BETA: Compact rows and direct stacking for all seven vanilla buildable chest types. Chest-on-chest support with normal inventory, permissions and structural limits.
Update the package icon to the approved artwork revision, with two blue-highlighted chests and an open upper-right space.
Icon-only packaging update. Runtime DLL version 0.1.1 is byte-identical to the tested 0.1.1 release; gameplay, dependencies and validation caveats are unchanged.
0.1.1
Public beta: automated native checks and the hands-on reinforced-chest snapping retest passed. Multiplayer/dedicated-server ownership transfer and exact resource/refund/item-drop counts remain unvalidated.
Reduce the chest snap layout from 18 grid points to eight corners, preventing automatic half-width snap positions inside neighboring chests.
Stabilize automatic preview alignment on flat floors and chest tops; aim at a chest side to continue its row at the same height.
Permit that automatic chest-to-chest row alignment without relaxing tilt restrictions for manual/free placement, slopes or unrelated pieces.
Keep the existing chest-only support behavior, closed dimensions, inventories, costs and permissions unchanged.
Add native hammer-preview sweep tests across compact lower and upper rows.
0.1.0
Initial implementation: compact native snapping and direct chest stacking for all seven current buildable chest types.
Scoped support exceptions keep walls, floors and other pieces from using chests as foundations.
Mixed-size bottom/top grids preserve closed geometry and vanilla collision checks.
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