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Decompiled source of ShieldInfo v1.0.0
ShieldInfo.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ShieldInfo")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ShieldInfo")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("92D30F94-D8D3-412E-9BEE-3227EB1B1FBE")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace ShieldInfo; [BepInPlugin("org.ssmvc.shieldinfo", "ShieldInfo", "1.0.0")] public class ShieldInfo : BaseUnityPlugin { [HarmonyPatch(typeof(ShieldGenerator), "GetHoverText")] private static class ShieldShowTimer { public static void Postfix(ShieldGenerator __instance, ref string __result, ref float ___m_lastFuel) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) Color domeColor = ShieldDomeImageEffect.GetDomeColor(___m_lastFuel); __result += $"Power Remaining: <color=#{ColorUtility.ToHtmlStringRGB(domeColor)}><b>{__instance.GetFuelRatio() * 100f:0.00}%</b></color>"; } } public const string PluginGUID = "org.ssmvc.shieldinfo"; public const string PluginName = "ShieldInfo"; public const string PluginVersion = "1.0.0"; private static ManualLogSource _logger; private Harmony _harmony; private void Awake() { _logger = ((BaseUnityPlugin)this).Logger; _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "org.ssmvc.shieldinfo"); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } }