Valheim
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Latest version
0.2.0
Last Updated
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226KB
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SpawnTracker

Shows where creatures respawn around you and how long until they come back.

Press F8 to turn it on or off, and F9 to turn the map markers on or off.

Features

  • Floating labels over nearby spawners with the creature, distance and status. Far labels fade, and overlapping labels are moved apart.
  • On-screen list of the closest spawners.
  • Map markers for every spawner you have seen, coloured by state, with the timer under each marker on the large map.
  • Remembers spawners per world, so you can check from your base how long the crypt or tar pit still needs.
  • Checkboxes on the large map to hide all spawner markers, or only the remembered far ones.
  • Messages in the top-left corner when a nearby creature respawns, or when a remembered spawner far away can respawn again.
  • Works with fixed spawners (crypt Draugr and Skeletons, tar pit Growths, location creatures) and spawn areas (Greydwarf nests, bone piles, Draugr spawners).
  • Spawner groups: in crypts, several spawners often share one creature. They show "Blocked by group (1/1 alive)" instead of a misleading "Ready".
  • Multiplayer: players who have the mod share nest timers and the spawners they discover. Nothing has to be installed on the server, and players without the mod are not affected. Each part can be turned off.

Colours: green = alive or full, yellow = waiting, red = ready to spawn, grey = inactive.

Languages

Text follows the language selected in the game: English, Spanish, German, French, Italian, Portuguese, Russian, Ukrainian, Polish, Turkish, Chinese (Simplified), Japanese and Korean. Other languages show English.

Translations other than English and Spanish were written without a native speaker; corrections are welcome on GitHub.

Configuration

Every option can be changed in game with BepInEx Configuration Manager (F1), or in BepInEx/config/nnikoloo.SpawnTracker.cfg.

Section Options
General On/off, toggle key, detection range, update rate, which spawner types to show
Labels On/off, text size, maximum labels, fade with distance, avoid overlap, height
List On/off, number of entries, text size, position
Map Markers on/off and its key, remembered markers, dead spawners, marker text, map checkboxes and their position
Notifications On/off, on respawn, when far spawners are ready, position (top-left or center)
Memory Remember between sessions, remember nests, forget all
Multiplayer Share nest timers, share discovered spawners, use data from other players

Notes

  • Read-only: it never changes spawns or world data. Client-side only; the server only forwards messages.
  • Timers use world time, so sleeping advances them.
  • Far spawners show their last known state. A spawner only spawns when a player is close, so "ready" far away means it will spawn when you get there.
  • In multiplayer, a nest timer is known only by the player who controls that zone. With sharing on, other players with the mod see it too.
  • Random world spawns (the ones without a fixed point) are not shown.
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