Valheim
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Latest version
1.1.0
Last Updated
First Uploaded
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123
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103KB
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NuckflareLeaderboard

Wall-mounted leaderboard for a Valheim server. Build it with the hammer (Furniture, workbench, 10 Wood) in five sizes:

Piece Size
Leaderboard (Small) 2 × 1.3 m
Leaderboard (Medium) 3 × 1.95 m
Leaderboard (Large) 4 × 2.6 m
Leaderboard (Huge) 6 × 3.9 m
Leaderboard (Colossal) 8 × 5.2 m

Columns

  • Max Damage (default sort): the biggest single hit. A hit's value is the number the game shows (after resistances, backstab and stagger bonus, before the per-player difficulty scaling) plus the fire, spirit and poison the hit carries after resistances. A weaker poison that the game ignores is not counted.
  • Total Damage: the sum of every hit's value. From 100,000 on it is shortened: 100K, 1.2M, 100M.
  • Kills / Bosses: the game's own counters; every player who hit the creature gets one.
  • Deaths: the game's own counter.

Every hit is measured on the creature's owner, so the mod is required on the server and on every client.

Boards update live: a hit shows up about one ping after it lands. Only boards that are near you and on screen redraw; the others catch up the moment they come into view, so boards you are not looking at cost nothing.

Use

  • E on a board: change the sort order (Max Damage → Total Damage → Kills → Bosses → Deaths). Stored on the board.
  • Shift+E twice within 5 seconds (admins only): reset the leaderboard. Breaking a board never resets anything; the data lives on the server in BepInEx/config/NuckflareLeaderboard/istatistik.tsv.

Server plugins

NuckflareLeaderboard.BossKills.TryTake(defeatKey, out killer, out with) hands the last hitter of a boss and the players who were there to another server plugin (used for a Discord feed).

Changelog

  • 1.1.0: live updates without polling (only changed rows are sent, boards redraw the frame data arrives), only visible boards near you redraw, unchanged text is not rebuilt. Not compatible with 1.0.0.
  • 1.0.0: first release.
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