ProximityVoice
Proximity voice chat. Push-to-talk or toggle (default U), hear nearby players in 3D positional audio. Opus codec, server-side distance culling, and a Voice tab in the game settings for mic level, noise gate and talk key. Windows recommended.ProximityVoice
In-game proximity voice chat for Valheim. Talk to the players around you and hear them in 3D positional audio: the closer they are, the louder they sound. No external program is needed, because everything runs through Valheim's own networking.
What's new in 0.3
- Voice settings tab. Open Esc -> Settings -> Voice to set everything in one place: mic mode, talk key, mic level, noise gate (with a live meter) and incoming volume. The old F4/F6/F7 shortcuts are gone, and these settings now live only in this tab.
- Mic icon over the head. A speech icon floats over whoever is talking, so everyone nearby can see who has the mic.
- Dedicated server support. On a dedicated server the mod only relays voice to players in range.
Features
- Positional 3D voice that fades with distance (full volume up to 20 m, silent at 80 m, both configurable).
- Push-to-talk or toggle. The default key is U, mouse buttons work too, and you can change it in the Voice tab.
- Clear voice with the Opus codec, without Valheim's cave-like reverb.
- The server only sends your voice to players in range.
Requirements
- Every player needs the mod, and so does the dedicated server if you use one.
- BepInEx, which the mod manager installs automatically.
- Windows recommended.
Configuration
Settings are in BepInEx/config/Nubedeu.proximityvoice.cfg, and most of them can also be changed in the Voice tab. The host's HearingRange sets the maximum distance anyone can be heard.
See CHANGELOG.md for the full version history.
