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ValheimCityBuilder
Press F7 and Valheim becomes a city builder: settlers, production chains, research, armies and boss camps. New (beta): harbors and ships, watchtowers, walls and random events.Valheim City Builder
Press F7 and Valheim turns into a city builder.
Watch the video: I Turned Valheim Into a City Builder
Valheim City Builder puts a classic city-builder view, economy and progression on top of Valheim. Your Viking is still there: press F7 again and you're back in the normal game.
Features
- City-builder view (F7): top-down camera, build menu, resource bar, minimap, tooltips and info panels.
- Settlers: build a Viking Hut and Vikings move in on their own. They pay taxes every minute, and they work in your buildings.
- Houses build themselves, piece by piece, out of real Valheim building parts.
- Needs: Vikings want food. Karls want meat or honey, and mead. Jarls want meat, mead, coal and bread. If a need isn't met, people move out.
- Upgrades: a full house with all needs met can be upgraded on the spot: Viking Hut → Karl House → Jarl Hall.
- Production chains: Lumberjack's Hut, Forager's Hut, Hunting Cabin, Smokehouse, Apiary, Carrot Farm, Quarry, Meadery, Barley Farm, Mill, Bakery, Charcoal Kiln and more. Lumberjacks replant, and nature grows back.
- Roads: buildings need a road to a warehouse. Roads snap to a grid.
- Research: the Skald's Fire turns sagas into knowledge, and knowledge buys research in three branches (Economy, Community, War).
- The world outside: the map starts under fog. Scouts uncover it and find Viking clans with real villages, traders, the Dvergr and hostile tribes. Trade, send gifts, sign agreements or go to war.
- Armies: Weaponsmith and Barracks train Spearmen into squads. Attack camps from the world map and watch the battle happen.
- Harbor & ships: build a Harbor and a Shipyard at the coast. Raft, Karve, Longship and Drakkar sail trade routes on their own and carry your army to camps across the water. Fisheries bring in fish.
- Defense: raids come with a warning and a countdown, clans across the sea land with longships. Watchtowers with archers, palisades, gates and stone walls keep raiders out. Burned buildings become ruins you can rebuild.
- Events: fires, harvest festivals, a travelling merchant, thieves, blood moons and treasure.
- Boss camps: every boss lives in a guarded camp. Beat the garrison with your army, then the boss. Each victory starts a new age.
- Seven ages: every age unlocks new buildings and a new look for your town (core wood, stone and iron, crystal windows, dark shingles, black marble, grausten and ashwood).
- City-builder look: smaller trees and rocks, warm light and a tilt-shift miniature effect in the top-down view.
Multiplayer (beta)
- Every player gets their own town with own storage, economy, research and settlers.
- Works on dedicated servers and when you host from the game. Only the players need the mod, not the server.
- Other players' towns are protected (no damage, no deconstructing) and you keep 60 m distance to them.
- When a player is offline, their town rests.
- Boss camps and villages exist once per world, everyone sees the same camps.
- You see the ships of the other players sailing their routes.
- This is new: please report bugs in the comments.
Getting started
- Install with r2modman / Thunderstore Mod Manager (BepInEx is installed automatically).
- Create a new world. Worlds you create with the mod installed get flat terrain automatically, which makes building much easier. Mountains stay. Existing worlds are not changed.
- Press F7. The first warehouse is free.
Controls
| Key | Action |
|---|---|
| F7 | Switch between city-builder view and Viking view |
| WASD / mouse wheel | Move and zoom the camera |
| Q / E | Rotate the camera |
| Left click | Select, place, confirm |
| Right click / Esc | Cancel |
| R | Rotate the building before placing |
| T | Next design of the building |
| G | Grid on/off |
| M | World map |
| K | Research |
| Ctrl+C / Ctrl+V | Copy and paste buildings with their roads |
| F9 | Miniature look on/off |
Configuration
All options are in BepInEx/config/rusty.valheimcitybuilder.cfg: view key, flat worlds, fog, raids, boss camps, regrowth, road rule, grid, tree size and more.
Notes
- This is an early version. Back up your worlds before trying it on an existing save.
- Update 1.2 is a beta: ships, raids, walls and events are new and not tested much yet. Please report bugs.
- Multiplayer is new (beta). Trading and war between players come in a later update.
- Boss camps replace summoning bosses at their altars (can be turned off in the config).
- Your own blueprints (PlanBuild
.blueprintor BuildShare.vbuild) can be dropped intoBepInEx/config/ValheimCityBuilder/blueprintsand show up in the Blueprints tab.
Feedback
Something broke or you have an idea? Leave a comment under the video on my YouTube channel. That's how it gets better.
Support
The mod is free and stays free. If you enjoy it and want to support the work, you can do that on Ko-fi. Thank you!