Decompiled source of Shawesomes Infinite Multiverse v2.0.7
Shawesomes_Infinite_Multiverse.dll
Decompiled a month ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using UnityEngine; using shawcape; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Shawesomes_Infinte_Multiverse")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Shawesomes_Infinte_Multiverse")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e0e26f8d-a8f0-41a7-a502-951624fa6f31")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] public class Patches : MonoBehaviour { [HarmonyPatch(typeof(Player), "SetControls")] [HarmonyPrefix] private static void PrefixSetControlsforShip(Player __instance, ref bool jump, ref bool crouch, ref bool attack, ref bool secondaryAttack, ref bool block) { Ship controlledShip = __instance.GetControlledShip(); if (!((Object)(object)controlledShip == (Object)null)) { ShipFly shipFly = default(ShipFly); ShipDrive shipDrive = default(ShipDrive); if (((Component)controlledShip).gameObject.TryGetComponent<ShipFly>(ref shipFly)) { shipFly.flyship(ref jump, ref crouch, ref attack, ref secondaryAttack, ref block); } else if (((Component)controlledShip).gameObject.TryGetComponent<ShipDrive>(ref shipDrive)) { shipDrive.drive(ref jump, ref crouch, ref attack, ref secondaryAttack, ref block); } } } [HarmonyPatch(typeof(Ship), "CustomFixedUpdate")] [HarmonyPrefix] private static void PrefixSHipUpdate(Ship __instance) { ShipDrive shipDrive = default(ShipDrive); if (((Component)__instance).gameObject.TryGetComponent<ShipDrive>(ref shipDrive)) { shipDrive.fixedUpdate(); } } } public class ShipDrive : MonoBehaviour { private enum wheeltype { awd, rwd, fwd, motorcycle } private Ship ship; private Rigidbody rb; private wheeltype wt = wheeltype.awd; public float wheeltorque = 50f; public float turntorque = 1f; private List<Transform> steeringObjects; private List<Rigidbody> wheels; public Vector3 steeringoffset = new Vector3(0f, 90f, 0f); public Vector3 wheeltorqueDir = new Vector3(0f, 0f, 1f); public ForceMode fmode = (ForceMode)1; public bool relative = true; public float carForce = 140f; public float turnForce = 12.4f; private float forwardAmt = 0f; private float backforce = 50f; private Vector3[] projectileForce = (Vector3[])(object)new Vector3[3] { new Vector3(0f, 0f, 30f), new Vector3(0f, 0f, 150f), new Vector3(0f, 0f, -10f) }; private Vector3[] projectileLoc = (Vector3[])(object)new Vector3[3] { new Vector3(0f, 3.6f, -3f), new Vector3(1.5f, 3.9f, -6f), new Vector3(0f, 3f, -10f) }; private float[] projectileCooldown = new float[3] { 16f, 11f, 0.1f }; private float[] lastProjectile = new float[3]; private int[] AmtBeforeRecharge = new int[3] { 4, 10, 0 }; private int[] AmtInChamber = new int[3] { 4, 10, 0 }; public void Awake() { hasShip(); } private void getWheels(GameObject ship) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Invalid comparison between Unknown and I4 Component[] componentsInChildren = (Component[])(object)ship.GetComponentsInChildren<ConfigurableJoint>(); Component[] array = componentsInChildren; steeringObjects = new List<Transform>(); wheels = new List<Rigidbody>(); Component[] array2 = array; for (int i = 0; i < array2.Length; i++) { ConfigurableJoint val = (ConfigurableJoint)array2[i]; if ((int)val.angularZMotion == 2) { wheels.Add(((Component)val).GetComponent<Rigidbody>()); } } steeringObjects.Add(ship.transform.Find("Wheel FR_vis")); steeringObjects.Add(ship.transform.Find("Wheel FL_vis")); } public void fixedUpdate() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) foreach (Transform steeringObject in steeringObjects) { steeringObject.localEulerAngles = new Vector3(steeringObject.localEulerAngles.x, steeringObject.localEulerAngles.y, ((Component)wheels[2]).transform.localEulerAngles.z); } } private bool hasShip() { if (Object.op_Implicit((Object)(object)ship)) { return true; } ship = ((Component)this).gameObject.GetComponent<Ship>(); if (Object.op_Implicit((Object)(object)ship)) { rb = ship.m_body; getWheels(((Component)this).gameObject); if (Object.op_Implicit((Object)(object)rb)) { return true; } return false; } return false; } public void drive(ref bool jump, ref bool crouch, ref bool attack, ref bool secondaryattack, ref bool block) { //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_0228: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04ba: Unknown result type (might be due to invalid IL or missing references) //IL_02e5: Unknown result type (might be due to invalid IL or missing references) //IL_0319: Unknown result type (might be due to invalid IL or missing references) //IL_0329: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_033a: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_037f: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_0395: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_051e: Unknown result type (might be due to invalid IL or missing references) //IL_0523: Unknown result type (might be due to invalid IL or missing references) //IL_0528: Unknown result type (might be due to invalid IL or missing references) //IL_0533: Unknown result type (might be due to invalid IL or missing references) //IL_0538: Unknown result type (might be due to invalid IL or missing references) //IL_053d: Unknown result type (might be due to invalid IL or missing references) //IL_05d3: Unknown result type (might be due to invalid IL or missing references) //IL_05de: Unknown result type (might be due to invalid IL or missing references) //IL_05ee: Unknown result type (might be due to invalid IL or missing references) //IL_05f9: Unknown result type (might be due to invalid IL or missing references) //IL_062e: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_0558: Unknown result type (might be due to invalid IL or missing references) //IL_0568: Unknown result type (might be due to invalid IL or missing references) //IL_0572: Unknown result type (might be due to invalid IL or missing references) //IL_057d: Unknown result type (might be due to invalid IL or missing references) //IL_0588: Unknown result type (might be due to invalid IL or missing references) //IL_058f: Unknown result type (might be due to invalid IL or missing references) //IL_0595: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Unknown result type (might be due to invalid IL or missing references) //IL_0660: Unknown result type (might be due to invalid IL or missing references) //IL_0662: Unknown result type (might be due to invalid IL or missing references) //IL_0667: Unknown result type (might be due to invalid IL or missing references) //IL_068b: Unknown result type (might be due to invalid IL or missing references) //IL_0693: Unknown result type (might be due to invalid IL or missing references) //IL_0698: Unknown result type (might be due to invalid IL or missing references) //IL_069d: Unknown result type (might be due to invalid IL or missing references) //IL_06d7: Unknown result type (might be due to invalid IL or missing references) //IL_06df: Unknown result type (might be due to invalid IL or missing references) //IL_06e4: Unknown result type (might be due to invalid IL or missing references) //IL_06e9: Unknown result type (might be due to invalid IL or missing references) //IL_0719: Unknown result type (might be due to invalid IL or missing references) //IL_072a: Unknown result type (might be due to invalid IL or missing references) //IL_072f: Unknown result type (might be due to invalid IL or missing references) //IL_0739: Unknown result type (might be due to invalid IL or missing references) //IL_073e: Unknown result type (might be due to invalid IL or missing references) //IL_0769: Unknown result type (might be due to invalid IL or missing references) //IL_076e: Unknown result type (might be due to invalid IL or missing references) //IL_0773: Unknown result type (might be due to invalid IL or missing references) //IL_077a: Unknown result type (might be due to invalid IL or missing references) //IL_077f: Unknown result type (might be due to invalid IL or missing references) if (!hasShip()) { Shawesomes_Divine_Armaments.logger.LogWarning((object)"Does not have ship"); return; } float time = Time.time; if (attack | secondaryattack | block) { Container component = ((Component)this).gameObject.GetComponent<Container>(); if ((Object)(object)component != (Object)null) { int num = (block ? 1 : 0); if (time > lastProjectile[num] + projectileCooldown[num]) { List<DropData> drops = component.m_defaultItems.m_drops; GameObject item = drops[num].m_item; if ((Object)(object)item != (Object)null) { if (AmtBeforeRecharge[num] > 0) { if (--AmtInChamber[num] <= 0) { AmtInChamber[num] = AmtBeforeRecharge[num]; lastProjectile[num] = time; } } else { lastProjectile[num] = time; } for (int i = 0; i <= num; i++) { GameObject val = Object.Instantiate<GameObject>(item, ((Component)this).gameObject.transform.position + ((Component)this).gameObject.transform.rotation * Vector3.Scale(projectileLoc[num], new Vector3((float)(1 - 2 * i), 1f, 1f)), ((Component)this).gameObject.transform.rotation); Projectile component2 = val.GetComponent<Projectile>(); if (Object.op_Implicit((Object)(object)component2)) { Shawesomes_Divine_Armaments.logger.LogWarning((object)((!block) ? "attempt to attack primary1" : "attempt to attack secondary2")); component2.m_vel = ((Component)this).gameObject.transform.rotation * projectileForce[num]; } } } } } attack = false; secondaryattack = false; } Vector3 val2 = rb.rotation * Vector3.forward; float num2 = Vector3.Dot(val2, Vector3.up); float num3 = Vector3.Dot(rb.velocity, val2); float num4 = 1f; if (jump) { jump = false; } if (ZInput.GetButton("Jump") || ZInput.GetButtonDown("JoyJump")) { num4 = 3f; forwardAmt += 0.8f; Container component3 = ((Component)this).gameObject.GetComponent<Container>(); try { if ((Object)(object)component3 != (Object)null && time > lastProjectile[2] + projectileCooldown[2]) { List<DropData> drops2 = component3.m_defaultItems.m_drops; GameObject item2 = drops2[2].m_item; if ((Object)(object)item2 != (Object)null) { lastProjectile[2] = time; GameObject val3 = Object.Instantiate<GameObject>(item2, ((Component)this).gameObject.transform.position + ((Component)this).gameObject.transform.rotation * projectileLoc[2], ((Component)this).gameObject.transform.rotation); Projectile component4 = val3.GetComponent<Projectile>(); if (Object.op_Implicit((Object)(object)component4)) { component4.m_vel = ((Component)this).gameObject.transform.rotation * projectileForce[2]; } } } } catch (Exception ex) { Shawesomes_Divine_Armaments.logger.LogWarning((object)("err=" + ex.Message)); } } if (ZInput.GetButton("Forward")) { forwardAmt += 0.4f; } if (ZInput.GetButton("Backward")) { forwardAmt -= 0.2f; } if (forwardAmt > 1f) { forwardAmt = 1f; } else if (forwardAmt < -1f) { forwardAmt = -1f; } forwardAmt *= num4; float rudderValue = ship.m_rudderValue; for (int j = 0; j < steeringObjects.Count; j++) { steeringObjects[j].localEulerAngles = new Vector3(steeringoffset.x, steeringoffset.y + rudderValue * 20f, ((Component)wheels[j + 2]).transform.localEulerAngles.z); } if (forwardAmt * forwardAmt > 0.04f) { foreach (Rigidbody wheel in wheels) { float num5 = ((Vector3.Dot(wheel.rotation * Vector3.forward, rb.rotation * Vector3.right) > 0f) ? 1 : (-1)); wheel.AddRelativeTorque(wheeltorqueDir * rb.mass * 450f * forwardAmt * wheeltorque * num5, fmode); } rb.AddRelativeForce(new Vector3(0f, -0.1f, 0.4f) * forwardAmt * rb.mass * carForce); rb.AddRelativeTorque(new Vector3((0f - backforce) * rb.mass * forwardAmt, 0f, 0.5f)); num3 = Mathf.Min(Math.Abs(num3), 5f) * (float)((num3 > 0f) ? 1 : (-1)); int num6 = 0; Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; ((Joint)((Component)wheels[2]).gameObject.GetComponent<ConfigurableJoint>()).GetCurrentForces(ref zero, ref zero2); num6 += ((Vector3.Dot(zero, rb.rotation * Vector3.up) < 0f) ? 1 : 0); ((Joint)((Component)wheels[3]).gameObject.GetComponent<ConfigurableJoint>()).GetCurrentForces(ref zero, ref zero2); num6 += ((Vector3.Dot(zero, rb.rotation * Vector3.up) < 0f) ? 1 : 0); if (num6 > 0) { Vector3 val4 = (steeringObjects[0].position + steeringObjects[1].position) / 2f; float num7 = (float)num6 * rudderValue * rb.mass * turnForce * num3; rb.AddForceAtPosition(rb.rotation * Vector3.right * num7, val4); } } ship.m_rudderValue += 0.02f * (Mathf.Max(Mathf.Abs(num3) - 4f, 0f) * (float)((!(ship.m_rudderValue > 0f)) ? 1 : (-1))); forwardAmt *= 0.9f; } } public class ShipFly : MonoBehaviour { private Ship ship; private Rigidbody rb; public float drop_reduction = 10f; public Vector3 forcepos = new Vector3(0f, 0f, 0f); public float forwardReduction = 0.5f; public float hoverlift_modifier = 0.1f; public float hoverheight_modifier = 0.15f; public float hovertilt_modifier = 2f; public float jump_lift_mod = 0.1f; private float lift = 110f; public float LR_StabilityForce = 100f; public Vector3 LRpos = new Vector3(0f, 4f, -5f); public float maxangle = 0.35f; public float R_multi = 10f; public float rightingForce = -45f; public float rollForce = -25000f; public float rotationForce = 70f; public float slowDown_multi = 3f; public float thrust = 15f; public float turningForce = 0.05f; public float yawForce = 30000f; private float waterlvl = 30f; private Vector3[] projectileForce = (Vector3[])(object)new Vector3[2] { new Vector3(0f, 0f, 100f), new Vector3(0f, 0f, 50f) }; private Vector3[] projectileLoc = (Vector3[])(object)new Vector3[2] { new Vector3(0f, 0f, 0f), new Vector3(5f, 0f, -6f) }; private float[] projectileCooldown = new float[2] { 10f, 16f }; private float[] lastProjectile = new float[2]; private int[] AmtBeforeRecharge = new int[2] { 15, 4 }; private int[] AmtInChamber = new int[2] { 15, 4 }; private float manouverForce = 600f; public void Awake() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) ship = ((Component)this).gameObject.GetComponent<Ship>(); if (Object.op_Implicit((Object)(object)ship)) { rb = ship.m_body; waterlvl = (Object.op_Implicit((Object)(object)ship.m_previousCenter) ? ((Component)ship.m_previousCenter).transform.position.y : 30f); } } private bool hasShip() { //IL_0084: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)ship) && Object.op_Implicit((Object)(object)rb)) { return true; } ship = ((Component)this).gameObject.GetComponent<Ship>(); if (Object.op_Implicit((Object)(object)ship)) { rb = ship.m_body; waterlvl = (Object.op_Implicit((Object)(object)ship.m_previousCenter) ? ((Component)ship.m_previousCenter).transform.position.y : 30f); if (Object.op_Implicit((Object)(object)rb)) { return true; } return false; } return false; } public void flyship(ref bool jump, ref bool crouch, ref bool attack, ref bool secondaryattack, ref bool block) { //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_02a6: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02ce: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Unknown result type (might be due to invalid IL or missing references) //IL_031c: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_07b6: Unknown result type (might be due to invalid IL or missing references) //IL_07c1: Unknown result type (might be due to invalid IL or missing references) //IL_07c6: Unknown result type (might be due to invalid IL or missing references) //IL_07cb: Unknown result type (might be due to invalid IL or missing references) //IL_07dd: Unknown result type (might be due to invalid IL or missing references) //IL_07e8: Unknown result type (might be due to invalid IL or missing references) //IL_07ed: Unknown result type (might be due to invalid IL or missing references) //IL_07f2: Unknown result type (might be due to invalid IL or missing references) //IL_0869: Unknown result type (might be due to invalid IL or missing references) //IL_0897: Unknown result type (might be due to invalid IL or missing references) //IL_089c: Unknown result type (might be due to invalid IL or missing references) //IL_082d: Unknown result type (might be due to invalid IL or missing references) //IL_0850: Unknown result type (might be due to invalid IL or missing references) //IL_0387: Unknown result type (might be due to invalid IL or missing references) //IL_039c: Unknown result type (might be due to invalid IL or missing references) //IL_03a1: Unknown result type (might be due to invalid IL or missing references) //IL_03ac: Unknown result type (might be due to invalid IL or missing references) //IL_04d9: Unknown result type (might be due to invalid IL or missing references) //IL_04de: Unknown result type (might be due to invalid IL or missing references) //IL_04f3: Unknown result type (might be due to invalid IL or missing references) //IL_03dc: Unknown result type (might be due to invalid IL or missing references) //IL_03e7: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_0554: Unknown result type (might be due to invalid IL or missing references) //IL_0568: Unknown result type (might be due to invalid IL or missing references) //IL_056d: Unknown result type (might be due to invalid IL or missing references) //IL_058b: Unknown result type (might be due to invalid IL or missing references) //IL_059d: Unknown result type (might be due to invalid IL or missing references) //IL_05a2: Unknown result type (might be due to invalid IL or missing references) //IL_05a7: Unknown result type (might be due to invalid IL or missing references) //IL_05ac: Unknown result type (might be due to invalid IL or missing references) //IL_05be: Unknown result type (might be due to invalid IL or missing references) //IL_05d2: Unknown result type (might be due to invalid IL or missing references) //IL_05d7: Unknown result type (might be due to invalid IL or missing references) //IL_05dc: Unknown result type (might be due to invalid IL or missing references) //IL_05e1: Unknown result type (might be due to invalid IL or missing references) //IL_05e6: Unknown result type (might be due to invalid IL or missing references) //IL_05f1: Unknown result type (might be due to invalid IL or missing references) //IL_05f7: Unknown result type (might be due to invalid IL or missing references) //IL_05fc: Unknown result type (might be due to invalid IL or missing references) //IL_0601: Unknown result type (might be due to invalid IL or missing references) //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_061e: Unknown result type (might be due to invalid IL or missing references) //IL_0623: Unknown result type (might be due to invalid IL or missing references) //IL_0522: Unknown result type (might be due to invalid IL or missing references) //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_0445: Unknown result type (might be due to invalid IL or missing references) //IL_044a: Unknown result type (might be due to invalid IL or missing references) //IL_046c: Unknown result type (might be due to invalid IL or missing references) //IL_040a: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_0646: Unknown result type (might be due to invalid IL or missing references) //IL_064c: Invalid comparison between Unknown and I4 //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_06c8: Unknown result type (might be due to invalid IL or missing references) //IL_06d0: Unknown result type (might be due to invalid IL or missing references) //IL_06db: Unknown result type (might be due to invalid IL or missing references) //IL_06e8: Unknown result type (might be due to invalid IL or missing references) //IL_06ee: Unknown result type (might be due to invalid IL or missing references) //IL_06f9: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_069a: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Unknown result type (might be due to invalid IL or missing references) //IL_06a7: Unknown result type (might be due to invalid IL or missing references) //IL_06b2: Unknown result type (might be due to invalid IL or missing references) //IL_0724: Unknown result type (might be due to invalid IL or missing references) //IL_072f: Unknown result type (might be due to invalid IL or missing references) //IL_0747: Unknown result type (might be due to invalid IL or missing references) //IL_075b: Unknown result type (might be due to invalid IL or missing references) //IL_0760: Unknown result type (might be due to invalid IL or missing references) //IL_0782: Unknown result type (might be due to invalid IL or missing references) if (!hasShip()) { Shawesomes_Divine_Armaments.logger.LogWarning((object)"Does not have ship"); return; } float time = Time.time; if (attack | secondaryattack | block) { Container component = ((Component)this).gameObject.GetComponent<Container>(); if ((Object)(object)component != (Object)null) { int num = (block ? 1 : 0); if (time > lastProjectile[num] + projectileCooldown[num]) { List<DropData> drops = component.m_defaultItems.m_drops; GameObject item = drops[num].m_item; if ((Object)(object)item != (Object)null) { if (AmtBeforeRecharge[num] > 0) { if (--AmtInChamber[num] <= 0) { AmtInChamber[num] = AmtBeforeRecharge[num]; lastProjectile[num] = time; } } else { lastProjectile[num] = time; } for (int i = 0; i <= num; i++) { GameObject val = Object.Instantiate<GameObject>(item, ((Component)this).gameObject.transform.position + ((Component)this).gameObject.transform.rotation * Vector3.Scale(projectileLoc[num], new Vector3((float)(1 - 2 * i), 1f, 1f)), ((Component)this).gameObject.transform.rotation); Projectile component2 = val.GetComponent<Projectile>(); if (Object.op_Implicit((Object)(object)component2)) { Shawesomes_Divine_Armaments.logger.LogWarning((object)((!block) ? "attempt to attack primary1" : "attempt to attack secondary2")); component2.m_vel = ((Component)this).gameObject.transform.rotation * projectileForce[num]; } } } } } attack = false; secondaryattack = false; } if (jump) { jump = false; } float num2 = 1f + 0.25f * Math.Min(Math.Max(rb.position.y - waterlvl, 0f), 6f); float num3 = Math.Max(Math.Min(1.25f - 0.25f * Math.Min(rb.position.y - waterlvl, 4f), 1f), 0f) * rotationForce; Vector3 val2 = rb.position + forcepos; Vector3 val3 = rb.rotation * Vector3.forward; float num4 = Vector3.Dot(val3, Vector3.up); if (num4 > maxangle) { num3 *= -1f; } float num5 = (maxangle - num4) * (maxangle - num4) * 100f; float num6 = Vector3.Dot(rb.velocity, val3); int num7 = 1; if (ZInput.GetButton("Jump") || ZInput.GetButtonDown("JoyJump")) { if (ZInput.GetButton("Run") || ZInput.GetButtonDown("JoyRun")) { Shawesomes_Divine_Armaments.logger.LogWarning((object)"shiftjump"); rb.AddForceAtPosition(rb.rotation * new Vector3(0f, manouverForce, 0f), rb.position, (ForceMode)1); num7 = 0; } if (num7 > 0) { rb.AddForceAtPosition(new Vector3(0f, num3 * num5, 0f), rb.position, (ForceMode)1); } if (num6 < 30f) { rb.AddForce(val3 * thrust * num2, (ForceMode)1); } rb.AddForce(rb.rotation * new Vector3(0f, 1f, 0.1f) * Math.Min(lift * jump_lift_mod * num4 * num6, 2400f), (ForceMode)1); } float num8 = Math.Max(num2 - 1.5f, 0f); if (num7 > 0) { if (ZInput.GetButton("Crouch") || ZInput.GetButtonDown("JoyCrouch")) { num7 = 5; } rb.AddForceAtPosition(new Vector3(0f, rightingForce * (float)num7, 0f), val2, (ForceMode)1); float num9 = 1f; if (rb.position.y > waterlvl + 20f) { num9 = 1f - Math.Min(0.01f * (rb.position.y - waterlvl - 20f), 0.3f); } rb.AddForce(rb.rotation * new Vector3(0f, 1f, 0.1f) * Math.Min(lift * num9 * num4 * num6, 2400f), (ForceMode)1); float num10 = Vector3.Dot(rb.rotation * Vector3.left, Vector3.up); Vector3 val4 = rb.position + R_multi * num10 * (rb.rotation * Vector3.right) + rb.rotation * LRpos; rb.AddForceAtPosition(new Vector3(0f, LR_StabilityForce, 0f), val4, (ForceMode)1); if (num2 < 2f) { return; } if ((int)ship.m_speed == 4) { float num11 = Math.Max(Math.Min(10f / num6 - 27f, 2f), 0.1f); if (num6 < 30f) { rb.AddForce(val3 * thrust * num11 * num2 * hoverheight_modifier, (ForceMode)1); } else { rb.AddForce(val3 * thrust * slowDown_multi * (30f - num6) * num2 * hoverheight_modifier, (ForceMode)1); } rb.AddForceAtPosition(new Vector3(0f, num3 * hovertilt_modifier * num11 * num5, 0f), rb.position, (ForceMode)1); rb.AddForce(rb.rotation * new Vector3(0f, 1f, 0.1f) * Math.Min(lift * num4 * num6 * hoverlift_modifier, 2400f), (ForceMode)1); } } if (num8 > 0f) { float rudderValue = ship.m_rudderValue; float num12 = Vector3.Dot(rb.velocity, rb.rotation * Vector3.left); float num13 = Vector3.Dot(rb.velocity, rb.rotation * Vector3.up); if (num13 < 0f && num6 > 15f) { rb.AddForce(new Vector3(0f, 1f, 0f) * Math.Min(lift * (0f - num13) * drop_reduction * num8, 2400f), (ForceMode)1); } rb.AddForce(rb.rotation * new Vector3(num12 * turningForce * num8, 0f, forwardReduction * Math.Abs(num12) * turningForce * num8), (ForceMode)2); rb.AddRelativeTorque(0f, rudderValue * yawForce * num8, rudderValue * rollForce * num8); ship.m_rudderValue += 0.02f * (num8 * (float)((!(ship.m_rudderValue > 0f)) ? 1 : (-1))); } } } public static class Utils2 { private const BindingFlags bindingFlags = BindingFlags.Public; public static T GetCopyOf<T>(this Component comp, T other) where T : Component { Type type = ((object)comp).GetType(); if (type != ((object)other).GetType()) { return default(T); } List<Type> list = new List<Type>(); Type baseType = type.BaseType; while (baseType != null && !(baseType == typeof(MonoBehaviour))) { list.Add(baseType); baseType = baseType.BaseType; } IEnumerable<PropertyInfo> enumerable = type.GetProperties(BindingFlags.Public); foreach (Type item in list) { enumerable = enumerable.Concat(item.GetProperties(BindingFlags.Public)); } enumerable = from property in enumerable where !(type == typeof(Rigidbody)) || !(property.Name == "inertiaTensor") where !property.CustomAttributes.Any((CustomAttributeData attribute) => attribute.AttributeType == typeof(ObsoleteAttribute)) select property; foreach (PropertyInfo pinfo in enumerable) { if (pinfo.CanWrite && !enumerable.Any((PropertyInfo e) => e.Name == $"shared{char.ToUpper(pinfo.Name[0])}{pinfo.Name.Substring(1)}")) { try { pinfo.SetValue(comp, pinfo.GetValue(other, null), null); } catch { } } } IEnumerable<FieldInfo> enumerable2 = type.GetFields(BindingFlags.Public); foreach (FieldInfo finfo in enumerable2) { foreach (Type item2 in list) { if (!enumerable2.Any((FieldInfo e) => e.Name == $"shared{char.ToUpper(finfo.Name[0])}{finfo.Name.Substring(1)}")) { enumerable2 = enumerable2.Concat(item2.GetFields(BindingFlags.Public)); } } } foreach (FieldInfo item3 in enumerable2) { item3.SetValue(comp, item3.GetValue(other)); } enumerable2 = enumerable2.Where((FieldInfo field) => field.CustomAttributes.Any((CustomAttributeData attribute) => attribute.AttributeType == typeof(ObsoleteAttribute))); foreach (FieldInfo item4 in enumerable2) { item4.SetValue(comp, item4.GetValue(other)); } return (T)(object)((comp is T) ? comp : null); } public static T AddComponent<T>(this GameObject go, T toAdd) where T : Component { return go.AddComponent(((object)toAdd).GetType()).GetCopyOf(toAdd); } public static void updateSKMesh(Transform parent, SkinnedMeshRenderer skmesh) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) List<ParticleSystem> list = ((Component)parent).GetComponentsInChildren<ParticleSystem>().ToList(); foreach (ParticleSystem item in list) { ShapeModule shape = item.shape; if (!Object.op_Implicit((Object)(object)((ShapeModule)(ref shape)).skinnedMeshRenderer)) { ShapeModule shape2 = item.shape; ((ShapeModule)(ref shape2)).skinnedMeshRenderer = skmesh; } } } public static SkinnedMeshRenderer createSkMeshRen(Transform objectTrans, Transform attach_skin) { SkinnedMeshRenderer val = default(SkinnedMeshRenderer); if (!((Component)objectTrans).gameObject.TryGetComponent<SkinnedMeshRenderer>(ref val)) { val = ((Component)objectTrans).gameObject.AddComponent<SkinnedMeshRenderer>(); } val.rootBone = attach_skin.Find("Armature").Find("Hips"); return val; } public static Mesh createBonedMesh(Mesh newmesh, Mesh copymesh, Vector3 pos, Vector3 rot, Vector3 scale, bool stretch = true) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) Mesh newmesh2 = AlignedSkinMesh(newmesh, pos, rot, scale); return copyBoneWeights(newmesh2, copymesh, stretch); } public static Mesh AlignedSkinMesh(Mesh meshtomodify, Vector3 pos, Vector3 rot, Vector3 scale) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) Mesh val = Object.Instantiate<Mesh>(meshtomodify); List<Vector3> list = new List<Vector3>(); for (int i = 0; i < meshtomodify.vertices.Count(); i++) { Vector3 val2 = Quaternion.Euler(rot) * new Vector3(meshtomodify.vertices[i].x * scale.x, meshtomodify.vertices[i].y * scale.y, meshtomodify.vertices[i].z * scale.z); list.Add(new Vector3(val2.x + pos.x, val2.y + pos.y, val2.z + pos.z)); } val.SetVertices(list); ((Object)val).name = "copymesh"; return val; } public static Mesh copyBoneWeights(Mesh newmesh, Mesh copymesh, bool stretch = true) { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) BoneWeight[] array = (BoneWeight[])(object)new BoneWeight[newmesh.vertexCount]; newmesh.bindposes = copymesh.bindposes; if (stretch) { for (int i = 0; i < newmesh.vertexCount; i++) { int closestVert = getClosestVert(newmesh.vertices[i], copymesh.vertices); array[i] = copymesh.boneWeights[closestVert]; } } else { Vector3 val = Vector3.zero; for (int j = 0; j < newmesh.vertexCount; j++) { val += newmesh.vertices[j]; } int closestVert2 = getClosestVert(val / (float)newmesh.vertexCount, copymesh.vertices); for (int k = 0; k < newmesh.vertexCount; k++) { array[k] = copymesh.boneWeights[closestVert2]; } } newmesh.boneWeights = array; return newmesh; } public static int getClosestVert(Vector3 vert, Vector3[] basemesh) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) float num = 99999f; int result = -1; for (int i = 0; i < basemesh.Length; i++) { float num2 = Vector3.Distance(vert, basemesh[i]); if (num2 < num) { num = num2; result = i; } } return result; } public static void alignMeshAllChidren(Transform objectTrans, Transform basetransform) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) MeshFilter[] componentsInChildren = ((Component)objectTrans).GetComponentsInChildren<MeshFilter>(); for (int i = 0; i < componentsInChildren.Length; i++) { Transform val = ((Component)componentsInChildren[i]).transform; Vector3 val2 = val.localPosition; Vector3 val3 = ((Component)val).transform.localEulerAngles; Vector3 val4 = ((Component)val).transform.localScale; for (int j = 0; j < 20; j++) { if (!((Object)(object)val.parent != (Object)(object)objectTrans)) { break; } val = val.parent; val4 = Vector3.Scale(val4, val.localScale); val2 = Vector3.Scale(val4, val2) + val.localPosition; val3 += val.localEulerAngles; } SkinnedMeshRenderer val5 = createSkMeshRen(((Component)componentsInChildren[i]).transform, basetransform); val5.sharedMesh = AlignedSkinMesh(val5.sharedMesh, val2, val3, val4); } } public static void boneMeshAllChidren(Transform objectTrans, Transform basetransform, Mesh baseMesh, bool stretch = true) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) Transform val = basetransform.Find("Armature").Find("Hips"); MeshFilter[] componentsInChildren = ((Component)objectTrans).GetComponentsInChildren<MeshFilter>(); for (int i = 0; i < componentsInChildren.Length; i++) { Transform val2 = ((Component)componentsInChildren[i]).transform; Vector3 val3 = val2.localPosition; Vector3 val4 = ((Component)val2).transform.localEulerAngles; Vector3 val5 = ((Component)val2).transform.localScale; for (int j = 0; j < 20; j++) { if (!((Object)(object)val2.parent != (Object)(object)objectTrans)) { break; } val2 = val2.parent; val5 = Vector3.Scale(val5, val2.localScale); val3 = Vector3.Scale(val5, val3) + val2.localPosition; val4 += val2.localEulerAngles; } val3 += new Vector3(0f, 0f - val.localPosition.y, 0f - val.localPosition.z); SkinnedMeshRenderer val6 = createSkMeshRen(((Component)componentsInChildren[i]).transform, basetransform); val6.sharedMesh = createBonedMesh(val6.sharedMesh, baseMesh, val3, val4, val5, stretch); } } public static void setStyleTex(Material mat, Texture2D styles) { mat.EnableKeyword("_USESTYLES_ON"); mat.SetFloat("_Style", 0f); mat.SetFloat("_UseStyles", 1f); mat.SetTexture("_StyleTex", (Texture)(object)styles); } public static Mesh createScaledCape(Mesh originalMesh, Vector3 scaleTop, Vector3 scaleBot, Vector3 offset = default(Vector3)) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) Vector3 zero = Vector3.zero; Vector3 one = Vector3.one; Mesh val = Object.Instantiate<Mesh>(originalMesh); List<Vector3> list = new List<Vector3>(); for (int i = 0; i < originalMesh.vertices.Count(); i++) { Vector3 val2 = originalMesh.vertices[i]; ((Vector3)(ref zero))..ctor(Mathf.Max(zero.x, val2.x), Mathf.Max(zero.y, val2.y), Mathf.Max(zero.z, val2.z)); ((Vector3)(ref one))..ctor(Mathf.Min(one.x, val2.x), Mathf.Min(one.y, val2.y), Mathf.Min(one.z, val2.z)); } Vector3 val4 = default(Vector3); for (int j = 0; j < originalMesh.vertices.Count(); j++) { Vector3 val3 = originalMesh.vertices[j]; float num = val3.x * (scaleBot.x + (scaleTop.x - scaleBot.x) * (val3.z - one.z) / (zero.z - one.z)); float num2 = val3.y * (scaleBot.y + (scaleTop.y - scaleBot.y) * (val3.z - one.z) / (zero.z - one.z)); ((Vector3)(ref val4))..ctor(num, num2, val3.z); list.Add(new Vector3(val4.x + offset.x, val4.y + offset.y, val4.z + offset.z)); } val.SetVertices(list); ((Object)val).name = "scaled_" + ((Object)val).name; return val; } public static void resolveMocksinChildren(Transform parentTrans) { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) for (int num = parentTrans.childCount - 1; num >= 0; num--) { Transform child = parentTrans.GetChild(num); if (((Object)child).name.StartsWith("ATmock_")) { GameObject val = getmockGo(((Object)child).name, parentTrans); if (Object.op_Implicit((Object)(object)val)) { Transform val2 = Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val.transform, parentTrans); val2.localPosition = child.localPosition; val2.localEulerAngles = child.localEulerAngles; val2.localScale = child.localScale; ((Object)val2).name = ((Object)child).name.Split(new char[1] { '.' })[0]; child.parent = null; } } } } public static GameObject getmockGo(string mockname, Transform newParent) { string[] array = mockname.Split(new char[1] { '.' }); if (!array[0].StartsWith("ATmock_")) { return null; } Transform transform; try { transform = PrefabManager.Instance.GetPrefab(array[0].Replace("ATmock_", "")).transform; } catch { return null; } for (int i = 1; i < array.Length; i++) { try { transform = ((Component)transform.Find(array[i])).transform; } catch { } } return ((Component)transform).gameObject; } } namespace shawcape; [BepInPlugin("IDshawesome4u1", "Shawesomes_Infinite_Multiverse", "2.0.7")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Shawesomes_Divine_Armaments : BaseUnityPlugin { [HarmonyPriority(0)] [HarmonyPatch(typeof(Player), "OnSpawned")] private static class Player_OnSpawned_Patch { private static void Postfix() { if (m_initialized || !Object.op_Implicit((Object)(object)ZNetScene.instance)) { return; } Dictionary<string, string> dictionary = new Dictionary<string, string> { ["sGundamBarbatos"] = "Troll", ["sGundamExia"] = "Troll", ["shawesomesurtrboss"] = "Troll" }; Humanoid val = default(Humanoid); Humanoid val2 = default(Humanoid); foreach (KeyValuePair<string, string> item in dictionary) { GameObject prefab = ZNetScene.instance.GetPrefab(item.Value); GameObject prefab2 = ZNetScene.instance.GetPrefab(item.Key); if (Object.op_Implicit((Object)(object)prefab) && Object.op_Implicit((Object)(object)prefab2) && prefab.TryGetComponent<Humanoid>(ref val) && prefab2.TryGetComponent<Humanoid>(ref val2)) { ((Character)val2).m_waterEffects = ((Character)val).m_waterEffects; } } m_initialized = true; } } public Harmony harmony; public static GameObject Root; public string version = "1.0.0"; public static ManualLogSource logger; public static ManualLogSource harmonyLog; private static AssetBundle Shawcassets; public static Sprite FreezingIcon; private static bool m_initialized; public void Awake() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown logger = ((BaseUnityPlugin)this).Logger; harmony = new Harmony("IDshawesome4u1"); Root = new GameObject("Shaw Root"); Object.DontDestroyOnLoad((Object)(object)Root); harmony.PatchAll(typeof(Patches)); harmonyLog = ((BaseUnityPlugin)this).Logger; Shawcassets = AssetUtils.LoadAssetBundleFromResources("shaw_im", Assembly.GetExecutingAssembly()); PrefabManager.OnVanillaPrefabsAvailable += additems; } public static void additems() { Addwarpspear(); Addtitus(); Addtitusmount(); Addtitustoy(); AddItsover9000(); AddKIBLAST(); Addperveysagecloud(); AddSENZU(); Addbbksb(); AddSpacePod(); Addssj5fusion(); AddIT2Duel(); AddHeartotc(); AddMPSoul(); Addkaibahand(); AddBEmount(); Addultimatedragon(); Addudatk1(); Addudatk2(); Addshawesomeboat(); Addshawbatcart(); Addgaara(); AddGaaraCape(); AddNaruto(); AddShunsuiCape(); AddKatenKyokotsu(); AddZangetsu(); AddFinalZangetsu(); AddNozarashi(); AddSenbonzakura(); Addhyorenmaru(); Addzoro3(); Addzoro2(); Addzoro1(); Addbatmanhead(); Addbatmanchest(); Addbatmanlegs(); Addbatmancape(); Addbatgrap(); Addbatarangfire(); Addbatarangfrost(); Addbarbatos(); Addexia(); Addsurtboss(); Addexiakey(); Addbarbkey(); Addbeamsaber2(); Addbeamsaber1(); Addbeamsaber4(); Addbeamsaber3(); Addsurtsword1(); Addsurtsword2(); Addsurtrock(); Add1sdb(); Add2sdb(); Add3sdb(); Add4sdb(); Add5sdb(); Add6sdb(); Add7sdb(); PrefabManager.OnVanillaPrefabsAvailable -= additems; } public static void Addudatk1() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/shawesomeygo/ultimatedragon_stomp.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addudatk2() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/shawesomeygo/ultimatedragon_atk_long.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbatarangfrost() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DragonTear", 1, 1, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGOW/shawbatarangIce.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbatarangfire() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("SurtlingCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGOW/shawbatarangfire.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbatgrap() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("MechanicalSpring", 4, 4, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGOW/shawbathook.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addshawbatcart() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Expected O, but got Unknown PieceConfig val = new PieceConfig(); val.PieceTable = PieceTables.Hammer; val.CraftingStation = CraftingStations.Workbench; val.Category = PieceCategories.Misc; val.AddRequirement(new RequirementConfig("IronNails", 100, 0, false)); val.AddRequirement(new RequirementConfig("ElderBark", 50, 0, false)); val.AddRequirement(new RequirementConfig("BlackMetal", 50, 0, false)); val.AddRequirement(new RequirementConfig("FlametalNew", 50, 0, false)); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGOW/shawbatcart.prefab"); val2.AddComponent<ShipDrive>(); CustomPiece val3 = new CustomPiece(val2, true, val); PieceManager.Instance.AddPiece(val3); } public static void Addtitustoy() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeTOOTS/godogtoy4.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addtitusmount() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeTOOTS/godogtoy.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addtitus() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown CreatureConfig val = new CreatureConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeTOOTS/TitusAndronicusGodShaw.prefab"); CustomCreature val3 = new CustomCreature(val2, true, val); CreatureManager.Instance.AddCreature(val3); } public static void Addsurtrock() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/surt_meteor_throw.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addsurtboss() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown CreatureConfig val = new CreatureConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/shawesomesurtrboss.prefab"); CustomCreature val3 = new CustomCreature(val2, true, val); CreatureManager.Instance.AddCreature(val3); } public static void Addsurtsword1() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/surt_swing_h1.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addsurtsword2() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/surt_swing_v1.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addzoro1() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeOnePiece/zbladeenma.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addzoro2() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeOnePiece/SandaiKitetsu.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addzoro3() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeOnePiece/mossheadhelm.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbeamsaber4() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/barbatos_swing_v.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbeamsaber3() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/barbatos_swing_h.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbarbkey() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/BarbatosCore.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbarbatos() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown CreatureConfig val = new CreatureConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/sGundamBarbatos.prefab"); CustomCreature val3 = new CustomCreature(val2, true, val); CreatureManager.Instance.AddCreature(val3); } public static void Addwarpspear() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/Warpreilcgungnir.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbeamsaber2() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/beamsaber_swing_v.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbeamsaber1() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown ItemConfig val = new ItemConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/beamsaber_swing_h.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addexiakey() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/ExiaCore.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addexia() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown CreatureConfig val = new CreatureConfig(); GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/sGundamExia.prefab"); CustomCreature val3 = new CustomCreature(val2, true, val); CreatureManager.Instance.AddCreature(val3); } public static void Addbatmancape() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalkwings.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbatmanhead() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalkhead.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbatmanchest() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalkchest.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addbatmanlegs() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalklegs.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void Addhyorenmaru() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("Zhangetsu", 1, 0, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/hyorenmaru.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void AddSenbonzakura() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false)); val.AddRequirement(new RequirementConfig("Zhangetsu", 1, 0, false)); val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false)); val.CraftingStation = CraftingStations.Forge; val.MinStationLevel = 1; GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/Senbonzakura.prefab"); CustomItem val3 = new CustomItem(val2, true, val); ItemManager.Instance.AddItem(val3); } public static void AddNozarashi() { //IL_0