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Vikings Archer
Archer-themed content added for all biomes.
CHANGELOG
Changelog
| Version | Description |
|---|---|
| 1.1.1 | Added bow zoom while drawing bows. Added bow noise reduction based on the Bows skill. Added stealth factor reduction while crouching with bows or knives, scaling with the equipped weapon skill up to a configurable limit. Added a dedicated quiver slot. Requires AzuExtendedPlayerInventory. Added 3 quivers that reduce arrow weight and grant equipment effect bonuses. Added Multishot as a secondary bow attack, with configurable projectile count, spread, damage multiplier, and cooldown per bow. |
| 1.1.0 | Adjusted durability values. |
| 1.0.9 | Added three arrow variations for each biome starting from the Black Forest, each dealing blunt, pierce, or slash damage. Added all items to exclusive crafting stations. Improved all armor textures. Rebalanced all armors. Added translation tokens. |
| 1.0.8 | Fixed translations. |
| 1.0.7 | Fixed localization issues. |
| 1.0.6 | Fixed some bow recipes from 4 materials to 3 materials. REMOVE THE CFG TO GENERATE A NEW ONE. |
| 1.0.5 | Adjusted accuracy and noise for all bows, with progression scaled by biome. |
| 1.0.4 | Added 7 bows distributed across all biomes. |
| 1.0.3 | Refactored the Tome slot to use explicit API methods and added a whitelist of compatible prefabs. |
| 1.0.2 | Added a dedicated Tome slot. Requires AzuExtendedPlayerInventory. Added four Hunting Instruction books. Made the Tome slot fully compatible with Vikings Summoner, sharing the same slot space when both mods are installed. |
| 1.0.1 | Fixed config save behavior to avoid conflicts with mods that synchronize configs in the main menu. |
| 1.0.0 | Initial release. |