BetterProgression
Defeating bosses are now a rewarding experience.
Note: When player defeats a boss, the game applies a "Unique Key", such as "defeated_gdking" when a player defeats Elder. This unique key is used to trigger certain events. The goal of this mod is to give more value out of killing bosses to help progression.
Features
- Allow Teleport of Copper/Tin/Bronze when Elder is defeated.
- Allow Teleport of Iron when Bonemass is defeated.
- Allow Teleport of Silver when Moder is defeated.
- Removes the Mist in Mistlands when Queen is defeated.
- Adds Carry Weight for bosses defeated.
- Adds Inventory Rows for bosses defeated.
Configurable Values:
- Black Forest - The Elder - List of teleportable items when player defeats Elder.
- Swamp - Bonemass - List of teleportable items when player defeat Bonemass.
- Mountains - Moder - List of teleportable items when player defeat Moder.
- Plains - Yagluth - List of teleportable items when player defeat Yagluth.
- Enable Mist Clear - On enabled, removes mist when player defeats Queen.
- Add Inventory Row - List of Unique Keys that will add one (1) inventory row for each Unique Key obtained. (e.g. defeated_queen)
- Add Carry Weight List - List of Unique Keys that will increase base max Carry Weight for each Unique Key obtained (e.g. defeated_bonemass). Set to blank to disable.
- Add Carry Weight Value - Value that is added to the player's base Max Carry Weight. Set to 0 to disable.
Version Control
1.0.0 - First release
