Changelog
1.0.0
- Initial release.
- StoreAndCraft's take-stack now works on chests another player has open, instead of silently returning nothing. The refill still goes through StoreAndCraft's own RPC to the chest's owner; only the
Container.IsInUse() early-out is removed.
- Loads only when both StoreAndCraft and Multi User Chest are present, and is a no-op with either missing.
- Sort and auto-stack are deliberately left owner-gated. They write
m_gridPos and m_stack directly, which Multi User Chest cannot intercept, so those guards are load-bearing.
- Target is resolved by type and method name rather than by IL offset, so it spans StoreAndCraft 1.1.x through 1.3.x. Verified against 1.3.3. If the method is ever renamed the mod logs a warning naming what it could not find and does nothing.
Enabled config toggle to restore stock behaviour without uninstalling.