Valheim
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SAFADOS-Safados2025-1.0.5
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Required mods (70)

This package requires the following packages to work.
Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.
Version:2.0.2
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.18.2
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Version:1.6.4
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Version:1.1.5
This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.
Version:3.0.7
Simple clock for in-game time.
Version:1.0.4
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.6.1
It shows information on things when you hover over them. What else is there to say?
Version:1.1.8
Patches that alter the wear and tear component of build pieces (Walls, ships, carts & shit). Structural integrity, damage and weather options.
Version:1.0.6
A simple mod that allows you to change the changelog text at the main menu, or hide it entirely.
Version:1.0.8
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Version:1.2.3
Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.
Version:1.0.4
A mod that allows you to recycle items back into resources used to make them. Adds a 'Reclaim' tab/button to the crafting menu. Additionally can be used inside of your inventory directly.
Version:1.3.5
A fix for what impedes your building fix.
Version:2.2.2
A simple mod that adds a new skill that increases beehives production rate and speed.
Version:1.0.5
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
Version:1.4.3
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Version:1.3.8
Adds 8 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last biome), that automatically resets (configurable reset day).
Version:1.1.3
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Version:1.2.5
Mine ore deposits by simply mining at the same area until its gone.
Version:420.0.5
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