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PotatoHammer
Sorts the build hammer: every mod's pieces on a tab named after the mod, the game's own pieces where they belong. Client-side, works with any mod.🪵 Potato Hammer
Sorts the build hammer by mod. Mods put their build pieces wherever they like: spread over several of the game's categories, in none, in the wrong one, or under each other's tabs. Potato Hammer moves every mod's hammer pieces to a tab named after the mod, and leaves the game's own pieces in the game's tabs.
- Works with any mod, Jotunn-based or not: Jotunn keeps track of which mod added each piece.
- Only the hammer is sorted. Mods with their own hammer (like Odin Architect), the hoe, the cultivator and the serving tray are left alone.
- Each piece shows on its mod's tab only, not also under the game's categories (Walls, Building...) or under other mods' tags.
- Client-side: it only changes your own build menu. The server and other players don't need it.
Part of the PotatoClient pack for the Potato Server. 🛠️ Source and bug reports: github.com/TheRealRel/PotatoHammer
Settings
In BepInEx/config/potato.hammer.cfg, or in game with Configuration Manager. Changes take effect the next time you take out the hammer.
| Section | Setting | What it does |
|---|---|---|
| 1 - General | Sort the hammer (on) | Switch the sorting off to put every piece back where its mod put it. |
| Mods to leave alone | Mods whose pieces stay where the mod put them, separated by commas. | |
| Extra pieces | Pieces whose mod can't be told, put on a tab by name: piece=Tab, separated by commas. The log lists those pieces. |
|
| 2 - Tabs | One line per mod | The tab name for that mod's pieces (the mod's name with spaces by default, like "Boat Additions"). Give two mods the same name to share a tab; leave it empty to leave that mod's pieces where they were. The lines appear after the first time you take out the hammer in a world. |