Valheim
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1.0.0
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SpawnLimit

With Valheim’s new spawn mechanics, the game counts nearby creatures of the type it’s trying to spawn, then adds every creature that spawned earlier in the same round. This means one creature type can use up another’s spawn slots.

SpawnLimit restores the previous behavior for natural spawn limits: each creature type has its own count. Only new spawns of the same type are added to the nearby count, and the remaining slots determine how many creatures can spawn in the next group.

  • Covers vanilla creatures and modded creatures registered with Valheim's natural spawn system.
  • Raids and event spawn lists keep the game's original rules.
  • Spawn chances, intervals, and configured limits still apply.

Installation

Install BepInEx and place SpawnLimit.dll in BepInEx/plugins/. In multiplayer, install the same version on the server and all clients.

Configuration

Edit BepInEx/config/radamanto.SpawnLimit.cfg. In multiplayer, edit the server copy. ServerSync shares the exclusions with clients and locks the configuration by default.

[General]
Lock Configuration = true
Excluded Prefabs = Boar,Greydwarf

Use prefab names separated by commas. The list is empty by default. Listed prefabs keep Valheim's original spawn limit behavior.

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