Movement
Adds 6 fresh progression based movements to Valheim. Dash, Overdrive, Double Jump, Wall Kick, Blink, and Landing Roll.
| Date uploaded | a week ago |
| Version | 0.3.0 |
| Download link | PIXPIX-Movement-0.3.0.zip |
| Downloads | 791 |
| Dependency string | PIXPIX-Movement-0.3.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Movement
Adds 6 fresh progression based movements to Valheim.
Ability Previews
| Dash | Overdrive |
|---|---|
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| Double Jump | Wall Kick |
|---|---|
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| Blink | Landing Roll |
|---|---|
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Core
• Dash, Overdrive, Double Jump, Wall Kick, Blink, and Landing Roll
• Boss-gated progression system
• Stamina-balanced ability costs
• Designed for fluid and responsive traversal
• Multiplayer-safe and dedicated-server compatible
• Stable under high-mobility playstyles
Default progression:
• Eikthyr → Dash
• The Elder → Overdrive
• Bonemass → Double Jump
• Moder → Landing Roll
• Yagluth → Wall Kick
• The Queen → Blink
How to use:
Abilities unlock through boss progression (configurable).
Use hotkeys and movement inputs to activate abilities during traversal or combat.
Abilities
• Dash | Short horizontal burst movement
• Overdrive | Temporary movement speed boost
• Double Jump | Mid-air upward jump
• Wall Kick | Leap off nearby walls while airborne
• Blink | Short-range teleport with obstacle awareness
• Landing Roll | Skill-timed fall damage mitigation with forward momentum
Controls
• Dash |
Shift + E
• Blink |Shift + Q
• Overdrive |Shift + R
• Double Jump | Press JumpSpaceagain mid-air
• Wall Kick / Landing Roll Arm |Spacewhile airborne
Controller users can map modifier and ability keys as desired.
Server Notes
Movement is primarily client-driven for responsiveness and stability.
Cooldowns and roll safety checks use player ZDO tracking where applicable.
Designed to avoid desync and physics jitter in multiplayer environments.
Requirements
• BepInEx
Installation:
Ensure you are running the latest version of BepInEx (linked above).Put the mod DLL into
BepInEx/Plugins/, including on dedicated servers if applicable.Mod managers will usually handle installation automatically and are recommended.
Incompatibility
Mods that heavily replace player movement or input systems may conflict.
Credits
Sound Effects by:
• Neo Theone (Pixabay)
• Makoto-AE (Pixabay)
• Gabriel Robinson (Pixabay)
• freesound_community (Pixabay)
• Nicholas Panek (Pixabay)• Mask | Design inspiration and motivation
• Agrivar | Controller compatability support
• Atlas | Design balance adjustment inspiration
• SpiderCVIII | UI cooldown inspiration
Changelog
v0.3.0
- Balance patch
- Finetuned stamina cost adjustments
- Dash in particular was nerfed to be less exploitable
- Added health gain on successful Landing Roll
- Added optional cooldown UI for Dash, OverDrive, and Blink
v0.2.8
- Added controller compatibility
v0.2.6
- Initial public release
- Fixed Landing Roll on dedicated servers
- Owner-only fall damage handling for safety
- Blink fallback improvements
- Stability and compatibility improvements
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