Valheim
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Valheim City Builder

Press F7 and Valheim turns into a city builder.

Watch the video: I Turned Valheim Into a City Builder · Terrain update: I Removed Valheim's Terrain Limit

Join the Discord – bug reports, ideas, sneak peeks and update news.

Want to help test? Install the optional CityBuilder Beta Tracker add-on by 1Day2Die. It shows which features you already tried in singleplayer, multiplayer or on a dedicated server and lets you rate them.

Valheim City Builder puts a classic city-builder view, economy and progression on top of Valheim. Your Viking is still there: press F7 again and you're back in the normal game.

Features

  • City-builder view (F7): top-down camera, build menu, resource bar, minimap, tooltips and info panels.
  • Settlers: build a Viking Hut and Vikings move in on their own. They pay taxes every minute, and they work in your buildings.
  • Houses build themselves, piece by piece, out of real Valheim building parts.
  • Needs: Vikings want food. Karls want meat or honey, and mead. Jarls want meat, mead, coal and bread. If a need isn't met, people move out.
  • Upgrades: a full house with all needs met can be upgraded on the spot: Viking Hut → Karl House → Jarl Hall.
  • Production chains: Lumberjack's Hut, Forager's Hut, Hunting Cabin, Smokehouse, Apiary, Carrot Farm, Quarry, Meadery, Barley Farm, Mill, Bakery, Charcoal Kiln and more. Lumberjacks replant, and nature grows back.
  • Roads: buildings need a road to a warehouse. Roads snap to a grid.
  • Research: the Skald's Fire turns sagas into knowledge, and knowledge buys research in three branches (Economy, Community, War).
  • The world outside: the map starts under fog. Scouts uncover it and find Viking clans with real villages, traders, the Dvergr and hostile tribes. Trade, send gifts, sign agreements or go to war.
  • Armies: Weaponsmith and Barracks train Spearmen into squads. Attack camps from the world map and watch the battle happen.
  • Harbor & ships: build a Harbor and a Shipyard at the coast. Raft, Karve, Longship and Drakkar sail trade routes on their own, explore unknown coasts with your scouts and carry your army to camps across the water. Fisheries bring in fish.
  • Your backpack, your rules: what you carry stays with your Viking when you switch views. Hover an item in the inventory and press L to lock it or send it to the warehouse.
  • Defense: raids come with a warning and a countdown, clans across the sea land with longships. Watchtowers with archers, palisades, gates and stone walls keep raiders out. Burned buildings become ruins you can rebuild.
  • Events: fires, harvest festivals, a travelling merchant, thieves, blood moons and treasure.
  • Boss camps: every boss lives in a guarded camp. Beat the garrison with your army, then the boss. Each victory starts a new age.
  • Seven ages: every age unlocks new buildings and a new look for your town (core wood, stone and iron, crystal windows, dark shingles, black marble, grausten and ashwood).
  • City-builder look: in the top-down view trees and rocks are small, the light is warm and there's a tilt-shift miniature effect. Back as your Viking, Valheim looks like Valheim again.
  • Settings window: gear icon in the city view. Tree size, grass, miniature effect, terrain for new worlds, strolling residents and more.
  • Terrain tools (beta): raise, lower, smooth and flatten the ground with a brush, way past Valheim's 8 m limit. Drag out a village zone and your Vikings level it for your town. Paint roads freehand with the grid off (G). Level Ground lets your settlers or your Viking flatten a marked area to a height you pick.
  • Iron & silver (beta): Smelter, Armorer, Silver Mine and Silversmith. Swordsmen and Silver Guards join your army.
  • Expeditions (beta): the Expedition Hall sends your soldiers into burial chambers, troll caves, crypts, frost caves and mines, and they come back with loot.
  • Heroes (beta): hire warriors, berserkers, hunters and völvas in the Tavern. They guard your town or follow you on your travels, level up and wear the gear you give them.

Multiplayer (beta)

  • Every player gets their own town with own storage, economy, research and settlers.
  • Works on dedicated servers and when you host from the game. Only the players need the mod, not the server.
  • Other players' towns are protected (no damage, no deconstructing) and you keep 60 m distance to them.
  • Click another player's town (name plate or world map) to trade (offers they accept or decline), send gifts, form an alliance or declare war. In a war your squads march on their town, fight their soldiers and smash their buildings. Allies can join each other's wars. War only happens while both players are online, and it can be turned off in the settings.
  • When a player is offline, their town rests.
  • Boss camps and villages exist once per world, everyone sees the same camps.
  • You see the ships of the other players sailing their routes.
  • This is new: please report bugs in the comments.

Getting started

  1. Install with r2modman / Thunderstore Mod Manager (BepInEx is installed automatically).
  2. Create a new world. It gets gentle hills (35% of Valheim's height). Shape it with the terrain tools (hoe button), or drag out a village zone and your Vikings level it for your town. You can pick Valheim (natural terrain) or Flat for new worlds instead (settings window or config: NewWorldTerrainStyle). Existing worlds are not changed.
  3. Press F7. The first warehouse is free.

Controls

Key Action
F7 Switch between city-builder view and Viking view
WASD / mouse wheel Move and zoom the camera
Q / E Rotate the camera
Left click Select, place, confirm
Right click / Esc Cancel
R Rotate the building before placing
T Next design of the building
G Grid on/off
M World map
K Research
Ctrl+C / Ctrl+V Copy and paste buildings with their roads
F9 Miniature look on/off
L (in the inventory) Item stays with your Viking / goes to the warehouse / auto

Configuration

All options are in BepInEx/config/rusty.valheimcitybuilder.cfg: view key, flat worlds, fog, raids, boss camps, regrowth, road rule, grid, tree size and more.

Notes

  • This is an early version. Back up your worlds before trying it on an existing save.
  • Update 1.5.5 is a beta: trade, alliances and war between players are new, plus a lot of fixes. Please report bugs in the Discord.
  • Update 1.5 is a beta: heroes, expeditions, iron and silver and Level Ground are new. Please report bugs in the Discord.
  • The terrain update (1.4) is a beta: the terrain tools are new, expect rough edges.
  • Update 1.2 is a beta: ships, raids, walls and events are new and not tested much yet. Please report bugs.
  • Multiplayer is new (beta). Trade, alliances and war between players are brand new in 1.5.5.
  • Boss camps replace summoning bosses at their altars (can be turned off in the config).
  • Your own blueprints (PlanBuild .blueprint or BuildShare .vbuild) can be dropped into BepInEx/config/ValheimCityBuilder/blueprints and show up in the Blueprints tab.

Feedback & beta testing

Something broke or you have an idea? Tell us in the Discord or leave a comment under the video on my YouTube channel. That's how it gets better.

Beta testers: the optional CityBuilder Beta Tracker add-on notes which features you tried and how they worked. Without it the mod sends nothing.

Credits

  • 1Day2Die from the Discord: a huge part of the recent updates (heroes, expeditions, iron and silver, Level Ground, storage, lots of fixes) and the Beta Tracker add-on.
  • The Tavern, Expedition Hall, Smelter, Armorer, Silver Mine and Silversmith use house designs from the BiomeBlueprints collection by OverDrive, built by Builder, Admin Veseljko, Xxx, Babe, Biome Blueprints and Sirna. Thank you!

Support

The mod is free and stays free. If you enjoy it and want to support the work, you can do that on Ko-fi. Thank you!

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