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🔨 Potato Hammer

Sorts the build hammer by mod. Mods put their build pieces wherever they like: spread over several of the game's tabs, in no tab, or in the wrong one. Potato Hammer moves every mod's hammer pieces to a tab named after the mod, and leaves the game's own pieces in the game's tabs.

  • Works with any mod, Jotunn-based or not: Jotunn keeps track of which mod added each piece.
  • Only the hammer is sorted. Mods with their own hammer (like Odin Architect), the hoe, the cultivator and the serving tray are left alone.
  • A mod with more than 90 pieces (one tab's worth) continues on "Name 2".
  • Client-side: it only changes your own build menu. The server and other players don't need it.

Part of the PotatoClient pack for the Potato Server. 🛠️ Source and bug reports: github.com/TheRealRel/PotatoTweaks

Settings

In BepInEx/config/potato.hammer.cfg, or in game with Configuration Manager. Changes take effect the next time you take out the hammer.

Section Setting What it does
1 - General Sort the hammer (on) Switch the sorting off to put every piece back where its mod put it.
Mods to leave alone Mods whose pieces stay where the mod put them, separated by commas.
Extra pieces Pieces whose mod can't be told, put on a tab by name: piece=Tab, separated by commas. The log lists those pieces.
2 - Tabs One line per mod The tab name for that mod's pieces (the mod's name by default). Give two mods the same name to share a tab; leave it empty to leave that mod's pieces where they were. The lines appear after the first time you take out the hammer in a world.

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