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ZcompValheim
Modpack for my son and IRequired mods (71)
This package requires the following packages to work.Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
Version:9.0.4
Customize raid events, override existing, extend with your own raids.
Version:1.4.0
Advanced tool for customizing mob spawners throughout the world with configuration files.
Version:0.11.6
Small mod for mod authors to run file operations in bepinex folders.
Version:1.2.0
Terraheim is an overhaul for Valheim's armor system. It also fills in gaps in the weapon roster.
Version:2.2.0
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Version:5.4.1700
Adds two new craftable backpacks into the game.
Version:2.0.0
Delete the default YAML provided inside the plugins folder to avoid misconfiguration in single player use.
Version:1.0.1
Item configs for CLLC mod with item lists for various other mods that introduce new items to the game, check Readme for installation and features
Version:1.2.7
Updated loot tables that will only drop enchanting materials, requires manual installation steps, see Readme
Version:1.1.0
Tool for hiding parts of the player model when equipping wearables, also a fix for incorrectly deforming skinned meshes on custom items.
Version:2.0.2
Over 140 new Visual Effects. 10 new creature Abilities. Over 20 new Sound Effects. Modders resource nothing will appear ingame unless you use a 3rd party mod like RRRMonsters.
Version:0.4.0
Adds Locations and Vegetation to the unused Biome's. Adds Fruit Trees around the world.
Version:0.0.5
Adds vanilla monster re-skins and abilities, crafting materials and items. Read the description. Resistance is futile...
Version:0.4.6

