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Equipment and Quick Slots

by RandyKnapp, rewritten by MidnightsFX

Version 3.0 is a complete rewrite.

Give equipped items their own dedicated inventory slots — Head, Chest, Legs, Shoulder, Utility and Trinket — plus up to six hotkeyable quick slots.

  • Client-side installable; does not need to be on servers.
  • When the server does run the mod (requires Jotunn), the balance settings (slot toggles, quick slot count, keep-on-death) are server-synced and admin-controlled.
  • Existing 2.x characters are migrated automatically on first login. Do not downgrade to 2.x after saving under 3.0 — the automatic slot backup protects your items, but the old format is not written anymore.
  • Quick slot hotkeys no longer trigger vanilla actions on the same key.
  • Quick slots work on a controller: hold LB and press the D-pad (Up, Right, Down, Left for quick slots 1–4). While a slot holds an item, its combo takes the D-pad press away from the game; with the slot empty, the press does what it normally does. Change the modifier and each slot's button under Controller in the config. On the Alternative 1 controller layout LB is also the game's alt key, so LB + D-pad camera and minimap zoom give way to the quick slots there.
  • Optional extra utility slots (Equipment Slots / Utility Slot Count, 1–3, default 1): wear more than one belt, Wishbone or Megingjord. Off by default and server-synced, because it is a balance change. You can never wear two copies of the same item, and the extra items show on your character for everyone.
  • Configurable keep-on-death and auto-equip-on-gravestone-pickup behavior.
  • Move the equipment panel or the chest window by holding Left Alt and dragging its background (Equipment Panel and Container Window in the config). Left Alt + right-click on the chest window puts it back in its automatic place below the inventory. The chest window always stays on the screen.
  • Other mods can add custom slots through the API — see docs/API.md.

Please report bugs on our discord: https://discord.gg/ZNhYeavv3C

Source: Github

Install with BepInEx: copy EquipmentAndQuickSlots.dll into the BepInEx/plugins folder.

Console commands

  • eaqs_validate — revalidates the slots and relocates overlapping/out-of-grid items
  • eaqs_api — prints API version, endpoints and slot states
  • invcheck — prints the inventory grid contents
  • eaqs_restorebackup (cheat) — restores the automatic slot backup into free slots
  • breakequipment, dropall (cheat) — testing helpers

Compatibility

  • BetterUI works out of the box. While BetterUI's HUD editing is enabled (its default), BetterUI positions the quick slot bar: move it with BetterUI's HUD edit key (F7 by default) and BetterUI remembers where you put it. Quick Slots Anchor / Quick Slots Position in this mod's config only decide where the bar starts. If the bar sits somewhere odd after updating from 3.0.0, press F7 and drag it back, or reset BetterUI's uiData setting to none.
  • Better Archery works out of the box. Its quiver used to add two hidden rows to the player inventory, which showed up as a block of empty cells under the inventory and could swallow items. Its quiver is now hosted as three ammo-only slots in the equipment panel, keyed to Better Archery's own hotkeys; everything else it does is untouched. Set Compatibility / Better Archery quiver integration to false to switch its quiver off entirely instead and use the quick slots for ammo.
  • Item Favorite Framework is optional. When it is installed, the quick slot bar shows its star on items you favorited (or that sit in a favorited quick slot) and its trash mark on items you flagged as trash. Turn this off with Quick Slots / Show favorite marks. Its own borders already show on the slots in the equipment panel.
  • Other slot mods — AzuExtendedPlayerInventory, ExtendedPlayerInventory, ExtraSlots, ComfyQuickSlots — are declared incompatible; BepInEx will not load this mod next to them.

AI Policy

We accept AI-assisted changes. All code, assets etc. Must be reviewed and tested before it will be merged or released.

Notes

The following things WILL NOT BE ADDED OR CONSIDERED.

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