PUP FPS
Improves FPS around massive Valheim bases by combining thousands of repeated building pieces. Controls: [ bake, ] restore, \ highlight, F8 emergency restore.Changelog
Author: PUP
1.0.19
- Final stable release based on the fully tested 1.0.15 build.
- Fixed precipitation passing through baked darkwood roofs and ridge pieces.
- Preserved the original appearance, colours, transparency and collision of supported pieces.
- Preserved safe staged loading, exact restoration and guarded F8 emergency recovery.
- Removed temporary diagnostics and experimental code from the public build.
1.0.15
- Added exact support for darkwood roofs and 26/45-degree ridge pieces.
- Preserved the strict object filter and excluded animated or incompatible multi-material pieces.
- Improved precipitation handling without adding visible proxy surfaces.
1.0.7
- Added guarded F8 emergency recovery with structural protection.
- Added immediate collision loading beneath the player.
- Added distance-prioritized asynchronous loading for remaining cached clusters.
- Added an adaptive frame budget to reduce freezes when entering very large bases.
1.0.6
- Embedded collider geometry in newly baked cache files.
- Fixed collision on black-marble stairs after reloading a zone or restarting the game.
1.0.5
- Added safe rediscovery of baked objects when saved ZDO IDs change.
- Rebinds stale IDs only after full count and uniqueness validation.
1.0.4
- Removed unsafe rotation repair.
- Added exact-object restoration by saved ZDO IDs.
- Allowed cells to be restored after the world was opened with the mod disabled.
1.0.2
- Restored remote-parking optimization.
- Original coordinates are restored before normal Valheim world saves.
- Added migration support for existing baked cells.
1.0.1
- Added safe behavior when the mod is disabled or removed.
- Original GameObjects are disabled only locally while an optimized cluster is active.
1.0.0
- Initial release.
- Added 64x64-metre bake cells with 16x16-metre subclusters.
- Added optimized rendering for supported static building pieces.
- Added staged restoration, collision and structural-support protection.
- Added support for Grausten, wood families, thatch, stone, black marble, Dvergr copper, Flametal and crystal.
