Vikings Archer
A complete archery expansion for Valheim, adding biome-based armor sets, unique bows, exclusive arrows, quivers, dedicated equipment slots, and new bow abilities.Changelog
| Version | Description |
|---|---|
| 1.2.6 | Menu fixes. |
| 1.2.5 | Added configurable arrow switching without opening the inventory: press Y for the next arrow and Shift + Y for the previous arrow. The quiver now automatically switches to another arrow when the current stack is depleted and notifies the player with the arrow name, icon, and sound. Arrows picked up from the ground, including arrows previously fired by the player, now go directly into the equipped quiver. Added a Take All button to empty the quiver at once. Only the currently equipped quiver can be opened. The quiver activation key is now configurable, with Alt + E as the default. The arrow counter next to the crosshair is hidden while any menu is open. Improved Barrage to detect enemies within its targeting circle, predict their movement, and distribute arrows among targets. MultiShot and Barrage can now combine multiple stacks of the same arrow to pay their ammunition cost. Fixed set bonuses being removed when equipping a quiver. Fixed performance loss when holding a bow with an empty quiver equipped. |
| 1.2.4 | Changed the quiver activation key to Alt + E. |
| 1.2.3 | Fixed bow noise reduction. Blocked Barrage in dungeons. Performance improvements. |
| 1.2.2 | Added Russian language support. |
| 1.2.1 | Added compatibility with EpicLoot. |
| 1.2.0 | Added per-slot and total arrow count indicators inside the quiver. |
| 1.1.9 | Fixed an issue where custom sound effects ignored the game's sound effects volume setting. |
| 1.1.8 | Updated for Valheim 1.0 Deep North. Capes updated to use MagicaCloth introduced in Valheim 1.0. |
| 1.1.7 | Improved configuration reload stability. |
| 1.1.6 | Reworked all bow models. Added dedicated bow variations for both Multishot and Barrage attacks. Minor fixes and improvements. |
| 1.1.5 | Added Barrage as a third bow attack. Added general improvements. |
| 1.1.4 | Reworked the quiver system. Fixed arrow selection and consumption from quivers. Improved quiver container behavior, including opening, closing, filtering, and item handling. |
| 1.1.3 | Replaced the quiver models. Improved arrow handling inside quivers. |
| 1.1.2 | Added a configurable visual model for the equipped quiver, displayed on the player's back. Fixed quiver recipes. Bugfixes. |
| 1.1.1 | Added bow zoom while drawing bows. Added bow noise reduction based on the Bows skill. Added stealth factor reduction while crouching with bows or knives, scaling with the equipped weapon skill up to a configurable limit. Added a dedicated quiver slot. Requires AzuExtendedPlayerInventory. Added 3 quivers that reduce arrow weight and grant equipment effect bonuses. Added Multishot as a secondary bow attack, with configurable projectile count, spread, damage multiplier, and cooldown per bow. |
| 1.1.0 | Adjusted durability values. |
| 1.0.9 | Added three arrow variations for each biome starting from the Black Forest, each dealing blunt, pierce, or slash damage. Added all items to exclusive crafting stations. Improved all armor textures. Rebalanced all armors. Added translation tokens. |
| 1.0.8 | Fixed translations. |
| 1.0.7 | Fixed localization issues. |
| 1.0.6 | Fixed some bow recipes from 4 materials to 3 materials. REMOVE THE CFG TO GENERATE A NEW ONE. |
| 1.0.5 | Adjusted accuracy and noise for all bows, with progression scaled by biome. |
| 1.0.4 | Added 7 bows distributed across all biomes. |
| 1.0.3 | Refactored the Tome slot to use explicit API methods and added a whitelist of compatible prefabs. |
| 1.0.2 | Added a dedicated Tome slot. Requires AzuExtendedPlayerInventory. Added four Hunting Instruction books. Made the Tome slot fully compatible with Vikings Summoner, sharing the same slot space when both mods are installed. |
| 1.0.1 | Fixed config save behavior to avoid conflicts with mods that synchronize configs in the main menu. |
| 1.0.0 | Initial release. |
