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DeepNorthShaderFix
Fixes the snow that stays at the vanilla Deep North place (terrain, trees, rocks, buildings and sea ice/waves) when Expand World Size makes the world biggerDeepNorthShaderFix
Fix for Expand World Size.
When the world is bigger than 10000, Expand World Size moves the Deep North further away, but the game still paints snow on the terrain, trees, rocks and buildings, and the frozen calm sea, at the old Deep North place. This mod makes that snow follow the new Deep North.
It also fixes the water: the frozen calm sea and its waves now follow the new Deep North too.
Install
- Server and all players.
- Requires Expand World Size.
Config
World radius must be the same value as World radius in expand_world_size.cfg.
The value is synced from the server.