Valheim
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Latest version
0.6.0
Last Updated
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555
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942KB
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Changelog

0.6.0

  • Added Epic Loot integration with ValheimPlus Craft From Chests.
  • Nearby chests can now provide material costs for supported Epic Loot operations including:
    • enchanting;
    • augmenting;
    • identification;
    • material conversions;
    • Enchanting Table upgrades;
    • supported runestone and socket-related crafting, upgrading and conversion costs.
  • Selected equipment, runestones and other items being directly operated on remain player-inventory items and are never supplied from nearby chests.
  • Added available/required resource counts to supported Epic Loot cost displays.
  • Added nearby-chest query and inventory snapshot caching to substantially improve Epic Loot material-conversion menu performance.
  • Added optional Adventure Backpacks tooltip integration.
  • Adventure Backpacks now displays its configured stored-item weight reduction in the item tooltip, for example:
    • Items inside weigh 50% less
  • Adventure Backpacks remains an optional integration and is not required for LootDiscovery to load.
  • Preserved existing recipe-discovery, Epic Loot progression/economy, EpicMMO, CaptainSkillTree and EquipmentAndQuickSlots behavior.

0.5.0

  • Added EquipmentAndQuickSlots quick-slot UI compatibility, preventing multi-character key labels from wrapping vertically.
  • Replaced CaptainSkillTree quest-complete audio with the bundled QuestComplete.wav.
  • Added a dedicated CaptainSkillTree Hero Awakens replacement-volume setting for LockChime.wav.
  • Reworked CaptainSkillTree Worker bonus feedback:
    • Woodcutting now uses Valheim's native orange Bonus-style floating text.
    • Gathering now uses green Bonus-style floating text with a herb icon.
    • Mining now uses cyan Bonus-style floating text.
    • Woodcutting, Gathering and Mining use Valheim's native Bonus rise/fade presentation.
    • Worker bonus SFX now use Valheim's native bonus-yield effect instead of CaptainSkillTree's loot-spawn sound.
    • Crafting retains CaptainSkillTree's existing presentation while using the vanilla bonus-yield SFX.
  • Replaced EpicMMO XP-orb consumption audio with the bundled Bonus.wav.
  • EpicMMO XP-orb consumption continues to suppress fx_GP_Activation while preserving MMO_XP, XP gain and normal status-effect behavior.
  • Preserved all existing LootDiscovery recipe-discovery and Epic Loot patch behavior.

0.4.0

  • Added optional EpicMMO audio normalization.
  • Added optional CaptainSkillTree general SFX/VFX audio normalization.
  • Added a separate CaptainSkillTree quest-complete music multiplier.
  • Replaced CaptainSkillTree Hero Awakens level-up audio with the bundled LockChime.wav.
  • Suppressed EpicMMO level-up wing visuals and their associated level-up audio.
  • Removed the Forsaken-style fx_GP_Activation effect from EpicMMO XP-orb consumption while preserving the MMO_XP status effect and XP behavior.
  • Added compatibility hooks for CaptainSkillTree dedicated Hero Awakens and pole-swing sound managers when present.
  • EpicMMO and CaptainSkillTree integrations remain optional rather than hard dependencies.
  • Preserved all LootDiscovery 0.3.0 recipe-discovery behavior and the existing BepInEx plugin GUID.

0.3.0

  • Added Warfare equipment discovery progression.
  • Added Wizardry equipment discovery progression.
  • Added Armory set/tier discovery progression.
  • Added exact-item handling for standalone Armory equipment.
  • Added per-character persistent recipe unlocking.
  • Preserved original Therzie crafting recipes, stations, costs and upgrades.
  • Added custom Epic Loot enchanting economy patch.
  • Added custom Epic Loot loot progression patch.
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