
RossQoL
A set of Quality-of-life tweaks, all individually configured. Alpha WIPRossQoL
Quality-of-life tweaks for Valheim. Every tweak has its own switch, and every category has a master switch, so you keep only what you want.
All config lives in BepInEx/config/com.rossdwest.rossqol.cfg. Each
setting's description says whether it is a personal setting or
server-controlled when connected.
Edits to the file apply while the game is running; there is no need to restart. Turning a feature off takes effect straight away. Turning on a feature that was off when the game launched takes effect after a restart. Server-controlled settings changed on a server are pushed to every connected player; while connected, your own edits to them are ignored.
Every player on a server needs RossQoL, at the same minor version.
General
| Setting | Default | What it does |
|---|---|---|
HotReload |
true |
Apply edits to the config file without a restart. |
Combat
Server-controlled when connected.
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
All combat and creature tweaks. |
InstantLoot |
true |
A killed creature's loot drops the moment it dies, at its body, instead of when the corpse fades a few seconds later. The corpse still falls and fades as normal. |
Other mods that drop a corpse's loot early do not cause any loot to drop twice alongside this.
Crafting
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
All crafting station tweaks. |
RecipeSearch |
true |
A search box above the crafting recipe list. Typing narrows the list to recipes whose name contains the text, ignoring case and spaces. Works on the Craft and Upgrade tabs; clears when the panel closes. |
SearchAutoFocus |
true |
Puts the cursor in the search box when you open a crafting station, so you can type straight away. Not for the plain inventory, or with a gamepad. |
While the search box has the cursor, game keys are ignored: E and Tab type letters instead of closing the panel. Press Enter or click elsewhere to leave the box, or close the panel with Esc.
Interface
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
All HUD and interface tweaks. |
Clock |
true |
Shows the in-game day and time under the minimap, e.g. Day 42 14:30. Midnight is 00:00, sunrise 06:00, sunset 18:00. Hidden whenever the minimap is, including on worlds without a map. |
Clock24Hour |
true |
24-hour time. Off shows 12-hour time, e.g. 2:30 PM. |
Portals
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
All portal tweaks. |
TamesFollow |
true |
Tames following you come through portals with you. |
TameFollowRadius |
20 (metres) |
How close a following tame must be to come along. Measured in three dimensions. 0 brings nothing. |
TameSearchDistance |
6 (metres) |
How far from your arrival point to look for a clear spot for each tame, before placing it at your own position. Lower it for tight portal huts. |
Ridden creatures (a saddled lox, for example) are not brought along.
Production
Server-controlled when connected.
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
All production tweaks. |
AutoHarvest |
true |
Beehives, sap collectors and fermenters near a player empty themselves into nearby containers. |
HarvestBeehives |
true |
Include beehives. |
HarvestSapCollectors |
true |
Include sap collectors. |
HarvestFermenters |
true |
Include fermenters. A finished batch moves whole or not at all. |
HarvestRadius |
40 (metres) |
How far from a producer to look for containers, 1 to 100. Measured in three dimensions. |
HarvestInterval |
10 (seconds) |
Time between harvest attempts for each producer, 1 to 3600. |
Output goes first into containers that already hold that item, then into the nearest container with room. Containers from storage mods count too: ItemDrawers drawers take only the item they hold, up to their capacity. Output that fits nowhere stays in the producer; a fermenter's batch goes into one container whole and is never split.
Harvesting is done by the game of the player the producer belongs to at the moment, usually whoever is nearest, so a base empties only while someone is near it. Beehives and sap collectors fill up as normal while nobody is. A producer is harvested only while that player has ward access where it stands, the same as it would take to use it by hand.
A container is used only if you could open it yourself: not private to someone else, not behind a ward you have no access to, and not open. A container another player's game is looking after is skipped until they leave the area.
Startup
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
All startup and main menu tweaks. |
ContinueButton |
true |
A Continue button on the main menu resumes your last session: the local world or server you last played, with the character you used. |
SkipSplash |
true |
Skips the logos at launch and the main menu intro video. |
SkipValkyrie |
true |
Skips the Valkyrie flight and intro text on a new character's first spawn. You start at the sacrificial stones as normal. |
About Continue:
- Local worlds resume private. To host for friends, use Start game as usual.
- Server passwords are never stored; the normal password prompt appears.
- Crossplay servers are rejoined by join code when one is known, falling back to the server's id. Codes change when a host restarts.
- The button is hidden when the recorded character or world is gone, or
when the game was launched with
+connect,-joincodeor-joinserverwithcharacter.
Terrain
Server-controlled when connected.
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
All terrain tweaks. |
UnlimitedHeight |
true |
Raise and dig terrain beyond vanilla's 8 metres from the original ground, up to MaxRaise and MaxDig. |
MaxRaise |
200 (metres) |
How high ground can be raised above its original height, 1 to 200. Vanilla is 8. |
MaxDig |
200 (metres) |
How deep ground can be dug below its original height, 1 to 200. Vanilla is 8. |
Edits past 8 metres are saved in the world. With UnlimitedHeight off, or
RossQoL removed, that ground is drawn at 8 metres, and reappears when it is
turned back on, as long as nobody edits it in the meantime. Raising,
digging or levelling ground while the feature is off, or after lowering
MaxRaise or MaxDig, permanently cuts the edited area down to the lower
limit. Lower the limits only on ground you do not mind losing.
Dependencies
- BepInEx 5.4.2350
- Jotunn 2.30.0

