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Quick Drops 1.0.0

When an enemy or animal dies, its body normally lies there for a while before it fades and drops its loot. This cuts that wait: by default by 80%, so the loot drops after a fifth of the normal time (never sooner than 0.5 s, so the body still falls over first). Player bodies are left alone.

The game runs that timer on whichever player's game is in charge of the creature, which isn't always the one who killed it. Give it to every player so it works on every kill. The server doesn't need it.

Settings: BepInEx/config/com.burks.quickdrops.cfg (PercentFaster, MinimumSeconds).

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