
AutoPOIMarker
Client-side Valheim point-of-interest discovery with top-left notifications and map markers.Auto POI Marker
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Auto POI Marker adds nearby Valheim locations to your map as you find them. Walk into the configured range and the mod shows a large centered discovery message, then places a short label on the map. Dungeons use Valheim's hammer marker icon.
Features
- Configurable discovery radius in meters.
- Dungeon detection for crypts, caves, mines, towers, fortresses, citadels and other dungeon-style locations.
- Optional comma-separated dungeon name filter; use
*to mark all detected dungeons. - A conservative large-POI filter: villages, tar pits, fortresses, major ruins, large Mistlands landmarks and major Deep North locations are included by default. Small huts and ordinary towers are excluded.
- Separate point-of-interest switches for Meadows/Black Forest, Swamp, snowy Mountains, Plains, Ashlands, Mistlands and Deep North.
- Optional large centered notification and optional map marker.
- Client-side only. No server plugin and no custom network messages are required.
- Duplicate map pins are avoided when Valheim exposes its duplicate-pin check.
Installation
- Install BepInExPack Valheim.
- Copy
plugins/AutoPOIMarker.dllinto<Valheim>/BepInEx/plugins/. - Start Valheim once. BepInEx creates
<Valheim>/BepInEx/config/kann.valheim.autopoimarker.cfgautomatically. - Edit the config and restart the game if needed.
Configuration
[General]
Enable = true
DetectionRadius = 30
[Dungeons]
MarkDungeons = true
DungeonNameFilter = *
[PointsOfInterest]
MarkMeadowsAndBlackForest = false
MarkSwamp = false
MarkSnow = true
MarkPlains = true
MarkMistlands = true
MarkAshlands = true
MarkDeepNorth = true
LargePoiNameFilter = TarPit,GoblinCamp,CharredFortress,FaderLocation,PlaceofMystery,SulfurArch,VoltureNest,Mistlands_Excavation,Mistlands_Giant,Mistlands_Harbour,Mistlands_Lighthouse,Mistlands_StatueGroup,Mistlands_Swords,Mistlands_Viaduct,NorthVillage,MorkBorg,FimbulLocation,LumberCamp,FrozenShip,NorthMemorialPlace,HotSpring,IcePond,DrakeNest
[Display]
ShowNotification = true
MarkOnMap = true
DungeonNameFilter accepts comma- or semicolon-separated fragments. For example, Crypt,MountainCave,InfestedMine limits discovery to those dungeon names. An empty value or * keeps all detected dungeons enabled.
MarkSnow refers to the snowy Mountain biome. The other point-of-interest switches map directly to their named Valheim biomes. Only non-dungeon locations are handled by the point-of-interest switches; dungeon locations use the [Dungeons] settings.
LargePoiNameFilter is deliberately restrictive. It only marks the listed large POIs, such as Plains tar pits and goblin villages, and excludes ordinary huts and towers. Add a comma-separated location fragment if you want to include another location. Setting it to * marks every non-dungeon location in each enabled biome.
Multiplayer
The scan runs for the local player and the pins are added to that player's local map. Server-side installation is not required, but normal Valheim world and multiplayer rules still apply.
Author
Rollstuhltreter

