using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("0.0.0.0")]
namespace DisableEmoteWheel;
[BepInPlugin("Pix.DisableEmoteWheel", "DisableEmoteWheel", "0.1.0")]
public sealed class DisableEmoteWheelPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Player), "HandleRadialInput")]
private static class Patch_Player_HandleRadialInput
{
private static bool Prefix(Player __instance)
{
if (CfgEnabled != null && !CfgEnabled.Value)
{
return true;
}
if (__instance != Player.m_localPlayer)
{
return true;
}
return false;
}
}
public const string PluginGuid = "Pix.DisableEmoteWheel";
public const string PluginName = "DisableEmoteWheel";
public const string PluginVersion = "0.1.0";
internal static ConfigEntry<bool> CfgEnabled;
private Harmony _harmony;
private void Awake()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
CfgEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable/disable the mod at runtime.");
_harmony = new Harmony("Pix.DisableEmoteWheel");
_harmony.PatchAll(typeof(DisableEmoteWheelPlugin).Assembly);
}
private void OnDestroy()
{
try
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
catch
{
}
}
}