


Configurable crafting speed for Valheim. Choose between a flat craft time or skill-based scaling where each station pulls from the most relevant skill — and your combat mastery counts too!
| Mode | Behavior |
|---|---|
| Off | Vanilla behavior — mod does nothing |
| Flat | Every craft takes FlatDuration seconds, regardless of skill |
| Skill | Craft speed scales with your relevant skill (default) |
Two layers always contribute and the best wins:
Layer 1 — Item skill (weapons and ammo only) Swords, Axes, Bows, Pickaxes, etc. If the item you're crafting has a real combat skill, that skill is in the pool.
Layer 2 — Station skill Every station has a mapped skill. Always contributes regardless of what you're crafting.
final_factor = Max(item_skill, station_skill)
This means a master crafter (Crafting 100) is fast at everything on their bench, and a master swordsman (Swords 100) is fast at forging blades even if their general crafting is low.
| Station | Skill | | Workbench | Crafting | | Forge, Black Forge, Forge of Ages | Blacksmithing* | | Stonecutter, Artisan Table | Crafting | | Cauldron, Essence Cauldron | Cooking | | Galdr Table, Magic Weaver | ElementalMagic or BloodMagic (best) | | Hunter Table, Munitions Bench, Naval Workshop | Crafting | | No station (inventory crafting) | Crafting |
*Incorporates Smoothbrain's Blacksmithing mod. Falls back to Crafting skill if not installed.
SkillDurationAtMax (default 0.85s)File: BepInEx/config/pagan.fastcrafting.cfg
| Key | Default | Range | Description |
|---|---|---|---|
Mode |
Skill |
Off / Flat / Skill | Crafting speed behavior |
FlatDuration |
0.5 |
0.1 – 2.0 | Seconds per craft in Flat mode |
SkillDurationAtMax |
0.85 |
0.1 – 0.85 | Seconds per craft at skill 100 in Skill mode |
1010101110.fastercrafting) — if detected, PaganFastCrafting disables itself and logs a warning. Remove the original mod to use this one.Vanilla's own skill-based craft time reduction is suppressed — this mod owns the curve entirely when Mode is not Off. The m_craftDurationSkillMaxDecrease field is zeroed so there's no double-dipping.
AI assisted with the codewriting and development of this mod.