Decompiled source of Auga v1.3.11
Project Auga/Auga.dll
Decompiled a year ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Threading; using APIManager; using Auga.Compat; using Auga.Utilities; using AugaUnity; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using BepInEx.Preloader; using BepInEx.Preloader.Patching; using Fishlabs; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using fastJSON; [assembly: AssemblyCopyright("Copyright © Randy Knapp 2021")] [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Auga")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Auga")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("bcc7dd31-d943-4684-800e-176a97dddb8f")] [assembly: AssemblyFileVersion("1.3.11.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.3.11.0")] [module: UnverifiableCode] namespace Auga { [PublicAPI] public static class API { public static string RedText = "#CD2121"; public static string Red = "#AD1616"; public static string Brown1 = "#EAE1D9"; public static string Brown2 = "#D1C9C2"; public static string Brown3 = "#A39689"; public static string Brown4 = "#706457"; public static string Brown5 = "#2E2620"; public static string Brown6 = "#EAE1D9"; public static string Brown7 = "#181410"; public static string Blue = "#216388"; public static string LightBlue = "#1AACEF"; public static string Gold = "#B98A12"; public static string BrightGold = "#EAA800"; public static string BrightestGold = "#FFBF1B"; public static string GoldDark = "#755608"; public static string Green = "#1B9B37"; [UsedImplicitly] public static bool IsLoaded() { return true; } [UsedImplicitly] public static Font GetBoldFont() { return Auga.Assets.SourceSansProBold; } [UsedImplicitly] public static Font GetSemiBoldFont() { return Auga.Assets.SourceSansProSemiBold; } [UsedImplicitly] public static Font GetRegularFont() { return Auga.Assets.SourceSansProRegular; } [UsedImplicitly] public static Sprite GetItemBackgroundSprite() { return Auga.Assets.ItemBackgroundSprite; } [UsedImplicitly] public static GameObject Panel_Create(Transform parent, Vector2 size, string name, bool withCornerDecoration) { //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown GameObject val = Object.Instantiate<GameObject>(Auga.Assets.PanelBase, parent); if ((Object)(object)Auga.Assets.PanelBase == (Object)null) { Auga.LogError("Auga.Assets.PanelBase is null"); Thread.Sleep(25000); } ((Object)val).name = name; if (!withCornerDecoration) { foreach (Transform item in val.transform.Find("Background")) { Transform val2 = item; Object.Destroy((Object)(object)((Component)val2).gameObject); } } RectTransform val3 = (RectTransform)val.transform; Vector2 val4 = default(Vector2); ((Vector2)(ref val4))..ctor(0.5f, 0.5f); val3.anchorMax = val4; Vector2 pivot = (val3.anchorMin = val4); val3.pivot = pivot; val3.anchoredPosition = Vector2.zero; val3.SetSizeWithCurrentAnchors((Axis)0, size.x); val3.SetSizeWithCurrentAnchors((Axis)1, size.y); return val; } [UsedImplicitly] public static Button SmallButton_Create(Transform parent, string name, string labelText) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.ButtonSmall, parent); ((Object)val).name = name; TMP_Text componentInChildren = val.GetComponentInChildren<TMP_Text>(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.text = Localization.instance.Localize(labelText); } return (Button)(object)val.GetComponent<ColorButtonText>(); } [UsedImplicitly] public static Button MediumButton_Create(Transform parent, string name, string labelText) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.ButtonMedium, parent); ((Object)val).name = name; TMP_Text componentInChildren = val.GetComponentInChildren<TMP_Text>(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.text = Localization.instance.Localize(labelText); } return (Button)(object)val.GetComponent<ColorButtonText>(); } [UsedImplicitly] public static Button FancyButton_Create(Transform parent, string name, string labelText) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.ButtonFancy, parent); ((Object)val).name = name; TMP_Text componentInChildren = val.GetComponentInChildren<TMP_Text>(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.text = Localization.instance.Localize(labelText); } return (Button)(object)val.GetComponent<ColorButtonText>(); } [UsedImplicitly] public static Button SettingsButton_Create(Transform parent, string name, string labelText) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.ButtonSettings, parent); ((Object)val).name = name; TMP_Text componentInChildren = val.GetComponentInChildren<TMP_Text>(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.text = Localization.instance.Localize(labelText); } return (Button)(object)val.GetComponent<ColorButtonText>(); } [UsedImplicitly] public static Button DiamondButton_Create(Transform parent, string name, [CanBeNull] Sprite icon) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.DiamondButton, parent); ((Object)val).name = name; Image componentInChildren = val.GetComponentInChildren<Image>(); if ((Object)(object)icon == (Object)null) { ((Behaviour)componentInChildren).enabled = false; } else { componentInChildren.sprite = icon; } return val.GetComponent<Button>(); } [UsedImplicitly] public static GameObject Divider_CreateSmall(Transform parent, string name, float width = -1f) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.DividerSmall, parent); ((Object)val).name = name; if (width >= 0f) { val.RectTransform().SetSizeWithCurrentAnchors((Axis)0, width); } return val; } [UsedImplicitly] public static Tuple<GameObject, GameObject> Divider_CreateMedium(Transform parent, string name, float width = -1f) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.DividerMedium, parent); ((Object)val).name = name; if (width >= 0f) { val.RectTransform().SetSizeWithCurrentAnchors((Axis)0, width); } return new Tuple<GameObject, GameObject>(val, ((Component)val.transform.Find("Content")).gameObject); } [UsedImplicitly] public static Tuple<GameObject, GameObject> Divider_CreateLarge(Transform parent, string name, float width = -1f) { GameObject val = Object.Instantiate<GameObject>(Auga.Assets.DividerLarge, parent); ((Object)val).name = name; if (width >= 0f) { val.RectTransform().SetSizeWithCurrentAnchors((Axis)0, width); } return new Tuple<GameObject, GameObject>(val, ((Component)val.transform.Find("Content")).gameObject); } [UsedImplicitly] public static void Button_SetTextColors(Button button, Color normal, Color highlighted, Color pressed, Color selected, Color disabled, Color baseTextColor) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) ColorButtonTextValues component = ((Component)button).GetComponent<ColorButtonTextValues>(); if ((Object)(object)component != (Object)null) { ((ColorBlock)(ref component.TextColors)).normalColor = normal; ((ColorBlock)(ref component.TextColors)).highlightedColor = highlighted; ((ColorBlock)(ref component.TextColors)).pressedColor = pressed; ((ColorBlock)(ref component.TextColors)).selectedColor = selected; ((ColorBlock)(ref component.TextColors)).disabledColor = disabled; } TMP_Text componentInChildren = ((Component)button).GetComponentInChildren<TMP_Text>(); if ((Object)(object)componentInChildren != (Object)null) { ((Graphic)componentInChildren).color = baseTextColor; } } [UsedImplicitly] public static void Button_OverrideTextColor(Button button, Color color) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) ColorButtonTextValues component = ((Component)button).GetComponent<ColorButtonTextValues>(); if ((Object)(object)component != (Object)null) { Object.Destroy((Object)(object)component); } TMP_Text componentInChildren = ((Component)button).GetComponentInChildren<TMP_Text>(); if ((Object)(object)componentInChildren != (Object)null) { ((Graphic)componentInChildren).color = color; } } [UsedImplicitly] public static void Tooltip_MakeSimpleTooltip(GameObject obj) { UITooltip val = obj.GetComponent<UITooltip>(); if ((Object)(object)val == (Object)null) { val = obj.AddComponent<UITooltip>(); } val.m_tooltipPrefab = Auga.Assets.SimpleTooltip; } [UsedImplicitly] public static void Tooltip_MakeItemTooltip(GameObject obj, ItemData item) { UITooltip val = obj.GetComponent<UITooltip>(); if ((Object)(object)val == (Object)null) { val = obj.AddComponent<UITooltip>(); } val.m_tooltipPrefab = Auga.Assets.InventoryTooltip; ItemTooltip val2 = obj.GetComponent<ItemTooltip>(); if ((Object)(object)val2 == (Object)null) { val2 = obj.AddComponent<ItemTooltip>(); } val2.Item = item; } [UsedImplicitly] public static void Tooltip_MakeFoodTooltip(GameObject obj, Food food) { UITooltip val = obj.GetComponent<UITooltip>(); if ((Object)(object)val == (Object)null) { val = obj.AddComponent<UITooltip>(); } val.m_tooltipPrefab = Auga.Assets.InventoryTooltip; FoodTooltip val2 = obj.GetComponent<FoodTooltip>(); if ((Object)(object)val2 == (Object)null) { val2 = obj.AddComponent<FoodTooltip>(); } val2.Food = food; } [UsedImplicitly] public static void Tooltip_MakeStatusEffectTooltip(GameObject obj, StatusEffect statusEffect) { UITooltip val = obj.GetComponent<UITooltip>(); if ((Object)(object)val == (Object)null) { val = obj.AddComponent<UITooltip>(); } val.m_tooltipPrefab = Auga.Assets.InventoryTooltip; StatusTooltip val2 = obj.GetComponent<StatusTooltip>(); if ((Object)(object)val2 == (Object)null) { val2 = obj.AddComponent<StatusTooltip>(); } val2.StatusEffect = statusEffect; } [UsedImplicitly] public static void Tooltip_MakeSkillTooltip(GameObject obj, Skill skill) { UITooltip val = obj.GetComponent<UITooltip>(); if ((Object)(object)val == (Object)null) { val = obj.AddComponent<UITooltip>(); } val.m_tooltipPrefab = Auga.Assets.InventoryTooltip; SkillTooltip val2 = obj.GetComponent<SkillTooltip>(); if ((Object)(object)val2 == (Object)null) { val2 = obj.AddComponent<SkillTooltip>(); } val2.Skill = skill; } [UsedImplicitly] public static bool PlayerPanel_HasTab(string tabID) { return (Object)(object)WorkbenchPanelController.instance != (Object)null && WorkbenchPanelController.instance.HasPlayerPanelTab(tabID); } [UsedImplicitly] public static PlayerPanelTabData PlayerPanel_AddTab(string tabID, Sprite tabIcon, string tabTitleText, Action<int> onTabSelected) { if ((Object)(object)WorkbenchPanelController.instance != (Object)null) { PlayerPanelTabData playerPanelTabData = new PlayerPanelTabData(); TabButton val = default(TabButton); WorkbenchPanelController.instance.AddPlayerPanelTab(tabID, tabIcon, tabTitleText, onTabSelected, ref playerPanelTabData.TabTitle, ref val, ref playerPanelTabData.ContentGO); playerPanelTabData.Index = WorkbenchPanelController.instance.DefaultTabController.TabButtons.Count - 1; playerPanelTabData.TabButtonGO = ((Component)val).gameObject; return playerPanelTabData; } return null; } [UsedImplicitly] public static bool PlayerPanel_IsTabActive(GameObject tabButton) { return (Object)(object)WorkbenchPanelController.instance != (Object)null && WorkbenchPanelController.instance.IsTabActive(tabButton); } [UsedImplicitly] public static Button PlayerPanel_GetTabButton(int index) { if ((Object)(object)WorkbenchPanelController.instance != (Object)null && index >= 0 && index < WorkbenchPanelController.instance.DefaultTabController.TabButtons.Count) { return WorkbenchPanelController.instance.DefaultTabController.TabButtons[index].Button; } return null; } [UsedImplicitly] public static bool Workbench_HasWorkbenchTab(string tabID) { return (Object)(object)WorkbenchPanelController.instance != (Object)null && WorkbenchPanelController.instance.HasWorkbenchTab(tabID); } [UsedImplicitly] public static WorkbenchTabData Workbench_AddWorkbenchTab(string tabID, Sprite tabIcon, string tabTitleText, Action<int> onTabSelected) { if ((Object)(object)WorkbenchPanelController.instance != (Object)null) { WorkbenchTabData workbenchTabData = new WorkbenchTabData(); TabButton val = default(TabButton); CraftingRequirementsPanel val2 = default(CraftingRequirementsPanel); ComplexTooltip val3 = default(ComplexTooltip); WorkbenchPanelController.instance.AddWorkbenchTab(tabID, tabIcon, tabTitleText, onTabSelected, false, ref workbenchTabData.TabTitle, ref val, ref val2, ref val3); workbenchTabData.Index = WorkbenchPanelController.instance.WorkbenchTabController.TabButtons.Count - 1; workbenchTabData.TabButtonGO = ((Component)val).gameObject; workbenchTabData.RequirementsPanelGO = ((Component)val2).gameObject; workbenchTabData.ItemInfoGO = ((Component)val3).gameObject; return workbenchTabData; } return null; } [UsedImplicitly] public static WorkbenchTabData Workbench_AddVanillaWorkbenchTab(string tabID, Sprite tabIcon, string tabTitleText, Action<int> onTabSelected) { if ((Object)(object)WorkbenchPanelController.instance != (Object)null) { WorkbenchTabData workbenchTabData = new WorkbenchTabData(); TabButton val = default(TabButton); CraftingRequirementsPanel val2 = default(CraftingRequirementsPanel); ComplexTooltip val3 = default(ComplexTooltip); WorkbenchPanelController.instance.AddWorkbenchTab(tabID, tabIcon, tabTitleText, onTabSelected, true, ref workbenchTabData.TabTitle, ref val, ref val2, ref val3); workbenchTabData.Index = WorkbenchPanelController.instance.WorkbenchTabController.TabButtons.Count - 1; workbenchTabData.TabButtonGO = ((Component)val).gameObject; workbenchTabData.RequirementsPanelGO = ((Component)val2).gameObject; workbenchTabData.ItemInfoGO = ((Component)val3).gameObject; return workbenchTabData; } return null; } [UsedImplicitly] public static bool Workbench_IsTabActive(GameObject tabButton) { return (Object)(object)WorkbenchPanelController.instance != (Object)null && WorkbenchPanelController.instance.IsTabActive(tabButton); } [UsedImplicitly] public static Button Workbench_GetCraftingTabButton() { WorkbenchPanelController instance = WorkbenchPanelController.instance; return (instance != null) ? ((Component)instance.WorkbenchTabController.TabButtons[0]).GetComponent<Button>() : null; } [UsedImplicitly] public static Button Workbench_GetUpgradeTabButton() { WorkbenchPanelController instance = WorkbenchPanelController.instance; return (instance != null) ? ((Component)instance.WorkbenchTabController.TabButtons[1]).GetComponent<Button>() : null; } [UsedImplicitly] public static GameObject Workbench_CreateNewResultsPanel() { WorkbenchPanelController instance = WorkbenchPanelController.instance; return (instance != null) ? instance.CraftingPanel.CreateResultsPanel() : null; } private static bool TextBoxCheck(GameObject tooltipTextBoxGO, out TooltipTextBox tooltipTextBox) { tooltipTextBox = tooltipTextBoxGO.GetComponent<TooltipTextBox>(); if ((Object)(object)tooltipTextBox == (Object)null) { Auga.LogError("Must call TooltipTextBox interface method with a game object with a TooltipTextBox component on it."); return false; } return true; } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, Text t, object s, bool localize = true) { TooltipTextBox_AddLine(tooltipTextBoxGO, t, s, localize, overwrite: false); } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, Text t, object s, bool localize, bool overwrite) { if (TextBoxCheck(tooltipTextBoxGO, out var tooltipTextBox)) { tooltipTextBox.AddLine((object)t, s, localize, overwrite); } } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, object a, bool localize = true) { TooltipTextBox_AddLine(tooltipTextBoxGO, a, localize, overwrite: false); } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, object a, bool localize, bool overwrite) { if (TextBoxCheck(tooltipTextBoxGO, out var tooltipTextBox)) { tooltipTextBox.AddLine(a, localize, overwrite); } } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, object a, object b, bool localize = true) { TooltipTextBox_AddLine(tooltipTextBoxGO, a, b, localize, overwrite: false); } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, object a, object b, bool localize, bool overwrite) { if (TextBoxCheck(tooltipTextBoxGO, out var tooltipTextBox)) { tooltipTextBox.AddLine(a, b, localize, overwrite); } } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, object a, object b, object parenthetical, bool localize = true) { TooltipTextBox_AddLine(tooltipTextBoxGO, a, b, parenthetical, localize, overwrite: false); } [UsedImplicitly] public static void TooltipTextBox_AddLine(GameObject tooltipTextBoxGO, object a, object b, object parenthetical, bool localize, bool overwrite) { if (TextBoxCheck(tooltipTextBoxGO, out var tooltipTextBox)) { tooltipTextBox.AddLine(a, b, parenthetical, localize, overwrite); } } [UsedImplicitly] public static void TooltipTextBox_AddUpgradeLine(GameObject tooltipTextBoxGO, object label, object value1, object value2, string color2, bool localize = true) { TooltipTextBox_AddUpgradeLine(tooltipTextBoxGO, label, value1, value2, color2, localize, overwrite: false); } [UsedImplicitly] public static void TooltipTextBox_AddUpgradeLine(GameObject tooltipTextBoxGO, object label, object value1, object value2, string color2, bool localize, bool overwrite) { if (TextBoxCheck(tooltipTextBoxGO, out var tooltipTextBox)) { tooltipTextBox.AddUpgradeLine(label, value1, value2, color2, localize, overwrite); } } private static bool ComplexTooltipCheck(GameObject complexTooltipGO, out ComplexTooltip complexTooltip) { complexTooltip = complexTooltipGO.GetComponent<ComplexTooltip>(); if ((Object)(object)complexTooltip == (Object)null) { Auga.LogError("Must call ComplexTooltip interface method with a game object with a ComplexTooltip component on it."); return false; } return true; } [UsedImplicitly] public static void ComplexTooltip_AddItemTooltipCreatedListener(Action<GameObject, ItemData> listener) { ComplexTooltip.OnComplexTooltipGeneratedForItem += delegate(ComplexTooltip complexTooltip, ItemData item) { listener(((Component)complexTooltip).gameObject, item); }; } [UsedImplicitly] public static void ComplexTooltip_AddFoodTooltipCreatedListener(Action<GameObject, Food> listener) { ComplexTooltip.OnComplexTooltipGeneratedForFood += delegate(ComplexTooltip complexTooltip, Food item) { listener(((Component)complexTooltip).gameObject, item); }; } [UsedImplicitly] public static void ComplexTooltip_AddStatusEffectTooltipCreatedListener(Action<GameObject, StatusEffect> listener) { ComplexTooltip.OnComplexTooltipGeneratedForStatusEffect += delegate(ComplexTooltip complexTooltip, StatusEffect item) { listener(((Component)complexTooltip).gameObject, item); }; } [UsedImplicitly] public static void ComplexTooltip_AddSkillTooltipCreatedListener(Action<GameObject, Skill> listener) { ComplexTooltip.OnComplexTooltipGeneratedForSkill += delegate(ComplexTooltip complexTooltip, Skill item) { listener(((Component)complexTooltip).gameObject, item); }; } [UsedImplicitly] public static void ComplexTooltip_AddItemStatPreprocessor(Func<ItemData, string, string, Tuple<string, string>> itemStatPreprocessor) { ComplexTooltip.AddItemStatPreprocessor(itemStatPreprocessor); } [UsedImplicitly] public static void ComplexTooltip_ClearTextBoxes(GameObject complexTooltipGO) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.ClearTextBoxes(); } } [UsedImplicitly] public static GameObject ComplexTooltip_AddTwoColumnTextBox(GameObject complexTooltipGO) { if (!ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { return null; } return ((Component)complexTooltip.AddTextBox(complexTooltip.TwoColumnTextBoxPrefab, (RectTransform)null)).gameObject; } [UsedImplicitly] public static GameObject ComplexTooltip_AddCenteredTextBox(GameObject complexTooltipGO) { if (!ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { return null; } return ((Component)complexTooltip.AddTextBox(complexTooltip.CenteredTextBoxPrefab, (RectTransform)null)).gameObject; } [UsedImplicitly] public static GameObject ComplexTooltip_AddUpgradeLabels(GameObject complexTooltipGO) { if (!ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { return null; } return ((Component)complexTooltip.AddTextBox(complexTooltip.UpgradeLabelsPrefab, (RectTransform)null)).gameObject; } [UsedImplicitly] public static GameObject ComplexTooltip_AddUpgradeTwoColumnTextBox(GameObject complexTooltipGO) { if (!ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { return null; } return ((Component)complexTooltip.AddTextBox(complexTooltip.UpgradeTwoColumnTextBoxPrefab, (RectTransform)null)).gameObject; } [UsedImplicitly] public static GameObject ComplexTooltip_AddCheckBoxTextBox(GameObject complexTooltipGO) { if (!ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { return null; } return ((Component)complexTooltip.AddTextBox(complexTooltip.CheckBoxTextBoxPrefab, (RectTransform)null)).gameObject; } [UsedImplicitly] public static GameObject ComplexTooltip_AddDivider(GameObject complexTooltipGO) { if (!ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { return null; } return complexTooltip.AddDivider((RectTransform)null); } [UsedImplicitly] public static void ComplexTooltip_SetTopic(GameObject complexTooltipGO, string topic) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetTopic(topic); } } [UsedImplicitly] public static void ComplexTooltip_SetSubtitle(GameObject complexTooltipGO, string topic) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetSubtitle(topic); } } [UsedImplicitly] public static void ComplexTooltip_SetDescription(GameObject complexTooltipGO, string desc) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetDescription(desc); } } [UsedImplicitly] public static void ComplexTooltip_SetIcon(GameObject complexTooltipGO, Sprite icon) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetIcon(icon); } } [UsedImplicitly] public static void ComplexTooltip_EnableDescription(GameObject complexTooltipGO, bool enabled) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.EnableDescription(enabled); } } [UsedImplicitly] public static string ComplexTooltip_GenerateItemSubtext(GameObject complexTooltipGO, ItemData item) { if (!ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { return string.Empty; } return complexTooltip.GenerateItemSubtext(item); } [UsedImplicitly] public static void ComplexTooltip_SetItem(GameObject complexTooltipGO, ItemData item, int quality = -1, int variant = -1) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetItem(item, quality, variant); } } [UsedImplicitly] public static void ComplexTooltip_SetItemNoTextBoxes(GameObject complexTooltipGO, ItemData item, int quality = -1, int variant = -1) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetItemNoTextBoxes(item, quality, variant); } } [UsedImplicitly] public static void ComplexTooltip_SetFood(GameObject complexTooltipGO, Food food) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetFood(food); } } [UsedImplicitly] public static void ComplexTooltip_SetStatusEffect(GameObject complexTooltipGO, StatusEffect statusEffect) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetStatusEffect(statusEffect); } } [UsedImplicitly] public static void ComplexTooltip_SetSkill(GameObject complexTooltipGO, Skill skill) { if (ComplexTooltipCheck(complexTooltipGO, out var complexTooltip)) { complexTooltip.SetSkill(skill); } } private static bool RequirementsPanelCheck(GameObject requirementsPanelGO, out CraftingRequirementsPanel requirementsPanel) { requirementsPanel = requirementsPanelGO.GetComponent<CraftingRequirementsPanel>(); if ((Object)(object)requirementsPanel == (Object)null) { Auga.LogError("Must call RequirementsPanel interface method with a game object with a CraftingRequirementsPanel component on it."); return false; } return true; } [UsedImplicitly] public static Image RequirementsPanel_GetIcon(GameObject requirementsPanelGO) { CraftingRequirementsPanel requirementsPanel; return (!RequirementsPanelCheck(requirementsPanelGO, out requirementsPanel)) ? null : requirementsPanel.Icon; } [UsedImplicitly] public static GameObject[] RequirementsPanel_RequirementList(GameObject requirementsPanelGO) { CraftingRequirementsPanel requirementsPanel; return (!RequirementsPanelCheck(requirementsPanelGO, out requirementsPanel)) ? null : requirementsPanel.RequirementList; } [UsedImplicitly] public static void RequirementsPanel_SetWires(GameObject requirementsPanelGO, RequirementWireState[] wireStates, bool canCraft) { if (RequirementsPanelCheck(requirementsPanelGO, out var requirementsPanel)) { List<WireState> list = wireStates.Select((RequirementWireState wireState) => (WireState)wireState).ToList(); requirementsPanel.WireFrame.Set((IReadOnlyList<WireState>)list, canCraft); } } [UsedImplicitly] public static TMP_Text CustomVariantPanel_Enable(string buttonLabel, Action<bool> onShow) { if ((Object)(object)WorkbenchPanelController.instance == (Object)null) { return null; } return WorkbenchPanelController.instance.CraftingPanel.EnableCustomVariantDialog(buttonLabel, onShow); } [UsedImplicitly] public static void CustomVariantPanel_SetButtonLabel(string buttonLabel) { if (!((Object)(object)WorkbenchPanelController.instance == (Object)null)) { WorkbenchPanelController.instance.CraftingPanel.SetCustomVariantButtonLabel(buttonLabel); } } [UsedImplicitly] public static void CustomVariantPanel_Disable() { WorkbenchPanelController instance = WorkbenchPanelController.instance; if (instance != null) { instance.CraftingPanel.DisableCustomVariantDialog(); } } } public enum RequirementWireState { Absent, Have, DontHave } public class PlayerPanelTabData { public int Index; public TMP_Text TabTitle; public GameObject TabButtonGO; public GameObject ContentGO; } public class WorkbenchTabData { public int Index; public TMP_Text TabTitle; public GameObject TabButtonGO; public GameObject RequirementsPanelGO; public GameObject ItemInfoGO; } public class AugaAssets { public GameObject AugaLogo; public GameObject InventoryScreen; public GameObject Hud; public Texture2D Cursor; public GameObject MenuPrefab; public GameObject TextViewerPrefab; public GameObject MainMenuPrefab; public GameObject BuildHudElement; public GameObject SettingsPrefab; public GameObject MessageHud; public GameObject TextInput; public GameObject AugaBarber; public GameObject AugaChat; public GameObject DamageText; public GameObject EnemyHud; public GameObject StoreGui; public GameObject WorldListElement; public GameObject ServerListElement; public GameObject PasswordDialog; public GameObject ConnectingDialog; public GameObject PanelBase; public GameObject ButtonSmall; public GameObject ButtonMedium; public GameObject ButtonFancy; public GameObject ButtonToggle; public GameObject ButtonSettings; public GameObject DiamondButton; public Font SourceSansProBold; public Font SourceSansProSemiBold; public Font SourceSansProRegular; public Sprite ItemBackgroundSprite; public GameObject InventoryTooltip; public GameObject SimpleTooltip; public GameObject DividerSmall; public GameObject DividerMedium; public GameObject DividerLarge; public GameObject ConfirmDialog; public Sprite RecyclingPanelIcon; public GameObject BuildHud; public GameObject LeftWristMountUI; } public class AugaColors { public string BrightestGold = "#FFBF1B"; public string Topic = "#EAA800"; public string Emphasis = "#1AACEF"; public Color Healing = new Color(0.5f, 1f, 0.5f, 0.7f); public Color PlayerDamage = new Color(1f, 0f, 0f, 1f); public Color PlayerNoDamage = new Color(0.5f, 0.5f, 0.5f, 1f); public Color NormalDamage = new Color(1f, 1f, 1f, 1f); public Color ResistDamage = new Color(0.6f, 0.6f, 0.6f, 1f); public Color WeakDamage = new Color(1f, 1f, 0f, 1f); public Color ImmuneDamage = new Color(0.6f, 0.6f, 0.6f, 1f); public Color TooHard = new Color(0.8f, 0.7f, 0.7f, 1f); } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("randyknapp.mods.auga", "Project Auga", "1.3.11")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Auga : BaseUnityPlugin { public enum StatBarTextDisplayMode { JustValue, ValueAndMax, ValueMaxPercent, JustPercent } public enum StatBarTextPosition { Off = -1, Above, Below, Center, Start, End } public const string PluginID = "randyknapp.mods.auga"; public const string Version = "1.3.11"; private static ConfigEntry<bool> _loggingEnabled; private static ConfigEntry<LogLevel> _logLevel; public static ConfigEntry<bool> UseAugaTrash; public static ConfigEntry<bool> HealthBarShow; public static ConfigEntry<int> HealthBarFixedSize; public static ConfigEntry<StatBarTextDisplayMode> HealthBarTextDisplay; public static ConfigEntry<StatBarTextPosition> HealthBarTextPosition; public static ConfigEntry<bool> HealthBarShowTicks; public static ConfigEntry<bool> StaminaBarShow; public static ConfigEntry<int> StaminaBarFixedSize; public static ConfigEntry<StatBarTextDisplayMode> StaminaBarTextDisplay; public static ConfigEntry<StatBarTextPosition> StaminaBarTextPosition; public static ConfigEntry<bool> StaminaBarShowTicks; public static ConfigEntry<bool> EitrBarShow; public static ConfigEntry<int> EitrBarFixedSize; public static ConfigEntry<StatBarTextDisplayMode> EitrBarTextDisplay; public static ConfigEntry<StatBarTextPosition> EitrBarTextPosition; public static ConfigEntry<bool> EitrBarShowTicks; public static ConfigEntry<bool> AugaChatShow; public static readonly AugaAssets Assets = new AugaAssets(); public static readonly AugaColors Colors = new AugaColors(); public static bool HasBetterTrader; public static bool HasMultiCraft; public static bool HasSimpleRecycling; public static bool HasChatter; public static bool HasSearsCatalog; public static bool HasJewelcrafting; private static Auga _instance; private Harmony _harmony; private static Type _multiCraftUiType; private static Type _recyclingContainerButtonHolderType; private static Type _recyclingStationButtonHolderType; private static WorkbenchTabData _recyclingTabData; public static Auga instance => _instance; public void Awake() { //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_026e: Unknown result type (might be due to invalid IL or missing references) //IL_027c: Expected O, but got Unknown //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Expected O, but got Unknown //IL_02be: Unknown result type (might be due to invalid IL or missing references) //IL_02ca: Expected O, but got Unknown //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Expected O, but got Unknown //IL_04ad: Unknown result type (might be due to invalid IL or missing references) //IL_04b9: Expected O, but got Unknown //IL_04d3: Unknown result type (might be due to invalid IL or missing references) //IL_04e0: Expected O, but got Unknown //IL_096f: Unknown result type (might be due to invalid IL or missing references) //IL_097d: Expected O, but got Unknown //IL_0996: Unknown result type (might be due to invalid IL or missing references) //IL_09a4: Expected O, but got Unknown //IL_0a57: Unknown result type (might be due to invalid IL or missing references) //IL_0a65: Expected O, but got Unknown //IL_0529: Unknown result type (might be due to invalid IL or missing references) //IL_0537: Expected O, but got Unknown //IL_0a8c: Unknown result type (might be due to invalid IL or missing references) //IL_0a9a: Expected O, but got Unknown //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0acf: Expected O, but got Unknown //IL_0af6: Unknown result type (might be due to invalid IL or missing references) //IL_0b04: Expected O, but got Unknown //IL_05ad: Unknown result type (might be due to invalid IL or missing references) //IL_05b9: Expected O, but got Unknown //IL_062f: Unknown result type (might be due to invalid IL or missing references) //IL_063b: Expected O, but got Unknown //IL_06b1: Unknown result type (might be due to invalid IL or missing references) //IL_06bd: Expected O, but got Unknown //IL_0733: Unknown result type (might be due to invalid IL or missing references) //IL_073f: Expected O, but got Unknown _instance = this; if (int.TryParse(Assembly.GetExecutingAssembly().GetName().Version.ToString().Split(new char[1] { '.' })[3], out var result) && result > 0) { Debug.LogWarning((object)"=============================================================================="); Debug.LogWarning((object)"You are using a PTB version of this mod. It will not work in prior versions."); Debug.LogWarning((object)$"Project Auga - Version {Assembly.GetExecutingAssembly().GetName().Version}"); Debug.LogWarning((object)("Valheim - Version " + Version.GetVersionString(false))); if ((Version.CurrentVersion.m_minor != 217 || Version.CurrentVersion.m_patch < 27) && Version.CurrentVersion.m_minor <= 217) { Debug.LogError((object)">>>>>>>>> GAME VERSION MISMATCH - EXITING <<<<<<<<"); Debug.LogWarning((object)"=============================================================================="); Thread.Sleep(10000); Object.Destroy((Object)(object)this); return; } Debug.LogWarning((object)"GAME VERSION CHECK - PASSED"); Debug.LogWarning((object)"=============================================================================="); } LoadDependencies(); Patcher.Patch(); LoadTranslations(); LoadConfig(); LoadAssets(); ApplyCursor(); HasBetterTrader = Chainloader.PluginInfos.ContainsKey("Menthus.bepinex.plugins.BetterTrader"); HasMultiCraft = Chainloader.PluginInfos.TryGetValue("maximods.valheim.multicraft", out var value); HasSimpleRecycling = Chainloader.PluginInfos.TryGetValue("com.github.abearcodes.valheim.simplerecycling", out var value2); HasChatter = Chainloader.PluginInfos.TryGetValue("redseiko.valheim.chatter", out var value3); HasSearsCatalog = Chainloader.PluginInfos.TryGetValue("redseiko.valheim.searscatalog", out var value4); HasJewelcrafting = Chainloader.PluginInfos.TryGetValue("org.bepinex.plugins.jewelcrafting", out var value5); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "randyknapp.mods.auga"); if (HasChatter) { Chatter.ChatterType = Assembly.LoadFile(value3.Location); Chatter.ToggleCell = Chatter.ChatterType.GetType("Chatter.ToggleCell"); MethodInfo methodInfo = AccessTools.Method(Chatter.ToggleCell, "CreateChildCell", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(Chatter.ToggleCell, "CreateChildLabel", (Type[])null, (Type[])null); MethodInfo methodInfo3 = AccessTools.Method(Chatter.ToggleCell, "OnToggleValueChanged", (Type[])null, (Type[])null); if (Chatter.ToggleCell != null) { _harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(typeof(Chatter), "CreateChildCell_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _harmony.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Chatter), "CreateChildLabel_Transpiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); _harmony.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Chatter), "OnToggleValueChanged_Transpiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); } } if (HasSearsCatalog) { SearsCatalog.SearsCatalogType = Assembly.LoadFile(value4.Location); SearsCatalog.HudPatch = SearsCatalog.SearsCatalogType.GetType("SearsCatalog.HudPatch"); MethodInfo methodInfo4 = AccessTools.Method(typeof(Hud), "Awake", (Type[])null, (Type[])null); if (SearsCatalog.HudPatch != null) { _harmony.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(typeof(SearsCatalog), "AwakePostfix_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } if (HasJewelcrafting) { Jewelcrafting.ModAssembly = Assembly.LoadFile(value5.Location); Jewelcrafting.Synergy = Jewelcrafting.ModAssembly.GetType("Jewelcrafting.Synergy"); Jewelcrafting.SocketsBackground = Jewelcrafting.ModAssembly.GetType("Jewelcrafting.SocketsBackground"); Jewelcrafting.FusionBoxSetup = Jewelcrafting.ModAssembly.GetType("Jewelcrafting.FusionBoxSetup"); Jewelcrafting.AddSealButton = Jewelcrafting.FusionBoxSetup.GetNestedType("AddSealButton"); Jewelcrafting.AddSynergyIcon = Jewelcrafting.Synergy.GetNestedType("AddSynergyIcon", BindingFlags.Static | BindingFlags.NonPublic); Jewelcrafting.DisplaySynergyView = Jewelcrafting.Synergy.GetNestedType("DisplaySynergyView"); Jewelcrafting.GemCursor = Jewelcrafting.ModAssembly.GetType("Jewelcrafting.GemCursor"); Jewelcrafting.CacheVanillaCursor = Jewelcrafting.GemCursor.GetNestedType("CacheVanillaCursor", BindingFlags.Static | BindingFlags.NonPublic); Jewelcrafting.GemStones = Jewelcrafting.ModAssembly.GetType("Jewelcrafting.GemStones"); Jewelcrafting.OpenFakeSocketsContainer = Jewelcrafting.GemStones.GetNestedType("OpenFakeSocketsContainer"); Jewelcrafting.CloseFakeSocketsContainer = Jewelcrafting.GemStones.GetNestedType("CloseFakeSocketsContainer", BindingFlags.Static | BindingFlags.NonPublic); bool flag = false; if (Jewelcrafting.DisplaySynergyView != null) { MethodInfo methodInfo5 = AccessTools.Method(Jewelcrafting.DisplaySynergyView, "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo6 = AccessTools.Method(typeof(InventoryGui), "Awake", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo5, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Jewelcrafting), "DisplaySynergyView_Awake_Transpiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); _harmony.Patch((MethodBase)methodInfo6, (HarmonyMethod)null, new HarmonyMethod(typeof(Jewelcrafting), "IvnentoryGui_Awake_Postfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { flag = true; } if (Jewelcrafting.SocketsBackground != null) { MethodInfo methodInfo7 = AccessTools.Method(typeof(Hud), "Awake", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo7, new HarmonyMethod(typeof(Jewelcrafting), "Hud_Awake_Prefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { flag = true; } if (Jewelcrafting.AddSealButton != null) { MethodInfo method = Jewelcrafting.AddSealButton.GetMethod("Postfix", BindingFlags.Static | BindingFlags.NonPublic); if (method == null) { flag = true; Debug.LogWarning((object)$"sealPostfixMethod == null: {method == null}"); } _harmony.Patch((MethodBase)method, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Jewelcrafting), "FusionBoxSetup_AddSealButton_Postfix_Transpiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); } else { flag = true; } if (Jewelcrafting.CacheVanillaCursor != null) { MethodInfo method2 = Jewelcrafting.CacheVanillaCursor.GetMethod("Postfix", BindingFlags.Static | BindingFlags.NonPublic); if (method2 == null) { flag = true; Debug.LogWarning((object)$"cursorPostfixMethod == null: {method2 == null}"); } _harmony.Patch((MethodBase)method2, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Jewelcrafting), "GemCursor_CacheVanillaCursor_Postfix_Transpiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); } else { flag = true; } if (Jewelcrafting.OpenFakeSocketsContainer != null) { MethodInfo method3 = Jewelcrafting.OpenFakeSocketsContainer.GetMethod("Open", BindingFlags.Static | BindingFlags.Public); if (method3 == null) { flag = true; Debug.LogWarning((object)$"openSocketsMethod == null: {method3 == null}"); } _harmony.Patch((MethodBase)method3, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Jewelcrafting), "GemStones_OpenFakeSocketsContainer_Open_Transpiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); } else { flag = true; } if (Jewelcrafting.CloseFakeSocketsContainer != null) { MethodInfo method4 = Jewelcrafting.CloseFakeSocketsContainer.GetMethod("Prefix", BindingFlags.Static | BindingFlags.NonPublic); if (method4 == null) { flag = true; Debug.LogWarning((object)$"closeSocketsMethod == null: {method4 == null}"); } _harmony.Patch((MethodBase)method4, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Jewelcrafting), "GemStones_CloseFakeSocketsContainer_Prefix_Transpiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); } else { flag = true; } if (flag) { Debug.LogWarning((object)$"Jewelcrafting.DisplaySynergyView == null: {Jewelcrafting.DisplaySynergyView == null}"); Debug.LogWarning((object)$"Jewelcrafting.Synergy == null: {Jewelcrafting.Synergy == null}"); Debug.LogWarning((object)$"Jewelcrafting.SocketsBackground == null: {Jewelcrafting.SocketsBackground == null}"); Debug.LogWarning((object)$"Jewelcrafting.DisplaySynergyView == null: {Jewelcrafting.DisplaySynergyView == null}"); Debug.LogWarning((object)$"Jewelcrafting.AddSynergyIcon == null: {Jewelcrafting.AddSynergyIcon == null}"); Debug.LogWarning((object)$"Jewelcrafting.FusionBoxSetup == null: {Jewelcrafting.FusionBoxSetup == null}"); Debug.LogWarning((object)$"Jewelcrafting.AddSealButton == null: {Jewelcrafting.AddSealButton == null}"); Debug.LogWarning((object)$"Jewelcrafting.GemCursor == null: {Jewelcrafting.GemCursor == null}"); Debug.LogWarning((object)$"Jewelcrafting.CacheVanillaCursor == null: {Jewelcrafting.CacheVanillaCursor == null}"); Debug.LogWarning((object)$"Jewelcrafting.GemStones == null: {Jewelcrafting.GemStones == null}"); Debug.LogWarning((object)$"Jewelcrafting.OpenFakeSocketsContainer == null: {Jewelcrafting.OpenFakeSocketsContainer == null}"); Debug.LogWarning((object)$"Jewelcrafting.CloseFakeSocketsContainer == null: {Jewelcrafting.CloseFakeSocketsContainer == null}"); Debug.LogError((object)"Jewelcrafting Compatibility Failed - Contact Vapok with the above information"); Thread.Sleep(15000); } } if (HasMultiCraft) { Assembly assembly = Assembly.LoadFile(value.Location); _multiCraftUiType = assembly.GetType("MultiCraft.MultiCraft_UI"); Type type = assembly.GetType("MultiCraft.MultiCraft_Logic"); MethodInfo methodInfo8 = AccessTools.Method(_multiCraftUiType, "CreateSpaceFromCraftButton", (Type[])null, (Type[])null); MethodInfo methodInfo9 = AccessTools.Method(type, "IsCrafting", (Type[])null, (Type[])null); if (methodInfo8 != null) { _harmony.Patch((MethodBase)methodInfo8, new HarmonyMethod(typeof(Auga), "MultiCraft_UI_CreateSpaceFromCraftButton_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _harmony.Patch((MethodBase)methodInfo9, new HarmonyMethod(typeof(Auga), "MultiCraft_Logic_IsCrafting_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } if (HasSimpleRecycling) { Assembly assembly2 = Assembly.LoadFile(value2.Location); _recyclingContainerButtonHolderType = assembly2.GetType("ABearCodes.Valheim.SimpleRecycling.UI.ContainerRecyclingButtonHolder"); _recyclingStationButtonHolderType = assembly2.GetType("ABearCodes.Valheim.SimpleRecycling.UI.StationRecyclingTabHolder"); MethodInfo methodInfo10 = AccessTools.Method(_recyclingContainerButtonHolderType, "SetupButton", (Type[])null, (Type[])null); MethodInfo methodInfo11 = AccessTools.Method(_recyclingStationButtonHolderType, "SetupTabButton", (Type[])null, (Type[])null); MethodInfo methodInfo12 = AccessTools.Method(_recyclingStationButtonHolderType, "SetActive", (Type[])null, (Type[])null); MethodInfo methodInfo13 = AccessTools.Method(_recyclingStationButtonHolderType, "InRecycleTab", (Type[])null, (Type[])null); if (methodInfo10 != null) { _harmony.Patch((MethodBase)methodInfo10, new HarmonyMethod(typeof(Auga), "SimpleRecycling_ContainerRecyclingButtonHolder_SetupButton_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } if (methodInfo11 != null) { _harmony.Patch((MethodBase)methodInfo11, new HarmonyMethod(typeof(Auga), "SimpleRecycling_StationRecyclingTabHolder_SetupTabButton_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } if (methodInfo12 != null) { _harmony.Patch((MethodBase)methodInfo12, new HarmonyMethod(typeof(Auga), "SimpleRecycling_StationRecyclingTabHolder_SetActive_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } if (methodInfo13 != null) { _harmony.Patch((MethodBase)methodInfo13, new HarmonyMethod(typeof(Auga), "SimpleRecycling_StationRecyclingTabHolder_InRecycleTab_Patch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } } public static bool MultiCraft_UI_CreateSpaceFromCraftButton_Patch(InventoryGui instance) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Expected O, but got Unknown object multiCraftUiInstance = AccessTools.Method(_multiCraftUiType, "get_instance", (Type[])null, (Type[])null).Invoke(null, BindingFlags.Static | BindingFlags.Public | BindingFlags.GetProperty, null, new object[0], CultureInfo.InvariantCulture); Transform val = ((Component)instance.m_craftButton).transform.parent.Find("plus"); MethodInfo plusButtonMethod = AccessTools.Method(_multiCraftUiType, "OnPlusButtonPressed", (Type[])null, (Type[])null); ((UnityEvent)((Component)val).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { plusButtonMethod.Invoke(multiCraftUiInstance, new object[0]); }); Transform val2 = ((Component)instance.m_craftButton).transform.parent.Find("minus"); MethodInfo minusButtonMethod = AccessTools.Method(_multiCraftUiType, "OnMinusButtonPressed", (Type[])null, (Type[])null); ((UnityEvent)((Component)val2).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { minusButtonMethod.Invoke(multiCraftUiInstance, new object[0]); }); return false; } public static bool MultiCraft_Logic_IsCrafting_Patch(ref bool __result) { __result = InventoryGui.instance.m_craftTimer >= 0f; return false; } public static bool SimpleRecycling_ContainerRecyclingButtonHolder_SetupButton_Patch() { //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Expected O, but got Unknown GameObject gameObject = ((Component)((Transform)InventoryGui.instance.m_container).Find("RecycleAll")).gameObject; MethodInfo onRecycleAllPressedMethod = AccessTools.Method(_recyclingContainerButtonHolderType, "OnRecycleAllPressed", (Type[])null, (Type[])null); MethodInfo methodInfo = AccessTools.Method(_recyclingContainerButtonHolderType, "SetButtonState", (Type[])null, (Type[])null); FieldRef<object, Button> val = AccessTools.FieldRefAccess<Button>(_recyclingContainerButtonHolderType, "_recycleAllButton"); FieldRef<object, Text> val2 = AccessTools.FieldRefAccess<Text>(_recyclingContainerButtonHolderType, "_textComponent"); FieldRef<object, Image> val3 = AccessTools.FieldRefAccess<Image>(_recyclingContainerButtonHolderType, "_imageComponent"); Component component = ((Component)_instance).gameObject.GetComponent("ContainerRecyclingButtonHolder"); Button component2 = gameObject.GetComponent<Button>(); val.Invoke((object)component) = component2; ((UnityEventBase)component2.onClick).RemoveAllListeners(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { onRecycleAllPressedMethod.Invoke(component, new object[0]); }); val2.Invoke((object)component) = ((Component)component2).GetComponentInChildren<Text>(); val3.Invoke((object)component) = ((Component)component2).GetComponentInChildren<Image>(); methodInfo.Invoke(component, new object[1] { false }); return false; } public static bool SimpleRecycling_StationRecyclingTabHolder_SetupTabButton_Patch() { FieldRef<object, Button> val = AccessTools.FieldRefAccess<Button>(_recyclingStationButtonHolderType, "_recyclingTabButtonComponent"); FieldRef<object, GameObject> val2 = AccessTools.FieldRefAccess<GameObject>(_recyclingStationButtonHolderType, "_recyclingTabButtonGameObject"); MethodInfo updateCraftingPanelMethod = AccessTools.Method(_recyclingStationButtonHolderType, "UpdateCraftingPanel", (Type[])null, (Type[])null); Component component = ((Component)_instance).gameObject.GetComponent("StationRecyclingTabHolder"); _recyclingTabData = API.Workbench_AddVanillaWorkbenchTab("RECYCLE", Assets.RecyclingPanelIcon, "Recycle", delegate { updateCraftingPanelMethod.Invoke(component, new object[0]); }); val.Invoke((object)component) = _recyclingTabData.TabButtonGO.GetComponent<Button>(); val2.Invoke((object)component) = _recyclingTabData.TabButtonGO; return false; } public static bool SimpleRecycling_StationRecyclingTabHolder_SetActive_Patch() { return false; } public static bool SimpleRecycling_StationRecyclingTabHolder_InRecycleTab_Patch(ref bool __result) { __result = (Object)(object)WorkbenchPanelController.instance != (Object)null && WorkbenchPanelController.instance.IsTabActiveById("RECYCLE"); return false; } public void OnDestroy() { _instance = null; } private void LoadDependencies() { Assembly callingAssembly = Assembly.GetCallingAssembly(); LoadEmbeddedAssembly(callingAssembly, "fastJSON.dll"); LoadEmbeddedAssembly(callingAssembly, "Unity.Auga.dll"); } private static void LoadEmbeddedAssembly(Assembly assembly, string assemblyName) { Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(assembly.GetName().Name + "." + assemblyName); if (manifestResourceStream == null) { LogError("Could not load embedded assembly (" + assemblyName + ")!"); return; } using (manifestResourceStream) { byte[] array = new byte[manifestResourceStream.Length]; manifestResourceStream.Read(array, 0, array.Length); Assembly.Load(array); } } private static void LoadTranslations() { string text = LoadJsonText("translations.json"); if (string.IsNullOrEmpty(text)) { return; } IDictionary<string, object> dictionary = (IDictionary<string, object>)JSON.Parse(text); foreach (KeyValuePair<string, object> item in dictionary) { if (!string.IsNullOrEmpty(item.Key) && !string.IsNullOrEmpty(item.Value.ToString())) { Localization.instance.AddWord(item.Key, item.Value.ToString()); } } } private void LoadConfig() { _loggingEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "LoggingEnabled", false, "Enable logging"); _logLevel = ((BaseUnityPlugin)this).Config.Bind<LogLevel>("Logging", "LogLevel", (LogLevel)16, "Only log messages of the selected level or higher"); UseAugaTrash = ((BaseUnityPlugin)this).Config.Bind<bool>("Options", "UseAugaTrash", false, "Enable Auga's built in trash button. Click on the button while holding an item or part of a stack with the mouse."); HealthBarShow = ((BaseUnityPlugin)this).Config.Bind<bool>("StatBars", "HealthBarShow", true, "If false, hides the health bar completely."); HealthBarFixedSize = ((BaseUnityPlugin)this).Config.Bind<int>("StatBars", "HealthBarFixedSize", 0, "If greater than 0, forces the health bar to be that many pixels long, regardless of the player's max health."); HealthBarTextDisplay = ((BaseUnityPlugin)this).Config.Bind<StatBarTextDisplayMode>("StatBars", "HealthBarTextDisplay", StatBarTextDisplayMode.JustValue, "Changes how the label of the health bar is displayed."); HealthBarTextPosition = ((BaseUnityPlugin)this).Config.Bind<StatBarTextPosition>("StatBars", "HealthBarTextPosition", StatBarTextPosition.Center, "Changes where the label of the health bar is displayed."); HealthBarShowTicks = ((BaseUnityPlugin)this).Config.Bind<bool>("StatBars", "HealthBarShowTicks", true, "Show a faint line on the bar every 25 units"); StaminaBarShow = ((BaseUnityPlugin)this).Config.Bind<bool>("StatBars", "StaminaBarShow", true, "If false, hides the stamina bar completely."); StaminaBarFixedSize = ((BaseUnityPlugin)this).Config.Bind<int>("StatBars", "StaminaBarFixedSize", 0, "If greater than 0, forces the stamina bar to be that many pixels long, regardless of the player's max stamina."); StaminaBarTextDisplay = ((BaseUnityPlugin)this).Config.Bind<StatBarTextDisplayMode>("StatBars", "StaminaBarTextDisplay", StatBarTextDisplayMode.JustValue, "Changes how the label of the stamina bar is displayed."); StaminaBarTextPosition = ((BaseUnityPlugin)this).Config.Bind<StatBarTextPosition>("StatBars", "StaminaBarTextPosition", StatBarTextPosition.Center, "Changes where the label of the stamina bar is displayed."); StaminaBarShowTicks = ((BaseUnityPlugin)this).Config.Bind<bool>("StatBars", "StaminaBarShowTicks", true, "Show a faint line on the bar every 25 units"); EitrBarShow = ((BaseUnityPlugin)this).Config.Bind<bool>("StatBars", "EitrBarShow", true, "If false, hides the eitr bar completely."); EitrBarFixedSize = ((BaseUnityPlugin)this).Config.Bind<int>("StatBars", "EitrBarFixedSize", 0, "If greater than 0, forces the eitr bar to be that many pixels long, regardless of the player's max eitr. Eitr bar still hides if max eitr is zero."); EitrBarTextDisplay = ((BaseUnityPlugin)this).Config.Bind<StatBarTextDisplayMode>("StatBars", "EitrBarTextDisplay", StatBarTextDisplayMode.JustValue, "Changes how the label of the eitr bar is displayed."); EitrBarTextPosition = ((BaseUnityPlugin)this).Config.Bind<StatBarTextPosition>("StatBars", "EitrBarTextPosition", StatBarTextPosition.Center, "Changes where the label of the eitr bar is displayed."); EitrBarShowTicks = ((BaseUnityPlugin)this).Config.Bind<bool>("StatBars", "Eitr", true, "Show a faint line on the bar every 25 units"); AugaChatShow = ((BaseUnityPlugin)this).Config.Bind<bool>("AugaChat", "Show Auga Chat. Disable to use other mods. (Requires Restart)", true, "If false, disables the Auga Chat window display"); } private static void LoadAssets() { AssetBundle val = LoadAssetBundle("augaassets"); Assets.AugaLogo = val.LoadAsset<GameObject>("AugaLogo"); Assets.InventoryScreen = val.LoadAsset<GameObject>("Inventory_screen"); Assets.Cursor = val.LoadAsset<Texture2D>("Cursor2"); Assets.MenuPrefab = val.LoadAsset<GameObject>("AugaMenu"); Assets.TextViewerPrefab = val.LoadAsset<GameObject>("AugaTextViewer"); Assets.Hud = val.LoadAsset<GameObject>("HUD"); Assets.MainMenuPrefab = val.LoadAsset<GameObject>("MainMenu"); Assets.BuildHudElement = val.LoadAsset<GameObject>("BuildHudElement"); Assets.SettingsPrefab = val.LoadAsset<GameObject>("AugaSettings"); Assets.MessageHud = val.LoadAsset<GameObject>("AugaMessageHud"); Assets.TextInput = val.LoadAsset<GameObject>("AugaTextInput"); Assets.AugaBarber = val.LoadAsset<GameObject>("AugaBarber"); Assets.AugaChat = val.LoadAsset<GameObject>("AugaChat"); Assets.DamageText = val.LoadAsset<GameObject>("AugaDamageText"); Assets.EnemyHud = val.LoadAsset<GameObject>("AugaEnemyHud"); Assets.StoreGui = val.LoadAsset<GameObject>("AugaStoreScreen"); Assets.WorldListElement = val.LoadAsset<GameObject>("WorldListElement"); Assets.ServerListElement = val.LoadAsset<GameObject>("ServerListElement"); Assets.PasswordDialog = val.LoadAsset<GameObject>("AugaPassword"); Assets.ConnectingDialog = val.LoadAsset<GameObject>("AugaConnecting"); Assets.PanelBase = val.LoadAsset<GameObject>("AugaPanelBase"); Assets.ButtonSmall = val.LoadAsset<GameObject>("ButtonSmall"); Assets.ButtonMedium = val.LoadAsset<GameObject>("ButtonMedium"); Assets.ButtonFancy = val.LoadAsset<GameObject>("ButtonFancy"); Assets.ButtonToggle = val.LoadAsset<GameObject>("ButtonToggle"); Assets.ButtonSettings = val.LoadAsset<GameObject>("ButtonSettings"); Assets.DiamondButton = val.LoadAsset<GameObject>("DiamondButton"); Assets.SourceSansProBold = val.LoadAsset<Font>("SourceSansPro-Bold"); Assets.SourceSansProSemiBold = val.LoadAsset<Font>("SourceSansPro-SemiBold"); Assets.SourceSansProRegular = val.LoadAsset<Font>("SourceSansPro-Regular"); Assets.ItemBackgroundSprite = val.LoadAsset<Sprite>("Container_Square_A"); Assets.InventoryTooltip = val.LoadAsset<GameObject>("InventoryTooltip"); Assets.SimpleTooltip = val.LoadAsset<GameObject>("SimpleTooltip"); Assets.DividerSmall = val.LoadAsset<GameObject>("DividerSmall"); Assets.DividerMedium = val.LoadAsset<GameObject>("DividerMedium"); Assets.DividerLarge = val.LoadAsset<GameObject>("DividerLarge"); Assets.ConfirmDialog = val.LoadAsset<GameObject>("ConfirmDialog"); Assets.RecyclingPanelIcon = val.LoadAsset<Sprite>("RecyclingPanel"); Assets.LeftWristMountUI = val.LoadAsset<GameObject>("LeftWristMountUI"); Assets.BuildHud = val.LoadAsset<GameObject>("BuildHud"); } private static void ApplyCursor() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) Cursor.SetCursor(Assets.Cursor, new Vector2(6f, 5f), (CursorMode)0); } public static AssetBundle LoadAssetBundle(string filename) { string assetPath = GetAssetPath(filename); if (!string.IsNullOrEmpty(assetPath)) { return AssetBundle.LoadFromFile(assetPath); } Assembly callingAssembly = Assembly.GetCallingAssembly(); return AssetBundle.LoadFromStream(callingAssembly.GetManifestResourceStream(callingAssembly.GetName().Name + "." + filename)); } public static string LoadJsonText(string filename) { string assetPath = GetAssetPath(filename); return (!string.IsNullOrEmpty(assetPath)) ? File.ReadAllText(assetPath) : null; } public static string GetAssetPath(string assetName) { string text = Path.Combine(Paths.PluginPath, "Auga", assetName); if (!File.Exists(text)) { Assembly assembly = typeof(Auga).Assembly; text = Path.Combine(Path.GetDirectoryName(assembly.Location) ?? string.Empty, assetName); if (!File.Exists(text)) { LogError("Could not find asset (" + assetName + ")"); return null; } } return text; } public static void Log(string message) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 if (_loggingEnabled.Value && (int)_logLevel.Value <= 16) { ((BaseUnityPlugin)_instance).Logger.LogInfo((object)message); } } public static void LogWarning(string message) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 if (_loggingEnabled.Value && (int)_logLevel.Value <= 4) { ((BaseUnityPlugin)_instance).Logger.LogWarning((object)message); } } public static void LogError(string message) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 if (_loggingEnabled.Value && (int)_logLevel.Value <= 2) { ((BaseUnityPlugin)_instance).Logger.LogError((object)message); } } [UsedImplicitly] public void Update() { UpdateStatBars(); } public static void UpdateStatBars() { //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Hud.instance != (Object)null)) { return; } Transform val = ((Component)Hud.instance).transform.Find("hudroot/HealthBar"); Transform val2 = ((Component)Hud.instance).transform.Find("hudroot/StaminaBar"); Transform val3 = ((Component)Hud.instance).transform.Find("hudroot/EitrBar"); if ((Object)(object)val != (Object)null) { AugaHealthBar component = ((Component)val).GetComponent<AugaHealthBar>(); if (component != null) { component.Hide = !HealthBarShow.Value; component.FixedLength = HealthBarFixedSize.Value; component.TextDisplay = (TextDisplayMode)HealthBarTextDisplay.Value; component.DisplayTextPosition = (TextPosition)HealthBarTextPosition.Value; component.ShowTicks = HealthBarShowTicks.Value; } } if ((Object)(object)val2 != (Object)null) { AugaHealthBar component2 = ((Component)val2).GetComponent<AugaHealthBar>(); if (component2 != null) { component2.Hide = !StaminaBarShow.Value; component2.FixedLength = StaminaBarFixedSize.Value; component2.TextDisplay = (TextDisplayMode)StaminaBarTextDisplay.Value; component2.DisplayTextPosition = (TextPosition)StaminaBarTextPosition.Value; component2.ShowTicks = StaminaBarShowTicks.Value; } } if ((Object)(object)val3 != (Object)null) { AugaHealthBar component3 = ((Component)val3).GetComponent<AugaHealthBar>(); if (component3 != null) { component3.Hide = !EitrBarShow.Value; component3.FixedLength = EitrBarFixedSize.Value; component3.TextDisplay = (TextDisplayMode)EitrBarTextDisplay.Value; component3.DisplayTextPosition = (TextPosition)EitrBarTextPosition.Value; component3.ShowTicks = EitrBarShowTicks.Value; } } } } [HarmonyPatch(typeof(Terminal), "InitTerminal")] public static class Terminal_InitTerminal_Patch { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static ConsoleEvent <>9__0_0; internal void <Postfix>b__0_0(ConsoleEventArgs args) { FieldInfo field = typeof(Player).GetField("m_knownBiome", BindingFlags.Instance | BindingFlags.NonPublic); field.SetValue(Player.m_localPlayer, new HashSet<Biome>()); } } public static void Postfix() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown object obj = <>c.<>9__0_0; if (obj == null) { ConsoleEvent val = delegate { FieldInfo field = typeof(Player).GetField("m_knownBiome", BindingFlags.Instance | BindingFlags.NonPublic); field.SetValue(Player.m_localPlayer, new HashSet<Biome>()); }; <>c.<>9__0_0 = val; obj = (object)val; } new ConsoleCommand("resetbiomes", "", (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); } } public class MovableHudElement : MonoBehaviour { public ConfigEntry<TextAnchor> Anchor; public ConfigEntry<Vector2> Position; public ConfigEntry<float> Scale; public void Init(TextAnchor defaultAnchor, float defaultPositionX, float defaultPositionY) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) Init(((Object)((Component)this).gameObject).name, defaultAnchor, defaultPositionX, defaultPositionY); } public void Init(string nameOverride, TextAnchor defaultAnchor, float defaultPositionX, float defaultPositionY) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) Anchor = ((BaseUnityPlugin)Auga.instance).Config.Bind<TextAnchor>(nameOverride, nameOverride + "Anchor", defaultAnchor, "Anchor for " + nameOverride); Position = ((BaseUnityPlugin)Auga.instance).Config.Bind<Vector2>(nameOverride, nameOverride + "Position", new Vector2(defaultPositionX, defaultPositionY), "Position for " + nameOverride); Scale = ((BaseUnityPlugin)Auga.instance).Config.Bind<float>(nameOverride, nameOverride + "Scale", 1f, "Uniform scale for " + nameOverride); } public void Update() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected I4, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_0228: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) if (Anchor != null && Position != null && Scale != null) { RectTransform val = (RectTransform)((Component)this).transform; TextAnchor value = Anchor.Value; TextAnchor val2 = value; Vector2 val3 = default(Vector2); switch ((int)val2) { case 0: { ((Vector2)(ref val3))..ctor(0f, 1f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 1: { ((Vector2)(ref val3))..ctor(0.5f, 1f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 2: { ((Vector2)(ref val3))..ctor(1f, 1f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 3: { ((Vector2)(ref val3))..ctor(0f, 0.5f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 4: { ((Vector2)(ref val3))..ctor(0.5f, 0.5f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 5: { ((Vector2)(ref val3))..ctor(1f, 0.5f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 6: { ((Vector2)(ref val3))..ctor(0f, 0f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 7: { ((Vector2)(ref val3))..ctor(0.5f, 0f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } case 8: { ((Vector2)(ref val3))..ctor(1f, 0f); val.anchorMax = val3; Vector2 pivot = (val.anchorMin = val3); val.pivot = pivot; break; } } val.anchoredPosition = Position.Value; ((Transform)val).localScale = new Vector3(Scale.Value, Scale.Value); } } } [HarmonyPatch(typeof(Game), "SpawnPlayer")] public static class AugaLog_Hooks { public static void Postfix(Game __instance) { if (Player.m_localPlayer.m_firstSpawn) { AugaMessageLog.instance.AddArrivalLog(Player.m_localPlayer); } } } [HarmonyPatch(typeof(Player), "OnDeath")] public static class Player_OnDeath_Patch { public static void Postfix(Player __instance) { LastHitTracker lastHitTracker = ((Component)(object)__instance).RequireComponent<LastHitTracker>(); HitData val = (((Object)(object)lastHitTracker != (Object)null) ? lastHitTracker.LastHit : null); AugaMessageLog.instance.AddDeathLog(__instance, val); } } [HarmonyPatch(typeof(TombStone), "UpdateDespawn")] public static class TombStone_UpdateDespawn_Patch { public static bool Prefix(TombStone __instance) { if (__instance.m_nview.IsValid() && __instance.IsOwner() && !__instance.m_container.IsInUse() && __instance.m_container.GetInventory().NrOfItems() <= 0) { AugaMessageLog.instance.AddTombstoneLog(Player.m_localPlayer); } return true; } } [HarmonyPatch(typeof(Player), "AddKnownItem")] public static class Player_AddKnownItem_Patch { public static bool Prefix(Player __instance, ItemData item) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Invalid comparison between Unknown and I4 //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Invalid comparison between Unknown and I4 if (__instance.m_knownMaterial.Contains(item.m_shared.m_name)) { return true; } if ((int)item.m_shared.m_itemType == 1) { AugaMessageLog.instance.AddNewMaterialLog(item); } else if ((int)item.m_shared.m_itemType == 13) { AugaMessageLog.instance.AddNewTrophyLog(item); } else { AugaMessageLog.instance.AddNewItemLog(item); } return true; } } [HarmonyPatch(typeof(Player), "UpdateKnownRecipesList")] public static class Player_UpdateKnownRecipesList_Patch { public static bool Prefix(Player __instance) { List<Recipe> list = new List<Recipe>(); foreach (Recipe recipe in ObjectDB.instance.m_recipes) { if (recipe.m_enabled && !__instance.m_knownRecipes.Contains(recipe.m_item.m_itemData.m_shared.m_name) && __instance.HaveRequirements(recipe, true, 0)) { list.Add(recipe); } } if (list.Count > 0) { AugaMessageLog.instance.AddNewRecipesLog((IReadOnlyList<Recipe>)list); } List<PieceTable> list2 = new List<PieceTable>(); List<Piece> list3 = new List<Piece>(); ((Humanoid)__instance).m_inventory.GetAllPieceTables(list2); foreach (PieceTable item in list2) { foreach (GameObject piece in item.m_pieces) { Piece component = piece.GetComponent<Piece>(); if (component.m_enabled && !__instance.m_knownRecipes.Contains(component.m_name) && __instance.HaveRequirements(component, (RequirementMode)1)) { list3.Add(component); } } } if (list3.Count > 0) { AugaMessageLog.instance.AddNewPieceLog(list3); } return true; } } [HarmonyPatch(typeof(Player), "AddKnownStation")] public static class Player_AddKnownStation_Patch { public static bool Prefix(Player __instance, CraftingStation station) { if (!__instance.m_knownStations.ContainsKey(station.m_name)) { AugaMessageLog.instance.AddNewStationLog(station); } return true; } } [HarmonyPatch(typeof(Player), "AddKnownBiome")] public static class Player_AddKnownBiome_Patch { public static bool Prefix(Player __instance, Biome biome) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_knownBiome.Contains(biome)) { AugaMessageLog.instance.AddNewBiomeLog(biome); } return true; } } [HarmonyPatch(typeof(TeleportWorld), "Teleport")] public static class TeleportWorld_Teleport_Patch { public static void Postfix(TeleportWorld __instance, Player player) { if (__instance.TargetFound() && ((Humanoid)player).IsTeleportable()) { AugaMessageLog.instance.AddTeleportLog(__instance.GetText(), player); } } } [HarmonyPatch(typeof(InventoryGui), "DoCrafting")] public static class InventoryGui_DoCrafting_Patch { public static bool Prefix(InventoryGui __instance, Player player) { if ((Object)(object)__instance.m_craftRecipe == (Object)null) { return true; } ItemData craftUpgradeItem = __instance.m_craftUpgradeItem; int num = ((craftUpgradeItem == null) ? 1 : (craftUpgradeItem.m_quality + 1)); if (num > __instance.m_craftRecipe.m_item.m_itemData.m_shared.m_maxQuality || (!player.HaveRequirements(__instance.m_craftRecipe, false, num) && !player.NoCostCheat()) || (__instance.m_craftUpgradeItem != null && !((Humanoid)player).GetInventory().ContainsItem(__instance.m_craftUpgradeItem)) || (__instance.m_craftUpgradeItem == null && !((Humanoid)player).GetInventory().HaveEmptySlot())) { return true; } if (__instance.m_craftRecipe.m_item.m_itemData.m_shared.m_dlc.Length > 0 && !DLCMan.instance.IsDLCInstalled(__instance.m_craftRecipe.m_item.m_itemData.m_shared.m_dlc)) { return true; } if (__instance.m_craftUpgradeItem != null) { AugaMessageLog.instance.AddUpgradeItemLog(__instance.m_craftUpgradeItem, num); } else { AugaMessageLog.instance.AddCraftItemLog(__instance.m_craftRecipe); } return true; } } [HarmonyPatch(typeof(Player), "RaiseSkill")] public static class Player_RaiseSkill_Patch { public static SkillType Skill; public static int LevelBefore; public static bool Prefix(Player __instance, SkillType skill) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) Skill = skill; LevelBefore = Mathf.FloorToInt(__instance.m_skills.GetSkill(skill)?.m_level ?? 0f); return true; } public static void Postfix(Player __instance, SkillType skill) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (Skill == skill) { int num = Mathf.FloorToInt(__instance.m_skills.GetSkill(skill)?.m_level ?? 0f); if (LevelBefore != num) { AugaMessageLog.instance.AddSkillUpLog(skill, num); } } } } [HarmonyPatch(typeof(Character), "ShowPickupMessage")] public static class Character_ShowPickupMessage_Patch { public static void Postfix(ItemData item, int amount) { if (item != null && amount > 0) { AugaMessageLog.instance.AddItemPickupLog(item, amount); } } } [HarmonyPatch] public static class Chat_Setup { [HarmonyPatch(typeof(Chat), "Awake")] public static class Chat_Awake_Patch { public static bool Prefix(Chat __instance) { if (Auga.HasChatter) { return true; } if (!Auga.AugaChatShow.Value) { return true; } return !SetupHelper.IndirectTwoObjectReplace(((Component)__instance).transform, Auga.Assets.AugaChat, "Chat", "Chat_box", "AugaChat"); } public static void Postfix(Chat __instance) { if (!Auga.HasChatter && Auga.AugaChatShow.Value && (Object)(object)((Terminal)__instance).m_input != (Object)null) { ((Component)((Component)((Terminal)__instance).m_input).transform.parent).gameObject.AddComponent<MovableHudElement>().Init((TextAnchor)8, 0f, 67f); } } } [HarmonyPatch(typeof(Chat), "SetNpcText")] public static class Chat_SetNpcText_Patch { public static void Postfix(Chat __instance) { if (!Auga.HasChatter && Auga.AugaChatShow.Value) { NpcText val = __instance.m_npcTexts.LastOrDefault(); if (val != null) { string text = ((TMP_Text)val.m_textField).text; text = text.Replace("<color=orange>", "<color=" + Auga.Colors.Topic + ">"); text = text.Replace("<color=yellow>", "<color=" + Auga.Colors.Emphasis + ">"); ((TMP_Text)val.m_textField).text = text; } } } } } [HarmonyPatch(typeof(ZNet), "Awake")] public static class ZNet_Awake_Patch { [UsedImplicitly] public static void Postfix(ZNet __instance) { Transform parent = ((Transform)__instance.m_passwordDialog).parent; Object.Destroy((Object)(object)((Component)__instance.m_passwordDialog).gameObject); GameObject val = Object.Instantiate<GameObject>(Auga.Assets.PasswordDialog, parent, false); val.gameObject.SetActive(false); __instance.m_passwordDialog = val.GetComponent<RectTransform>(); Object.Destroy((Object)(object)((Component)__instance.m_connectingDialog).gameObject); GameObject val2 = Object.Instantiate<GameObject>(Auga.Assets.ConnectingDialog, parent, false); val2.gameObject.SetActive(false); __instance.m_connectingDialog = val2.GetComponent<RectTransform>(); } } [HarmonyPatch] public static class DamageText_Setup { [HarmonyPatch(typeof(DamageText), "Awake")] public static class DamageText_Awake_Patch { public static bool Prefix(TextInput __instance) { return !SetupHelper.DirectObjectReplace(((Component)__instance).transform, Auga.Assets.DamageText, "DamageText"); } } [HarmonyPostfix] [HarmonyPatch(typeof(DamageText), "AddInworldText")] public static void AddInworldText_Postfix(DamageText __instance, TextType type, float dmg, bool mySelf) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Invalid comparison between Unknown and I4 //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected I4, but got Unknown //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) WorldTextInstance val = __instance.m_worldTexts.LastOrDefault(); if (val != null) { Color color; if ((int)type == 4) { color = Auga.Colors.Healing; } else if (mySelf) { color = ((dmg != 0f) ? Auga.Colors.PlayerDamage : Auga.Colors.PlayerNoDamage); } else { color = (Color)((int)type switch { 0 => Auga.Colors.NormalDamage, 1 => Auga.Colors.ResistDamage, 2 => Auga.Colors.WeakDamage, 3 => Auga.Colors.ImmuneDamage, 5 => Auga.Colors.TooHard, _ => Color.white, }); } ((Graphic)val.m_textField).color = color; } } } [Flags] public enum ReplaceFlags { None = 0, Instantiate = 1, DestroyOriginal = 2 } public static class AugaExtensions { public static RectTransform RectTransform(this Component c) { Transform transform = c.transform; return (RectTransform)(object)((transform is RectTransform) ? transform : null); } public static RectTransform RectTransform(this GameObject go) { Transform transform = go.transform; return (RectTransform)(object)((transform is RectTransform) ? transform : null); } public static void HideElement(this Component c) { if ((Object)(object)c != (Object)null) { c.gameObject.SetActive(false); } } public static void HideElementByType<T>(this Component parent) where T : Component { if (!((Object)(object)parent == (Object)null)) { T componentInChildren = parent.GetComponentInChildren<T>(); ((Component)(object)componentInChildren).HideElement(); } } public static void HideElementByName(this GameObject parent, string name) { ((Component)(object)parent.transform).HideElementByName(name); } public static void HideElementByName(this Component parent, string name) { if (!((Object)(object)parent == (Object)null)) { Transform c = parent.transform.Find(name); ((Component)(object)c).HideElement(); } } public static Transform Replace(this Transform c, string findPath, Transform other, string otherFindPath = null, ReplaceFlags flags = ReplaceFlags.Instantiate | ReplaceFlags.DestroyOriginal) { Transform val = c.Find(findPath); if ((Object)(object)val == (Object)null) { return null; } otherFindPath = otherFindPath ?? findPath; Transform val2 = other.Find(otherFindPath); if ((Object)(object)val2 == (Object)null) { return null; } Transform parent = val.parent; int siblingIndex = val.GetSiblingIndex(); val.SetParent((Transform)null); if ((flags & ReplaceFlags.DestroyOriginal) != 0) { Object.Destroy((Object)(object)((Component)val).gameObject); } if ((flags & ReplaceFlags.Instantiate) != 0) { val2 = Object.Instantiate<Transform>(val2, parent); ((Object)val2).name = ((Object)val2).name.Replace("(Clone)", "").Replace("(clone)", ""); } else { val2.SetParent(parent); } val2.SetSiblingIndex(siblingIndex); return val2; } public static Transform Replace(this Component c, string findPath, GameObject other, string otherFindPath = null, ReplaceFlags flags = ReplaceFlags.Instantiate | ReplaceFlags.DestroyOriginal) { return c.transform.Replace(findPath, other.transform, otherFindPath, flags); } public static Transform Replace(this Transform c, string findPath, GameObject other, string otherFindPath = null, ReplaceFlags flags = ReplaceFlags.Instantiate | ReplaceFlags.DestroyOriginal) { return c.Replace(findPath, other.transform, otherFindPath, flags); } public static Transform Replace(this GameObject go, string findPath, Transform other, string otherFindPath = null, ReplaceFlags flags = ReplaceFlags.Instantiate | ReplaceFlags.DestroyOriginal) { return go.transform.Replace(findPath, other, otherFindPath, flags); } public static Transform Replace(this GameObject go, string findPath, GameObject other, string otherFindPath = null, ReplaceFlags flags = ReplaceFlags.Instantiate | ReplaceFlags.DestroyOriginal) { return go.transform.Replace(findPath, other.transform, otherFindPath, flags); } public static Transform CopyOver(this GameObject go, string findPath, GameObject other, int siblingIndex) { Transform val = other.transform.Find(findPath); if ((Object)(object)val == (Object)null) { return null; } val = Object.Instantiate<Transform>(val, go.transform); ((Object)val).name = ((Object)val).name.Replace("(Clone)", "").Replace("(clone)", ""); val.SetSiblingIndex(siblingIndex); return val; } public static T RequireComponent<T>(this Component c) where T : Component { T val = c.GetComponent<T>(); if ((Object)(object)val == (Object)null) { val = c.gameObject.AddComponent<T>(); } return val; } public static T RequireComponent<T>(this GameObject go) where T : Component { T val = go.GetComponent<T>(); if ((Object)(object)val == (Object)null) { val = go.AddComponent<T>(); } return val; } } [HarmonyPatch(typeof(GuiBar), "SetBar")] public static class GuiBar_Patch { public static bool Prefix(GuiBar __instance, float i) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Invalid comparison between Unknown and I4 if ((Object)(object)__instance != (Object)null && (Object)(object)__instance.m_barImage != (Object)null && (int)__instance.m_barImage.type == 3) { __instance.m_barImage.fillAmount = i; return false; } return true; } } [HarmonyPatch(typeof(Hud))] public static class Hud_Setup { [HarmonyPatch("Awake")] [HarmonyPriority(800)] [HarmonyPostfix] public static void Hud_Awake_Postfix(Hud __instance) { //IL_02e5: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Expected O, but got Unknown //IL_03dd: Unknown result type (might be due to invalid IL or missing references) //IL_03e7: Expected O, but got Unknown //IL_047e: Unknown result type (might be due to invalid IL or missing references) //IL_0485: Expected O, but got Unknown //IL_07dc: Unknown result type (might be due to invalid IL or missing references) //IL_07e3: Expected O, but got Unknown //IL_0860: Unknown result type (might be due to invalid IL or missing references) //IL_0867: Expected O, but got Unknown //IL_0b15: Unknown result type (might be due to invalid IL or missing references) //IL_0b2c: Unknown result type (might be due to invalid IL or missing references) //IL_0b43: Unknown result type (might be due to invalid IL or missing references) //IL_0b4d: Unknown result type (might be due to invalid IL or missing references) //IL_0cbe: Unknown result type (might be due to invalid IL or missing references) //IL_0cc8: Expected O, but got Unknown //IL_0cec: Unknown result type (might be due to invalid IL or missing references) //IL_0cf6: Expected O, but got Unknown //IL_099f: Unknown result type (might be due to invalid IL or missing references) //IL_09bd: Unknown result type (might be due to invalid IL or missing references) //IL_09f3: Unknown result type (might be due to invalid IL or missing references) //IL_0a11: Unknown result type (might be due to invalid IL or missing references) //IL_0a47: Unknown result type (might be due to invalid IL or missing references) //IL_0a53: Unknown result type (might be due to invalid IL or missing references) //IL_0a5f: Unknown result type (might be due to invalid IL or missing references) //IL_0a6e: Unknown result type (might be due to invalid IL or missing references) Transform val = (Auga.HasJewelcrafting ? ((Component)__instance).transform.Find("hudroot/HotKeyBar") : ((Component)(object)__instance).Replace("hudroot/HotKeyBar", Auga.Assets.Hud, "hudroot/HotKeyBar")); ((Component)val).gameObject.AddComponent<MovableHudElement>().Init((TextAnchor)0, 55f, -44f); Transform val2 = ((Component)(object)__instance).Replace("hudroot/StatusEffects", Auga.Assets.Hud); Transform c = val2.Find("StatusEffectsExt/SE_Template"); Transform val3 = val2.Find("StatusEffectsExt"); Transform val4 = val2.Find("StatusEffectsInt"); ((Component)val4).gameObject.AddComponent<MovableHudElement>().Init("Status Effect List", (TextAnchor)2, -40f, 0f); ((Component)val3).gameObject.AddComponent<MovableHudElement>().Init("Abilities and Other Statuses", (TextAnchor)2, -160f, 0f); __instance.m_statusEffectTemplate = ((Component)(object)c).RectTransform(); __instance.m_statusEffectListRoot = ((Component)(object)val3).RectTransform(); __instance.m_saveIcon = ((Component)((Component)(object)__instance).Replace("hudroot/SaveIcon", Auga.Assets.Hud)).gameObject; __instance.m_saveIconImage = __instance.m_saveIcon.GetComponent<Image>(); __instance.m_badConnectionIcon = ((Component)((Component)(object)__instance).Replace("hudroot/BadConnectionIcon", Auga.Assets.Hud)).gameObject; DreamTexts dreamTexts = __instance.m_sleepingProgress.GetComponent<SleepText>().m_dreamTexts; Transform val5 = ((Component)(object)__instance).Replace("LoadingBlack", Auga.Assets.Hud); __instance.m_loadingScreen = ((Component)val5).GetComponent<CanvasGroup>(); __instance.m_loadingProgress = ((Component)val5.Find("Loading")).gameObject; __instance.m_sleepingProgress = ((Component)val5.Find("Sleeping")).gameObject; __instance.m_teleportingProgress = ((Component)val5.Find("Teleporting")).gameObject; __instance.m_loadingImage = ((Component)val5.Find("Loading/Image")).GetComponent<Image>(); __instance.m_loadingTip = ((Component)val5.Find("Loading/Tip")).GetComponent<TMP_Text>(); __instance.m_sleepingProgress.GetComponent<SleepText>().m_dreamTexts = dreamTexts; __instance.m_eventBar = ((Component)((Component)(object)__instance).Replace("hudroot/EventBar", Auga.Assets.Hud)).gameObject; __instance.m_eventName = __instance.m_eventBar.GetComponentInChildren<TMP_Text>(); __instance.m_eventBar.gameObject.AddComponent<MovableHudElement>().Init((TextAnchor)1, 0f, -90f); __instance.m_damageScreen = ((Component)((Component)(object)__instance).Replace("hudroot/Damaged", Auga.Assets.Hud)).GetComponent<Image>(); Transform val6 = ((Component)(object)__instance).Replace("hudroot/crosshair", Auga.Assets.Hud); __instance.m_crosshair = ((Component)val6.Find("crosshair")).GetComponent<Image>(); __instance.m_crosshairBow = ((Component)val6.Find("crosshair_bow")).GetComponent<Image>(); __instance.m_hoverName = ((Component)val6.Find("Dummy/HoverName")).GetComponent<TextMeshProUGUI>(); __instance.m_pieceHealthRoot = (RectTransform)val6.Find("PieceHealthRoot"); __instance.m_pieceHealthBar = ((Component)val6.Find("PieceHealthRoot/PieceHealthBar")).GetComponent<GuiBar>(); __instance.m_targetedAlert = ((Component)val6.Find("Sneak/Alert")).gameObject; __instance.m_targeted = ((Component)val6.Find("Sneak/Detected")).gameObject; __instance.m_hidden = ((Component)val6.Find("Sneak/Hidden")).gameObject; __instance.m_stealthBar = ((Component)val6.Find("Sneak/StealthBar")).GetComponent<GuiBar>(); ((Component)__instance.m_pieceHealthBar).gameObject.AddComponent<MovableHudElement>().Init("BuildPieceHealthBar", (TextAnchor)4, 130f, 0f); ((Component)__instance.m_targetedAlert.transform.parent).gameObject.AddComponent<MovableHudElement>().Init("Stealth", (TextAnchor)4, 0f, 0f); Material material = ((Graphic)__instance.m_gpIcon).material; __instance.m_gpRoot = (RectTransform)((Component)(object)__instance).Replace("hudroot/GuardianPower", Auga.Assets.Hud); __instance.m_gpName = ((Component)((Transform)__instance.m_gpRoot).Find("Name")).GetComponent<TMP_Text>(); __instance.m_gpIcon = ((Component)((Transform)__instance.m_gpRoot).Find("Icon")).GetComponent<Image>(); ((Graphic)__instance.m_gpIcon).material = material; __instance.m_gpCooldown = ((Component)((Transform)__instance.m_gpRoot).Find("GPTimeText")).GetComponent<TMP_Text>(); ((Component)__instance.m_gpRoot).gameObject.AddComponent<MovableHudElement>().Init((TextAnchor)6, 60f, 70f); foreach (Transform item in (Transform)__instance.m_healthPanel) { Transform val7 = item; Object.Destroy((Object)(object)((Component)val7).gameObject); } Object.Destroy((Object)(object)((Component)__instance.m_staminaBar2Root).gameObject); Object.Destroy((Object)(object)((Component)__instance.m_eitrBarRoot).gameObject); Transform val8 = ((Component)__instance).transform.Find("hudroot"); Transform val9 = ((Component)val8).gameObject.CopyOver("hudroot/FoodPanel0", Auga.Assets.Hud, 5); Transform val10 = ((Component)val8).gameObject.CopyOver("hudroot/FoodPanel1", Auga.Assets.Hud, 6); Transform val11 = ((Component)val8).gameObject.CopyOver("hudroot/FoodPanel2", Auga.Assets.Hud, 7); Transform val12 = ((Component)val8).gameObject.CopyOver("hudroot/HealthBar", Auga.Assets.Hud, 8); Transform val13 = ((Component)val8).gameObject.CopyOver("hudroot/StaminaBar", Auga.Assets.Hud, 9); Transform val14 = ((Component)val8).gameObject.CopyOver("hudroot/EitrBar", Auga.Assets.Hud, 10); ((Component)val9).gameObject.AddComp