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Instructions:
GENERAL INSTRUCTIONS
- Install Mod
- Start Game & Quit
- Choose your config options
- Most values must be configured before world creation
- Clutter Values can be changed anytime
- Updating existing worlds follow instructinos below
- WARNING MAGIC RUNES ARE SET TO DEFAULT TRUE, SET TO FALSE BEFORE WORLD CREATION.
- YOU CAN REMOVE TRAPS WITH Upgrade_World
- INSTRUCTIONS BELOW FOR REMOVING TRAPS OR RESETTING VEGETATION
- All textures have been reduced to match vanilla textures which also reduced download size
UPDATING WORLD CREATED WITH RTDBIOMES
- Backup world
- Set config values
- Run vegetation_reset start force
- Optionall remove vegeation with objects_remove PREFABID chance=100
- Save world & restart game.
- Commands are ran with Upgrade_World
UPDATING WORLD CREATED WITH VANILLA
- Backup world
- Set config values
- Run vegetation_reset start force
- objects_remove swamptree2 chance=100
- objects_remove SwampTree2_log chance=100
- locations_remove InfestedTree01 start
- Save world & restart game.
- Commands are ran with Upgrade_World
Contact & Info:
Prefab IDs
- There is well over 500 prefabs so they will not be listed here.
- To obtain the prefab IDs make a new mod profile, install expand world + RtDBiomes and load a new world.
- This will automatically print the vegetation prefabs to the expand world clutter & vegetation files.