Fight from the saddle of any rideable tame: Lox, Moose, Asksvin and more. Every weapon type, from swords and bows to greatswords, atgeirs and staffs, each switchable in the config.
First release: fight from the saddle of the Lox, Moose, Asksvin or any rideable tame you add to OdinPlus.OdinMountedCombat.MountSeats.yml.
Every weapon type has seated attacks, each with its own on/off switch under [Weapons]: swords, axes, clubs, spears, knives, torches, fists, greatswords, battleaxes, sledges, atgeirs, dual axes, dual knives, bows, crossbows, bombs, elemental and blood magic staffs, pickaxes and tools.
Melee weapon types have their own extra reach from the saddle (knives, dual knives and fists reach further by default).
Riding poses for every weapon type, turning in the saddle to aim (bows, crossbows and staffs share the Ranged turn limits), and mounted blocking.
Seat fitting per mount in the yml, with KeepRidingAnimation to keep a tame's own vanilla riding pose.
Works with OdinHorse: install both and the Odin Horse gets every weapon type too; OdinHorse hands over its horse and jousting lances, and the lance settings stay in OdinHorse's config.
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