Valheim
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Latest version
0.1.12
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Required mods (75)

This package requires the following packages to work.
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.16.5
Allows re-setting/respawning of silver, copper, tin and iron mudpiles.
Version:1.0.1
Enable item upgrades past their natural maximum quality levels. Limits configured per item type (e.g. swords, shields, capes) or individual items.
Version:1.1.1
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.3.5
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Version:1.1.4
This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.
Version:2.1.6
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Version:1.0.3
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.2.9
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.3.12
A mod that allows you to control the values on carts or things that use the cart script. Supports custom carts.
Version:1.0.2
A mod that allows you to change some things when you die. Keep, Destroy, or Drop your items based on the YAML and normal config.
Version:1.0.5
A mod that reduces the discovery radius of workstations to 0 (configurable) so that you have to interact with them to gain the discovery, not just be near them.
Version:1.0.1
A mod that will update your base Eitr by a factor of your magic skills. Whichever skill is highest will be used to calculate the base Eitr value.
Version:1.1.5
A mod that allows you to recycle items back into resources used to make them. Adds a 'Reclaim' tab/button to the crafting menu. Additionally can be used inside of your inventory directly.
Version:1.3.3
This mod will update your base stamina by a factor of your current running skill
Version:1.0.3
Customize all bed/sleep rules including ignoring restrictions, ownership, and allowing multiple sleepers at once. Fixed up by request, by Azumatt
Version:1.1.2
A skill which reveals nearby creatures' HP bars (and optionally other players), shows them on the minimap, and increases detection range based on your skill level.
Version:2.1.6
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Version:3.5.2
Changes the game logic to allow modifying altar, pickable, spawn point and spawner behavior.
Version:1.25.0
A fix for what impedes your building fix.
Version:2.1.0
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DatHost — Valheim server hosting, first month for one euro