
Smooth Sailing
Smooth sailing QoL for Valheim: always-favorable wind while sailing, matching wind indicator, larger ship exploration radius, and configurable forward/reverse rowing speed.Smooth Sailing
Smooth Sailing is a lightweight sailing QoL mod for Valheim 1.0, built for BepInEx + Jotunn.
Features
- Always Favorable Wind — while controlling a ship at half or full sail, the effective wind is kept directly behind the ship.
- Matching Wind Indicator — the local wind indicator follows the forced favorable wind as you turn.
- Expanded Ship Exploration — configurable multiplier for map exploration radius while aboard a ship.
- Faster Rowing — separate configurable multipliers for forward and reverse rowing.
- Server-Synchronized Configuration — gameplay settings use Jotunn admin-only synchronization so a dedicated server can control the values for connected clients.
Default Settings
- Tailwind lock: Enabled
- Wind indicator update: Enabled
- Ship exploration radius: 2x
- Forward rowing: 1.5x
- Reverse rowing: 2x
Requirements
- Valheim 1.0.x
- BepInExPack Valheim 5.4.2350+
- Jotunn 2.30.0+
- Install Smooth Sailing on the dedicated server and every participating client.
Installation
Thunderstore / r2modman
Install the package normally. Required dependencies are declared in the package manifest.
Manual
Install BepInEx and Jotunn, then place P377YTailwind.dll in:
BepInEx/plugins/P377Y-Smooth_Sailing/
Install the DLL on both the dedicated server and participating clients.
Configuration
The config file is generated at:
BepInEx/config/p377y.valheim.tailwind.cfg
The internal plugin GUID and config filename remain unchanged from development to preserve compatibility with the tested release.
Settings can also be changed through a compatible BepInEx Configuration Manager. On a dedicated server, Smooth Sailing's gameplay settings are synchronized through Jotunn and are intended to be controlled by server administrators.
Tested
Initial release tested with:
- Valheim 1.0.12
- BepInExPack Valheim 5.4.2350
- Jotunn 2.30.0
- Windows client
- Windows dedicated server
- Crossplay/PlayFab dedicated-server connection
Always-favorable wind, the visual wind indicator, forward/reverse rowing multipliers, exploration-radius changes, and live admin configuration synchronization were verified during initial testing.
Notes
Ship physics are applied by the network owner, while map exploration is client-side. For that reason, this mod is not server-only: participating clients need the DLL as well as the dedicated server.
The wind-indicator feature changes the local wind-direction result while actively sailing, so other local wind-driven visuals may also align with the forced favorable wind while the player is at the helm. It does not permanently alter the world's stored weather.