
LootDiscovery
Discovery-based crafting progression for Warfare, Wizardry and Armory, with custom Epic Loot patches and optional EpicMMO/CaptainSkillTree audio normalization.LootDiscovery
LootDiscovery is a custom progression bridge between Therzie's Warfare, Wizardry and Armory and Epic Loot.
It was created primarily for use in a private Valheim modpack/server. Broader mod compatibility and future updates are not guaranteed.
How it works
Warfare & Wizardry
Equipment recipes from Warfare and Wizardry are initially hidden.
When a character discovers an eligible item by obtaining it, the corresponding original crafting recipe is permanently unlocked for that character.
This applies to supported equipment types including weapons, bows, shields, armor, capes, tools, utility items and trinkets.
LootDiscovery does not replace Therzie's recipes. Once unlocked, the item still uses its original crafting station, material costs, upgrades and other requirements.
Armory
Armory equipment uses set/tier discovery.
Discovering one armor piece unlocks the recipes for the other pieces belonging to that exact armor set and tier. Standalone and special Armory equipment uses exact-item discovery.
Character progression
Discovery is stored using Valheim's existing per-character known-item progression. Previously discovered equipment therefore remains unlocked for that character after restarting the game.
Audio normalization
LootDiscovery includes optional audio and UI compatibility handling for several mods used by the intended modpack.
EpicMMO
LootDiscovery scans EpicMMO audio-bearing assets and scales their AudioSource volumes without changing Valheim's global audio settings.
EpicMMO's wing-based level-up visuals and associated level-up audio are suppressed.
XP-orb consumption preserves the MMO_XP status effect and XP behavior while:
- suppressing the Forsaken-style
fx_GP_Activationeffect; - suppressing the original
sfx_Potion_stamina_Startconsume sound; - replacing it with the bundled
Bonus.wav.
Default multiplier: 0.50.
CaptainSkillTree
LootDiscovery normalizes supported CaptainSkillTree SFX/VFX audio paths.
CaptainSkillTree integrations include:
- quest-complete audio replaced by the bundled
QuestComplete.wav; - Hero Awakens level-up audio replaced by the bundled
LockChime.wav; - Woodcutting Worker bonuses displayed using Valheim's orange Bonus-style floating text;
- Gathering Worker bonuses displayed in green with a herb icon;
- Mining Worker bonuses displayed in cyan;
- Woodcutting, Gathering and Mining bonus notifications use Valheim's native Bonus rise/fade presentation;
- Worker bonus audio uses Valheim's vanilla bonus-yield effect;
- Crafting keeps CaptainSkillTree's existing visual presentation while replacing its bonus sound with the vanilla bonus-yield effect.
Defaults:
- General CaptainSkillTree audio:
0.30 - Quest-complete replacement:
0.30 - Hero Awakens replacement:
0.50
EquipmentAndQuickSlots
LootDiscovery includes a small UI compatibility patch for EquipmentAndQuickSlots. Multi-character quick-slot key labels such as 1S, 2S and 3S are prevented from wrapping vertically.
EpicMMO, CaptainSkillTree and EquipmentAndQuickSlots are optional integrations. If those mods are absent, LootDiscovery continues to function normally.
The generated BepInEx config contains:
[Audio - EpicMMO]
Enabled = true
VolumeMultiplier = 0.50
[Audio - CaptainSkillTree]
Enabled = true
VolumeMultiplier = 0.30
[Audio - CaptainSkillTree Quest Complete]
Enabled = true
VolumeMultiplier = 0.30
[Audio - CaptainSkillTree Level Up]
Volume = 0.50
A multiplier of 1.0 leaves the original volume unchanged. 0.0 mutes the affected audio path.
Epic Loot patches
This package also installs two custom Epic Loot configuration patches used by the modpack.
Enchanting Economy
DesertOnline_EnchantingEconomy.json
Adjusts trophy-based enchanting material rewards, including regular enemy trophies producing 2 Shards of the assigned rarity and boss trophies producing 3 Runestones of the assigned rarity.
Loot Progression
DesertOnline_LootProgression.json
Contains targeted Epic Loot loot-table corrections, including moving the Mistlands Spell Slinger chest armor from Tier 5 armor to Tier 6 armor and removing Dverger Arbalest projectile entries from Tier 6 weapon loot.
Requirements
Required for the core LootDiscovery progression behavior:
- BepInExPack Valheim
- Jotunn
- Epic Loot
- Warfare
- Wizardry
- Armory
Optional audio integrations:
- EpicMMO
- CaptainSkillTree
For the intended multiplayer experience, use the same modpack and versions across participating installations.
Notes
This mod was designed around a specific private modpack and progression setup. Compatibility with different versions, substantially different mod configurations, or future versions of its dependencies is not guaranteed.