
RossItemDrawers
BETA. Wood, stone and black marble drawers that each hold a large quantity of one item and show it on the front. Procedural mesh, no shipped assets.RossItemDrawers
A drawer that holds a large quantity of a single item and shows that item and its count on its front face. Built from the Hammer, Furniture tab, at a Workbench.
Tiers
| Tier | Capacity | Recipe (at Workbench) |
|---|---|---|
| Item Drawer (wood) | 1,000 | 10 Fine Wood |
| Stone Item Drawer | 2,000 | 5 Fine Wood + 10 Stone |
| Black Marble Item Drawer | 10,000 | 5 Fine Wood + 10 Black Marble |
Capacities are the defaults; a server admin can change them per tier in the config file.
Drawers are 0.66m cubes and snap to each other, so they tile into a wall.
Controls
| Input | Effect |
|---|---|
| Use item from hotbar | Assign that item to an empty drawer, or deposit a stack into a matching one |
E (Interact) |
Take one stack |
Ctrl+E |
Take one item |
Ctrl+E on an empty (zero-count) drawer |
Clear the drawer's assigned item type |
Shift+E |
Deposit every matching item in your inventory |
Ctrl and Shift here are Valheim's Crouch and Run actions, so rebinding
those in Valheim's settings rebinds these too.
Compatibility
Drawers are Containers, so container-aware mods can read from and
withdraw from them through the ordinary inventory API.
Verified in game with OttoFuel, which pulls fuel from drawers to feed fires, kilns and smelters, and NoVikingLeftBehind, which crafts using items stored in them.
Dependencies
- BepInEx 5.4.2350
- Jotunn 2.30.0
Thanks
To makail and KG, whose drawer mods are the inspiration for this one. RossItemDrawers is its own mod with its own code, and does not read or convert drawers built with theirs.

