OdinPlus-OdinsFoodBarrels icon

OdinsFoodBarrels

ModWish from OdinPlus Community - buildable dynamic storage containers for seeds, fruits, and vegetables!

Last updated a month ago
Total downloads 242630
Total rating 48 
Categories Language Server-side Client-side Utility Mistlands Update Building Hildir's Request Update Ashlands Update Bog Witch Update
Dependency string OdinPlus-OdinsFoodBarrels-1.1.3
Dependants 679 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

A custom build set by the OdinPlus Team. Now with Mistland and Ashlands materials!!!

About:

Food storage for your Produce! A set of build pieces "baskets and barrels" for fruits and veggies that work like a Stone Pile/Wood Pile and stores 50 of that type of food.

Prefab Names:

OH_Raspberries

OH_Blue_Mushrooms

OH_Blueberries

OH_Carrots

OH_CloudBerries

OH_Fish

OH_Honey

OH_Red_Mushrooms

OH_Turnips

OH_Yellow_Mushrooms

OH_Dandelion

OH_Thistle

OH_Barley

OH_Flax

OH_Onions

OH_Sap_Barrel

OH_Egg_Basket

OH_RoyalJelly

OH_JotunPuffs

OH_Magecap

OH_Fiddlehead_Basket

OH_SmokePuffs_Basket

OH_Vineberries

OH_Volture_Eggs

OH_Seedbag

Install Notes:

Mod is required on both server and client for config sync to work.

Manual Install:

Please download the latest copy of Bepinex per author's instructions.

Place the DLL's Folder inside of the "Bepinex\plugins" folder.

For Questions or Comments find Gravebear in the Odin Plus Team on Discord:

Visit my buymeacoffee for a free Admin craft Shark Hat and Tuna Sword!

Updates:

#Version 1.0.0 - Release the Kraken!

#Version 1.0.1 Added Dandelion and Thistle

#Version 1.0.2 Added Barley Flax and Onions

#Version 1.0.3 Added OdinsSeedbag - this is a chest item that can be placed anywhere. Use it for your seeds, weed, or what have you! Enjoy! Replaced Barley Basket with a Barrel due to request of ModWish author.

#Version 1.0.4 Updated piece manager and server sync, fixed LOD on fish barrel.

#Version 1.0.5 Updated serversync

#Version 1.0.6 Updated serversync-hotfix

#Version 1.0.7 Added Mistland materials, fixed "glow" on some materials. - if you're happy and you know it buy me coffee :)

#Version 1.0.8 Fixed LOD issues on some prefabs, fixed visual of missle items. Fixed JotunPuffs Basket

#Version 1.0.9 Changed material lighting a bit to darken pieces and blend better with valnilla pieces.

#Version 1.0.10 Changed JotunPuffs prefab name to force a new config entry to OH_JotunPuffs_Basket

#Version 1.0.11 Updated internal files

#Version 1.0.12 Updated internal files

#Version 1.0.13 Updated internal files

#Version 1.0.14 Updated version number so people wont assume it's not working.

#Version 1.0.15 Changed storage method to Dynamic Storage Thank you Searica for adding this! Changed crafting cost of storage barrels/baskets. Added Localization Support. Item Storage is limited by type of barrel/basket, the Seed Bag can now only hold Seeds.

#Version 1.0.16 Optimized code, prevent item deletion when updating - thanks searica

#Version 1.0.17 Optimized code, prevent item deletion when updating - thanks again searica

#Version 1.0.18 Corrected Localization name for OH_Seedbag, adjusted the scale of barley barrel, updated reference files.

#Version 1.0.19 Updated PieceManager reference for Ashlands.

#Version 1.0.20 Fixed issue that might have caused build menu tab displacement.

#Version 1.0.21 Fixed issue with Seedbag - thanks searica

#Version 1.0.22 Added FirCones to seedbag

#Version 1.0.23 Added PineCone to seedbag

#Version 1.0.24 small corrections.

#Version 1.0.25 Updated internal references.

#Version 1.0.26 Added Ashlands Food Item Barrels/Baskets

#Version 1.0.27 Fixed missing sfx reported via discord.

#Version 1.0.28 Updated references for BogWitch

#Version 1.1.0 Updated references

#Version 1.1.1 Updated references

#Version 1.1.2 Updated references

#Version 1.1.3 Compressed all assets, moved project to a Bogwitch Rip, adjusted ward check.