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Smooth Sailing

Smooth Sailing is a lightweight sailing QoL mod for Valheim 1.0, built for BepInEx + Jotunn.

Features

  • Always Favorable Wind — while controlling a ship at half or full sail, the effective wind is kept directly behind the ship.
  • Matching Wind Indicator — the local wind indicator follows the forced favorable wind as you turn.
  • Expanded Ship Exploration — configurable multiplier for map exploration radius while aboard a ship.
  • Faster Rowing — separate configurable multipliers for forward and reverse rowing.
  • Server-Synchronized Configuration — gameplay settings use Jotunn admin-only synchronization so a dedicated server can control the values for connected clients.

Default Settings

  • Tailwind lock: Enabled
  • Wind indicator update: Enabled
  • Ship exploration radius: 2x
  • Forward rowing: 1.5x
  • Reverse rowing: 2x

Requirements

  • Valheim 1.0.x
  • BepInExPack Valheim 5.4.2350+
  • Jotunn 2.30.0+
  • Install Smooth Sailing on the dedicated server and every participating client.

Installation

Thunderstore / r2modman

Install the package normally. Required dependencies are declared in the package manifest.

Manual

Install BepInEx and Jotunn, then place P377YTailwind.dll in:

BepInEx/plugins/P377Y-Smooth_Sailing/

Install the DLL on both the dedicated server and participating clients.

Configuration

The config file is generated at:

BepInEx/config/p377y.valheim.tailwind.cfg

The internal plugin GUID and config filename remain unchanged from development to preserve compatibility with the tested release.

Settings can also be changed through a compatible BepInEx Configuration Manager. On a dedicated server, Smooth Sailing's gameplay settings are synchronized through Jotunn and are intended to be controlled by server administrators.

Tested

Initial release tested with:

  • Valheim 1.0.12
  • BepInExPack Valheim 5.4.2350
  • Jotunn 2.30.0
  • Windows client
  • Windows dedicated server
  • Crossplay/PlayFab dedicated-server connection

Always-favorable wind, the visual wind indicator, forward/reverse rowing multipliers, exploration-radius changes, and live admin configuration synchronization were verified during initial testing.

Notes

Ship physics are applied by the network owner, while map exploration is client-side. For that reason, this mod is not server-only: participating clients need the DLL as well as the dedicated server.

The wind-indicator feature changes the local wind-direction result while actively sailing, so other local wind-driven visuals may also align with the forced favorable wind while the player is at the helm. It does not permanently alter the world's stored weather.

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