Valheim
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Latest version
1.1.0
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Auto Pins

Pins things on your map automatically as you come near them, and remembers where you left carts and ships.

Client-side only. Each player who wants it installs it; the server does not need it.

The pins are ordinary map pins

They use the game's own icons and behave like pins you placed yourself:

  • Left-click a pin to cross it out (for example a dungeon you have cleared). The cross is remembered.
  • Right-click a pin to delete it. It stays deleted: that spot is not pinned again. (A deleted cart or ship pin comes back the next time you are near that cart or ship.)
  • They are saved with your character's map and are shared at a cartography table like any other pin.

What gets pinned (within 60 m of you by default)

Icon (as numbered beside the map) What
3rd icon Ore and other deposits: any rock that gives more than plain stone
4th icon Pickables: berries, mushrooms, thistle and so on
2nd icon Dungeon and cave entrances
5th icon Portals, labelled with their tag
4th icon Carts and ships, at the last place you saw them

Change which icon each kind uses under [Icons] in the config.

  • Deposits and pickables are recognised by what they drop, not from a fixed list, so new content is picked up too.
  • Nearby pickables of the same kind share one pin.
  • When you come back and the thing is gone (mined out, picked, moved, destroyed), its pin is removed. Pickables are pinned again once they regrow and you pass by.
  • Crops on cultivated ground are skipped.

Clearing pins

  • One pin: right-click it on the map.
  • Many: open the console (F5) and type autopins clear for everything the mod made, or autopins clear pickables (also ore, dungeons, portals, carts, ships) for one kind. Things still near you are pinned again on the next scan unless that category is switched off.
  • A whole kind for good: switch it off under [Categories]; its pins are taken off the map.

Config

BepInEx/config/com.burks.autopins.cfg

  • [General] PinRadiusMeters, ScanIntervalSeconds, ShowNames, MaxPins, Enabled
  • [Categories] on/off per kind
  • [Icons] which of the game's five icons each kind uses
  • [Filters] IgnorePickables, IgnoreOreDrops, SkipCropsOnFarmland, PickableGroupMeters, OreGroupMeters

Notes

  • Because these are real map pins, uninstalling the mod leaves them on your map. Run autopins clear first if you want them gone.
  • Built for Valheim 1.0 / BepInEx 5.4. It does not change any game code.

Changes

  • 1.1.0 - Vanilla icons; pins can be crossed out and deleted like normal pins; autopins clear command.
  • 1.0.0 - First version (coloured dots, not clickable).
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