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Decompiled source of OdinsBarrelRide v1.1.1
OdinsBarrelRide.dll
Decompiled 3 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: Guid("D181CDA7-EF07-4BBC-B975-2B80FC6BBFAE")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyProduct("OdinsBarrelRide")] [assembly: AssemblyCompany("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("OdinsBarrelRide")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<15a6fefc-2d83-4ec8-8533-e7cd2a4e7448>Embedded] internal sealed class <15a6fefc-2d83-4ec8-8533-e7cd2a4e7448>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<15a6fefc-2d83-4ec8-8533-e7cd2a4e7448>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <560e39ac-b9a4-410a-80bd-9c16995d111a>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <560e39ac-b9a4-410a-80bd-9c16995d111a>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <560e39ac-b9a4-410a-80bd-9c16995d111a>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<15a6fefc-2d83-4ec8-8533-e7cd2a4e7448>Embedded] [CompilerGenerated] internal sealed class <34efafaf-b4d3-4def-8ad8-56d0da46d95b>NullableContextAttribute : Attribute { public readonly byte Flag; public <34efafaf-b4d3-4def-8ad8-56d0da46d95b>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace OdinsBarrelRide { [<560e39ac-b9a4-410a-80bd-9c16995d111a>Nullable(0)] [<34efafaf-b4d3-4def-8ad8-56d0da46d95b>NullableContext(1)] [BepInPlugin("org.bepinex.plugins.odinsbarrelride", "OdinsBarrelRide", "1.1.1")] public class OdinsBarrelRide : BaseUnityPlugin { [<34efafaf-b4d3-4def-8ad8-56d0da46d95b>NullableContext(0)] private enum Toggle { On = 1, Off = 0 } private const string ModName = "OdinsBarrelRide"; private const string ModVersion = "1.1.1"; private const string ModGUID = "org.bepinex.plugins.odinsbarrelride"; private static readonly ConfigSync configSync = new ConfigSync("OdinsBarrelRide") { DisplayName = "OdinsBarrelRide", CurrentVersion = "1.1.1", MinimumRequiredVersion = "1.1.1" }; private static ConfigEntry<Toggle> serverConfigLocked = null; private static ConfigEntry<float> BarrelRideForce; private static ConfigEntry<float> BarrelRideForceDistance; private static ConfigEntry<float> BarrelRideDamping; private static ConfigEntry<float> BarrelRideDampingSideway; private static ConfigEntry<float> BarrelRideDampingForward; private static ConfigEntry<float> BarrelRideAngularDamping; private static ConfigEntry<float> BarrelRideRudderSpeed; private static ConfigEntry<float> BarrelRideSteerForce; private static ConfigEntry<float> BarrelRideSteerForceOffset; private static ConfigEntry<float> BarrelRideBackwardForce; private static ConfigEntry<float> BarrelRideRudderRotationMax; private static ConfigEntry<float> BarrelRideSailForceFactor; private static ConfigEntry<float> BarrelRideSailForceOffset; private static ConfigEntry<float> BarrelRideWaterImpactDamage; private static ConfigEntry<float> BarrelRideMinWaterImpactForce; private static ConfigEntry<float> BarrelRideUpsideDownDamage; private static ConfigEntry<float> BarrelRideUpsideDownInterval; private static ConfigEntry<float> BarrelRideDisableLevel; private static ConfigEntry<float> BarrelRideWaterLevelOffset; private static ConfigEntry<float> DuckRideForce; private static ConfigEntry<float> DuckRideForceDistance; private static ConfigEntry<float> DuckRideDamping; private static ConfigEntry<float> DuckRideDampingSideway; private static ConfigEntry<float> DuckRideDampingForward; private static ConfigEntry<float> DuckRideAngularDamping; private static ConfigEntry<float> DuckRideRudderSpeed; private static ConfigEntry<float> DuckRideSteerForce; private static ConfigEntry<float> DuckRideSteerForceOffset; private static ConfigEntry<float> DuckRideBackwardForce; private static ConfigEntry<float> DuckRideRudderRotationMax; private static ConfigEntry<float> DuckRideSailForceFactor; private static ConfigEntry<float> DuckRideSailForceOffset; private static ConfigEntry<float> DuckRideWaterImpactDamage; private static ConfigEntry<float> DuckRideMinWaterImpactForce; private static ConfigEntry<float> DuckRideUpsideDownDamage; private static ConfigEntry<float> DuckRideUpsideDownInterval; private static ConfigEntry<float> DuckRideDisableLevel; private static ConfigEntry<float> DuckRideWaterLevelOffset; private ConfigEntry<T> config<[<560e39ac-b9a4-410a-80bd-9c16995d111a>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description); SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry<T> config<[<560e39ac-b9a4-410a-80bd-9c16995d111a>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private void Awake() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Expected O, but got Unknown //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Expected O, but got Unknown //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Expected O, but got Unknown //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Expected O, but got Unknown //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Expected O, but got Unknown //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Expected O, but got Unknown //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Expected O, but got Unknown //IL_02c9: Unknown result type (might be due to invalid IL or missing references) //IL_02d4: Expected O, but got Unknown //IL_0302: Unknown result type (might be due to invalid IL or missing references) //IL_030d: Expected O, but got Unknown //IL_033b: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Expected O, but got Unknown //IL_0374: Unknown result type (might be due to invalid IL or missing references) //IL_037f: Expected O, but got Unknown //IL_03ad: Unknown result type (might be due to invalid IL or missing references) //IL_03b8: Expected O, but got Unknown //IL_03e6: Unknown result type (might be due to invalid IL or missing references) //IL_03f1: Expected O, but got Unknown //IL_041f: Unknown result type (might be due to invalid IL or missing references) //IL_042a: Expected O, but got Unknown //IL_0458: Unknown result type (might be due to invalid IL or missing references) //IL_0463: Expected O, but got Unknown //IL_0491: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Expected O, but got Unknown //IL_04ca: Unknown result type (might be due to invalid IL or missing references) //IL_04d5: Expected O, but got Unknown //IL_0503: Unknown result type (might be due to invalid IL or missing references) //IL_050e: Expected O, but got Unknown //IL_053c: Unknown result type (might be due to invalid IL or missing references) //IL_0547: Expected O, but got Unknown //IL_0575: Unknown result type (might be due to invalid IL or missing references) //IL_0580: Expected O, but got Unknown //IL_05ae: Unknown result type (might be due to invalid IL or missing references) //IL_05b9: Expected O, but got Unknown //IL_05e7: Unknown result type (might be due to invalid IL or missing references) //IL_05f2: Expected O, but got Unknown //IL_0620: Unknown result type (might be due to invalid IL or missing references) //IL_062b: Expected O, but got Unknown //IL_0659: Unknown result type (might be due to invalid IL or missing references) //IL_0664: Expected O, but got Unknown //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_069d: Expected O, but got Unknown //IL_06cb: Unknown result type (might be due to invalid IL or missing references) //IL_06d6: Expected O, but got Unknown //IL_0704: Unknown result type (might be due to invalid IL or missing references) //IL_070f: Expected O, but got Unknown //IL_073d: Unknown result type (might be due to invalid IL or missing references) //IL_0748: Expected O, but got Unknown //IL_0776: Unknown result type (might be due to invalid IL or missing references) //IL_0781: Expected O, but got Unknown //IL_07af: Unknown result type (might be due to invalid IL or missing references) //IL_07ba: Expected O, but got Unknown //IL_07e8: Unknown result type (might be due to invalid IL or missing references) //IL_07f3: Expected O, but got Unknown //IL_0821: Unknown result type (might be due to invalid IL or missing references) //IL_082c: Expected O, but got Unknown //IL_085a: Unknown result type (might be due to invalid IL or missing references) //IL_0865: Expected O, but got Unknown //IL_0893: Unknown result type (might be due to invalid IL or missing references) //IL_089e: Expected O, but got Unknown //IL_09a2: Unknown result type (might be due to invalid IL or missing references) //IL_09a8: Expected O, but got Unknown serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); configSync.AddLockingConfigEntry<Toggle>(serverConfigLocked); BarrelRideForce = config("Barrel Ride - Movement", "Buoyancy Force", 0.45f, new ConfigDescription("The upward buoyancy force applied to keep the barrel afloat. (Raft: 0.5)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 5f), Array.Empty<object>())); BarrelRideForceDistance = config("Barrel Ride - Movement", "Force Distance", 1.8f, new ConfigDescription("The distance range over which buoyancy force is applied. (Raft: 2.0)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10f), Array.Empty<object>())); BarrelRideDamping = config("Barrel Ride - Movement", "Vertical Damping", 0.055f, new ConfigDescription("Reduces vertical bobbing motion. (Raft: 0.05)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 1f), Array.Empty<object>())); BarrelRideDampingSideway = config("Barrel Ride - Movement", "Sideways Damping", 0.11f, new ConfigDescription("Reduces side-to-side drift. (Raft: 0.1)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 1f), Array.Empty<object>())); BarrelRideDampingForward = config("Barrel Ride - Movement", "Forward Damping", 0.006f, new ConfigDescription("Reduces forward/backward momentum loss. (Raft: 0.005)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.001f, 0.5f), Array.Empty<object>())); BarrelRideAngularDamping = config("Barrel Ride - Movement", "Rotation Damping", 0.05f, new ConfigDescription("Reduces spinning/rotation. (Raft: 0.05)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.001f, 0.5f), Array.Empty<object>())); BarrelRideRudderSpeed = config("Barrel Ride - Steering", "Rudder Turn Speed", 0.9f, new ConfigDescription("How quickly the rudder responds to steering input. (Raft: 1.0)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 3f), Array.Empty<object>())); BarrelRideSteerForce = config("Barrel Ride - Steering", "Steering Force", 0.28f, new ConfigDescription("The strength of directional steering when paddling. (Raft: 0.3)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 2f), Array.Empty<object>())); BarrelRideSteerForceOffset = config("Barrel Ride - Steering", "Steering Point Offset", -2.3f, new ConfigDescription("Where steering force is applied relative to center. (Raft: -2.5)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-20f, 5f), Array.Empty<object>())); BarrelRideBackwardForce = config("Barrel Ride - Steering", "Paddle Force", 48f, new ConfigDescription("Force applied when paddling forward/backward. (Raft: 50)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(10f, 200f), Array.Empty<object>())); BarrelRideRudderRotationMax = config("Barrel Ride - Steering", "Max Rudder Angle", 42f, new ConfigDescription("Maximum rudder rotation angle in degrees. (Raft: 45)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(10f, 90f), Array.Empty<object>())); BarrelRideSailForceFactor = config("Barrel Ride - Sailing", "Sail Force Multiplier", 0.04f, new ConfigDescription("Wind force multiplier when sail is deployed. (Raft: 0.05)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 1f), Array.Empty<object>())); BarrelRideSailForceOffset = config("Barrel Ride - Sailing", "Sail Height Offset", 0.4f, new ConfigDescription("Height where wind force is applied. (Raft: 0.5)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-5f, 10f), Array.Empty<object>())); BarrelRideWaterImpactDamage = config("Barrel Ride - Damage", "Wave Impact Damage", 10f, new ConfigDescription("Damage taken from large wave impacts. (Raft: 10)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 50f), Array.Empty<object>())); BarrelRideMinWaterImpactForce = config("Barrel Ride - Damage", "Impact Damage Threshold", 3f, new ConfigDescription("Minimum impact force required to trigger wave damage. (Raft: 3)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 10f), Array.Empty<object>())); BarrelRideUpsideDownDamage = config("Barrel Ride - Damage", "Capsized Damage", 20f, new ConfigDescription("Damage per tick when barrel is upside down. (Raft: 20)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>())); BarrelRideUpsideDownInterval = config("Barrel Ride - Damage", "Capsized Damage Interval", 1f, new ConfigDescription("Seconds between capsize damage ticks. (Raft: 1)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 5f), Array.Empty<object>())); BarrelRideDisableLevel = config("Barrel Ride - Advanced", "Flotation Cutoff", -0.5f, new ConfigDescription("How far below water before physics disable. (Raft: -0.5)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-2f, 0f), Array.Empty<object>())); BarrelRideWaterLevelOffset = config("Barrel Ride - Advanced", "Water Level Offset", 1.5f, new ConfigDescription("Vertical offset for water level detection. (Raft: 1.5)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-2f, 2f), Array.Empty<object>())); DuckRideForce = config("Duck Ride - Movement", "Buoyancy Force", 0.42f, new ConfigDescription("The upward buoyancy force. Ducks are naturally buoyant! (Raft: 0.5, Barrel: 0.45)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 5f), Array.Empty<object>())); DuckRideForceDistance = config("Duck Ride - Movement", "Force Distance", 1.6f, new ConfigDescription("Buoyancy range. Ducks respond quickly to waves. (Raft: 2.0, Barrel: 1.8)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10f), Array.Empty<object>())); DuckRideDamping = config("Duck Ride - Movement", "Vertical Damping", 0.045f, new ConfigDescription("Reduces vertical bobbing. Ducks bob more freely. (Raft: 0.05, Barrel: 0.055)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 1f), Array.Empty<object>())); DuckRideDampingSideway = config("Duck Ride - Movement", "Sideways Damping", 0.08f, new ConfigDescription("Reduces side drift. Ducks are nimbler laterally. (Raft: 0.1, Barrel: 0.11)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 1f), Array.Empty<object>())); DuckRideDampingForward = config("Duck Ride - Movement", "Forward Damping", 0.004f, new ConfigDescription("Forward momentum loss. Ducks glide smoothly. (Raft: 0.005, Barrel: 0.006)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.001f, 0.5f), Array.Empty<object>())); DuckRideAngularDamping = config("Duck Ride - Movement", "Rotation Damping", 0.04f, new ConfigDescription("Rotation resistance. Ducks are stable but agile. (Raft: 0.05, Barrel: 0.05)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.001f, 0.5f), Array.Empty<object>())); DuckRideRudderSpeed = config("Duck Ride - Steering", "Rudder Turn Speed", 1.1f, new ConfigDescription("Steering response. Ducks are agile swimmers! (Raft: 1.0, Barrel: 0.9)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 3f), Array.Empty<object>())); DuckRideSteerForce = config("Duck Ride - Steering", "Steering Force", 0.32f, new ConfigDescription("Turning strength. Ducks turn gracefully. (Raft: 0.3, Barrel: 0.28)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 2f), Array.Empty<object>())); DuckRideSteerForceOffset = config("Duck Ride - Steering", "Steering Point Offset", -2.2f, new ConfigDescription("Steering pivot. Ducks steer from their tail. (Raft: -2.5, Barrel: -2.3)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-20f, 5f), Array.Empty<object>())); DuckRideBackwardForce = config("Duck Ride - Steering", "Paddle Force", 45f, new ConfigDescription("Paddle power. Webbed feet are efficient! (Raft: 50, Barrel: 48)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(10f, 200f), Array.Empty<object>())); DuckRideRudderRotationMax = config("Duck Ride - Steering", "Max Rudder Angle", 48f, new ConfigDescription("Max turn angle. Ducks can make tight turns. (Raft: 45, Barrel: 42)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(10f, 90f), Array.Empty<object>())); DuckRideSailForceFactor = config("Duck Ride - Sailing", "Sail Force Multiplier", 0.035f, new ConfigDescription("Wind force. Smaller sail than barrel. (Raft: 0.05, Barrel: 0.04)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 1f), Array.Empty<object>())); DuckRideSailForceOffset = config("Duck Ride - Sailing", "Sail Height Offset", 0.35f, new ConfigDescription("Sail height. Lower center of gravity. (Raft: 0.5, Barrel: 0.4)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-5f, 10f), Array.Empty<object>())); DuckRideWaterImpactDamage = config("Duck Ride - Damage", "Wave Impact Damage", 8f, new ConfigDescription("Wave damage. Ducks are flexible! (Raft: 10, Barrel: 10)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 50f), Array.Empty<object>())); DuckRideMinWaterImpactForce = config("Duck Ride - Damage", "Impact Damage Threshold", 3.2f, new ConfigDescription("Impact threshold. Ducks handle waves better. (Raft: 3, Barrel: 3)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 10f), Array.Empty<object>())); DuckRideUpsideDownDamage = config("Duck Ride - Damage", "Capsized Damage", 18f, new ConfigDescription("Capsize damage. Rubber ducks are resilient! (Raft: 20, Barrel: 20)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>())); DuckRideUpsideDownInterval = config("Duck Ride - Damage", "Capsized Damage Interval", 1.1f, new ConfigDescription("Capsize damage rate. Easier to right. (Raft: 1, Barrel: 1)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 5f), Array.Empty<object>())); DuckRideDisableLevel = config("Duck Ride - Advanced", "Flotation Cutoff", -0.5f, new ConfigDescription("Physics cutoff depth. (Raft: -0.5, Barrel: -0.5)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-2f, 0f), Array.Empty<object>())); DuckRideWaterLevelOffset = config("Duck Ride - Advanced", "Water Level Offset", 1.6f, new ConfigDescription("Water level offset. Ducks sit on top. (Raft: 1.5, Barrel: 1.5)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-2f, 2f), Array.Empty<object>())); BuildPiece buildPiece = new BuildPiece(PiecePrefabManager.RegisterAssetBundle("barrelwhip"), "OdinsBarrelRide"); buildPiece.Name.English("Odins Barrel Ride"); buildPiece.Description.English("Ride or Die! A seaworthy barrel for the adventurous Viking"); buildPiece.RequiredItems.Add("Wood", 20, recover: true); buildPiece.RequiredItems.Add("LeatherScraps", 4, recover: true); buildPiece.Crafting.Set(CraftingTable.Workbench); buildPiece.Category.Set(BuildPieceCategory.Misc); BuildPiece buildPiece2 = new BuildPiece(PiecePrefabManager.RegisterAssetBundle("barrelwhip"), "OdinsDuckRide"); buildPiece2.Name.English("Odins Duck Ride"); buildPiece2.Description.English("Quack or Die! The mightiest waterfowl in all the nine realms"); buildPiece2.RequiredItems.Add("Feathers", 10, recover: true); buildPiece2.RequiredItems.Add("LeatherScraps", 4, recover: true); buildPiece2.Crafting.Set(CraftingTable.Workbench); buildPiece2.Category.Set(BuildPieceCategory.Misc); Harmony val = new Harmony("org.bepinex.plugins.odinsbarrelride"); val.PatchAll(Assembly.GetExecutingAssembly()); } public static float GetBarrelRideForce() { return BarrelRideForce.Value; } public static float GetBarrelRideForceDistance() { return BarrelRideForceDistance.Value; } public static float GetBarrelRideDamping() { return BarrelRideDamping.Value; } public static float GetBarrelRideDampingSideway() { return BarrelRideDampingSideway.Value; } public static float GetBarrelRideDampingForward() { return BarrelRideDampingForward.Value; } public static float GetBarrelRideAngularDamping() { return BarrelRideAngularDamping.Value; } public static float GetBarrelRideRudderSpeed() { return BarrelRideRudderSpeed.Value; } public static float GetBarrelRideSteerForce() { return BarrelRideSteerForce.Value; } public static float GetBarrelRideSteerForceOffset() { return BarrelRideSteerForceOffset.Value; } public static float GetBarrelRideBackwardForce() { return BarrelRideBackwardForce.Value; } public static float GetBarrelRideRudderRotationMax() { return BarrelRideRudderRotationMax.Value; } public static float GetBarrelRideSailForceFactor() { return BarrelRideSailForceFactor.Value; } public static float GetBarrelRideSailForceOffset() { return BarrelRideSailForceOffset.Value; } public static float GetBarrelRideWaterImpactDamage() { return BarrelRideWaterImpactDamage.Value; } public static float GetBarrelRideMinWaterImpactForce() { return BarrelRideMinWaterImpactForce.Value; } public static float GetBarrelRideUpsideDownDamage() { return BarrelRideUpsideDownDamage.Value; } public static float GetBarrelRideUpsideDownInterval() { return BarrelRideUpsideDownInterval.Value; } public static float GetBarrelRideDisableLevel() { return BarrelRideDisableLevel.Value; } public static float GetBarrelRideWaterLevelOffset() { return BarrelRideWaterLevelOffset.Value; } public static float GetDuckRideForce() { return DuckRideForce.Value; } public static float GetDuckRideForceDistance() { return DuckRideForceDistance.Value; } public static float GetDuckRideDamping() { return DuckRideDamping.Value; } public static float GetDuckRideDampingSideway() { return DuckRideDampingSideway.Value; } public static float GetDuckRideDampingForward() { return DuckRideDampingForward.Value; } public static float GetDuckRideAngularDamping() { return DuckRideAngularDamping.Value; } public static float GetDuckRideRudderSpeed() { return DuckRideRudderSpeed.Value; } public static float GetDuckRideSteerForce() { return DuckRideSteerForce.Value; } public static float GetDuckRideSteerForceOffset() { return DuckRideSteerForceOffset.Value; } public static float GetDuckRideBackwardForce() { return DuckRideBackwardForce.Value; } public static float GetDuckRideRudderRotationMax() { return DuckRideRudderRotationMax.Value; } public static float GetDuckRideSailForceFactor() { return DuckRideSailForceFactor.Value; } public static float GetDuckRideSailForceOffset() { return DuckRideSailForceOffset.Value; } public static float GetDuckRideWaterImpactDamage() { return DuckRideWaterImpactDamage.Value; } public static float GetDuckRideMinWaterImpactForce() { return DuckRideMinWaterImpactForce.Value; } public static float GetDuckRideUpsideDownDamage() { return DuckRideUpsideDownDamage.Value; } public static float GetDuckRideUpsideDownInterval() { return DuckRideUpsideDownInterval.Value; } public static float GetDuckRideDisableLevel() { return DuckRideDisableLevel.Value; } public static float GetDuckRideWaterLevelOffset() { return DuckRideWaterLevelOffset.Value; } } [HarmonyPatch(typeof(Ship), "Awake")] public class Ship_Awake_Patch { [<34efafaf-b4d3-4def-8ad8-56d0da46d95b>NullableContext(1)] private static void Postfix(Ship __instance) { if (((Object)__instance).name.Contains("OdinsBarrelRide")) { Debug.Log((object)("[OdinsBarrelRide] Applying Barrel Ride settings to " + ((Object)__instance).name)); __instance.m_force = OdinsBarrelRide.GetBarrelRideForce(); __instance.m_forceDistance = OdinsBarrelRide.GetBarrelRideForceDistance(); __instance.m_damping = OdinsBarrelRide.GetBarrelRideDamping(); __instance.m_dampingSideway = OdinsBarrelRide.GetBarrelRideDampingSideway(); __instance.m_dampingForward = OdinsBarrelRide.GetBarrelRideDampingForward(); __instance.m_angularDamping = OdinsBarrelRide.GetBarrelRideAngularDamping(); __instance.m_rudderSpeed = OdinsBarrelRide.GetBarrelRideRudderSpeed(); __instance.m_stearForce = OdinsBarrelRide.GetBarrelRideSteerForce(); __instance.m_stearForceOffset = OdinsBarrelRide.GetBarrelRideSteerForceOffset(); __instance.m_backwardForce = OdinsBarrelRide.GetBarrelRideBackwardForce(); __instance.m_rudderRotationMax = OdinsBarrelRide.GetBarrelRideRudderRotationMax(); __instance.m_sailForceFactor = OdinsBarrelRide.GetBarrelRideSailForceFactor(); __instance.m_sailForceOffset = OdinsBarrelRide.GetBarrelRideSailForceOffset(); __instance.m_waterImpactDamage = OdinsBarrelRide.GetBarrelRideWaterImpactDamage(); __instance.m_minWaterImpactForce = OdinsBarrelRide.GetBarrelRideMinWaterImpactForce(); __instance.m_upsideDownDmg = OdinsBarrelRide.GetBarrelRideUpsideDownDamage(); __instance.m_upsideDownDmgInterval = OdinsBarrelRide.GetBarrelRideUpsideDownInterval(); __instance.m_disableLevel = OdinsBarrelRide.GetBarrelRideDisableLevel(); __instance.m_waterLevelOffset = OdinsBarrelRide.GetBarrelRideWaterLevelOffset(); } else if (((Object)__instance).name.Contains("OdinsDuckRide")) { Debug.Log((object)("[OdinsBarrelRide] Applying Duck Ride settings to " + ((Object)__instance).name)); __instance.m_force = OdinsBarrelRide.GetDuckRideForce(); __instance.m_forceDistance = OdinsBarrelRide.GetDuckRideForceDistance(); __instance.m_damping = OdinsBarrelRide.GetDuckRideDamping(); __instance.m_dampingSideway = OdinsBarrelRide.GetDuckRideDampingSideway(); __instance.m_dampingForward = OdinsBarrelRide.GetDuckRideDampingForward(); __instance.m_angularDamping = OdinsBarrelRide.GetDuckRideAngularDamping(); __instance.m_rudderSpeed = OdinsBarrelRide.GetDuckRideRudderSpeed(); __instance.m_stearForce = OdinsBarrelRide.GetDuckRideSteerForce(); __instance.m_stearForceOffset = OdinsBarrelRide.GetDuckRideSteerForceOffset(); __instance.m_backwardForce = OdinsBarrelRide.GetDuckRideBackwardForce(); __instance.m_rudderRotationMax = OdinsBarrelRide.GetDuckRideRudderRotationMax(); __instance.m_sailForceFactor = OdinsBarrelRide.GetDuckRideSailForceFactor(); __instance.m_sailForceOffset = OdinsBarrelRide.GetDuckRideSailForceOffset(); __instance.m_waterImpactDamage = OdinsBarrelRide.GetDuckRideWaterImpactDamage(); __instance.m_minWaterImpactForce = OdinsBarrelRide.GetDuckRideMinWaterImpactForce(); __instance.m_upsideDownDmg = OdinsBarrelRide.GetDuckRideUpsideDownDamage(); __instance.m_upsideDownDmgInterval = OdinsBarrelRide.GetDuckRideUpsideDownInterval(); __instance.m_disableLevel = OdinsBarrelRide.GetDuckRideDisableLevel(); __instance.m_waterLevelOffset = OdinsBarrelRide.GetDuckRideWaterLevelOffset(); } } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<55f91a6d-a964-4f00-beed-c3e340ff923f>Embedded] internal sealed class <55f91a6d-a964-4f00-beed-c3e340ff923f>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<55f91a6d-a964-4f00-beed-c3e340ff923f>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<55f91a6d-a964-4f00-beed-c3e340ff923f>Embedded] [CompilerGenerated] internal sealed class <2292366a-fe90-46a4-b75d-413bf121cb20>NullableContextAttribute : Attribute { public readonly byte Flag; public <2292366a-fe90-46a4-b75d-413bf121cb20>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace PieceManager { [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [PublicAPI] internal static class MaterialReplacer { [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary<GameObject, bool> ObjectToSwap; private static readonly Dictionary<string, Material> OriginalMaterials; private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace; private static readonly HashSet<Shader> CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown CachedShaders = new HashSet<Shader>(); hasRun = false; OriginalMaterials = new Dictionary<string, Material>(); ObjectToSwap = new Dictionary<GameObject, bool>(); ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>(); new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>(); foreach (AssetBundle val in array) { IEnumerable<Shader> enumerable3; try { IEnumerable<Shader> enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); foreach (Renderer obj in componentsInChildren) { Material[] sharedMaterials = obj.sharedMaterials.Select([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Material material) => (!((Object)(object)material == (Object)null)) ? ReplaceMaterial(material, isJotunnMock) : null).ToArray(); obj.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { if ((Object)(object)originalMaterial == (Object)null) { return null; } string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Material[] sharedMaterials = componentsInChildren[i].sharedMaterials; foreach (Material val in sharedMaterials) { if ((Object)(object)val != (Object)null) { val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] internal enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] internal class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [PublicAPI] internal class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } internal struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] public string custom; } [PublicAPI] [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] internal class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } internal struct CraftingStationConfig { public CraftingTable Table; public int level; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] public string custom; } [PublicAPI] internal enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [PublicAPI] internal class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } internal struct Requirement { [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(1)] public string itemName; public int amount; public bool recover; } internal struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [PublicAPI] [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] internal class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [PublicAPI] internal class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [PublicAPI] internal class BuildPiece { [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft; public ConfigEntry<BuildPieceCategory> category; public ConfigEntry<string> customCategory; public ConfigEntry<string> tools; public ConfigEntry<CraftingTable> extensionTable; public ConfigEntry<string> customExtentionTable; public ConfigEntry<float> maxStationDistance; public ConfigEntry<CraftingTable> table; public ConfigEntry<string> customTable; } [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] [UsedImplicitly] public string Category; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return obj; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Requirement r) => { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ItemDrop val = ResItem(r); return (val != null) ? new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover } : ((Requirement)null); })).Values.Where([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase RecipeIsActive; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] private LocalizeKey _name; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] private LocalizeKey _description; internal string[] activeTools; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] private static object configManager; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] private static Localization _english; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] private static object configSync { [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Expected O, but got Unknown //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Expected O, but got Unknown //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Unknown result type (might be due to invalid IL or missing references) //IL_03b4: Unknown result type (might be due to invalid IL or missing references) //IL_0428: Unknown result type (might be due to invalid IL or missing references) //IL_0432: Expected O, but got Unknown //IL_0586: Unknown result type (might be due to invalid IL or missing references) //IL_0590: Expected O, but got Unknown //IL_0849: Unknown result type (might be due to invalid IL or missing references) //IL_0853: Expected O, but got Unknown //IL_05f6: Unknown result type (might be due to invalid IL or missing references) //IL_0600: Expected O, but got Unknown //IL_0697: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Expected O, but got Unknown //IL_08b9: Unknown result type (might be due to invalid IL or missing references) //IL_08c3: Expected O, but got Unknown //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0acb: Expected O, but got Unknown //IL_0b5a: Unknown result type (might be due to invalid IL or missing references) //IL_0b64: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>() select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value2)) { foreach (PieceTable item3 in value2) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { array5 = piece.activeTools; foreach (string key2 in array5) { if (dictionary.TryGetValue(key2, out var value3)) { foreach (PieceTable item4 in value3) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { if (cfg.extensionTable.Value == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Expected O, but got Unknown //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); for (int i = 0; i < componentsInChildren.Length; i++) { ((Component)componentsInChildren[i]).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>(); Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds2 = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds2)).min); }); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val2 + val3) / 2f; Vector3 val4 = val3 - val2; val.AddComponent<TimedDestruction>().Trigger(1f); Rect val5 = default(Rect); ((Rect)(ref val5))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height); component.fieldOfView = 20f; float num = (Mathf.Max(val4.x, val4.y) + 0.1f) / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val6 = new Texture2D((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height, (TextureFormat)4, false); val6.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), 0, 0); val6.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val6, new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Expected O, but got Unknown //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (object a) => (!(a.GetType().Name == "ConfigurationManagerAttributes")) ? null : ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a))).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty<GUILayoutOption>()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty<GUILayoutOption>()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry<T> config<[<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<[<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } internal static class GoExtensions { [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] public static T GetOrAddComponent<[<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>(); } } [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [PublicAPI] internal class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; if (Localization.m_instance != null) { Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.m_instance != null) { if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { __instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] internal static class LocalizationCache { private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(2)] string language = null) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(1)] [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] internal class AdminSyncing { [CompilerGenerated] private sealed class <<AdminStatusSync>g__WatchAdminListChanges|2_0>d : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] private object <>2__current; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(new byte[] { 0, 1 })] private List<string> <currentList>5__2; object IEnumerator<object>.Current { [DebuggerHidden] [return: <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public <<AdminStatusSync>g__WatchAdminListChanges|2_0>d(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <currentList>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown int num = <>1__state; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; if (!ZNet.instance.m_adminList.GetList().SequenceEqual(<currentList>5__2)) { <currentList>5__2 = new List<string>(ZNet.instance.m_adminList.GetList()); List<ZNetPeer> list = (from p in ZNet.instance.GetPeers() where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName()) select p).ToList(); <AdminStatusSync>g__SendAdmin|2_2(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false); <AdminStatusSync>g__SendAdmin|2_2(list, isAdmin: true); } } else { <>1__state = -1; <currentList>5__2 = new List<string>(ZNet.instance.m_adminList.GetList()); } <>2__current = (object)new WaitForSeconds(30f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <>c__DisplayClass3_0 { [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] public ZPackage package; [<2292366a-fe90-46a4-b75d-413bf121cb20>NullableContext(0)] internal IEnumerator<bool> <sendZPackage>b__1(ZNetPeer p) { return TellPeerAdminStatus(p, package); } } [StructLayout(LayoutKind.Auto)] [CompilerGenerated] private struct <>c__DisplayClass4_0 { [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] public ZNetPeer peer; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] public ZRoutedRpc rpc; } [CompilerGenerated] private sealed class <TellPeerAdminStatus>d__4 : IEnumerator<bool>, IDisposable, IEnumerator { private int <>1__state; private bool <>2__current; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] public ZNetPeer peer; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] public ZPackage package; bool IEnumerator<bool>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public <TellPeerAdminStatus>d__4(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { if (<>1__state != 0) { return false; } <>1__state = -1; <>c__DisplayClass4_0 <>c__DisplayClass4_ = default(<>c__DisplayClass4_0); <>c__DisplayClass4_.peer = peer; <>c__DisplayClass4_.rpc = ZRoutedRpc.instance; if (<>c__DisplayClass4_.rpc == null) { return false; } <TellPeerAdminStatus>g__SendPackage|4_0(package, ref <>c__DisplayClass4_); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <sendZPackage>d__3 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] private object <>2__current; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] public ZPackage package; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(new byte[] { 0, 1 })] public List<ZNetPeer> peers; [<96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(new byte[] { 0, 1 })] private List<IEnumerator<bool>> <writers>5__2; object IEnumerator<object>.Current { [DebuggerHidden] [return: <96dd1a0b-28a1-465c-a883-25b72d6d5b2b>Nullable(0)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <96dd1a0b-28a1-465c-a883-25b72d6d5b2