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Paranoia
What if Valheim lied to you? Sleep or become paranoid. Layered with haunts, cursed relics, nausea, infection, hallucinations and more.
| Last updated | 2 months ago |
| Total downloads | 513 |
| Total rating | 2 |
| Categories | Tweaks Misc Server-side Client-side Bog Witch Update |
| Dependency string | PIXPIX-Paranoia-0.8.9 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Paranoia
Brings layered psychological thrills to Valheim.
Preview
![]() The Reaper Queen and Her Minions |
![]() Cursed Relics |
New Status Effects
Core
- Sleep or become Paranoid
- 5 Haunts
- 7 Cursed Relics
- 4 Status Effects
- Dungeon's cause Hallucinations
- Status effects persist through logout
- Biome-based audio illusions
- False events designed to manipulate your mind
- Carefully balanced escalation and cooldown systems
- Configs are modular. Turn up/down/on/off what you wish.
How it works:
Paranoia doesn’t care if you’re new or experienced, it knows your greatest enemy is your own mind.
Systems
- Paranoia Meter | Builds from sleep deprivation and unlocks escalating event layers
- Haunts | Intense psychological encounters with counterplay
- False Events | Environmental deception and misleading cues
- Audio Illusions | Sound manipulation using Valheim’s own soundscape
- Dungeon Hallucinations | Visual distortion, fake enemies, and sensory manipulation
- Cursed Relics | Relieve your body. Burden your mind. Powerful boss drops carry-weight relics with escalating consequences
- Infection & Nausea | Poison causes nausea. Mistlands creatures can infect you.
- Persistent Ailments | Logging out will not remove infection, nausea, hallucinations, or paranoia effects
Server Notes
Server admins can tune thresholds, pacing, hallucinations, status-effect ladders, relic odds, cooldowns, Paranoidin behavior, and biome sound pools via config. Server settings are authoritative for clients.
Multiplayer testing has been limited so far. Feedback is welcome, and it genuinely helps shape the mod’s future.
Keep backups and test before deploying to important worlds.
Requirements
Installation:
Ensure you are running the latest version of BepInEx (linked above).Place the mod DLL into
BepInEx/Plugins/, install on all clients & server-side.Mod managers will usually handle local installation automatically and are recommended.
Incompatibility
None known.
Credits
3D Models & Assets
The following assets are licensed under Creative Commons Attribution 4.0 (CC BY 4.0):
"Horror Ghost Character - Blood Stained Spirit" by adhamasalah
"Creepy_Witch_2.0" by JayantParihar
"psx ghost" by petya-petyavich
"Psx hands monster (ps2 style)" by petya-petyavich
"Terrifying Hooded Horror Woman" by PurplePoint
"Eilhorn, Lost relic | WeaponCraft" by Marko Prokopyev
"Crimson Heart Relic" by Angela Lumbreras
"Skull Relic" by Tyler Regnart
"Relic of Knowledge (RWBY)" by Light1108
"Sacred Book" by stasbelyk13
"Pyramid Relic Sci-Fi Free" by AMMediaGames
"Epic "LAVA SWORD"" by BlueMesh
"Tentacle" by Elite Large Cameraman
"DOOM eternal tentacle" by DJ_Nugget
Sound Effects
- Sound Effect by Neng Jemping from Pixabay
- Sound Effect by freesound_community from Pixabay
- Sound Effect by freesound_community from Pixabay
- Sound Effect by TheLlywellyn from Pixabay
- Sound Effect by TheLlywellyn from Pixabay
- Sound Effect by Nicholas Panek from Pixabay
- Sound Effect by freesound_community from Pixabay
- Sound Effect by SUBMORITY from Pixabay
- Sound Effect by freesound_community from Pixabay
- Sound Effect by Neha Pandey from Pixabay
- Sound Effect by freesound_community from Pixabay
- Sound Effect by freesound_community from Pixabay
- Sound Effect by Trading Nation from Pixabay
- Sound Effect by DRAGON-STUDIO from Pixabay
- Sound Effect by SimpleSound from Pixabay
Technical
CookieMilk | Paranoia's Serpents are inspired from CookieMilk's work on MultiverseGuardian. From inspiration to technical support, I truly appreciate you!
Ulvar Hraefer | Thank you for helping me playtest the multiplayer components several times, always a pleasure working with you!
Changelog
v0.8.x
- Fixed dictionary's
- Initial Public Release
- Added status-effect persistence
- Added Hallucinations
- Added Infection ladder
- Added Nausea
- Added ParanoiaGreydwarfs
- Added ParnoiaSerpents
- Refactored Cursed Relic system
- Improved FalseEvents
- Improved Haunts
- Improved Relics
- Cleaned redundencies
- Final pass prioritizing efficiency
v0.1.x-0.7.x
- Introduced cursed biome relic system
- Added biome-based audio illusion framework
- Implemented server-safe RPC handling
- Expanded false event pool
- Initial haunt ans system step
- Sleep deprivation integration
- False event foundation
- Core backbone paranoia engine
- Core paranoia escalation logic
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