Valheim
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1.0.9
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Territory

Territories defined by the server, each with an owner, members and its own rules.

  • Required on the server and on every client.
  • Territories are created by the administrator, one CFG file per territory, on the server only.

For Players

  • Entering a territory shows its name on screen and at the top-left of the minimap.
  • On the large map, hovering a territory shows its name, owner and whether you have access.
  • Without access, blocked actions show NO ACCESS at the spot.
  • The owner, members and administrators are never blocked.

For Owners

Use the totem at the center of your territory (only the owner and administrators can open it).

  • Territory: information and rename.
  • Members: add online players with +, remove with -.
  • Settings: push visitors out, and choose the biome and ground.
  • Biome and ground changes have a waiting time between them.

For Administrators

Territory files

Create one .cfg per territory in BepInEx/config/Territory/ on the server. Changes are reloaded automatically.

[id_01]
Enabled = true
Name = Skjoldheim
OwnerID = 76561198000000000
Members =
KnownNames =
MaxMembers = 10
Priority = 1
Coordinates = -865, -3895
Size = 60
ProtectionBorderEnabled = true
ProtectionBorderWidth = 10
ForceGroundHeight = true
GroundHeight = 36
GroundSlopeWidth = 20
PushAway = false
NoBuild = true
NoPickaxe = true
NoInteract = false
NoAttack = false
NoPortals = false
NoInteractItems = false
NoInteractCraftingStation = false
NoInteractItemStands = false
NoInteractChests = false
NoInteractDoors = false
NoInteractPortals = false
NoMonsters = true
NoBuildDamage = false
NoStructureSupport = false
InfiniteFuel = false
InfiniteStamina = false
InfiniteEitr = false
NoDeathPenalty = false
NoItemLoss = false
MovementSpeedMultiplier = 1
ForceBiome = false
Biome = Meadows
CustomPaint = false
GroundPaint = Grass

The owner can also be set in the Admin tab of the totem. Any true/false option left out of the file is off.

Option Effect
Enabled Turns the territory on or off
Name Name shown on screen, minimap and map
OwnerID Platform ID of the owner (a Steam number becomes Steam_...)
Members Platform IDs of the members, separated by commas
KnownNames Filled automatically with owner and member names for offline display
MaxMembers Maximum number of members (the owner does not count)
Priority When territories overlap, the higher value wins
Coordinates Center of the territory (X, Z)
Size Side of the square in meters
ProtectionBorderEnabled Adds a protected ring around the main area
ProtectionBorderWidth Width of that ring in meters, starting where the slope ends, so the whole changed terrain is always protected
ForceGroundHeight Flattens the main area
GroundHeight Height of the flattened ground
GroundSlopeWidth Smooth, rounded slope around the flattened area in meters (0 = vertical edge)
PushAway Pushes visitors out of the territory
NoBuild Blocks building and removing pieces
NoPickaxe Blocks pickaxe on terrain and rocks
NoInteract Blocks all interaction
NoAttack Blocks attacks
NoPortals Blocks teleporting into or out of the territory
NoInteractItems Blocks picking up items
NoInteractCraftingStation Blocks crafting stations
NoInteractItemStands Blocks item stands
NoInteractChests Blocks chests
NoInteractDoors Blocks doors
NoInteractPortals Blocks using portals
NoMonsters Monsters do not spawn
NoBuildDamage Buildings take no damage
NoStructureSupport Buildings never lose support
InfiniteFuel Fireplaces, torches and braziers never run out of fuel
InfiniteStamina Infinite stamina
InfiniteEitr Infinite eitr
NoDeathPenalty No skill loss on death
NoItemLoss No tombstone on death
MovementSpeedMultiplier Movement speed multiplier (1 = normal)
ForceBiome Forces Biome inside the territory and lets the owner change it at the totem
Biome Biome used when ForceBiome is on
CustomPaint Paints the ground with GroundPaint and lets the owner change it at the totem
GroundPaint Ground paint: Grass, Dirt, Cultivated or Paved
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