


Fixes an issue with Staff of Protection where the shield can block an entire hit even if it only has 1 health remaining.
Example:
Shield HP: 1
Incoming hit: 100
Vanilla behavior:
With overflow enabled:
Combat
EnableShieldOverflowFixEnableShieldRecastReplaceShowShieldDamageNumbersVisual
EnableShieldColorChangeUseOriginalShieldColorAsStartColorStartShieldColorHexDamagedShieldColorHex