Valheim
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Details

Latest version
0.6.1
Last Updated
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1.6K
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2
Size
159KB
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Fatal Fall

A smiple mod where falls can now deal 100+ damage, server-enforced.

With some experimental features for those who wish to try.

Gameplay

Core

• Uncapped fall damage (enabled by default)
• High drops deal true lethal damage (100+ possible)
• Server-enforced damage logic
• Designed to fit into Vanilla • Fully multiplayer-safe and dedicated-server compatible

How to use:
The mod runs passively.
Falls damage and extreme drops are far more dangerous.

Optional Systems

• Borderline Mode (Experimental)
Can spare players from a near-lethal hit and leave them at critical health.
Disabled by default and protected by cooldowns.

• Bleeding Consequence
Applies damage-over-time after a Borderline save.
Reinforces that mistakes still carry consequences.

Server Notes

All damage calculations are server-authoritative.
Clients cannot spoof fall damage or survival outcomes.

Requirements

• BepInEx

Installation:
Ensure you are running the latest version of BepInEx (linked above).

Put the mod DLL into BepInEx/Plugins/, including on dedicated servers if applicable.

Mod managers will usually handle installation automatically and are recommended.

Incompatibility

Mods that heavily replace fall damage or Character damage logic may conflict.

Credits

• Parker | Design inspiration but more importantly an amazing friend.

Changelog

v0.6.x

• Falls are fatal by default
• Uncapped fall damage enabled by default
• Borderline Mode disabled by default and marked experimental
• Added post-hit confirmation to prevent false Borderline triggers
• Improved mitigation detection and cooldown handling
• Stability and futureproofing pass

v0.5.x

• Borderline Save system
• Bleeding consequence system
• Cooldowns and anti-cheese logic
• Optional uncapped landing damage
• Multiplayer authority fixes

Connect · Feedback · Bugs

Discord     GitHub

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Thanks for using my mods and sharing the love of Valheim! ❤️

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