Decompiled source of Shawesomes Infinite Multiverse v2.0.0

Shawesomes_Infinite_Multiverse.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using UnityEngine;
using shawcape;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Shawesomes_Infinte_Multiverse")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Shawesomes_Infinte_Multiverse")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e0e26f8d-a8f0-41a7-a502-951624fa6f31")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
public class Patches : MonoBehaviour
{
	[HarmonyPatch(typeof(Player), "SetControls")]
	[HarmonyPrefix]
	private static void PrefixSetControlsforShip(Player __instance, ref bool jump, ref bool crouch)
	{
		Ship controlledShip = __instance.GetControlledShip();
		ShipFly shipFly = default(ShipFly);
		if (!((Object)(object)controlledShip == (Object)null) && ((Component)controlledShip).gameObject.TryGetComponent<ShipFly>(ref shipFly))
		{
			shipFly.flyship(ref jump, ref crouch);
		}
	}
}
public class ShipFly : MonoBehaviour
{
	private Ship ship;

	private Rigidbody rb;

	public float drop_reduction = 10f;

	public Vector3 forcepos = new Vector3(0f, 0f, 0f);

	public float forwardReduction = 0.5f;

	public float hoverlift_modifier = 0.1f;

	public float hoverheight_modifier = 0.15f;

	public float hovertilt_modifier = 2f;

	public float jump_lift_mod = 0.1f;

	private float lift = 110f;

	public float LR_StabilityForce = 100f;

	public Vector3 LRpos = new Vector3(0f, 4f, -5f);

	public float maxangle = 0.35f;

	public float R_multi = 10f;

	public float rightingForce = -45f;

	public float rollForce = -25000f;

	public float rotationForce = 50f;

	public float slowDown_multi = 3f;

	public float thrust = 15f;

	public float turningForce = 0.05f;

	public float yawForce = 30000f;

	private float waterlvl = 30f;

	public void Awake()
	{
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		ship = ((Component)this).gameObject.GetComponent<Ship>();
		if (Object.op_Implicit((Object)(object)ship))
		{
			rb = ship.m_body;
			waterlvl = (Object.op_Implicit((Object)(object)ship.m_previousCenter) ? ((Component)ship.m_previousCenter).transform.position.y : 30f);
		}
	}

	private bool hasShip()
	{
		//IL_0084: Unknown result type (might be due to invalid IL or missing references)
		if (Object.op_Implicit((Object)(object)ship) && Object.op_Implicit((Object)(object)rb))
		{
			return true;
		}
		ship = ((Component)this).gameObject.GetComponent<Ship>();
		if (Object.op_Implicit((Object)(object)ship))
		{
			rb = ship.m_body;
			waterlvl = (Object.op_Implicit((Object)(object)ship.m_previousCenter) ? ((Component)ship.m_previousCenter).transform.position.y : 30f);
			if (Object.op_Implicit((Object)(object)rb))
			{
				return true;
			}
			return false;
		}
		return false;
	}

	public void flyship(ref bool jump, ref bool crouch)
	{
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_007b: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00db: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_0129: Unknown result type (might be due to invalid IL or missing references)
		//IL_012e: Unknown result type (might be due to invalid IL or missing references)
		//IL_016d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0178: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
		//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
		//IL_019a: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
		//IL_0249: Unknown result type (might be due to invalid IL or missing references)
		//IL_024e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0263: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
		//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
		//IL_02fb: Unknown result type (might be due to invalid IL or missing references)
		//IL_030d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0312: Unknown result type (might be due to invalid IL or missing references)
		//IL_0317: Unknown result type (might be due to invalid IL or missing references)
		//IL_031c: Unknown result type (might be due to invalid IL or missing references)
		//IL_032e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0342: Unknown result type (might be due to invalid IL or missing references)
		//IL_0347: Unknown result type (might be due to invalid IL or missing references)
		//IL_034c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0351: Unknown result type (might be due to invalid IL or missing references)
		//IL_0356: Unknown result type (might be due to invalid IL or missing references)
		//IL_0361: Unknown result type (might be due to invalid IL or missing references)
		//IL_0367: Unknown result type (might be due to invalid IL or missing references)
		//IL_036c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0371: Unknown result type (might be due to invalid IL or missing references)
		//IL_0376: Unknown result type (might be due to invalid IL or missing references)
		//IL_038e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0393: Unknown result type (might be due to invalid IL or missing references)
		//IL_0292: Unknown result type (might be due to invalid IL or missing references)
		//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
		//IL_03cf: Invalid comparison between Unknown and I4
		//IL_0536: Unknown result type (might be due to invalid IL or missing references)
		//IL_0541: Unknown result type (might be due to invalid IL or missing references)
		//IL_0546: Unknown result type (might be due to invalid IL or missing references)
		//IL_054b: Unknown result type (might be due to invalid IL or missing references)
		//IL_055d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0568: Unknown result type (might be due to invalid IL or missing references)
		//IL_056d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0572: Unknown result type (might be due to invalid IL or missing references)
		//IL_044a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0451: Unknown result type (might be due to invalid IL or missing references)
		//IL_045c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0469: Unknown result type (might be due to invalid IL or missing references)
		//IL_046f: Unknown result type (might be due to invalid IL or missing references)
		//IL_047a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0415: Unknown result type (might be due to invalid IL or missing references)
		//IL_041c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0423: Unknown result type (might be due to invalid IL or missing references)
		//IL_0429: Unknown result type (might be due to invalid IL or missing references)
		//IL_0434: Unknown result type (might be due to invalid IL or missing references)
		//IL_05e9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0617: Unknown result type (might be due to invalid IL or missing references)
		//IL_061c: Unknown result type (might be due to invalid IL or missing references)
		//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_05d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_04a5: Unknown result type (might be due to invalid IL or missing references)
		//IL_04b0: Unknown result type (might be due to invalid IL or missing references)
		//IL_04c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_04dc: Unknown result type (might be due to invalid IL or missing references)
		//IL_04e1: Unknown result type (might be due to invalid IL or missing references)
		//IL_0503: Unknown result type (might be due to invalid IL or missing references)
		if (!hasShip())
		{
			Shawesomes_Divine_Armaments.logger.LogWarning((object)"Does not have ship");
			return;
		}
		if (jump)
		{
			jump = false;
		}
		float num = 1f + 0.25f * Math.Min(Math.Max(rb.position.y - waterlvl, 0f), 6f);
		float num2 = Math.Max(Math.Min(1.25f - 0.25f * Math.Min(rb.position.y - waterlvl, 4f), 1f), 0f) * rotationForce;
		Vector3 val = rb.position + forcepos;
		Vector3 val2 = rb.rotation * Vector3.forward;
		float num3 = Vector3.Dot(val2, Vector3.up);
		if (num3 > maxangle)
		{
			num2 *= -1f;
		}
		float num4 = (maxangle - num3) * (maxangle - num3) * 100f;
		float num5 = Vector3.Dot(rb.velocity, val2);
		if (ZInput.GetButton("Jump") || ZInput.GetButtonDown("JoyJump"))
		{
			rb.AddForceAtPosition(new Vector3(0f, num2 * num4, 0f), rb.position, (ForceMode)1);
			if (num5 < 30f)
			{
				rb.AddForce(val2 * thrust * num, (ForceMode)1);
			}
			rb.AddForce(rb.rotation * new Vector3(0f, 1f, 0.1f) * Math.Min(lift * jump_lift_mod * num3 * num5, 2400f), (ForceMode)1);
		}
		int num6 = 1;
		if (ZInput.GetButton("Crouch") || ZInput.GetButtonDown("JoyCrouch"))
		{
			num6 = 5;
		}
		rb.AddForceAtPosition(new Vector3(0f, rightingForce * (float)num6, 0f), val, (ForceMode)1);
		float num7 = 1f;
		if (rb.position.y > waterlvl + 20f)
		{
			num7 = 1f - Math.Min(0.01f * (rb.position.y - waterlvl - 20f), 0.3f);
		}
		rb.AddForce(rb.rotation * new Vector3(0f, 1f, 0.1f) * Math.Min(lift * num7 * num3 * num5, 2400f), (ForceMode)1);
		float num8 = Vector3.Dot(rb.rotation * Vector3.left, Vector3.up);
		Vector3 val3 = rb.position + R_multi * num8 * (rb.rotation * Vector3.right) + rb.rotation * LRpos;
		rb.AddForceAtPosition(new Vector3(0f, LR_StabilityForce, 0f), val3, (ForceMode)1);
		if (num < 2f)
		{
			return;
		}
		float num9 = Math.Max(num - 1.5f, 0f);
		if ((int)ship.m_speed == 4)
		{
			float num10 = Math.Max(Math.Min(10f / num5 - 27f, 2f), 0.1f);
			if (num5 < 30f)
			{
				rb.AddForce(val2 * thrust * num10 * num * hoverheight_modifier, (ForceMode)1);
			}
			else
			{
				rb.AddForce(val2 * thrust * slowDown_multi * (30f - num5) * num * hoverheight_modifier, (ForceMode)1);
			}
			rb.AddForceAtPosition(new Vector3(0f, num2 * hovertilt_modifier * num10 * num4, 0f), rb.position, (ForceMode)1);
			rb.AddForce(rb.rotation * new Vector3(0f, 1f, 0.1f) * Math.Min(lift * num3 * num5 * hoverlift_modifier, 2400f), (ForceMode)1);
		}
		if (num9 > 0f)
		{
			float rudderValue = ship.m_rudderValue;
			float num11 = Vector3.Dot(rb.velocity, rb.rotation * Vector3.left);
			float num12 = Vector3.Dot(rb.velocity, rb.rotation * Vector3.up);
			if (num12 < 0f && num5 > 15f)
			{
				rb.AddForce(new Vector3(0f, 1f, 0f) * Math.Min(lift * (0f - num12) * drop_reduction * num9, 2400f), (ForceMode)1);
			}
			rb.AddForce(rb.rotation * new Vector3(num11 * turningForce * num9, 0f, forwardReduction * Math.Abs(num11) * turningForce * num9), (ForceMode)2);
			rb.AddRelativeTorque(0f, rudderValue * yawForce * num9, rudderValue * rollForce * num9);
			ship.m_rudderValue += 0.02f * (num9 * (float)((!(ship.m_rudderValue > 0f)) ? 1 : (-1)));
		}
	}
}
public static class Utils2
{
	private const BindingFlags bindingFlags = BindingFlags.Public;

	public static T GetCopyOf<T>(this Component comp, T other) where T : Component
	{
		Type type = ((object)comp).GetType();
		if (type != ((object)other).GetType())
		{
			return default(T);
		}
		List<Type> list = new List<Type>();
		Type baseType = type.BaseType;
		while (baseType != null && !(baseType == typeof(MonoBehaviour)))
		{
			list.Add(baseType);
			baseType = baseType.BaseType;
		}
		IEnumerable<PropertyInfo> enumerable = type.GetProperties(BindingFlags.Public);
		foreach (Type item in list)
		{
			enumerable = enumerable.Concat(item.GetProperties(BindingFlags.Public));
		}
		enumerable = from property in enumerable
			where !(type == typeof(Rigidbody)) || !(property.Name == "inertiaTensor")
			where !property.CustomAttributes.Any((CustomAttributeData attribute) => attribute.AttributeType == typeof(ObsoleteAttribute))
			select property;
		foreach (PropertyInfo pinfo in enumerable)
		{
			if (pinfo.CanWrite && !enumerable.Any((PropertyInfo e) => e.Name == $"shared{char.ToUpper(pinfo.Name[0])}{pinfo.Name.Substring(1)}"))
			{
				try
				{
					pinfo.SetValue(comp, pinfo.GetValue(other, null), null);
				}
				catch
				{
				}
			}
		}
		IEnumerable<FieldInfo> enumerable2 = type.GetFields(BindingFlags.Public);
		foreach (FieldInfo finfo in enumerable2)
		{
			foreach (Type item2 in list)
			{
				if (!enumerable2.Any((FieldInfo e) => e.Name == $"shared{char.ToUpper(finfo.Name[0])}{finfo.Name.Substring(1)}"))
				{
					enumerable2 = enumerable2.Concat(item2.GetFields(BindingFlags.Public));
				}
			}
		}
		foreach (FieldInfo item3 in enumerable2)
		{
			item3.SetValue(comp, item3.GetValue(other));
		}
		enumerable2 = enumerable2.Where((FieldInfo field) => field.CustomAttributes.Any((CustomAttributeData attribute) => attribute.AttributeType == typeof(ObsoleteAttribute)));
		foreach (FieldInfo item4 in enumerable2)
		{
			item4.SetValue(comp, item4.GetValue(other));
		}
		return (T)(object)((comp is T) ? comp : null);
	}

	public static T AddComponent<T>(this GameObject go, T toAdd) where T : Component
	{
		return go.AddComponent(((object)toAdd).GetType()).GetCopyOf(toAdd);
	}

	public static void updateSKMesh(Transform parent, SkinnedMeshRenderer skmesh)
	{
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		List<ParticleSystem> list = ((Component)parent).GetComponentsInChildren<ParticleSystem>().ToList();
		foreach (ParticleSystem item in list)
		{
			ShapeModule shape = item.shape;
			if (!Object.op_Implicit((Object)(object)((ShapeModule)(ref shape)).skinnedMeshRenderer))
			{
				ShapeModule shape2 = item.shape;
				((ShapeModule)(ref shape2)).skinnedMeshRenderer = skmesh;
			}
		}
	}

	public static SkinnedMeshRenderer createSkMeshRen(Transform objectTrans, Transform attach_skin)
	{
		SkinnedMeshRenderer val = default(SkinnedMeshRenderer);
		if (!((Component)objectTrans).gameObject.TryGetComponent<SkinnedMeshRenderer>(ref val))
		{
			val = ((Component)objectTrans).gameObject.AddComponent<SkinnedMeshRenderer>();
		}
		val.rootBone = attach_skin.Find("Armature").Find("Hips");
		return val;
	}

	public static Mesh createBonedMesh(Mesh newmesh, Mesh copymesh, Vector3 pos, Vector3 rot, Vector3 scale, bool stretch = true)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0003: Unknown result type (might be due to invalid IL or missing references)
		//IL_0004: Unknown result type (might be due to invalid IL or missing references)
		Mesh newmesh2 = AlignedSkinMesh(newmesh, pos, rot, scale);
		return copyBoneWeights(newmesh2, copymesh, stretch);
	}

	public static Mesh AlignedSkinMesh(Mesh meshtomodify, Vector3 pos, Vector3 rot, Vector3 scale)
	{
		//IL_0016: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		//IL_0069: Unknown result type (might be due to invalid IL or missing references)
		//IL_006e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0076: Unknown result type (might be due to invalid IL or missing references)
		//IL_007d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0090: Unknown result type (might be due to invalid IL or missing references)
		//IL_0097: Unknown result type (might be due to invalid IL or missing references)
		Mesh val = Object.Instantiate<Mesh>(meshtomodify);
		List<Vector3> list = new List<Vector3>();
		for (int i = 0; i < meshtomodify.vertices.Count(); i++)
		{
			Vector3 val2 = Quaternion.Euler(rot) * new Vector3(meshtomodify.vertices[i].x * scale.x, meshtomodify.vertices[i].y * scale.y, meshtomodify.vertices[i].z * scale.z);
			list.Add(new Vector3(val2.x + pos.x, val2.y + pos.y, val2.z + pos.z));
		}
		val.SetVertices(list);
		((Object)val).name = "copymesh";
		return val;
	}

	public static Mesh copyBoneWeights(Mesh newmesh, Mesh copymesh, bool stretch = true)
	{
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0078: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0046: Unknown result type (might be due to invalid IL or missing references)
		//IL_004b: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
		BoneWeight[] array = (BoneWeight[])(object)new BoneWeight[newmesh.vertexCount];
		newmesh.bindposes = copymesh.bindposes;
		if (stretch)
		{
			for (int i = 0; i < newmesh.vertexCount; i++)
			{
				int closestVert = getClosestVert(newmesh.vertices[i], copymesh.vertices);
				array[i] = copymesh.boneWeights[closestVert];
			}
		}
		else
		{
			Vector3 val = Vector3.zero;
			for (int j = 0; j < newmesh.vertexCount; j++)
			{
				val += newmesh.vertices[j];
			}
			int closestVert2 = getClosestVert(val / (float)newmesh.vertexCount, copymesh.vertices);
			for (int k = 0; k < newmesh.vertexCount; k++)
			{
				array[k] = copymesh.boneWeights[closestVert2];
			}
		}
		newmesh.boneWeights = array;
		return newmesh;
	}

	public static int getClosestVert(Vector3 vert, Vector3[] basemesh)
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		float num = 99999f;
		int result = -1;
		for (int i = 0; i < basemesh.Length; i++)
		{
			float num2 = Vector3.Distance(vert, basemesh[i]);
			if (num2 < num)
			{
				num = num2;
				result = i;
			}
		}
		return result;
	}

	public static void alignMeshAllChidren(Transform objectTrans, Transform basetransform)
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_001f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_0058: Unknown result type (might be due to invalid IL or missing references)
		//IL_0059: Unknown result type (might be due to invalid IL or missing references)
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		//IL_0069: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0072: Unknown result type (might be due to invalid IL or missing references)
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
		MeshFilter[] componentsInChildren = ((Component)objectTrans).GetComponentsInChildren<MeshFilter>();
		for (int i = 0; i < componentsInChildren.Length; i++)
		{
			Transform val = ((Component)componentsInChildren[i]).transform;
			Vector3 val2 = val.localPosition;
			Vector3 val3 = ((Component)val).transform.localEulerAngles;
			Vector3 val4 = ((Component)val).transform.localScale;
			for (int j = 0; j < 20; j++)
			{
				if (!((Object)(object)val.parent != (Object)(object)objectTrans))
				{
					break;
				}
				val = val.parent;
				val4 = Vector3.Scale(val4, val.localScale);
				val2 = Vector3.Scale(val4, val2) + val.localPosition;
				val3 += val.localEulerAngles;
			}
			SkinnedMeshRenderer val5 = createSkMeshRen(((Component)componentsInChildren[i]).transform, basetransform);
			val5.sharedMesh = AlignedSkinMesh(val5.sharedMesh, val2, val3, val4);
		}
	}

	public static void boneMeshAllChidren(Transform objectTrans, Transform basetransform, Mesh baseMesh, bool stretch = true)
	{
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		//IL_0066: Unknown result type (might be due to invalid IL or missing references)
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_006f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_0086: Unknown result type (might be due to invalid IL or missing references)
		//IL_008b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0090: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
		Transform val = basetransform.Find("Armature").Find("Hips");
		MeshFilter[] componentsInChildren = ((Component)objectTrans).GetComponentsInChildren<MeshFilter>();
		for (int i = 0; i < componentsInChildren.Length; i++)
		{
			Transform val2 = ((Component)componentsInChildren[i]).transform;
			Vector3 val3 = val2.localPosition;
			Vector3 val4 = ((Component)val2).transform.localEulerAngles;
			Vector3 val5 = ((Component)val2).transform.localScale;
			for (int j = 0; j < 20; j++)
			{
				if (!((Object)(object)val2.parent != (Object)(object)objectTrans))
				{
					break;
				}
				val2 = val2.parent;
				val5 = Vector3.Scale(val5, val2.localScale);
				val3 = Vector3.Scale(val5, val3) + val2.localPosition;
				val4 += val2.localEulerAngles;
			}
			val3 += new Vector3(0f, 0f - val.localPosition.y, 0f - val.localPosition.z);
			SkinnedMeshRenderer val6 = createSkMeshRen(((Component)componentsInChildren[i]).transform, basetransform);
			val6.sharedMesh = createBonedMesh(val6.sharedMesh, baseMesh, val3, val4, val5, stretch);
		}
	}

	public static void setStyleTex(Material mat, Texture2D styles)
	{
		mat.EnableKeyword("_USESTYLES_ON");
		mat.SetFloat("_Style", 0f);
		mat.SetFloat("_UseStyles", 1f);
		mat.SetTexture("_StyleTex", (Texture)(object)styles);
	}

	public static Mesh createScaledCape(Mesh originalMesh, Vector3 scaleTop, Vector3 scaleBot, Vector3 offset = default(Vector3))
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0046: Unknown result type (might be due to invalid IL or missing references)
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0058: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_009b: Unknown result type (might be due to invalid IL or missing references)
		//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
		//IL_0104: Unknown result type (might be due to invalid IL or missing references)
		//IL_010c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0112: Unknown result type (might be due to invalid IL or missing references)
		//IL_011e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0125: Unknown result type (might be due to invalid IL or missing references)
		//IL_012b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0131: Unknown result type (might be due to invalid IL or missing references)
		//IL_0138: Unknown result type (might be due to invalid IL or missing references)
		//IL_013f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0147: Unknown result type (might be due to invalid IL or missing references)
		//IL_014d: Unknown result type (might be due to invalid IL or missing references)
		//IL_015f: Unknown result type (might be due to invalid IL or missing references)
		//IL_016c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0173: Unknown result type (might be due to invalid IL or missing references)
		//IL_017a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0181: Unknown result type (might be due to invalid IL or missing references)
		//IL_0188: Unknown result type (might be due to invalid IL or missing references)
		//IL_018f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0196: Unknown result type (might be due to invalid IL or missing references)
		Vector3 zero = Vector3.zero;
		Vector3 one = Vector3.one;
		Mesh val = Object.Instantiate<Mesh>(originalMesh);
		List<Vector3> list = new List<Vector3>();
		for (int i = 0; i < originalMesh.vertices.Count(); i++)
		{
			Vector3 val2 = originalMesh.vertices[i];
			((Vector3)(ref zero))..ctor(Mathf.Max(zero.x, val2.x), Mathf.Max(zero.y, val2.y), Mathf.Max(zero.z, val2.z));
			((Vector3)(ref one))..ctor(Mathf.Min(one.x, val2.x), Mathf.Min(one.y, val2.y), Mathf.Min(one.z, val2.z));
		}
		Vector3 val4 = default(Vector3);
		for (int j = 0; j < originalMesh.vertices.Count(); j++)
		{
			Vector3 val3 = originalMesh.vertices[j];
			float num = val3.x * (scaleBot.x + (scaleTop.x - scaleBot.x) * (val3.z - one.z) / (zero.z - one.z));
			float num2 = val3.y * (scaleBot.y + (scaleTop.y - scaleBot.y) * (val3.z - one.z) / (zero.z - one.z));
			((Vector3)(ref val4))..ctor(num, num2, val3.z);
			list.Add(new Vector3(val4.x + offset.x, val4.y + offset.y, val4.z + offset.z));
		}
		val.SetVertices(list);
		((Object)val).name = "scaled_" + ((Object)val).name;
		return val;
	}

	public static void resolveMocksinChildren(Transform parentTrans)
	{
		//IL_0062: Unknown result type (might be due to invalid IL or missing references)
		//IL_006f: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		for (int num = parentTrans.childCount - 1; num >= 0; num--)
		{
			Transform child = parentTrans.GetChild(num);
			if (((Object)child).name.StartsWith("ATmock_"))
			{
				GameObject val = getmockGo(((Object)child).name, parentTrans);
				if (Object.op_Implicit((Object)(object)val))
				{
					Transform val2 = Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val.transform, parentTrans);
					val2.localPosition = child.localPosition;
					val2.localEulerAngles = child.localEulerAngles;
					val2.localScale = child.localScale;
					((Object)val2).name = ((Object)child).name.Split(new char[1] { '.' })[0];
					child.parent = null;
				}
			}
		}
	}

	public static GameObject getmockGo(string mockname, Transform newParent)
	{
		string[] array = mockname.Split(new char[1] { '.' });
		if (!array[0].StartsWith("ATmock_"))
		{
			return null;
		}
		Transform transform;
		try
		{
			transform = PrefabManager.Instance.GetPrefab(array[0].Replace("ATmock_", "")).transform;
		}
		catch
		{
			return null;
		}
		for (int i = 1; i < array.Length; i++)
		{
			try
			{
				transform = ((Component)transform.Find(array[i])).transform;
			}
			catch
			{
			}
		}
		return ((Component)transform).gameObject;
	}
}
namespace shawcape;

[BepInPlugin("IDshawesome4u1", "Shawesomes_Infinite_Multiverse", "2.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Shawesomes_Divine_Armaments : BaseUnityPlugin
{
	public Harmony harmony;

	public static GameObject Root;

	public string version = "1.0.0";

	public static ManualLogSource logger;

	public static ManualLogSource harmonyLog;

	private static AssetBundle Shawcassets;

	public static Sprite FreezingIcon;

	public void Awake()
	{
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Expected O, but got Unknown
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Expected O, but got Unknown
		logger = ((BaseUnityPlugin)this).Logger;
		harmony = new Harmony("IDshawesome4u1");
		Root = new GameObject("Shaw Root");
		Object.DontDestroyOnLoad((Object)(object)Root);
		harmony.PatchAll(typeof(Patches));
		harmonyLog = ((BaseUnityPlugin)this).Logger;
		Shawcassets = AssetUtils.LoadAssetBundleFromResources("shaw_im", Assembly.GetExecutingAssembly());
		PrefabManager.OnVanillaPrefabsAvailable += additems;
	}

	public static void additems()
	{
		Addtitus();
		AddItsover9000();
		AddKIBLAST();
		Addperveysagecloud();
		Add1sdb();
		Add2sdb();
		Add3sdb();
		Add4sdb();
		Add5sdb();
		Add6sdb();
		Add7sdb();
		AddSENZU();
		Addbbksb();
		AddSpacePod();
		AddIT2Duel();
		AddHeartotc();
		Addssj5fusion();
		AddMPSoul();
		Addshawesomeboat();
		Addgaara();
		AddGaaraCape();
		AddNaruto();
		AddShunsuiCape();
		AddKatenKyokotsu();
		AddZangetsu();
		AddFinalZangetsu();
		AddNozarashi();
		AddSenbonzakura();
		Addhyorenmaru();
		Addzoro3();
		Addzoro2();
		Addzoro1();
		Addbatmanhead();
		Addbatmanchest();
		Addbatmanlegs();
		Addbatmancape();
		Addbarbatos();
		Addexia();
		Addsurtboss();
		Addexiakey();
		Addbarbkey();
		Addbeamsaber2();
		Addbeamsaber1();
		Addbeamsaber4();
		Addbeamsaber3();
		Addwarpspear();
		Addsurtsword1();
		Addsurtsword2();
		Addsurtrock();
		Addtitusmount();
		Addtitustoy();
		PrefabManager.OnVanillaPrefabsAvailable -= additems;
	}

	public static void Addtitustoy()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		//IL_0093: Expected O, but got Unknown
		//IL_009d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a7: Expected O, but got Unknown
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d5: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeTOOTS/godogtoy4.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addtitusmount()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		//IL_0093: Expected O, but got Unknown
		//IL_009d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a7: Expected O, but got Unknown
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d5: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeTOOTS/godogtoy.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addtitus1()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		CreatureConfig val = new CreatureConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeTOOTS/Titusbattleready.prefab");
		CustomCreature val3 = new CustomCreature(val2, true, val);
		CreatureManager.Instance.AddCreature(val3);
	}

	public static void Addtitus()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		CreatureConfig val = new CreatureConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeTOOTS/TitusAndronicusGodShaw.prefab");
		CustomCreature val3 = new CustomCreature(val2, true, val);
		CreatureManager.Instance.AddCreature(val3);
	}

	public static void Addsurtrock()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/surt_meteor_throw.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addsurtboss()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		CreatureConfig val = new CreatureConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/shawesomesurtrboss.prefab");
		CustomCreature val3 = new CustomCreature(val2, true, val);
		CreatureManager.Instance.AddCreature(val3);
	}

	public static void Addsurtsword1()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/surt_swing_h1.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addsurtsword2()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/surt_swing_v1.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addzoro1()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Expected O, but got Unknown
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeOnePiece/zbladeenma.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addzoro2()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Expected O, but got Unknown
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeOnePiece/SandaiKitetsu.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addzoro3()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Expected O, but got Unknown
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeOnePiece/mossheadhelm.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbeamsaber4()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/barbatos_swing_v.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbeamsaber3()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/barbatos_swing_h.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbarbkey()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		//IL_0093: Expected O, but got Unknown
		//IL_009d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a7: Expected O, but got Unknown
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d5: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/BarbatosCore.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbarbatos()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		CreatureConfig val = new CreatureConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/sGundamBarbatos.prefab");
		CustomCreature val3 = new CustomCreature(val2, true, val);
		CreatureManager.Instance.AddCreature(val3);
	}

	public static void Addwarpspear()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		//IL_0093: Expected O, but got Unknown
		//IL_009d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a7: Expected O, but got Unknown
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d5: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/Warpreilcgungnir.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbeamsaber2()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/beamsaber_swing_v.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbeamsaber1()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/beamsaber_swing_h.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addexiakey()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		//IL_0093: Expected O, but got Unknown
		//IL_009d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a7: Expected O, but got Unknown
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d5: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/ExiaCore.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addexia()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		CreatureConfig val = new CreatureConfig();
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeGundam/sGundamExia.prefab");
		CustomCreature val3 = new CustomCreature(val2, true, val);
		CreatureManager.Instance.AddCreature(val3);
	}

	public static void Addbatmancape()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Expected O, but got Unknown
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalkwings.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbatmanhead()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Expected O, but got Unknown
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalkhead.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbatmanchest()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Expected O, but got Unknown
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalkchest.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addbatmanlegs()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Expected O, but got Unknown
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BlackCore", 10, 10, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeArmor/blackvalklegs.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void Addhyorenmaru()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("Zhangetsu", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/hyorenmaru.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void AddSenbonzakura()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("Zhangetsu", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/Senbonzakura.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void AddNozarashi()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("Zhangetsu", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/Nozarashi.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void AddFinalZangetsu()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("Zhangetsu", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/shwsmbigzang.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void AddZangetsu()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ShunsuiCape", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/Zhangetsu.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void AddKatenKyokotsu()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ShunsuiCape", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeBleach/KatenKyokotsu.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void AddShunsuiCape()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cc: Expected O, but got Unknown
		//IL_0172: Unknown result type (might be due to invalid IL or missing references)
		//IL_017b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0187: Unknown result type (might be due to invalid IL or missing references)
		//IL_0197: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
		//IL_0453: Unknown result type (might be due to invalid IL or missing references)
		//IL_04b2: Unknown result type (might be due to invalid IL or missing references)
		//IL_0511: Unknown result type (might be due to invalid IL or missing references)
		//IL_0543: Unknown result type (might be due to invalid IL or missing references)
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("KageBunshinnoJutsu", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		CustomItem val2 = new CustomItem("ShunsuiCape", "CapeLox", val);
		ItemManager.Instance.AddItem(val2);
		ItemDrop itemDrop = val2.ItemDrop;
		ItemData itemData = itemDrop.m_itemData;
		itemData.m_shared.m_name = "Shihakushō";
		itemData.m_shared.m_description = "test...";
		itemData.m_shared.m_armor = 4f;
		itemData.m_shared.m_armorPerLevel = 3f;
		itemData.m_shared.m_maxDurability = 4000f;
		itemData.m_shared.m_maxQuality = 4;
		itemData.m_shared.m_eitrRegenModifier = 1f;
		Material val3 = Shawcassets.LoadAsset<Material>("Assets/ShawesomeCapeimage/BleachChestMat.mat");
		itemData.m_shared.m_armorMaterial = val3;
		DamageModPair item = default(DamageModPair);
		item.m_modifier = (DamageModifier)5;
		item.m_type = (DamageType)256;
		itemData.m_shared.m_damageModifiers.Add(item);
		DamageModPair item2 = default(DamageModPair);
		item2.m_modifier = (DamageModifier)5;
		item2.m_type = (DamageType)32;
		itemData.m_shared.m_damageModifiers.Add(item2);
		Object[] array = Shawcassets.LoadAssetWithSubAssets("Assets/Shawesome/BleachCapeicon.png");
		ref Sprite reference = ref itemData.m_shared.m_icons[0];
		Object obj = array[1];
		reference = (Sprite)(object)((obj is Sprite) ? obj : null);
		ref StatusEffect equipStatusEffect = ref itemData.m_shared.m_equipStatusEffect;
		Object obj2 = array[1];
		equipStatusEffect = (StatusEffect)(object)AddReaperEffects((Sprite)(object)((obj2 is Sprite) ? obj2 : null));
		Transform transform = ((Component)PrefabManager.Instance.GetPrefab("ShunsuiCape").transform.Find("attach_skin")).transform;
		Transform transform2 = ((Component)transform.Find("LoxCape")).transform;
		Transform transform3 = PrefabManager.Instance.GetPrefab("body").transform;
		Transform val4 = Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(transform3, transform);
		Transform transform4 = ((Component)PrefabManager.Instance.GetPrefab("ArmorFenringChest").transform.Find("attach_skin")).transform;
		Transform transform5 = ((Component)transform4.Find("FenringPants")).transform;
		Transform val5 = Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(transform5, transform);
		Transform transform6 = ((Component)PrefabManager.Instance.GetPrefab("ArmorMageChest").transform.Find("attach_skin")).transform;
		Transform transform7 = ((Component)transform6.Find("MageArmorBody.001")).transform;
		Transform val6 = Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(transform7, transform);
		SkinnedMeshRenderer component = ((Component)transform2).GetComponent<SkinnedMeshRenderer>();
		SkinnedMeshRenderer component2 = ((Component)val6).GetComponent<SkinnedMeshRenderer>();
		SkinnedMeshRenderer component3 = ((Component)val5).GetComponent<SkinnedMeshRenderer>();
		SkinnedMeshRenderer component4 = ((Component)val4).GetComponent<SkinnedMeshRenderer>();
		Material material = ((Renderer)component3).material;
		Material material2 = ((Renderer)component).material;
		Material material3 = ((Renderer)component2).material;
		Object[] array2 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/bleachrobe_d.png");
		Object[] array3 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTrobe_e.png");
		Object[] array4 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTrobe_m.png");
		Object[] array5 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NThood_d.png");
		Object[] array6 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NThood_e.png");
		Object[] array7 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NThood_m.png");
		Object[] array8 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NThood_bm.png");
		Object[] array9 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/bleachCape_D.png");
		Object[] array10 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTCape_E.png");
		Object[] array11 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTCape_M.png");
		Object[] array12 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/bleachchest_d.png");
		Object[] array13 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTChestMat.png");
		((Renderer)component4).material = val3;
		? val7 = material;
		Object obj3 = array12[0];
		((Material)val7).SetTexture("_MainTex", (Texture)(object)((obj3 is Texture2D) ? obj3 : null));
		material.EnableKeyword("_EMISSION");
		? val8 = material;
		Object obj4 = array12[0];
		((Material)val8).SetTexture("_EmissionMap", (Texture)(object)((obj4 is Texture2D) ? obj4 : null));
		material.SetColor("_EmissionColor", new Color(0f, 0f, 0f, 1f));
		? val9 = material2;
		Object obj5 = array9[0];
		((Material)val9).SetTexture("_MainTex", (Texture)(object)((obj5 is Texture2D) ? obj5 : null));
		material2.EnableKeyword("_EMISSION");
		? val10 = material2;
		Object obj6 = array9[0];
		((Material)val10).SetTexture("_EmissionMap", (Texture)(object)((obj6 is Texture2D) ? obj6 : null));
		material2.SetColor("_EmissionColor", new Color(0f, 0f, 0f, 1f));
		? val11 = material3;
		Object obj7 = array2[0];
		((Material)val11).SetTexture("_MainTex", (Texture)(object)((obj7 is Texture2D) ? obj7 : null));
		material3.EnableKeyword("_EMISSION");
		? val12 = material3;
		Object obj8 = array2[0];
		((Material)val12).SetTexture("_EmissionMap", (Texture)(object)((obj8 is Texture2D) ? obj8 : null));
		material3.SetColor("_EmissionColor", new Color(0f, 0f, 0f, 1f));
		GameObject val13 = Shawcassets.LoadAsset<GameObject>("Assets/ShawesomeCapeimage/bleachCape.prefab");
		val13.transform.localScale = new Vector3(1.5f, 2.3f, 1.5f);
		Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val13.transform.Find("attach_Hips"), transform.parent);
		Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val13.transform.Find("attach_Spine2"), transform.parent);
		Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val13.transform.Find("attach_Head"), transform.parent);
		Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val13.transform.Find("attach_skin"), transform);
	}

	private static SE_Stats AddReaperEffects(Sprite sprite)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_0076: Unknown result type (might be due to invalid IL or missing references)
		//IL_007b: Unknown result type (might be due to invalid IL or missing references)
		SE_Stats val = new SE_Stats();
		((StatusEffect)val).m_icon = sprite;
		((Object)val).name = "ReaperEffect";
		((StatusEffect)val).m_name = "Shunpo";
		((StatusEffect)val).m_startMessageType = (MessageType)2;
		((StatusEffect)val).m_startMessage = "Change is Inevitable...";
		((StatusEffect)val).m_stopMessageType = (MessageType)2;
		((StatusEffect)val).m_stopMessage = "That's just the way it is...";
		val.m_fallDamageModifier = -1f;
		((StatusEffect)val).m_attributes = (StatusAttribute)1;
		((StatusEffect)val).m_tooltip = "A movement technique that, when mastered, allows the user to move faster than the eye can follow in as little as one step...";
		val.m_jumpModifier = new Vector3(6f, 0.1f, 6f);
		val.m_speedModifier = 0.5f;
		val.m_jumpStaminaUseModifier = -0.8f;
		return val;
	}

	public static void AddNaruto()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Expected O, but got Unknown
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("SanDemonShukaku", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		GameObject val2 = Shawcassets.LoadAsset<GameObject>("Assets/Shawesome1/KageBunshinnoJutsu.prefab");
		CustomItem val3 = new CustomItem(val2, true, val);
		ItemManager.Instance.AddItem(val3);
	}

	public static void AddGaaraCape()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Expected O, but got Unknown
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Expected O, but got Unknown
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Expected O, but got Unknown
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Expected O, but got Unknown
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0092: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Expected O, but got Unknown
		//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cc: Expected O, but got Unknown
		//IL_015a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0161: Unknown result type (might be due to invalid IL or missing references)
		//IL_016a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0173: Unknown result type (might be due to invalid IL or missing references)
		//IL_0183: Unknown result type (might be due to invalid IL or missing references)
		//IL_018d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0196: Unknown result type (might be due to invalid IL or missing references)
		//IL_019e: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0221: Unknown result type (might be due to invalid IL or missing references)
		ItemConfig val = new ItemConfig();
		val.AddRequirement(new RequirementConfig("AlphaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("BetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("GammaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("DeltaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EpsilonSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ZetaSun", 1, 0, false));
		val.AddRequirement(new RequirementConfig("ilyseirrafaawadanh", 1, 0, false));
		val.AddRequirement(new RequirementConfig("EtaSun", 1, 0, false));
		val.CraftingStation = CraftingStations.Forge;
		val.MinStationLevel = 1;
		CustomItem val2 = new CustomItem("SanDemonShukaku", "Demister", val);
		ItemManager.Instance.AddItem(val2);
		ItemDrop itemDrop = val2.ItemDrop;
		ItemData itemData = itemDrop.m_itemData;
		itemData.m_shared.m_name = "Seal of Shukaku";
		itemData.m_shared.m_description = "Legends say it was the Magics of the Sage Sir Parry Alot who sealed the Enraged spirit away, for its own saftey and peace...";
		itemData.m_shared.m_armor = 40f;
		itemData.m_shared.m_armorPerLevel = 8f;
		itemData.m_shared.m_maxDurability = 9001f;
		itemData.m_shared.m_maxQuality = 4;
		itemData.m_shared.m_eitrRegenModifier = 1f;
		itemData.m_shared.m_itemType = (ItemType)17;
		DamageModPair item = default(DamageModPair);
		item.m_modifier = (DamageModifier)0;
		item.m_type = (DamageType)32;
		itemData.m_shared.m_damageModifiers.Add(item);
		DamageModPair item2 = default(DamageModPair);
		item2.m_modifier = (DamageModifier)0;
		item2.m_type = (DamageType)4;
		itemData.m_shared.m_damageModifiers.Add(item2);
		DamageModPair item3 = default(DamageModPair);
		item3.m_modifier = (DamageModifier)1;
		item3.m_type = (DamageType)2;
		itemData.m_shared.m_damageModifiers.Add(item3);
		Object[] array = Shawcassets.LoadAssetWithSubAssets("Assets/Shawesome/gourdicon.png");
		ref Sprite reference = ref itemData.m_shared.m_icons[0];
		Object obj = array[1];
		reference = (Sprite)(object)((obj is Sprite) ? obj : null);
		ref StatusEffect equipStatusEffect = ref itemData.m_shared.m_equipStatusEffect;
		Object obj2 = array[1];
		equipStatusEffect = (StatusEffect)(object)SandEffect((Sprite)(object)((obj2 is Sprite) ? obj2 : null));
		Transform transform = new GameObject().transform;
		((Object)transform).name = "attach_skin";
		transform.parent = PrefabManager.Instance.GetPrefab("SanDemonShukaku").transform;
		Object[] array2 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/jmrobe_e.png");
		Object[] array3 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeDBZ/IronArmorLegs_d_GOGETA.png");
		Object[] array4 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTrobe_m.png");
		Object[] array5 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NThood_d.png");
		Object[] array6 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeDBZ/LeatherArmourChest_d_GOGETA.png");
		Object[] array7 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NThood_bm.png");
		Object[] array8 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTCape_D.png");
		Object[] array9 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/jmcape_e.png");
		Object[] array10 = Shawcassets.LoadAssetWithSubAssets("Assets/ShawesomeCapeimage/NTCape_M.png");
		GameObject val3 = Shawcassets.LoadAsset<GameObject>("Assets/Shawesome1/SanDemonShukaku.prefab");
		Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val3.transform.Find("attach_Spine2"), transform.parent);
		Shawesomes_Divine_Armaments.CopyIntoParent<Transform>(val3.transform.Find("attach_skin"), transform);
	}

	private static SE_Stats SandEffect(Sprite sprite)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_007a: Unknown result type (might be due to invalid IL or missing references)
		//IL_007f: Unknown result type (might be due to invalid IL or missing references)
		SE_Stats val = new SE_Stats();
		((Object)val).name = "SandyEffect";
		((StatusEffect)val).m_name = "Jinchūriki 1";
		((StatusEffect)val).m_category = "Tailed Beast";
		((StatusEffect)val).m_tooltip = "Your ability to control Sand lets you jump higher and take no fall damage...";
		((StatusEffect)val).m_startMessageType = (MessageType)2;
		((StatusEffect)val).m_startMessage = "LET ME FEEL ALIVE!!";
		((StatusEffect)val).m_stopMessageType = (MessageType)2;
		((StatusEffect)val).m_stopMessage = "Shukaku slumbers...";
		((StatusEffect)val).m_icon = sprite;
		val.m_fallDamageModifier = -1f;
		val.m_jumpModifier = new Vector3(1f, 0.5f, 0f);
		return val;
	}

	public static void Addgaara()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got