Valheim
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Parchment Map

A map for worlds played without a map (the nomap world modifier, part of the Hardcore preset).

You craft a parchment at the workbench. The map exists only on that parchment:

  • The map opens only while the parchment is in your hand. Put it away and there is no map again.
  • The land is charted only while you walk with the parchment in your hand. Both hands are busy: no shield, no weapon, no punching.
  • What you see is first only noted down. It appears on the map when you use a cartography table.
  • The map is just a picture. It shows neither you nor other players, no pings, shouts or raids, and it does not follow you: it opens where you last looked.
  • Marks go only where the map is already drawn. That includes boss marks from runestones: if the place is not on your map yet, you only get turned towards it.
  • Every parchment is its own map. A fresh parchment is blank. Drop it, put it in a chest, hand it to a friend: the explored area and the marks travel with the item.
  • The cartography table copies maps between parchments, so a lost parchment is not lost progress.

How to use it

  1. Craft a Parchment map at the workbench: 2 deer hide, 1 coal, 1 feathers (configurable).
  2. Equip it like a tool. While it is in your hand, walk around: the parchment notes down what you pass.
  3. At a cartography table, with the parchment in your hand:
    • Read draws your notes onto the map and copies everything the table already knows onto your parchment.
    • Write does the same and also adds your map to the table's records.
  4. Open the map with the usual key (M) while the parchment is in your hand. Marks are placed as usual, on drawn land only, and are stored on the parchment.
  5. Read a runestone with the parchment in your hand: the boss mark is added if that place is already on the map. Without the parchment, or if the place is still blank, you are only turned towards it.

To copy a map: hold parchment A and Write, then hold parchment B and Read. On a world where items are deleted on death, Write before you leave home: a new parchment will get everything back from the table.

A mark you erase stays erased: it does not come back from the table, and your next Write removes it from the table too.

The tooltip of a parchment shows how much of the world is charted on it, how much is still waiting for a table, and how many marks it has.

Installation

Requires BepInEx and Jötunn.

The server and every player need the mod, in the same minor version; the game refuses the connection otherwise. This is on purpose: a client without the mod does not know the item and would silently delete parchments from chests it touches.

Before you play your character without the mod, leave your parchments in a chest: an unmodded game drops unknown items from the inventory.

In a world that has the map enabled the mod does nothing: the item can be crafted but is of no use.

Configuration

BepInEx/config/qua8ion.valheim.parchmentmap.cfg. The Rules section is controlled by the server and sent to all players.

Section Key Default What it does
Rules RevealAtTableOnly true New areas appear on the map only at a cartography table. false: the map is revealed while you walk.
Rules ExploreRadiusMultiplier 1 Multiplier for the radius recorded around you (0.25 to 4).
Rules ShowMinimap false Also show the small corner map while the parchment is in your hand.
Rules BlockAttacks true No punching while the parchment is in your hand.
Rules PinsOnlyOnExplored true Marks (yours and the game's location marks) only where the map is already drawn.
Rules LiveMarkers false false: the map is a picture — no players, pings, shouts or raids, game-made marks (bed, traders) only on drawn land, the view stays where you left it. true: vanilla behaviour.
Rules Recipe DeerHide:2,Coal:1,Feathers:1 Workbench recipe, Item:amount pairs with prefab names.
Visual HandPosition, HandRotation, HandScale How the sheet sits in your hand. Saved changes apply immediately, no restart needed.

Notes

  • Your character's own map of that world (the one the game keeps in the character file) is left untouched.
  • The table keeps the parchment records separately from the vanilla shared map data, so removing the mod leaves tables as they were.
  • A parchment belongs to the world it was first used in. In another world it cannot be read, and nothing is drawn on it.

Кратко по-русски

Карта для миров без карты (nomap, входит в пресет Hardcore). На верстаке делается карта на пергаменте (2 оленьи шкуры, уголь, перо). Карта открывается и ведётся, только пока пергамент в руке; руки при этом заняты. Пройденное сначала копится в пергаменте и появляется на карте у стола картографа. У каждого пергамента своя разведка и свои метки: новый пергамент — чистый. Карта — просто картинка: ни себя, ни других игроков, ни пингов на ней нет, и за игроком она не следует. Метки ставятся только там, где карта уже нанесена, в том числе метки боссов с рунных камней. Через стол карта переносится между пергаментами: с пергаментом в руке «Записать» добавляет карту в записи стола, «Прочитать» переносит записи стола на пергамент. Стёртая метка со стола не возвращается. Мод нужен серверу и всем игрокам.

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