WindstridesArrowTweaks
Companion to Windstride's Bow Animations: reduce nocked-arrow particles and glow, and scale each nocked arrow model.Windstrides Arrow Tweaks
Companion mod for Windstride's Bow Animations. It only changes the arrow shown on the bow while drawing; fired projectiles and gameplay are untouched. Visual and client-side only.
Config file: BepInEx/config/taylor.windstridesarrowtweaks.cfg (also editable in-game with Configuration Manager, F1).
Changes apply immediately to the arrow currently on the bow.
Settings
1 - Particles
ParticleAmount(0–1): fraction of particles emitted by the nocked arrow. 0 hides them.ParticleSize(0–1): size multiplier for those particles.GlowIntensity(0–1): brightness of the arrow's light (fire arrows, etc.). 0 turns it off.
2 - Arrow Scale
AllArrows(0.1–3): size multiplier for every nocked arrow.- One entry per arrow item (
ArrowWood,ArrowFire, …), multiplied withAllArrows. Arrows from other mods get an entry the first time they are drawn.
Building
Requires the .NET SDK (8 or later). Paths to Valheim and the Gale profile are set at the top of
WindstridesArrowTweaks.csproj.
dotnet build -c Release
A Release build writes dist/WindstridesArrowTweaks-<version>.zip, ready to upload to Thunderstore or import into
Gale as a local mod. When releasing, bump the version in manifest.json, Plugin.cs and the .csproj together.
For quick local testing, -p:DeployToProfile=true also copies the DLL into the Gale profile's
BepInEx/plugins/Taylor-WindstridesArrowTweaks folder.
Credits
Built on Windstride's Bow Animations by Windstride (original bowstring system by Wakigawa). This mod contains none of its code.
