Dying no longer costs skills. On the server it keeps every player's levels (players don't need it). Players who also install it keep their progress toward the next level too.
Optional player-side half: players who also install the mod keep their progress
toward the next level on death (on worlds whose skill reduction rate is 0).
The server half is unchanged.
1.0.2
README: added a Ko-fi support link. No code changes.
1.0.1
New icon. No code changes.
1.0.0
First release: sets the world's skillreductionrate key to 0 on the server, so nobody loses skills on death.
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