SagaPro HUD
SagaPro HUD 3.0.3: 17 configurable HUD addons with shared MMC layouts, vitals, skills, chat, loot and damage panels.Packaging revision
- Includes the shared MMC layouts with unchanged 3.0.3 plugin binaries.
- If 3.0.3 already exists under your Thunderstore team, increment the manifest package version before upload.
3.0.3
- Do not submit empty remembered chat channels (including /s during joining). Real chat and other command errors remain intact.
- Suppress native pickup notifications while Saga Loot Feed is enabled.
- Add profile-specific recognized-mod settings backups outside BepInEx, update/default-reset restoration, integrity checks, previous backup and manual F1 save/restore controls. Secret fields are excluded.
3.0.2
- Suppress native food/fork graphics before canvas rendering.
- Keep the source status template and hidden effect slots from showing stale Rested icons.
- Preserve custom buffs, food/power slots and existing fonts.
3.0.1
- Replace the vitals Weight label with a pixel-style sack icon. Keep centered weight numbers and existing fonts.
3.0.0
- Adds actual carry weight/capacity to vitals with near-limit and overweight colors.
- Moves skill progress behind the main text and adds an inter-row buffer slider.
- Adds build-tool hiding and delay to Food and Power.
- Adds missing F1 enable toggles across the suite, including Buff Bar, real clock, shared window support, quick multiplayer and password remembering.
- Preserves existing Saga names, font assignments and config identifiers.
2.0.1
- All 17 addon names now start with Saga for easier discovery in F1.
- Settings, plugin IDs, in-game headers and fonts are preserved.
2.0.0
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Adds unified panel placement, sizing, scale and inventory visibility settings.
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Adds configurable visibility triggers and chat/damage hide delays.
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Shows the full incoming heal preview and hides vitals with hoe/cultivator.
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Renames Buff Bar and adds the Resting countdown sweep.
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Adds the movable horizontal/vertical Food and Power group with empty food slots.
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Adds sticky chat modes and client support for server departure notices.
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Excludes native chest transfers from loot popups; preserves rare-loot stacks.
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Adds client bed roster with entry order and optional playful labels.
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Preserves native fonts and existing HUD effects.
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Pins AzuClock to the available Thunderstore 1.1.0 release; in-game compatibility remains unverified.
