Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Changelog
1.1.1
Fixes
Fixed wanderers being completely invulnerable — Dverger faction prevented all player damage; now uses ForestMonsters with hunt disabled instead
Wanderers are now properly damageable while remaining passive until struck
1.1.0
Fixes
Fixed critical spawn bug where wanderers spawned every frame — entries were being added once per zone chunk load instead of once per session
Wanderers now correctly spawn at expected frequency
Changes
Wanderers are now passive until attacked — they will wander the biome peacefully and only turn hostile when struck
Health now scales aggressively by biome tier (Meadows 150 → Ashlands 2500 base HP)
Biome override argument added to spawnwanderer command (e.g. spawnwanderer plains)
Converted companions now spawn at full health
Bow attack cooldown added (3 seconds between shots) to prevent arrow spam
Added overhead speech text — wanderers say contextual lines while roaming and in combat
Added ConvertOnDeath config option — disable to have wanderers simply die instead of becoming companions
Natural skin and hair color tones only (no more green/purple)
Spawn rate reduced (50 min interval, 15% chance)
1.0.0