CustomBanners
Plugin allows to create custom banners
Last updated | 3 weeks ago |
Total downloads | 6898 |
Total rating | 2 |
Categories | Ashlands Update |
Dependency string | RustyMods-CustomBanners-1.0.8 |
Dependants | 15 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2105README
Custom Banners
Plugin allows to create infinite amount of custom banners
The plugin is published with 4 example folders.
In order to successfully add custom banners into the game, you will need to create folders with 3 dinstict files:
- texture.png
- icon.png
- banner.yml
The plugin will read these 3 files, and generate the necessary information to create a new banner prefab.
Alt Banner
version 1.0.2
Inside the banner.yml, there is a new option, alt_banner
if set to true, the plugin will use the new mesh that allows for non-mirrored banners, it will unforunately not have the nice wave effect you find on the vanilla banners.
Find the new folder: Norse to find example of our to create textures that match the format.
Server Sync
If plugin is loaded on server, the yml file is read and shared with clients in order to dictate the recipe.
Server requires to have the texture.png and icon.png as well.
Recipes cannot be manipulated during run-time.
Example YML
prefab_name: piece_banner_bear
display_name: Banner Bear
description: The banner for the bear tribe
category: Furniture
alt_banner: false
recipe:
- m_prefabName: FineWood
m_recover: true
m_amount: 2
m_amountPerLevel: 1
m_extraAmountOnlyOneIngredient: 0
- m_prefabName: LeatherScraps
m_recover: true
m_amount: 2
m_amountPerLevel: 1
m_extraAmountOnlyOneIngredient: 0
- m_prefabName: Coal
m_recover: true
m_amount: 4
m_amountPerLevel: 1
m_extraAmountOnlyOneIngredient: 0
- m_prefabName: Chitin
m_recover: true
m_amount: 2
m_amountPerLevel: 1
m_extraAmountOnlyOneIngredient: 0
Changelog
1.0.0 - Initial Release
1.0.1 - Added a redundancy method to make sure banners appear on every building item instead of just the vanilla hammer
1.0.2 - Added new mesh that allows for banners that don't require to mirror
1.0.3 - Added run-time configurability
1.0.4 - Readme file didn't save >>
1.0.5 - Updated material replacer
1.0.6 - Fixed alt banner shader
1.0.7 - ashland update
1.0.8 - Bog witch update
Example Textures
Contact information
For Questions or Comments, find Rusty in the Odin Plus Team Discord
Or come find me at the Modding Corner
If you enjoy this mod and want to support me: PayPal