Decompiled source of RtDMonsters v1.9.9

RtDMonsters.dll

Decompiled 2 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RtDMonsters")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RtDMonsters")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("dfc92a04-5c3f-4439-a3c2-7286e71d6625")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RtDMonsters
{
	[BepInPlugin("Soloredis.RtDMonsters", "RtDMonsters", "1.9.9")]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class RtDMonsters : BaseUnityPlugin
	{
		public const string PluginGUID = "Soloredis.RtDMonsters";

		public const string PluginName = "RtDMonsters";

		public const string PluginVersion = "1.9.9";

		internal static ManualLogSource Log;

		public static AssetBundle MyAssets;

		public ConfigEntry<bool> LoggingEnable;

		public string[] AshLandsMonsterList = new string[7] { "Assassin_RtD", "Berserker_RtD", "Demon_RtD", "DragonBoar_RtD", "FallenCrusader_RtD", "CursedKnight_RtD", "Wizard_RtD" };

		public string[] AshLandsBushList = new string[5] { "AshLandsRock3_RtD", "CrystalFormation5_RtD", "CrystalFormation6_RtD", "CrystalFormation7_RtD", "CrystalFormation8_RtD" };

		public string[] AshLandsVegetetationList = new string[2] { "MagicTree7_RtD", "MagicTree8_RtD" };

		public string[] DeepNorthMonsterList = new string[8] { "Befouler_RtD", "Davil_RtD", "Executioner_RtD", "NorthernTroll_RtD", "FaeWolfIce_RtD", "FaeWolfLightening_RtD", "Spirit_RtD", "Golem_RtD" };

		public string[] DeepNorthBushList = new string[5] { "CrystalFormation1_RtD", "CrystalFormation2_RtD", "CrystalFormation3_RtD", "CrystalFormation4_RtD", "DeepNorthRock3_RtD" };

		public string[] DeepNorthVegetationList = new string[2] { "MagicTree4_RtD1", "MagicTree5_RtD1" };

		public static SpawnConfig[] AshLandsSpawnConfig = (SpawnConfig[])(object)new SpawnConfig[1]
		{
			new SpawnConfig
			{
				SpawnDistance = 100f,
				SpawnInterval = 450f,
				SpawnChance = 10f,
				SpawnAtNight = true,
				SpawnAtDay = true,
				MaxGroupSize = 2,
				MaxSpawned = 2,
				MaxLevel = 2,
				MaxAltitude = 500f,
				Biome = (Biome)32
			}
		};

		public static SpawnConfig[] DeepNorthSpawnConfig = (SpawnConfig[])(object)new SpawnConfig[1]
		{
			new SpawnConfig
			{
				SpawnDistance = 100f,
				SpawnInterval = 450f,
				SpawnChance = 10f,
				SpawnAtNight = true,
				SpawnAtDay = true,
				MaxGroupSize = 2,
				MaxSpawned = 2,
				MaxLevel = 2,
				MaxAltitude = 500f,
				Biome = (Biome)64
			}
		};

		public static CreatureConfig AshLandsCreatureConfig = new CreatureConfig
		{
			Faction = (Faction)4,
			UseCumulativeLevelEffects = true,
			SpawnConfigs = AshLandsSpawnConfig
		};

		public static VegetationConfig AshLandsVegetationConfig = new VegetationConfig
		{
			Min = 0.5f,
			Max = 0.7f,
			ScaleMin = 0.75f,
			ScaleMax = 1.25f,
			MinAltitude = 1f,
			Biome = (Biome)32,
			MaxTilt = 2.5f,
			MaxTerrainDelta = 2f,
			GroupSizeMin = 1,
			GroupSizeMax = 1
		};

		public static VegetationConfig AshLandsBushConfig = new VegetationConfig
		{
			Min = 0.5f,
			Max = 1f,
			ScaleMin = 0.75f,
			ScaleMax = 1.25f,
			MinAltitude = 1f,
			Biome = (Biome)32,
			MaxTilt = 22f,
			MaxTerrainDelta = 2f,
			GroupSizeMin = 1,
			GroupSizeMax = 1
		};

		public static VegetationConfig DeepNorthBushConfig = new VegetationConfig
		{
			Min = 0.5f,
			Max = 1f,
			ScaleMin = 0.75f,
			ScaleMax = 1.25f,
			MinAltitude = 1f,
			Biome = (Biome)64,
			MaxTilt = 22f,
			MaxTerrainDelta = 2f,
			GroupSizeMin = 1,
			GroupSizeMax = 1
		};

		public static VegetationConfig DeepNorthVegetationConfig = new VegetationConfig
		{
			Min = 1f,
			Max = 1f,
			ScaleMin = 0.75f,
			ScaleMax = 1.25f,
			MinAltitude = 1f,
			Biome = (Biome)64,
			MaxTilt = 30f,
			MaxTerrainDelta = 2f,
			GroupSizeMin = 1,
			GroupSizeMax = 1
		};

		public static CreatureConfig DeepNorthCreatureConfig = new CreatureConfig
		{
			Faction = (Faction)5,
			UseCumulativeLevelEffects = true,
			SpawnConfigs = DeepNorthSpawnConfig
		};

		private CustomLocalization Localization;

		public string[] CustomSEShieldList = new string[1] { "SE_FairyShield_RtD" };

		public string[] CustomSEList = new string[1] { "SE_FairyHeal_RtD" };

		public string[] ItemsList = new string[27]
		{
			"BurningGland_RtD", "CookedDragonBoarMeat_RtD", "DemonHide_RtD", "DemonHorn_RtD", "DragonBoarMeat_RtD", "DragonCore_RtD", "DragonEgg_RtD", "TrophyDragonKing_RtD", "TrophyHatchling_RtD", "CookedFaeWolfMeat_RtD",
			"FaeNectar_RtD", "FaeSeed_RtD", "FaeTrophyWolf_RtD", "FaeWolfFang_RtD", "FaeWolfMeat_RtD", "FaeWolfPelt_RtD", "FairySilk_RtD", "SpiritHeart_RtD", "TrophySpirit_RtD", "IceCrystal_RtD",
			"ShadowCrystal_RtD", "FroWood_RtD", "FroMetalOre_RtD", "FroMetalBar_RtD", "CinderWood_RtD", "AshLandsSeed1_RtD", "ThorHammer_RtD"
		};

		public string[] PrefabsList = new string[254]
		{
			"Ragdoll_SO_Thor_RtD", "BefoulerAOESpell_RtD", "projectile_thorhammer_RtD", "elextricvfx_RtD", "fx_eikthyr_stomp_RtD", "fx_fae_death_RtD", "fx_fae_hit_RtD", "fx_fairyprotect_RtD", "vfx_dragon_firebreath_RtD", "vfx_elementalgolem_death_RtD",
			"vfx_elementalgolem_hurt_RtD", "vfx_FairyShield_RtD", "vfx_fireball_dragonlaunch_RtD", "fx_flameexplosion_death_rtd", "fx_FaeSpiritShieldBreak_RtD", "fx_FaeSpiritShieldHit_RtD", "Ragdoll_Necromander_RtD", "AirTornadoMeadowsAOEMonster_RtD", "ArcaneLargeAOEMonster_RtD", "ArcaneMediumAOEMonster_RtD",
			"ArcaneSmallAOEMonster_RtD", "EarthQuakeMistLandsAOEMonster_RtD", "EarthShieldSwampAOEMonster_RrtD", "FireLargeAOEMonster_RtD", "FireMediumAOEMonster_RtD", "FireRingBlackForestAOEMonster_RtD", "FireSmallAOEMonster_RtD", "FrostEnchantmentMountainAOEMonster_RtD", "LightDamgeAOEMonster_RtD", "LighteningRainBlackForestAOEMonster_RtD",
			"VoidAOEMonster_RtD", "WaterAOEMonster_RtD", "AirProjectileMonsterS_RtD", "arbalest_projectile_bone_RtD", "ArcaneProjectileLargeMonsterS_RtD", "ArcaneProjectileLargeSecondaryMonsterS_RtD", "ArcaneProjectileMediumMonsterS_RtD", "ArcaneProjectileSmallMonsterS_RtD", "bow_projectile_frost_RtD", "bow_projectile_poison_RtD",
			"EarthProjectileMonsterS_RtD", "EarthProjectileQuakeMonsterS_RtD", "ElfSpearProjectile_RtD", "FairyHealAOE_RtD", "FairyProtectAOE_RtD", "FireProjectileLargeMonsterS_RtD", "FireProjectileLargeSecondaryMonsterS_RtD", "FireProjectileMediumMonsterS_RtD", "FireProjectileMonsterS_RtD", "FrostProjectileLargeMonsterS_RtD",
			"FrostProjectileMonsterS_RtD", "LighteningProjectileMonsterS_RtD", "LightProjectileMonsterS_RtD", "LightProjectileMonsterspawnS_RtD", "LightProjectileMonsterspawnSummon_RtD", "spawn_meteorselementalgolem1_RtD", "spawn_meteorselementalgolem2_RtD", "spawn_meteorsIarcane_RtD", "spawn_meteorslightening_RtD", "spawn_meteorsnecromancer1_RtD",
			"spawn_meteorsnecromancer2_RtD", "VoidProjectileMonsterS_RtD", "VoidProjectileMonsterSpawn_RtD", "VoidProjectileMonsterSummon_RtD", "WaterProjectileMonsterS_RtD", "ArcaneExplosionLargeMonsterS_RtD", "ArcaneExplosionMediumMonsterS_RtD", "ArcaneExplosionSmallMonsterS_RtD", "EarthExplosionLargeMonsterS_RtD", "EarthExplosionSmallMonsterS_RtD",
			"FireExplosionLargeMonsterS_RtD", "FireExplosionMediumMonsterS_RtD", "FireExplosionSmallMonsterS_RtD", "FrostExplosionLargeMonsterS_RtD", "FrostExplosionSmallMonsterS_RtD", "LightExplosionSmallMonsterS_RtD", "LightningExplosionSmallMonsterS_RtD", "StormExplosionSmallMonsterS_RtD", "VoidExplosionSmallMonsterS_RtD", "WaterExplosionMonsterS_RtD",
			"vfx_ArcaneSlashHitM_RtD", "vfx_EarthSlashHitM_RtD", "vfx_FireSlashHitM_RtD", "vfx_FrostSlashHitM_RtD", "vfx_LightningSlashHitM_RtD", "vfx_LightSlashHitM_RtD", "vfx_ShadowSlashHitM_RtD", "vfx_StormSlashHitM_RtD", "vfx_WaterSlashHitM_RtD", "AssassinAttack1_RtD",
			"AssassinAttack2_RtD", "AssassinAttack3_RtD", "BerserkerAttack1_RtD", "BerserkerAttack2_RtD", "BerserkerAttack3_RtD", "BerserkerAttack4_RtD", "BerserkerAttack5_RtD", "BoarAttck1_RtD", "BoarAttck2_RtD", "CrusaderAttack1_RtD",
			"CrusaderAttack2_RtD", "CrusaderAttack3_RtD", "DemonClawAttack_RtD", "DemonHornAttack_RtD", "DemonProjectileAttack_RtD", "dragon_bite1_RtD", "dragon_claw_left1_RtD", "dragon_claw_right1_RtD", "dragon_firebreath1_RtD", "dragon_spit_shotgun1_RtD",
			"dragon_taunt1_RtD", "NecromancerMelee1_RtD", "NecromancerMelee2_RtD", "NecromancerSpell1_RtD", "NecromancerSpell2_RtD", "NecromancerSpell3_RtD", "NecromancerSpell4_RtD", "NecromancerSpell5_RtD", "NecromancerSpell6_RtD", "PigletAttck1_RtD",
			"PigletAttck2_RtD", "WizardAttack1_RtD", "WizardAttack2_RtD", "WizardAttack3_RtD", "ElementalAttack1_RtD", "ElementalAttack2_RtD", "ElemetalRanged2_RtD", "ElemetalRanged3_RtD", "ElfWarriorAttackF1_RtD", "ElfWarriorAttackF2_RtD",
			"ElfWarriorAttackF3_RtD", "ElfWarriorAttackF4_RtD", "ElfWarriorAttackM1_RtD", "ElfWarriorAttackM2_RtD", "ElfWarriorAttackM3_RtD", "ElfWarriorAttackM4_RtD", "FairyAttack3_RtD", "FairyAttackAOE_RtD", "FairyAttackFire1_RtD", "FairyAttackIce1_RtD",
			"FairyHealAttack_RtD", "FairyIceAOE_RtD", "FairyProtect1_RtD", "FairyProtect2_RtD", "HunterBowAttack1_RtD", "HunterBowAttack2_RtD", "HunterMBomb_RtD", "HunterMelee1_RtD", "HunterMelee2_RtD", "HunterMelee3_RtD",
			"HunterMKick_RtD", "HunterSpear4_RtD", "PriestMelee1_RtD", "PriestSpell2_RtD", "PriestSpell3_RtD", "PriestSpell4_RtD", "SpiritAOEAttack2_RtD", "SpiritAttackDoubleHand1_RtD", "SpiritAttackDoubleHand2_RtD", "SpiritAttackMelee1_RtD",
			"SpiritHealAttack1_RtD", "SpiritHealIceAttack2_RtD", "SpiritHealLighteningAttack3_RtD", "Wolf_Attack1_RtD", "Wolf_Attack2_RtD", "Wolf_Attack3frost_RtD", "Wolf_Attack3lightening_RtD", "CursedKnightMelee1_RtD", "CursedKnightMelee2_RtD", "CursedKnightMelee3_RtD",
			"CursedKnightSpell_RtD", "Ragdoll_Assassin_RtD", "Ragdoll_CursedKnight_RtD", "Ragdoll_Berserker_RtD", "Ragdoll_Demon_RtD", "Ragdoll_DragonBoar_RtD", "Ragdoll_FallenCrusader_RtD", "Ragdoll_ElfHunterF_RtD", "Ragdoll_ElfHunterM_RtD", "Ragdoll_ElfPriestM_RtD",
			"Ragdoll_ElfWarriorF_RtD", "Ragdoll_ElfWarriorM_RtD", "ThorAOEattack1_RtD", "ThorAOEattack2_RtD", "ThorMelee1_RtD", "ThorMelee2_RtD", "ThorSpell1_RtD", "ThorSpell2_RtD", "ThorSpell3_RtD", "ThorSummon1_RtD",
			"ThorProjectile1_RtD", "ThorProjectile2_RtD", "ThorProjectile3_RtD", "ThorExplosionSmall_RtD", "ThorExplosionMedium_RtD", "ThorExplosionLarge_RtD", "ThorHammerAOE_RtD", "ThorSpellAOE_RtD", "Spawner_Assassin_RtD", "Spawner_Berserker_RtD",
			"Spawner_Demon_RtD", "Spawner_DragonBoar_RtD", "Spawner_FallenCrusader_RtD", "Spawner_Wizard_RtD", "Spawner_ElfHunterM_RtD", "Spawner_ElfHunterF_RtD", "Spawner_ElfPriest_RtD", "Spawner_ElfWarriorM_RtD", "Spawner_ElfWarriorF_RtD", "Spawner_FaeWolfIce_RtD",
			"Spawner_FaeWolfLightning_RtD", "Spawner_Fairy1_RtD", "Spawner_Fairy2_RtD", "Spawner_Golem_RtD", "LichKingAOE_RtD", "LichKingMelee1_RtD", "LichKingMelee2_RtD", "LichKingMelee3_RtD", "LichKingSpell1_RtD", "LichKingSpell2_RtD",
			"LichKingSummon_RtD", "Ragdoll_LichKing_RtD", "BefoulerMelee1_RtD", "BefoulerMelee2_RtD", "BefoulerMelee3_RtD", "BefoulerSpell_RtD", "Ragdoll_Befouler_RtD", "DavilMeele_RtD", "DavilSpell1_RtD", "DavilSpell2_RtD",
			"DavilSpell3_RtD", "Ragdoll_Davil_RtD", "ExecutionerMelee1_RtD", "ExecutionerMelee2_RtD", "ExecutionerMelee3_RtD", "ExecutionerSpell_RtD", "Ragdoll_Exectutioner_RtD", "NorthernMelee1_RtD", "NorthernMelee2_RtD", "NorthernMelee3_RtD",
			"NorthernSpell_RtD", "Ragdoll_Northern_RtD", "MagicLog4Half1", "MagicLog5Half1", "MagicLog7", "MagicLog7Half", "MagicLog8", "MagicLog8Half", "MagicLog11", "MagicLog12",
			"MagicStump7", "MagicStump8", "MagicStump11", "MagicStump12"
		};

		public string[] SoundEffectList = new string[71]
		{
			"sfx_undead_attack1_RtD", "sfx_undead_attack2_RtD", "sfx_undead_attack3_RtD", "sfx_undead_attack4_RtD", "sfx_undead_death_RtD", "sfx_undead_hit_RtD", "sfx_undead_idle1_RtD", "sfx_undead_idle2_RtD", "sfx_undead_idle3_RtD", "sfx_wraith_attack1_RtD",
			"sfx_wraith_attack2_RtD", "sfx_wraith_attack3_RtD", "sfx_wraith_attack4_RtD", "sfx_wraith_death_RtD", "sfx_wraith_hit_RtD", "sfx_wraith_idle1_RtD", "sfx_wraith_idle2_RtD", "sfx_wraith_idle3_RtD", "sfx_alerted_large_RtD", "sfx_lich_attack1_RtD",
			"sfx_lich_attack2_RtD", "sfx_lich_attack3_RtD", "sfx_lich_attack4_RtD", "sfx_lich_death_RtD", "sfx_lich_hit_RtD", "sfx_lich_idle1_RtD", "sfx_lich_idle2_RtD", "sfx_lich_idle3_RtD", "sfx_alerted_small_RtD", "sfx_demon_attack1_RtD",
			"sfx_demon_attack2_RtD", "sfx_demon_attack3_RtD", "sfx_demon_attack4_RtD", "sfx_demon_death_RtD", "sfx_demon_hit_RtD", "sfx_demon_idle1_RtD", "sfx_demon_idle2_RtD", "sfx_demon_idle3_RtD", "sfx_thor_attack1_RtD", "sfx_thor_attack2_RtD",
			"sfx_thor_attack3_RtD", "sfx_thor_attack4_RtD", "sfx_thor_death_RtD", "sfx_thor_hit_RtD", "sfx_thor_idle1_RtD", "sfx_thor_idle2_RtD", "sfx_thor_idle3_RtD", "sfx_arcanemonster_RtD", "sfx_earthcastmonster_RtD", "sfx_firecastmonster_RtD",
			"sfx_icecastmonster_RtD", "sfx_lifecastmonster_RtD", "sfx_lightcastmonster_RtD", "sfx_lighteningcastmonster_RtD", "sfx_naturecasttmonster_RtD", "sfx_stormcastmonster_RtD", "sfx_voidcastmonster_RtD", "sfx_watercastmonster_RtD", "sfx_elfalerted_RtD", "sfx_ElfAttackF_RtD",
			"sfx_ElfAttackM_RtD", "sfx_ElfDeathF_RtD", "sfx_ElfDeathM_RtD", "sfx_ElfHitF_RtD", "sfx_ElfHitM_RtD", "sfx_elfidle_RtD", "sfx_fairy_alerted_RtD", "sfx_fairy_attack_RtD", "sfx_fairy_cast_RtD", "sfx_fairy_death_RtD",
			"sfx_fairy_idle_RtD"
		};

		public string[] MonsterList = new string[17]
		{
			"ElfHunterF_RtD", "ElfHunterM_RtD", "ElfPriestM_RtD", "ElfWarriorF_RtD", "ElfWarriorM_RtD", "LichKing_RtD", "DragonBoarTamed_RtD", "FaeWolfLighteningCub_RtD", "FaeWolfIceCub_RtD", "FaeWolfIceTamed_RtD",
			"FaeWolfLighteningTamed_RtD", "Fader_RtD", "Fairy1_RtD", "Fairy2_RtD", "Necromancer_RtD", "DragonPiglet_RtD", "SO_Thor_RtD"
		};

		private void Awake()
		{
			CreateConfigs();
			LoadBundle();
			AddItemConversions();
			Addlocalizations();
			AddShieldEffect();
			AddSEStatusEffect();
			AddItems();
			AddPrefabs();
			RegisterMonsters();
			AddSoundEffects();
			Locations();
			AshLandsSpawners();
			DeepNorthSpawners();
			AshLandsVegetation();
			DeepNorthVegetation();
			AshLandsBushes();
			DeepNorthBushes();
			AddSaplings();
			PrefabManager.OnPrefabsRegistered += FixSoundEffects;
			if (LoggingEnable.Value)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"Logging is enabled in the config.");
			}
		}

		private void LoadBundle()
		{
			try
			{
				MyAssets = AssetUtils.LoadAssetBundleFromResources("monstersproject", Assembly.GetExecutingAssembly());
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundle: {arg}");
			}
		}

		public void CreateConfigs()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			try
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
				LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "Enable", false, new ConfigDescription("Enable or Disable Logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
				{
					IsAdminOnly = true,
					Order = 15
				} }));
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}");
			}
		}

		private void AshLandsBushes()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			try
			{
				string[] ashLandsBushList = AshLandsBushList;
				foreach (string text in ashLandsBushList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val, true, AshLandsBushConfig));
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added Vegetation: " + text));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding monsters: {arg}");
			}
		}

		private void DeepNorthBushes()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			try
			{
				string[] deepNorthBushList = DeepNorthBushList;
				foreach (string text in deepNorthBushList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val, true, DeepNorthBushConfig));
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added Vegetation: " + text));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding monsters: {arg}");
			}
		}

		private void AshLandsVegetation()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			try
			{
				string[] ashLandsVegetetationList = AshLandsVegetetationList;
				foreach (string text in ashLandsVegetetationList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val, true, AshLandsVegetationConfig));
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added Vegetation: " + text));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding monsters: {arg}");
			}
		}

		private void DeepNorthVegetation()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			try
			{
				string[] deepNorthVegetationList = DeepNorthVegetationList;
				foreach (string text in deepNorthVegetationList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val, true, DeepNorthVegetationConfig));
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added Vegetation: " + text));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding monsters: {arg}");
			}
		}

		private void AddItemConversions()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected O, but got Unknown
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Expected O, but got Unknown
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Expected O, but got Unknown
			try
			{
				CookingConversionConfig val = new CookingConversionConfig();
				((ConversionConfig)val).FromItem = "DragonBoarMeat_RtD";
				((ConversionConfig)val).ToItem = "CookedDragonBoarMeat_RtD";
				((ConversionConfig)val).Station = CookingStations.IronCookingStation;
				val.CookTime = 20f;
				ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)(object)val));
				CookingConversionConfig val2 = new CookingConversionConfig();
				((ConversionConfig)val2).FromItem = "FaeWolfMeat_RtD";
				((ConversionConfig)val2).ToItem = "CookedFaeWolfMeat_RtD";
				((ConversionConfig)val2).Station = CookingStations.IronCookingStation;
				val2.CookTime = 20f;
				ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)(object)val2));
				SmelterConversionConfig val3 = new SmelterConversionConfig();
				((ConversionConfig)val3).Station = Smelters.BlastFurnace;
				((ConversionConfig)val3).FromItem = "FroMetalOre_RtD";
				((ConversionConfig)val3).ToItem = "FroMetalBar_RtD";
				ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)(object)val3));
				SmelterConversionConfig val4 = new SmelterConversionConfig();
				((ConversionConfig)val4).Station = Smelters.BlastFurnace;
				((ConversionConfig)val4).FromItem = "FlametalOre";
				((ConversionConfig)val4).ToItem = "Flametal";
				ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)(object)val4));
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding custom Item: {arg}");
			}
		}

		public void AddShieldEffect()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			try
			{
				string[] customSEShieldList = CustomSEShieldList;
				foreach (string text in customSEShieldList)
				{
					SE_Shield val = MyAssets.LoadAsset<SE_Shield>(text);
					if ((Object)(object)val != (Object)null)
					{
						CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true);
						ItemManager.Instance.AddStatusEffect(val2);
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val)?.ToString() + " to the Object database"));
						}
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding SE_Stats Effects: {arg}");
			}
		}

		public void AddSEStatusEffect()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			try
			{
				string[] customSEList = CustomSEList;
				foreach (string text in customSEList)
				{
					SE_Stats val = MyAssets.LoadAsset<SE_Stats>(text);
					if ((Object)(object)val != (Object)null)
					{
						CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true);
						ItemManager.Instance.AddStatusEffect(val2);
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val)?.ToString() + " to the Object database"));
						}
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding SE_Stats Effects: {arg}");
			}
		}

		private void AddItems()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			try
			{
				string[] itemsList = ItemsList;
				foreach (string text in itemsList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						CustomItem val2 = new CustomItem(val, true);
						ItemManager.Instance.AddItem(val2);
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database"));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}");
			}
		}

		private void AddPrefabs()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			try
			{
				string[] prefabsList = PrefabsList;
				foreach (string text in prefabsList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						CustomPrefab val2 = new CustomPrefab(val, true);
						PrefabManager.Instance.AddPrefab(val2);
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database"));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}");
			}
		}

		private void RegisterMonsters()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			try
			{
				string[] monsterList = MonsterList;
				foreach (string text in monsterList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						CustomCreature val2 = new CustomCreature(val, true);
						CreatureManager.Instance.AddCreature(val2);
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database"));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}");
			}
		}

		private void AddSoundEffects()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			try
			{
				string[] soundEffectList = SoundEffectList;
				foreach (string text in soundEffectList)
				{
					GameObject val = MyAssets.LoadAsset<GameObject>(text);
					if ((Object)(object)val != (Object)null)
					{
						CustomPrefab val2 = new CustomPrefab(val, true);
						PrefabManager.Instance.AddPrefab(val2);
						if (LoggingEnable.Value)
						{
							((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database"));
						}
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}");
			}
		}

		private void FixSoundEffects()
		{
			try
			{
				AudioSource prefab = Cache.GetPrefab<AudioSource>("sfx_arrow_hit");
				string[] soundEffectList = SoundEffectList;
				foreach (string text in soundEffectList)
				{
					GameObject prefab2 = Cache.GetPrefab<GameObject>(text);
					prefab2.GetComponentInChildren<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup;
					if (LoggingEnable.Value)
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)("Audio Mixer set on: " + text));
					}
				}
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while fixing custom audio: {arg}");
			}
			finally
			{
				PrefabManager.OnPrefabsRegistered -= FixSoundEffects;
			}
		}

		private void Addlocalizations()
		{
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization = Localization;
			string text = "English";
			localization.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Charred Rock" },
				{ "DeepNorthRock3_RtD", "Icy Rock" },
				{ "DeepNorthFroOre_RtD", "Frigid Ore" },
				{ "FroMetalBar_RtD", "Frigid Bar" },
				{ "BurningGland_RtD", "Soul Essence" },
				{ "BurningGland_desc_RtD", "A manifestation of pure spiritual energy that exists beyond the physical realm. It is said that with this, one may summon forth the Necromancer Queen." },
				{ "Fader_RtD", "Dragon Lord" },
				{ "DragonCore_RtD", "Burning Gland" },
				{ "DragonCore_desc_RtD", "The gland radiates an intense heat, as if it were constantly on the verge of combustion. It is highly sought after for its ability to forge weapons that burn with an unquenchable fire." },
				{ "DragonEgg_RtD", "Searing Dragon Egg" },
				{ "DragonEgg_desc_RtD", "These eggs were once frigid. As the lands began to burn the eggs became filled with a burning contempt for all life." },
				{ "TrophyDragonKing_RtD", "Dragon King Trophy" },
				{ "TrophyDragonKing_desc_RtD", "The head from the King of Dragons & Father of all fury." },
				{ "TrophyHatchling_RtD", "Hatchling Trophy" },
				{ "TrophyHatchling_desc_RtD", "Will be for future use, or your imagination." },
				{ "ArtisanTable_RtD", "Artisan Forge" },
				{ "Assassin_RtD", "Undead Assassin" },
				{ "Berserker_RtD", "Flesh Eater" },
				{ "FallenCrusader_RtD", "Fallen Crusader" },
				{ "Wizard_RtD", "Undead Wizard" },
				{ "Necromancer_RtD", "Necromancer Queen" },
				{ "Demon_RtD", "Demon" },
				{ "DragonBoar_RtD", "Dragon Boar" },
				{ "DragonBoar_RtD1", "Dragon Boar" },
				{ "DragonPiglet_RtD", "Dragon Piglet" },
				{ "DragonBoarMeat_RtD", "Raw Dragon Boar Meat" },
				{ "CookedDragonBoarMeat_RtD", "Cooked Dragon Boar Meat" },
				{ "DemonHide_RtD", "Demon Hide" },
				{ "DemonHide_desc_RtD", "A sinister, tough, and slightly glossy skin-like material that radiates an eerie aura, resembling a mix of reptilian scales and thick, jagged leather. " },
				{ "CookedFaeWolfMeat_RtD", "Fae Wolf Meat" },
				{ "CookedFaeWolfMeat_desc_RtD", "A delicious meal" },
				{ "FaeWolfMeat_RtD", "Raw FaeWolf Meat" },
				{ "FaeWolfMeat_desc_RtD", "A delicious meal if prepared right" },
				{ "FaeNectar_RtD", "Fae Nectar" },
				{ "FaeNectar_desc_RtD", " A magical, ethereal substance that is guarded fiercely by the Fae." },
				{ "FaeSeed_RtD", "FaeSeed" },
				{ "FaeSeed_desc_RtD", "The surface glows with a soft, pulsating light that hints at the magical contained within.  Some say that Fae Seeds, if handled improperly, can have unpredictable consequences, causing their magic to grow wild or uncontrollable." },
				{ "FaeTrophyWolf_RtD", "FaeWolf Trophy" },
				{ "FaeTrophyWolf_desc_RtD", "A trophy from a powerful Foe" },
				{ "FaeWolfFang_RtD", "FaeWolf Fang" },
				{ "FaeWolfFang_desc_RtD", "These fangs are harvested from fae wolves - ethereal, elusive creatures that blend seamlessly with the forests of the Fae realms." },
				{ "FaeWolfPelt_RtD", "FaeWolf Pelt" },
				{ "FaeWolfPelt_desc_RtD", "An otherworldly and ethereal hide, imbued with the magic of the fae realm." },
				{ "FairySilk_RtD", "Fae Silk" },
				{ "FairySilk_desc_RtD", "Almost weightless, with a sheer and translucent quality that shimmers in the light." },
				{ "ElfHunterF_RtD", "Elf Hunter" },
				{ "ElfHunterM_RtD", "Elf Hunter" },
				{ "ElfPriestM_RtD", "Elf Priest" },
				{ "ElfWarriorF_RtD", "Elf Warrior" },
				{ "ElfWarriorM_RtD", "Elf Warrior" },
				{ "FaeWolfIce_RtD", "FaeWolf" },
				{ "FaeWolfIce_RtD1", "FaeWolf" },
				{ "FaeWolfIceCub_RtD", "FaeWolf Cub" },
				{ "FaeWolfLightening_RtD", "FaeWolf" },
				{ "FaeWolfLightening_RtD1", "FaeWolf" },
				{ "FaeWolfLighteningCub_RtD", "FaeWolf Cub" },
				{ "Fairy1_RtD", "Fae Spirit" },
				{ "Fairy2_RtD", "Fae Spirit" },
				{ "Golem_RtD", "Elemental Golem" },
				{ "FaeTree_RtD", "Magical Fae Tree" },
				{ "Spirit_RtD", "Spirit of the Wood" },
				{ "TrophySpirit_RtD", "Spirit Trophy" },
				{ "TrophySpirit_desc_RtD", "Spirit of the Wood Trophy" },
				{ "SpiritHeart_RtD", "Spirit Heart" },
				{ "SpiritHeart_desc_RtD", "Used to craft Thors Hammer." },
				{ "FaeSpawner_RtD", "Fae Spawner" },
				{ "Vegvisir_Spirit_RtD", "Vegvisir" },
				{ "Vegvisir_Spirit_register_RtD", "Forest Spirit" },
				{ "SpiritShrineMap_RtD", "Spirit Shrine" },
				{ "Vegvisir_Fader_RtD", "Vegvisir" },
				{ "CrystalFormation5_RtD", "Shadow Crystal" },
				{ "CrystalFormation6_RtD", "Shadow Crystal" },
				{ "CrystalFormation7_RtD", "Shadow Crystal" },
				{ "CrystalFormation8_RtD", "Shadow Crystal" },
				{ "Vegvisir_Necromancer_RtD", "Vegvisir" },
				{ "Vegvisir_Fader_register_RtD", "King of Dragons" },
				{ "Vegvisir_Necromancer_register_RtD", "Necromancer Queen" },
				{ "DragonKingAltarMap_RtD", "Dragon King" },
				{ "NecromancerAltarMap_RtD", "Necromancer" },
				{ "CrystalFormation1_RtD", "Ice Crystal" },
				{ "CrystalFormation2_RtD", "Ice Crystal" },
				{ "CrystalFormation3_RtD", "Ice Crystal" },
				{ "CrystalFormation4_RtD", "Ice Crystal" },
				{ "MagicLog4", "Log" },
				{ "MagicLog5", "Log" },
				{ "MagicStump4", "Stump" },
				{ "MagicStump5", "Stump" },
				{ "MagicLog7", "Log" },
				{ "MagicLog8", "Log" },
				{ "MagicTree7_RtD", "Charred Tree" },
				{ "MagicTree8_RtD", "Charred Tree" },
				{ "MagicStump7", "Stump" },
				{ "MagicStump8", "Stump" },
				{ "MagicTree4_RtD", "Magic Tree" },
				{ "MagicTree5_RtD", "Magic Tree" },
				{ "ThorHammer_RtD", "Thor's Hammer" },
				{ "ThorHammer_desc_RtD", "Strength of the gods" },
				{ "DragonBoarRuinStone_RtD", "Chris P Bacon discovered this Rune Stone, then died within minutes from being eaten." },
				{ "Vegvisir_Thor_RtD", "Vegvisir" },
				{ "SpiritThorMap_RtD", "Thors Shrine" },
				{ "Vegvisir_Thor_register_RtD", "The god of lightning" },
				{ "MagicTreeSapling1_RtD", "Magic Sapling" },
				{ "AshLandsSaplingD2_RtD", "Diseased Sapling" },
				{ "CursedKnight_RtD", "Cursed Knight" },
				{ "FroWood_RtD", "FroWood" },
				{ "FroWood_desc_RtD", "The wood is pale and silvery, resembling the frost-covered bark of an ancient tree that has withstood centuries of cold winters." },
				{ "FrometalOre_RtD", "Blessed Ore" },
				{ "FrometalOre_desc_RtD", "Icy metal, can only be smelted with a blast furnace" },
				{ "IceCrystal_RtD", "Icy Crystal" },
				{ "IceCrystal_desc_RtD", "A breathtaking gem that seems to capture the very essence of winter's cold beauty. " },
				{ "ShadowCrystal_RtD", "Shadow Crystal" },
				{ "ShadowCrystal_desc_RtD", "A haunting and enigmatic gem that draws in the surrounding light, exuding an aura of darkness and mystery." },
				{ "CinderWood_RtD", "Cinder Wood" },
				{ "CinderWood_desc_RtD", "The wood is incredibly dense and surprisingly light in weight, as though it has been hollowed by the fire but retains the strength of a seasoned tree. " },
				{ "AshLandsSeed1_RtD", "Cinder Seed" },
				{ "AshLandsSeed1_desc_RtD", "When planted, the cinder seed can burst into life, rapidly growing into a tree or plant with fiery properties." },
				{ "LichKing_RtD", "The Lich Spirit" },
				{ "DemonHorn_RtD", "Demon Horn" },
				{ "DemonHorn_desc_RtD", "Each demon horn carries the essence of the creature it once belonged to, granting the user a portion of its dark abilities and strength." },
				{ "SO_Thor_RtD", "Frostbringer" },
				{ "Befouler_RtD", "Befouler of Ice" },
				{ "Davil_RtD", "Frostflame Horror" },
				{ "Executioner_RtD", "Icebound Betrayer" },
				{ "NorthernTroll_RtD", "Blight Troll" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization2 = Localization;
			text = "Portuguese";
			localization2.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Rocha Carbonizada" },
				{ "DeepNorthRock3_RtD", "Rocha Gelada" },
				{ "DeepNorthFroOre_RtD", "Minério Gélido" },
				{ "FroMetalBar_RtD", "Barra Gélida" },
				{ "BurningGland_RtD", "Essência da Alma" },
				{ "BurningGland_desc_RtD", "Uma manifestação de pura energia espiritual que existe além do reino físico. Diz-se que, com isso, pode-se invocar a Rainha Necromante." },
				{ "Fader_RtD", "Senhor dos Dragões" },
				{ "DragonCore_RtD", "Glândula Ardente" },
				{ "DragonCore_desc_RtD", "A glândula irradia um calor intenso, como se estivesse sempre à beira da combustão. É altamente cobiçada por sua capacidade de forjar armas que queimam com um fogo inextinguível." },
				{ "DragonEgg_RtD", "Ovo de Dragão Incandescente" },
				{ "DragonEgg_desc_RtD", "Esses ovos já foram gélidos. Quando as terras começaram a queimar, eles se encheram de um ódio ardente contra toda forma de vida." },
				{ "TrophyDragonKing_RtD", "Troféu do Rei Dragão" },
				{ "TrophyDragonKing_desc_RtD", "A cabeça do Rei dos Dragões e Pai de toda a fúria." },
				{ "TrophyHatchling_RtD", "Troféu de Filhote" },
				{ "TrophyHatchling_desc_RtD", "Será útil no futuro, ou para sua imaginação." },
				{ "ArtisanTable_RtD", "Forja Artesanal" },
				{ "Assassin_RtD", "Assassino Morto-Vivo" },
				{ "Berserker_RtD", "Devorador de Carne" },
				{ "FallenCrusader_RtD", "Cruzado Caído" },
				{ "Wizard_RtD", "Feiticeiro Morto-Vivo" },
				{ "Necromancer_RtD", "Rainha Necromante" },
				{ "Demon_RtD", "Demônio" },
				{ "DragonBoar_RtD", "Javali Dragão" },
				{ "DragonBoar_RtD1", "Javali Dragão" },
				{ "DragonPiglet_RtD", "Leitão Dragão" },
				{ "DragonBoarMeat_RtD", "Carne Crua de Javali Dragão" },
				{ "CookedDragonBoarMeat_RtD", "Carne Cozida de Javali Dragão" },
				{ "DemonHide_RtD", "Pele de Demônio" },
				{ "DemonHide_desc_RtD", "Um material sinistro, resistente e ligeiramente brilhante que irradia uma aura estranha, parecendo uma mistura de escamas reptilianas e couro grosso e áspero." },
				{ "CookedFaeWolfMeat_RtD", "Carne de Lobo Fae" },
				{ "CookedFaeWolfMeat_desc_RtD", "Uma refeição deliciosa" },
				{ "FaeWolfMeat_RtD", "Carne Crua de Lobo Fae" },
				{ "FaeWolfMeat_desc_RtD", "Uma refeição deliciosa se bem preparada" },
				{ "FaeNectar_RtD", "Néctar Fae" },
				{ "FaeNectar_desc_RtD", "Uma substância mágica e etérea, ferozmente protegida pelos Fae." },
				{ "FaeSeed_RtD", "Semente Fae" },
				{ "FaeSeed_desc_RtD", "Sua superfície brilha com uma luz suave e pulsante, sugerindo a magia contida dentro dela. Dizem que sementes Fae, se manuseadas incorretamente, podem ter consequências imprevisíveis, fazendo sua magia crescer de forma descontrolada." },
				{ "FaeTrophyWolf_RtD", "Troféu de Lobo Fae" },
				{ "FaeTrophyWolf_desc_RtD", "Um troféu de um inimigo poderoso" },
				{ "FaeWolfFang_RtD", "Presas de Lobo Fae" },
				{ "FaeWolfFang_desc_RtD", "Essas presas são colhidas de lobos fae - criaturas etéreas e furtivas que se misturam perfeitamente às florestas dos reinos Fae." },
				{ "FaeWolfPelt_RtD", "Pele de Lobo Fae" },
				{ "FaeWolfPelt_desc_RtD", "Um couro sobrenatural e etéreo, impregnado com a magia do reino Fae." },
				{ "FairySilk_RtD", "Seda Fae" },
				{ "FairySilk_desc_RtD", "Quase sem peso, com uma qualidade translúcida e cintilante sob a luz." },
				{ "ElfHunterF_RtD", "Caçadora Elfa" },
				{ "ElfHunterM_RtD", "Caçador Elfo" },
				{ "ElfPriestM_RtD", "Sacerdote Elfo" },
				{ "ElfWarriorF_RtD", "Guerreira Elfa" },
				{ "ElfWarriorM_RtD", "Guerreiro Elfo" },
				{ "FaeWolfIce_RtD", "Lobo Fae" },
				{ "FaeWolfIceCub_RtD", "Filhote de Lobo Fae" },
				{ "FaeTree_RtD", "Árvore Mágica Fae" },
				{ "Spirit_RtD", "Espírito da Floresta" },
				{ "TrophySpirit_RtD", "Troféu do Espírito" },
				{ "SpiritHeart_RtD", "Coração do Espírito" },
				{ "SpiritHeart_desc_RtD", "Usado para forjar o Martelo de Thor." },
				{ "Vegvisir_Spirit_RtD", "Vegvisir" },
				{ "Vegvisir_Spirit_register_RtD", "Espírito da Floresta" },
				{ "CrystalFormation5_RtD", "Cristal Sombrio" },
				{ "CrystalFormation1_RtD", "Cristal de Gelo" },
				{ "MagicLog4", "Tronco" },
				{ "MagicTree4_RtD", "Árvore Mágica" },
				{ "ThorHammer_RtD", "Martelo de Thor" },
				{ "ThorHammer_desc_RtD", "Forjado com a força dos deuses" },
				{ "CursedKnight_RtD", "Cavaleiro Amaldiçoado" },
				{ "IceCrystal_RtD", "Cristal de Gelo" },
				{ "IceCrystal_desc_RtD", "Uma joia deslumbrante que parece capturar a própria essência da beleza fria do inverno." },
				{ "ShadowCrystal_RtD", "Cristal Sombrio" },
				{ "CinderWood_RtD", "Madeira Cinzenta" },
				{ "CinderWood_desc_RtD", "A madeira é incrivelmente densa e surpreendentemente leve, como se tivesse sido oca pelo fogo, mas ainda assim mantendo a resistência de uma árvore madura." },
				{ "AshLandsSeed1_RtD", "Semente Cinzenta" },
				{ "AshLandsSeed1_desc_RtD", "Quando plantada, pode crescer rapidamente em uma árvore ou planta com propriedades ardentes." },
				{ "LichKing_RtD", "O Espírito do Lich" },
				{ "DemonHorn_RtD", "Chifre de Demônio" },
				{ "DemonHorn_desc_RtD", "Cada chifre de demônio carrega a essência da criatura a que pertenceu, concedendo ao usuário uma parte de suas habilidades e força sombrias." },
				{ "SO_Thor_RtD", "Portador do Gelo" },
				{ "Befouler_RtD", "Corruptor do Gelo" },
				{ "Davil_RtD", "Horror da Chama Gélida" },
				{ "Executioner_RtD", "Traidor Congelado" },
				{ "NorthernTroll_RtD", "Troll da Praga" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization3 = Localization;
			text = "Hindi";
			localization3.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "झ\u0941लस\u093e ह\u0941आ पत\u094dथर" },
				{ "DeepNorthRock3_RtD", "बर\u094dफ\u0940ल\u093e पत\u094dथर" },
				{ "DeepNorthFroOre_RtD", "ह\u093fम\u0940य अयस\u094dक" },
				{ "FroMetalBar_RtD", "ह\u093fम\u0940य ध\u093eत\u0941" },
				{ "BurningGland_RtD", "आत\u094dम\u093e स\u093eर" },
				{ "BurningGland_desc_RtD", "श\u0941द\u094dध आध\u094dय\u093eत\u094dम\u093fक ऊर\u094dज\u093e क\u093e एक र\u0942प ज\u094b भ\u094cत\u093fक स\u0902स\u093eर स\u0947 पर\u0947 अस\u094dत\u093fत\u094dव म\u0947\u0902 रहत\u093e ह\u0948। कह\u093e ज\u093eत\u093e ह\u0948 क\u093f इसक\u0947 म\u093eध\u094dयम स\u0947 क\u094bई न\u0947क\u094dर\u094bम\u0948\u0902सर र\u093eन\u0940 क\u094b ब\u0941ल\u093e सकत\u093e ह\u0948।" },
				{ "Fader_RtD", "ड\u094dर\u0948गन ल\u0949र\u094dड" },
				{ "DragonCore_RtD", "जलत\u093e ग\u094dर\u0902थ\u093f" },
				{ "DragonCore_desc_RtD", "यह ग\u094dर\u0902थ\u093f अत\u094dयध\u093fक गर\u094dम\u0940 व\u093fक\u0940र\u094dण करत\u0940 ह\u0948, म\u093eन\u094b यह लग\u093eत\u093eर जलन\u0947 क\u0947 कग\u093eर पर ह\u094b। इस\u0947 उन हथ\u093fय\u093eर\u094b\u0902 क\u094b गढ\u093cन\u0947 क\u0947 ल\u093fए अत\u094dयध\u093fक म\u093e\u0902ग\u093e ज\u093eत\u093e ह\u0948 ज\u094b ब\u0941झन\u0947 व\u093eल\u0940 आग स\u0947 जलत\u0947 रहत\u0947 ह\u0948\u0902।" },
				{ "DragonEgg_RtD", "जलत\u093e ह\u0941आ ड\u094dर\u0948गन अ\u0902ड\u093e" },
				{ "DragonEgg_desc_RtD", "य\u0947 अ\u0902ड\u0947 पहल\u0947 ठ\u0902ड\u0947 थ\u0947। ज\u0948स\u0947-ज\u0948स\u0947 भ\u0942म\u093f जलन\u0947 लग\u0940, य\u0947 ज\u0940वन क\u0947 प\u094dरत\u093f जलत\u0947 ह\u0941ए क\u094dर\u094bध स\u0947 भर गए।" },
				{ "TrophyDragonKing_RtD", "ड\u094dर\u0948गन र\u093eज\u093e क\u0940 ट\u094dर\u0949फ\u0940" },
				{ "TrophyDragonKing_desc_RtD", "ड\u094dर\u0948गन\u094b\u0902 क\u0947 र\u093eज\u093e और सभ\u0940 क\u094dर\u094bध क\u0947 जनक क\u093e स\u093fर।" },
				{ "TrophyHatchling_RtD", "ह\u0948चल\u093f\u0902ग ट\u094dर\u0949फ\u0940" },
				{ "TrophyHatchling_desc_RtD", "भव\u093fष\u094dय म\u0947\u0902 उपय\u094bग क\u0947 ल\u093fए य\u093e आपक\u0940 कल\u094dपन\u093e क\u0947 ल\u093fए।" },
				{ "ArtisanTable_RtD", "क\u093eर\u0940गर ध\u093eत\u0941कर\u094dम" },
				{ "Assassin_RtD", "अमर हत\u094dय\u093eर\u093e" },
				{ "Berserker_RtD", "म\u093e\u0902स भक\u094dषक" },
				{ "FallenCrusader_RtD", "ग\u093fर\u093e ह\u0941आ धर\u094dमय\u094bध\u094dद\u093e" },
				{ "Wizard_RtD", "अमर ज\u093eद\u0942गर" },
				{ "Necromancer_RtD", "न\u0947क\u094dर\u094bम\u0948\u0902सर र\u093eन\u0940" },
				{ "Demon_RtD", "र\u093eक\u094dषस" },
				{ "DragonBoar_RtD", "ड\u094dर\u0948गन स\u0941अर" },
				{ "DragonBoarMeat_RtD", "कच\u094dच\u093e ड\u094dर\u0948गन स\u0941अर म\u093e\u0902स" },
				{ "CookedDragonBoarMeat_RtD", "पक\u093e ह\u0941आ ड\u094dर\u0948गन स\u0941अर म\u093e\u0902स" },
				{ "DemonHide_RtD", "र\u093eक\u094dषस\u0940 चमड\u093c\u093e" },
				{ "DemonHide_desc_RtD", "एक भय\u093eवह, कठ\u094bर और हल\u094dक\u0940 चमक व\u093eल\u0940 चमड\u093c\u0940 ज\u0948स\u0940 स\u093eमग\u094dर\u0940, ज\u094b एक अज\u0940ब आभ\u093e व\u093fक\u0940र\u094dण करत\u0940 ह\u0948, ज\u094b सर\u0940स\u0943प क\u0947 तर\u093eज\u0942 और म\u094bट\u0947, ख\u0941रद\u0941र\u0947 चमड\u093c\u0947 क\u0947 म\u093fश\u094dरण ज\u0948स\u0940 द\u093fखत\u0940 ह\u0948।" },
				{ "CookedFaeWolfMeat_RtD", "फ\u0947 व\u094bल\u094dफ म\u093e\u0902स" },
				{ "CookedFaeWolfMeat_desc_RtD", "एक स\u094dव\u093eद\u093fष\u094dट भ\u094bजन" },
				{ "FaeWolfMeat_RtD", "कच\u094dच\u093e फ\u0947 व\u094bल\u094dफ म\u093e\u0902स" },
				{ "FaeWolfMeat_desc_RtD", "यद\u093f सह\u0940 स\u0947 पक\u093eय\u093e ज\u093eए त\u094b स\u094dव\u093eद\u093fष\u094dट भ\u094bजन" },
				{ "FaeNectar_RtD", "फ\u0947 अम\u0943त" },
				{ "FaeNectar_desc_RtD", "एक ज\u093eद\u0941ई, अल\u094cक\u093fक पद\u093eर\u094dथ ज\u093fस\u0947 फ\u0947 प\u094dर\u093eण\u093fय\u094b\u0902 द\u094dव\u093eर\u093e सख\u094dत\u0940 स\u0947 स\u0902रक\u094dष\u093fत क\u093fय\u093e ज\u093eत\u093e ह\u0948।" },
				{ "FaeSeed_RtD", "फ\u0947 ब\u0940ज" },
				{ "FaeSeed_desc_RtD", "इसक\u0940 सतह एक नरम, धड\u093cकत\u0940 र\u094bशन\u0940 स\u0947 चमकत\u0940 ह\u0948, ज\u094b भ\u0940तर सम\u093eह\u093fत ज\u093eद\u0942 क\u093e स\u0902क\u0947त द\u0947त\u0940 ह\u0948। क\u0941छ ल\u094bग कहत\u0947 ह\u0948\u0902 क\u093f यद\u093f फ\u0947 ब\u0940ज क\u094b सह\u0940 तर\u0940क\u0947 स\u0947 नह\u0940\u0902 स\u0902भ\u093eल\u093e गय\u093e, त\u094b इसक\u093e ज\u093eद\u0942 अन\u093fय\u0902त\u094dर\u093fत ह\u094b सकत\u093e ह\u0948।" },
				{ "ThorHammer_RtD", "थ\u094bर क\u093e हथ\u094cड\u093c\u093e" },
				{ "ThorHammer_desc_RtD", "द\u0947वत\u093eओ\u0902 क\u0940 शक\u094dत\u093f" },
				{ "SpiritShrineMap_RtD", "आत\u094dम\u093e म\u0902द\u093fर" },
				{ "Vegvisir_Thor_register_RtD", "ब\u093fजल\u0940 क\u093e द\u0947वत\u093e" },
				{ "LichKing_RtD", "ल\u093fच आत\u094dम\u093e" },
				{ "DemonHorn_RtD", "र\u093eक\u094dषस\u0940 स\u0940\u0902ग" },
				{ "DemonHorn_desc_RtD", "प\u094dरत\u094dय\u0947क र\u093eक\u094dषस\u0940 स\u0940\u0902ग उस प\u094dर\u093eण\u0940 क\u0940 शक\u094dत\u093f क\u094b सम\u093eह\u093fत करत\u093e ह\u0948 ज\u093fसस\u0947 यह ज\u0941ड\u093c\u093e थ\u093e, उपय\u094bगकर\u094dत\u093e क\u094b इसक\u0940 क\u0941छ अ\u0902ध\u0947र\u0940 क\u094dषमत\u093eए\u0901 और शक\u094dत\u093f प\u094dरद\u093eन करत\u093e ह\u0948।" },
				{ "SO_Thor_RtD", "त\u0941ष\u093eरव\u093eहक" },
				{ "Befouler_RtD", "बर\u094dफ\u093c क\u093e भ\u094dरष\u094dट\u093eच\u093eर\u0940" },
				{ "Davil_RtD", "त\u0941ष\u093eरज\u094dव\u093eल\u093e भय\u093eवहत\u093e" },
				{ "Executioner_RtD", "ह\u093fमबद\u094dध व\u093fश\u094dव\u093eसघ\u093eत\u0940" },
				{ "NorthernTroll_RtD", "मह\u093eम\u093eर\u0940 ट\u094dर\u094bल" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization4 = Localization;
			text = "Spanish";
			localization4.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Roca Carbonizada" },
				{ "DeepNorthRock3_RtD", "Roca Helada" },
				{ "DeepNorthFroOre_RtD", "Mineral Gélido" },
				{ "FroMetalBar_RtD", "Barra Gélida" },
				{ "BurningGland_RtD", "Esencia del Alma" },
				{ "BurningGland_desc_RtD", "Una manifestación de energía espiritual pura que existe más allá del reino físico. Se dice que con esto, uno puede invocar a la Reina Nigromante." },
				{ "Fader_RtD", "Señor Dragón" },
				{ "DragonCore_RtD", "Glándula Ardiente" },
				{ "DragonCore_desc_RtD", "La glándula irradia un calor intenso, como si estuviera al borde de la combustión. Es muy codiciada por su capacidad de forjar armas que arden con un fuego inextinguible." },
				{ "DragonEgg_RtD", "Huevo de Dragón Abrasador" },
				{ "DragonEgg_desc_RtD", "Estos huevos antes eran gélidos. A medida que las tierras comenzaron a arder, los huevos se llenaron de un ardiente desprecio por toda la vida." },
				{ "TrophyDragonKing_RtD", "Trofeo del Rey Dragón" },
				{ "TrophyDragonKing_desc_RtD", "La cabeza del Rey de los Dragones y Padre de toda furia." },
				{ "TrophyHatchling_RtD", "Trofeo de Cría" },
				{ "TrophyHatchling_desc_RtD", "Será para uso futuro o para tu imaginación." },
				{ "ArtisanTable_RtD", "Forja Artesana" },
				{ "Assassin_RtD", "Asesino No Muerto" },
				{ "Berserker_RtD", "Devorador de Carne" },
				{ "FallenCrusader_RtD", "Cruzado Caído" },
				{ "Wizard_RtD", "Mago No Muerto" },
				{ "Necromancer_RtD", "Reina Nigromante" },
				{ "Demon_RtD", "Demonio" },
				{ "DragonBoar_RtD", "Jabalí Dragón" },
				{ "DragonBoar_RtD1", "Jabalí Dragón" },
				{ "DragonPiglet_RtD", "Lechón Dragón" },
				{ "DragonBoarMeat_RtD", "Carne Cruda de Jabalí Dragón" },
				{ "CookedDragonBoarMeat_RtD", "Carne Cocida de Jabalí Dragón" },
				{ "DemonHide_RtD", "Piel de Demonio" },
				{ "DemonHide_desc_RtD", "Un material siniestro, resistente y ligeramente brillante que irradia un aura inquietante, pareciendo una mezcla entre escamas reptilianas y cuero grueso y dentado." },
				{ "CookedFaeWolfMeat_RtD", "Carne de Lobo Fae" },
				{ "CookedFaeWolfMeat_desc_RtD", "Una comida deliciosa" },
				{ "FaeWolfMeat_RtD", "Carne Cruda de Lobo Fae" },
				{ "FaeWolfMeat_desc_RtD", "Una comida deliciosa si se prepara correctamente" },
				{ "FaeNectar_RtD", "Néctar Fae" },
				{ "FaeNectar_desc_RtD", "Una sustancia mágica y etérea ferozmente protegida por las Fae." },
				{ "FaeSeed_RtD", "Semilla Fae" },
				{ "FaeSeed_desc_RtD", "La superficie brilla con una luz suave y palpitante que insinúa la magia contenida dentro. Algunos dicen que las Semillas Fae, si se manipulan mal, pueden tener consecuencias impredecibles, haciendo que su magia crezca de forma salvaje o incontrolable." },
				{ "FaeTrophyWolf_RtD", "Trofeo de Lobo Fae" },
				{ "FaeTrophyWolf_desc_RtD", "Un trofeo de un enemigo poderoso" },
				{ "FaeWolfFang_RtD", "Colmillo de Lobo Fae" },
				{ "FaeWolfFang_desc_RtD", "Estos colmillos se extraen de los lobos fae, criaturas etéreas y esquivas que se funden perfectamente con los bosques de los reinos Fae." },
				{ "FaeWolfPelt_RtD", "Piel de Lobo Fae" },
				{ "FaeWolfPelt_desc_RtD", "Un pellejo de otro mundo y etéreo, imbuido con la magia del reino fae." },
				{ "FairySilk_RtD", "Seda Fae" },
				{ "FairySilk_desc_RtD", "Casi ingrávida, con una calidad transparente y translúcida que brilla a la luz." },
				{ "ElfHunterF_RtD", "Cazadora Elfa" },
				{ "ElfHunterM_RtD", "Cazador Elfo" },
				{ "ElfPriestM_RtD", "Sacerdote Elfo" },
				{ "ElfWarriorF_RtD", "Guerrera Elfa" },
				{ "ElfWarriorM_RtD", "Guerrero Elfo" },
				{ "FaeWolfIce_RtD", "Lobo Fae" },
				{ "FaeWolfIceCub_RtD", "Cachorro de Lobo Fae" },
				{ "Fairy1_RtD", "Espíritu Fae" },
				{ "Golem_RtD", "Gólem Elemental" },
				{ "Spirit_RtD", "Espíritu del Bosque" },
				{ "SpiritHeart_RtD", "Corazón del Espíritu" },
				{ "SpiritHeart_desc_RtD", "Se usa para forjar el Martillo de Thor." },
				{ "CrystalFormation5_RtD", "Cristal Sombrío" },
				{ "Vegvisir_Fader_register_RtD", "Rey de los Dragones" },
				{ "ThorHammer_RtD", "Martillo de Thor" },
				{ "ThorHammer_desc_RtD", "La fuerza de los dioses" },
				{ "CursedKnight_RtD", "Caballero Maldito" },
				{ "FroWood_RtD", "Madera Helada" },
				{ "FroWood_desc_RtD", "La madera es pálida y plateada, parecida a la corteza cubierta de escarcha de un árbol antiguo que ha resistido siglos de inviernos fríos." },
				{ "FrometalOre_RtD", "Mineral Bendito" },
				{ "FrometalOre_desc_RtD", "Metal helado, solo puede fundirse con un alto horno" },
				{ "IceCrystal_RtD", "Cristal Helado" },
				{ "IceCrystal_desc_RtD", "Una gema impresionante que parece capturar la esencia misma de la fría belleza del invierno." },
				{ "ShadowCrystal_RtD", "Cristal Sombrío" },
				{ "ShadowCrystal_desc_RtD", "Una gema inquietante y enigmática que absorbe la luz circundante, exudando un aura de oscuridad y misterio." },
				{ "CinderWood_RtD", "Madera de Ceniza" },
				{ "CinderWood_desc_RtD", "La madera es increíblemente densa y sorprendentemente liviana, como si el fuego la hubiera ahuecado, pero aún conserva la resistencia de un árbol curtido." },
				{ "LichKing_RtD", "El Espíritu del Lich" },
				{ "DemonHorn_RtD", "Cuerno de Demonio" },
				{ "DemonHorn_desc_RtD", "Cada cuerno de demonio lleva la esencia de la criatura a la que una vez perteneció, otorgando al usuario una parte de sus habilidades y fuerza oscuras." },
				{ "SO_Thor_RtD", "Portador de Escarcha" },
				{ "Befouler_RtD", "Corruptor del Hielo" },
				{ "Davil_RtD", "Horror de la Llama Helada" },
				{ "Executioner_RtD", "Traidor Congelado" },
				{ "NorthernTroll_RtD", "Trol de la Plaga" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization5 = Localization;
			text = "Swedish";
			localization5.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Förkolnad Sten" },
				{ "DeepNorthRock3_RtD", "Isig Sten" },
				{ "DeepNorthFroOre_RtD", "Frusen Malm" },
				{ "FroMetalBar_RtD", "Frusen Metallstång" },
				{ "BurningGland_RtD", "Själens Essens" },
				{ "BurningGland_desc_RtD", "En manifestation av ren andlig energi som existerar bortom den fysiska världen. Det sägs att med denna kan man frammana Nekromantdrottningen." },
				{ "Fader_RtD", "Drakefurste" },
				{ "DragonCore_RtD", "Brännande Körtel" },
				{ "DragonCore_desc_RtD", "Körteln utstrålar en intensiv hetta, som om den ständigt var på gränsen till förbränning. Den är högt eftertraktad för sin förmåga att smida vapen som brinner med en outsläcklig eld." },
				{ "DragonEgg_RtD", "Glödande Drakeägg" },
				{ "DragonEgg_desc_RtD", "Dessa ägg var en gång frusna. När länderna började brinna, fylldes äggen med ett brännande förakt för allt liv." },
				{ "TrophyDragonKing_RtD", "Drakkungens Trofé" },
				{ "TrophyDragonKing_desc_RtD", "Huvudet från Drakarnas Konung och all vresighetens fader." },
				{ "TrophyHatchling_RtD", "Drakunge Trofé" },
				{ "TrophyHatchling_desc_RtD", "Kommer att användas i framtiden, eller för din fantasi." },
				{ "ArtisanTable_RtD", "Hantverksugn" },
				{ "Assassin_RtD", "Odöd Lönnmördare" },
				{ "Berserker_RtD", "Köttätare" },
				{ "FallenCrusader_RtD", "Fallen Korsriddare" },
				{ "Wizard_RtD", "Odöd Trollkarl" },
				{ "Necromancer_RtD", "Nekromantdrottning" },
				{ "Demon_RtD", "Demon" },
				{ "DragonBoar_RtD", "Draksvin" },
				{ "DragonBoar_RtD1", "Draksvin" },
				{ "DragonPiglet_RtD", "Drakgris" },
				{ "DragonBoarMeat_RtD", "Rått Draksvinskött" },
				{ "CookedDragonBoarMeat_RtD", "Tillagat Draksvinskött" },
				{ "DemonHide_RtD", "Demonskinn" },
				{ "DemonHide_desc_RtD", "Ett ondskefullt, segt och något glansigt material som utstrålar en kuslig aura, liknande en blandning av reptilfjäll och grov läderhud." },
				{ "CookedFaeWolfMeat_RtD", "Tillagat Faevargkött" },
				{ "CookedFaeWolfMeat_desc_RtD", "En utsökt måltid" },
				{ "FaeWolfMeat_RtD", "Rått Faevargkött" },
				{ "FaeWolfMeat_desc_RtD", "En utsökt måltid om den tillagas rätt" },
				{ "FaeNectar_RtD", "Faenektar" },
				{ "FaeNectar_desc_RtD", "En magisk, eterisk substans som vaktas hårt av feerna." },
				{ "FaeSeed_RtD", "Faefrö" },
				{ "FaeSeed_desc_RtD", "Ytan glöder med ett mjukt, pulserande ljus som antyder den magi som finns inom. Vissa säger att Faefrön, om de hanteras fel, kan ha oförutsägbara konsekvenser och låta magin växa vilt eller bli okontrollerbar." },
				{ "FaeTrophyWolf_RtD", "Faevarg Trofé" },
				{ "FaeTrophyWolf_desc_RtD", "En trofé från en mäktig fiende" },
				{ "FaeWolfFang_RtD", "Faevargtand" },
				{ "FaeWolfFang_desc_RtD", "Dessa tänder har skördats från faevargar – eteriska, undanglidande varelser som smälter samman med faeskogarnas skuggor." },
				{ "FaeWolfPelt_RtD", "Faevargspäls" },
				{ "FaeWolfPelt_desc_RtD", "En övernaturlig och eterisk päls, genomsyrad av faerikets magi." },
				{ "FairySilk_RtD", "Faesilke" },
				{ "FairySilk_desc_RtD", "Nästan viktlöst, med en skir och genomskinlig kvalitet som skimrar i ljuset." },
				{ "ElfHunterF_RtD", "Alvjagare" },
				{ "ElfHunterM_RtD", "Alvjagare" },
				{ "ElfPriestM_RtD", "Alvpräst" },
				{ "ElfWarriorF_RtD", "Alvkrigare" },
				{ "ElfWarriorM_RtD", "Alvkrigare" },
				{ "FaeWolfIce_RtD", "Faevarg" },
				{ "FaeWolfIceCub_RtD", "Faevargunge" },
				{ "Fairy1_RtD", "Faesjäl" },
				{ "Fairy2_RtD", "Faesjäl" },
				{ "Golem_RtD", "Elementalgolem" },
				{ "FaeTree_RtD", "Magiskt Faeträd" },
				{ "Spirit_RtD", "Skogens Ande" },
				{ "TrophySpirit_RtD", "Andetrofé" },
				{ "TrophySpirit_desc_RtD", "Trofen av Skogens Ande" },
				{ "SpiritHeart_RtD", "Andehjärta" },
				{ "SpiritHeart_desc_RtD", "Används för att smida Tors Hammare." },
				{ "FaeSpawner_RtD", "Faeframkallare" },
				{ "Vegvisir_Spirit_RtD", "Vegvisir" },
				{ "SpiritShrineMap_RtD", "Andeskrin" },
				{ "CrystalFormation5_RtD", "Skuggkristall" },
				{ "CrystalFormation6_RtD", "Skuggkristall" },
				{ "CrystalFormation7_RtD", "Skuggkristall" },
				{ "CrystalFormation8_RtD", "Skuggkristall" },
				{ "MagicTreeSapling1_RtD", "Magisk Planta" },
				{ "AshLandsSaplingD2_RtD", "Sjuk Planta" },
				{ "CursedKnight_RtD", "Förbannad Riddare" },
				{ "ThorHammer_RtD", "Tors Hammare" },
				{ "ThorHammer_desc_RtD", "Gudarnas styrka" },
				{ "DemonHorn_RtD", "Demonhorn" },
				{ "DemonHorn_desc_RtD", "Varje demonhorn bär essensen av varelsen det en gång tillhörde, och ger användaren en del av dess mörka förmågor och styrka." },
				{ "SO_Thor_RtD", "Frostbärare" },
				{ "Befouler_RtD", "Isförorenaren" },
				{ "Davil_RtD", "Frostflammans Skräck" },
				{ "Executioner_RtD", "Isbunden Förrädare" },
				{ "NorthernTroll_RtD", "Farsotstroll" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization6 = Localization;
			text = "Dutch";
			localization6.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Verkolde Rots" },
				{ "DeepNorthRock3_RtD", "IJzige Rots" },
				{ "DeepNorthFroOre_RtD", "IJzig Erts" },
				{ "FroMetalBar_RtD", "IJzige Staaf" },
				{ "BurningGland_RtD", "Ziel Essentie" },
				{ "BurningGland_desc_RtD", "Een manifestatie van pure spirituele energie die bestaat buiten het fysieke rijk. Er wordt gezegd dat men hiermee de Necromancer Koningin kan oproepen." },
				{ "Fader_RtD", "Drakenheer" },
				{ "DragonCore_RtD", "Brandende Klier" },
				{ "DragonCore_desc_RtD", "De klier straalt een intense hitte uit, alsof deze constant op het punt staat te ontbranden. Zeer gewild vanwege het vermogen om wapens te smeden die branden met een onblusbaar vuur." },
				{ "DragonEgg_RtD", "Smeulend Drakenei" },
				{ "DragonEgg_desc_RtD", "Deze eieren waren ooit ijzig. Toen het land begon te branden, vulden de eieren zich met een brandende minachting voor al het leven." },
				{ "TrophyDragonKing_RtD", "Drakenkoning Trofee" },
				{ "TrophyDragonKing_desc_RtD", "Het hoofd van de Koning der Draken & Vader van alle woede." },
				{ "TrophyHatchling_RtD", "Jonge Draak Trofee" },
				{ "TrophyHatchling_desc_RtD", "Voor toekomstig gebruik, of je verbeelding." },
				{ "ArtisanTable_RtD", "Ambachtslieden Smidse" },
				{ "Assassin_RtD", "Ondode Moordenaar" },
				{ "Berserker_RtD", "Vleeseter" },
				{ "FallenCrusader_RtD", "Gevallen Kruisvaarder" },
				{ "Wizard_RtD", "Ondode Tovenaar" },
				{ "Necromancer_RtD", "Necromancer Koningin" },
				{ "Demon_RtD", "Demon" },
				{ "DragonBoar_RtD", "Drakenzwijn" },
				{ "DragonBoar_RtD1", "Drakenzwijn" },
				{ "DragonPiglet_RtD", "Drakenbig" },
				{ "DragonBoarMeat_RtD", "Rauw Drakenzwijnvlees" },
				{ "CookedDragonBoarMeat_RtD", "Gebakken Drakenzwijnvlees" },
				{ "DemonHide_RtD", "Demonenhuid" },
				{ "DemonHide_desc_RtD", "Een sinister, taai en licht glanzend huidachtig materiaal dat een griezelige aura uitstraalt, en lijkt op een mix van reptielachtige schubben en dik, ruw leer." },
				{ "CookedFaeWolfMeat_RtD", "Feeënwolfvlees" },
				{ "CookedFaeWolfMeat_desc_RtD", "Een heerlijke maaltijd" },
				{ "FaeWolfMeat_RtD", "Rauw Feeënwolfvlees" },
				{ "FaeWolfMeat_desc_RtD", "Een heerlijke maaltijd als het goed wordt bereid" },
				{ "FaeNectar_RtD", "Feeënnectar" },
				{ "FaeNectar_desc_RtD", "Een magische, etherische substantie die fel wordt bewaakt door de Feeën." },
				{ "FaeSeed_RtD", "Feeënzaad" },
				{ "FaeSeed_desc_RtD", "Het oppervlak gloeit met een zacht, pulserend licht dat duidt op de magie binnenin. Sommigen zeggen dat Feeënzaden, als ze verkeerd worden behandeld, onvoorspelbare gevolgen kunnen hebben, waardoor hun magie wild of oncontroleerbaar wordt." },
				{ "FaeTrophyWolf_RtD", "Feeënwolf Trofee" },
				{ "FaeTrophyWolf_desc_RtD", "Een trofee van een krachtige vijand" },
				{ "FaeWolfFang_RtD", "Feeënwolf Hoektand" },
				{ "FaeWolfFang_desc_RtD", "Deze hoektanden worden geoogst van feeënwolven - etherische, ongrijpbare wezens die naadloos opgaan in de bossen van de Feeënrijken." },
				{ "FaeWolfPelt_RtD", "Feeënwolf Vacht" },
				{ "FaeWolfPelt_desc_RtD", "Een buitenaardse en etherische huid, doordrenkt met de magie van het feeënrijk." },
				{ "FairySilk_RtD", "Feeënzijde" },
				{ "FairySilk_desc_RtD", "Bijna gewichtloos, met een doorschijnende kwaliteit die glinstert in het licht." },
				{ "ElfHunterF_RtD", "Elfenjager" },
				{ "ElfHunterM_RtD", "Elfenjager" },
				{ "ElfPriestM_RtD", "Elfenpriester" },
				{ "ElfWarriorF_RtD", "Elfenkrijger" },
				{ "ElfWarriorM_RtD", "Elfenkrijger" },
				{ "FaeWolfIce_RtD", "Feeënwolf" },
				{ "FaeWolfIceCub_RtD", "Feeënwolf Welp" },
				{ "Fairy1_RtD", "Feeëngeest" },
				{ "Fairy2_RtD", "Feeëngeest" },
				{ "Golem_RtD", "Elementale Golem" },
				{ "FaeTree_RtD", "Magische Feeënboom" },
				{ "Spirit_RtD", "Geest van het Bos" },
				{ "TrophySpirit_RtD", "Geest Trofee" },
				{ "SpiritHeart_RtD", "Geestenhart" },
				{ "SpiritHeart_desc_RtD", "Gebruikt om Thors Hamer te smeden." },
				{ "Vegvisir_Thor_register_RtD", "De god van de bliksem" },
				{ "ThorHammer_RtD", "Thors Hamer" },
				{ "ThorHammer_desc_RtD", "De kracht van de goden" },
				{ "CursedKnight_RtD", "Vervloekte Ridder" },
				{ "FrometalOre_RtD", "Gezegend Erts" },
				{ "FrometalOre_desc_RtD", "IJzermetaal, kan alleen worden gesmolten met een hoogoven." },
				{ "IceCrystal_RtD", "IJzige Kristal" },
				{ "IceCrystal_desc_RtD", "Een adembenemend juweel dat de essentie van de winterse kou lijkt vast te leggen." },
				{ "ShadowCrystal_RtD", "Schaduw Kristal" },
				{ "ShadowCrystal_desc_RtD", "Een mysterieuze en duistere edelsteen die het omringende licht absorbeert en een aura van mysterie uitstraalt." },
				{ "DemonHorn_RtD", "Demonenhoorn" },
				{ "DemonHorn_desc_RtD", "Elke demonenhoorn draagt de essentie van het wezen waartoe het behoorde en verleent de gebruiker een deel van zijn duistere krachten en kracht." },
				{ "SO_Thor_RtD", "Vorstbrenger" },
				{ "Befouler_RtD", "Bezoedelaar van IJs" },
				{ "Davil_RtD", "IJsvlam Verschrikking" },
				{ "Executioner_RtD", "IJsgebonden Verrader" },
				{ "NorthernTroll_RtD", "Pesttrol" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization7 = Localization;
			text = "Japanese";
			localization7.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "焦げた岩" },
				{ "DeepNorthRock3_RtD", "氷の岩" },
				{ "DeepNorthFroOre_RtD", "凍てつく鉱石" },
				{ "FroMetalBar_RtD", "凍てつくインゴット" },
				{ "BurningGland_RtD", "魂の精髄" },
				{ "BurningGland_desc_RtD", "物理世界を超越する純粋な霊的エネルギーの具現。これを用いればネクロマンサー・クイーンを召喚できると言われている。" },
				{ "Fader_RtD", "ドラゴンロード" },
				{ "DragonCore_RtD", "燃え盛る腺" },
				{ "DragonCore_desc_RtD", "この腺は絶えず燃え上がるような熱を発している。消えない炎を宿す武器を鍛造するために求められる。" },
				{ "DragonEgg_RtD", "灼熱のドラゴンの卵" },
				{ "DragonEgg_desc_RtD", "かつては冷たい卵だったが、大地が燃え始めると、すべての生命に対する燃え盛る憎悪に満ちた。" },
				{ "TrophyDragonKing_RtD", "ドラゴンキングのトロフィー" },
				{ "TrophyDragonKing_desc_RtD", "ドラゴンの王であり、すべての怒りの父の首。" },
				{ "TrophyHatchling_RtD", "孵化したドラゴンのトロフィー" },
				{ "TrophyHatchling_desc_RtD", "将来的に使用されるか、想像力に任せよう。" },
				{ "ArtisanTable_RtD", "職人の炉" },
				{ "Assassin_RtD", "アンデッドアサシン" },
				{ "Berserker_RtD", "肉食獣" },
				{ "FallenCrusader_RtD", "堕ちた十字軍" },
				{ "Wizard_RtD", "アンデッドウィザード" },
				{ "Necromancer_RtD", "ネクロマンサー・クイーン" },
				{ "Demon_RtD", "デーモン" },
				{ "DragonBoar_RtD", "ドラゴン・ボア" },
				{ "DragonBoar_RtD1", "ドラゴン・ボア" },
				{ "DragonPiglet_RtD", "ドラゴン・ピグレット" },
				{ "DragonBoarMeat_RtD", "生のドラゴン・ボアの肉" },
				{ "CookedDragonBoarMeat_RtD", "焼いたドラゴン・ボアの肉" },
				{ "DemonHide_RtD", "デーモンの皮" },
				{ "DemonHide_desc_RtD", "不気味で頑丈、わずかに光沢のある鱗のような素材。爬虫類の鱗と厚い革の中間のような質感を持つ。" },
				{ "CookedFaeWolfMeat_RtD", "妖精狼の肉" },
				{ "CookedFaeWolfMeat_desc_RtD", "美味な料理" },
				{ "FaeWolfMeat_RtD", "生の妖精狼の肉" },
				{ "FaeWolfMeat_desc_RtD", "適切に調理すれば美味な食事になる。" },
				{ "FaeNectar_RtD", "妖精の蜜" },
				{ "FaeNectar_desc_RtD", "妖精が厳重に守る魔法のエッセンス。" },
				{ "FaeSeed_RtD", "妖精の種" },
				{ "FaeSeed_desc_RtD", "表面が柔らかく脈打つ光を放ち、内部の魔力を示唆している。誤って扱うと予測不能な結果を招くことがある。" },
				{ "FaeTrophyWolf_RtD", "妖精狼のトロフィー" },
				{ "FaeTrophyWolf_desc_RtD", "強敵を倒した証。" },
				{ "FaeWolfFang_RtD", "妖精狼の牙" },
				{ "FaeWolfFang_desc_RtD", "妖精狼の牙。彼らは妖精の森に溶け込む神秘的な生物である。" },
				{ "FaeWolfPelt_RtD", "妖精狼の毛皮" },
				{ "FaeWolfPelt_desc_RtD", "異世界の力を宿した毛皮。" },
				{ "FairySilk_RtD", "妖精の絹" },
				{ "FairySilk_desc_RtD", "軽く、透明感があり、光を受けるときらめく。" },
				{ "ElfHunterF_RtD", "エルフの狩人" },
				{ "ElfHunterM_RtD", "エルフの狩人" },
				{ "ElfPriestM_RtD", "エルフの司祭" },
				{ "ElfWarriorF_RtD", "エルフの戦士" },
				{ "ElfWarriorM_RtD", "エルフの戦士" },
				{ "FaeWolfIce_RtD", "妖精狼" },
				{ "FaeWolfIceCub_RtD", "妖精狼の子" },
				{ "Fairy1_RtD", "妖精の精霊" },
				{ "Fairy2_RtD", "妖精の精霊" },
				{ "Golem_RtD", "エレメンタルゴーレム" },
				{ "Spirit_RtD", "森の精霊" },
				{ "SpiritHeart_RtD", "精霊の心臓" },
				{ "SpiritHeart_desc_RtD", "トールのハンマーを作るために使用。" },
				{ "FaeSpawner_RtD", "妖精スポナー" },
				{ "Vegvisir_Spirit_RtD", "ヴェグヴィジル" },
				{ "Vegvisir_Necromancer_register_RtD", "ネクロマンサー・クイーン" },
				{ "ThorHammer_RtD", "トールのハンマー" },
				{ "ThorHammer_desc_RtD", "神々の力" },
				{ "MagicTreeSapling1_RtD", "魔法の苗木" },
				{ "CursedKnight_RtD", "呪われた騎士" },
				{ "LichKing_RtD", "リッチ・スピリット" },
				{ "DemonHorn_RtD", "デーモンの角" },
				{ "DemonHorn_desc_RtD", "かつての主の力を宿し、持つ者に暗黒の力を与える。" },
				{ "SO_Thor_RtD", "霜の使者" },
				{ "Befouler_RtD", "氷の汚染者" },
				{ "Davil_RtD", "氷炎のホラー" },
				{ "Executioner_RtD", "氷縛の裏切り者" },
				{ "NorthernTroll_RtD", "疫病のトロール" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization8 = Localization;
			text = "Chinese";
			localization8.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "焦炭岩石" },
				{ "DeepNorthRock3_RtD", "冰封岩石" },
				{ "DeepNorthFroOre_RtD", "寒冰矿石" },
				{ "FroMetalBar_RtD", "寒冰金属锭" },
				{ "BurningGland_RtD", "灵魂精华" },
				{ "BurningGland_desc_RtD", "一种超越物理界限的纯粹灵能实体。据说拥有它的人可以召唤亡灵女王。" },
				{ "Fader_RtD", "龙之领主" },
				{ "DragonCore_RtD", "燃烧腺体" },
				{ "DragonCore_desc_RtD", "这个腺体散发着炽热的温度,仿佛随时都会燃烧殆尽。它被视为锻造永不熄灭火焰武器的珍贵材料。" },
				{ "DragonEgg_RtD", "灼热龙蛋" },
				{ "DragonEgg_desc_RtD", "这些龙蛋曾经冰冷,但随着大地燃烧,它们被憎恶生命的炽热怒火填满。" },
				{ "TrophyDragonKing_RtD", "龙王战利品" },
				{ "TrophyDragonKing_desc_RtD", "来自龙之王者与万怒之父的头颅。" },
				{ "TrophyHatchling_RtD", "幼龙战利品" },
				{ "TrophyHatchling_desc_RtD", "可用于未来用途,或凭你的想象力使用。" },
				{ "ArtisanTable_RtD", "工匠熔炉" },
				{ "Assassin_RtD", "亡灵刺客" },
				{ "Berserker_RtD", "噬肉者" },
				{ "FallenCrusader_RtD", "堕落十字军" },
				{ "Wizard_RtD", "亡灵法师" },
				{ "Necromancer_RtD", "亡灵女王" },
				{ "Demon_RtD", "恶魔" },
				{ "DragonBoar_RtD", "龙野猪" },
				{ "DragonBoar_RtD1", "龙野猪" },
				{ "DragonPiglet_RtD", "龙猪崽" },
				{ "DragonBoarMeat_RtD", "生龙野猪肉" },
				{ "CookedDragonBoarMeat_RtD", "熟龙野猪肉" },
				{ "DemonHide_RtD", "恶魔皮" },
				{ "DemonHide_desc_RtD", "一种邪恶坚韧、略带光泽的皮质材料,散发着阴森气息,外观类似爬行动物鳞片与厚重破裂的皮革。" },
				{ "CookedFaeWolfMeat_RtD", "精灵狼肉" },
				{ "CookedFaeWolfMeat_desc_RtD", "一顿美味佳肴" },
				{ "FaeWolfMeat_RtD", "生精灵狼肉" },
				{ "FaeWolfMeat_desc_RtD", "如果处理得当,将是一顿美味大餐" },
				{ "FaeNectar_RtD", "精灵花蜜" },
				{ "FaeNectar_desc_RtD", "一种神秘的魔法物质,受到精灵族的严密保护。" },
				{ "FaeSeed_RtD", "精灵种子" },
				{ "FaeSeed_desc_RtD", "表面散发着柔和的脉动光芒,暗示着其中蕴含的魔力。据说如果处理不当,精灵种子的魔法可能会失控,导致不可预测的后果。" },
				{ "FaeTrophyWolf_RtD", "精灵狼战利品" },
				{ "FaeTrophyWolf_desc_RtD", "来自强大敌人的战利品" },
				{ "FaeWolfFang_RtD", "精灵狼獠牙" },
				{ "FaeWolfFang_desc_RtD", "这些獠牙来自精灵狼——神秘而难以捉摸的生物,能与精灵森林完美融合。" },
				{ "FaeWolfPelt_RtD", "精灵狼皮" },
				{ "FaeWolfPelt_desc_RtD", "一种来自异界的毛皮,充满精灵领域的魔法气息。" },
				{ "FairySilk_RtD", "精灵丝绸" },
				{ "FairySilk_desc_RtD", "几乎毫无重量,呈现透明轻盈的光泽,在光线下闪烁着梦幻般的光芒。" },
				{ "ElfHunterF_RtD", "精灵猎手" },
				{ "ElfHunterM_RtD", "精灵猎手" },
				{ "ElfPriestM_RtD", "精灵祭司" },
				{ "ElfWarriorF_RtD", "精灵战士" },
				{ "ElfWarriorM_RtD", "精灵战士" },
				{ "FaeWolfIce_RtD", "精灵狼" },
				{ "FaeWolfIceCub_RtD", "精灵狼幼崽" },
				{ "Fairy1_RtD", "精灵之魂" },
				{ "Golem_RtD", "元素魔像" },
				{ "FaeTree_RtD", "魔法精灵树" },
				{ "Spirit_RtD", "森林之魂" },
				{ "TrophySpirit_RtD", "灵魂战利品" },
				{ "SpiritHeart_RtD", "灵魂之心" },
				{ "SpiritHeart_desc_RtD", "可用于锻造雷神之锤。" },
				{ "CrystalFormation5_RtD", "暗影水晶" },
				{ "Vegvisir_Necromancer_RtD", "维格维西尔" },
				{ "Vegvisir_Fader_register_RtD", "龙之王者" },
				{ "DragonKingAltarMap_RtD", "龙王祭坛" },
				{ "ThorHammer_RtD", "雷神之锤" },
				{ "ThorHammer_desc_RtD", "众神的力量" },
				{ "Vegvisir_Thor_register_RtD", "雷霆之神" },
				{ "MagicTreeSapling1_RtD", "魔法树苗" },
				{ "AshLandsSaplingD2_RtD", "枯萎树苗" },
				{ "CursedKnight_RtD", "诅咒骑士" },
				{ "FroWood_RtD", "寒霜木" },
				{ "FrometalOre_RtD", "祝福矿石" },
				{ "IceCrystal_RtD", "冰晶" },
				{ "ShadowCrystal_RtD", "暗影水晶" },
				{ "CinderWood_RtD", "余烬木" },
				{ "AshLandsSeed1_RtD", "余烬种子" },
				{ "LichKing_RtD", "巫妖之魂" },
				{ "DemonHorn_RtD", "恶魔之角" },
				{ "DemonHorn_desc_RtD", "每一只恶魔之角都蕴含着其主人的邪恶能量,赋予使用者部分黑暗力量。" },
				{ "SO_Thor_RtD", "霜使者" },
				{ "Befouler_RtD", "冰之污秽者" },
				{ "Davil_RtD", "霜焰恐怖" },
				{ "Executioner_RtD", "冰封叛徒" },
				{ "NorthernTroll_RtD", "瘟疫巨魔" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization9 = Localization;
			text = "German";
			localization9.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Verkohlter Felsen" },
				{ "DeepNorthRock3_RtD", "Eisiger Felsen" },
				{ "DeepNorthFroOre_RtD", "Frostiges Erz" },
				{ "FroMetalBar_RtD", "Frostige Barren" },
				{ "BurningGland_RtD", "Seelenessenz" },
				{ "BurningGland_desc_RtD", "Eine Manifestation reiner spiritueller Energie, die jenseits der physischen Welt existiert. Es heißt, dass man damit die Nekromantenkönigin herbeirufen kann." },
				{ "Fader_RtD", "Drachenlord" },
				{ "DragonCore_RtD", "Brennende Drüse" },
				{ "DragonCore_desc_RtD", "Die Drüse strahlt eine intensive Hitze aus, als würde sie ständig kurz vor der Verbrennung stehen. Sie ist äußerst begehrt, da sie Waffen schmieden kann, die mit unstillbarem Feuer brennen." },
				{ "DragonEgg_RtD", "Glühendes Drachenei" },
				{ "DragonEgg_desc_RtD", "Diese Eier waren einst eiskalt. Doch als das Land zu brennen begann, erfüllte sich ihr Inneres mit brennender Verachtung für alles Leben." },
				{ "TrophyDragonKing_RtD", "Trophäe des Drachenkönigs" },
				{ "TrophyDragonKing_desc_RtD", "Der Kopf des Königs der Drachen und Vater aller Wut." },
				{ "TrophyHatchling_RtD", "Trophäe eines Schlüpflings" },
				{ "TrophyHatchling_desc_RtD", "Wird für zukünftige Verwendung sein oder deiner Fantasie überlassen." },
				{ "ArtisanTable_RtD", "Kunsthandwerksschmiede" },
				{ "Assassin_RtD", "Untoter Assassine" },
				{ "Berserker_RtD", "Fleischfresser" },
				{ "FallenCrusader_RtD", "Gefallener Kreuzritter" },
				{ "Wizard_RtD", "Untoter Magier" },
				{ "Necromancer_RtD", "Nekromantenkönigin" },
				{ "Demon_RtD", "Dämon" },
				{ "DragonBoar_RtD", "Drachenkeiler" },
				{ "DragonBoar_RtD1", "Drachenkeiler" },
				{ "DragonPiglet_RtD", "Drachenschweinchen" },
				{ "DragonBoarMeat_RtD", "Rohes Drachenkeilerfleisch" },
				{ "CookedDragonBoarMeat_RtD", "Gekochtes Drachenkeilerfleisch" },
				{ "DemonHide_RtD", "Dämonenhaut" },
				{ "DemonHide_desc_RtD", "Eine unheilvolle, zähe und leicht glänzende Haut, die eine unheimliche Aura ausstrahlt. Sie ähnelt einer Mischung aus Reptilienschuppen und dickem, gezacktem Leder." },
				{ "CookedFaeWolfMeat_RtD", "Feenwolf-Fleisch" },
				{ "CookedFaeWolfMeat_desc_RtD", "Eine köstliche Mahlzeit" },
				{ "FaeWolfMeat_RtD", "Rohes Feenwolf-Fleisch" },
				{ "FaeWolfMeat_desc_RtD", "Eine köstliche Mahlzeit, wenn sie richtig zubereitet wird." },
				{ "FaeNectar_RtD", "Feen-Nektar" },
				{ "FaeNectar_desc_RtD", "Eine magische, ätherische Substanz, die von den Feen eifersüchtig bewacht wird." },
				{ "FaeSeed_RtD", "Feensamen" },
				{ "FaeSeed_desc_RtD", "Die Oberfläche leuchtet mit einem weichen, pulsierenden Licht, das auf die enthaltene Magie hinweist. Manche sagen, dass Feensamen, wenn sie unsachgemäß behandelt werden, unvorhersehbare Konsequenzen haben können, indem sie ihre Magie unkontrolliert wachsen lassen." },
				{ "FaeTrophyWolf_RtD", "Feenwolf-Trophäe" },
				{ "FaeTrophyWolf_desc_RtD", "Eine Trophäe von einem mächtigen Gegner." },
				{ "FaeWolfFang_RtD", "Feenwolf-Reißzahn" },
				{ "FaeWolfFang_desc_RtD", "Diese Reißzähne stammen von Feenwölfen – ätherischen, schwer fassbaren Kreaturen, die sich nahtlos mit den Wäldern der Feenreiche verbinden." },
				{ "FaeWolfPelt_RtD", "Feenwolf-Pelz" },
				{ "FaeWolfPelt_desc_RtD", "Eine jenseitige und ätherische Haut, durchdrungen von der Magie des Feenreichs." },
				{ "FairySilk_RtD", "Feenseide" },
				{ "FairySilk_desc_RtD", "Fast schwerelos, mit einer transparenten und schimmernden Qualität im Licht." },
				{ "ElfHunterF_RtD", "Elfenjägerin" },
				{ "ElfHunterM_RtD", "Elfenjäger" },
				{ "ElfPriestM_RtD", "Elfenpriester" },
				{ "ElfWarriorF_RtD", "Elfenkriegerin" },
				{ "ElfWarriorM_RtD", "Elfenkrieger" },
				{ "FaeWolfIce_RtD", "Feenwolf" },
				{ "FaeWolfIceCub_RtD", "Feenwolfwelpe" },
				{ "Golem_RtD", "Elementargolem" },
				{ "FaeTree_RtD", "Magischer Feenbaum" },
				{ "Spirit_RtD", "Geist des Waldes" },
				{ "SpiritHeart_RtD", "Geisterherz" },
				{ "SpiritHeart_desc_RtD", "Wird zur Herstellung von Thors Hammer verwendet." },
				{ "Vegvisir_Spirit_RtD", "Vegvisir" },
				{ "Vegvisir_Spirit_register_RtD", "Waldgeist" },
				{ "CrystalFormation5_RtD", "Schattenkristall" },
				{ "CrystalFormation6_RtD", "Schattenkristall" },
				{ "IceCrystal_RtD", "Eiskristall" },
				{ "IceCrystal_desc_RtD", "Ein atemberaubendes Juwel, das die Essenz der winterlichen Schönheit einfängt." },
				{ "ThorHammer_RtD", "Thors Hammer" },
				{ "ThorHammer_desc_RtD", "Die Stärke der Götter" },
				{ "AshLandsSaplingD2_RtD", "Verderbter Setzling" },
				{ "CursedKnight_RtD", "Verfluchter Ritter" },
				{ "FrometalOre_RtD", "Gesegnetes Erz" },
				{ "FrometalOre_desc_RtD", "Eisiges Metall, kann nur mit einem Hochofen geschmolzen werden." },
				{ "ShadowCrystal_RtD", "Schattenkristall" },
				{ "ShadowCrystal_desc_RtD", "Ein geheimnisvoller Edelstein, der das Licht um sich herum absorbiert und eine Aura der Dunkelheit und des Mysteriums verströmt." },
				{ "DemonHorn_RtD", "Dämonenhorn" },
				{ "DemonHorn_desc_RtD", "Jedes Dämonenhorn trägt die Essenz der Kreatur, zu der es einst gehörte, und verleiht dem Benutzer einen Teil ihrer dunklen Fähigkeiten und Stärke." },
				{ "SO_Thor_RtD", "Frostbringer" },
				{ "Befouler_RtD", "Eisverderber" },
				{ "Davil_RtD", "Frostflammenhorror" },
				{ "Executioner_RtD", "Eisgebundener Verräter" },
				{ "NorthernTroll_RtD", "Seuchen-Troll" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization10 = Localization;
			text = "Ukrainian";
			localization10.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Пожежний Камінь" },
				{ "DeepNorthRock3_RtD", "Льодовий Камінь" },
				{ "DeepNorthFroOre_RtD", "Заморожена Руда" },
				{ "FroMetalBar_RtD", "Заморожений Брус" },
				{ "BurningGland_RtD", "Ессенція Душі" },
				{ "BurningGland_desc_RtD", "Прояв чистої духовної енергії, що існує за межами фізичної реальності. Кажуть, що з цим можна викликати Королеву Некромантів." },
				{ "Fader_RtD", "Драконій Лорд" },
				{ "DragonCore_RtD", "Палаюча Залоза" },
				{ "DragonCore_desc_RtD", "Залоза випромінює інтенсивне тепло, наче вона постійно на межі спалаху. Її високо цінують за здатність кувати зброю, що горить незгасимим вогнем." },
				{ "DragonEgg_RtD", "Палаюче Яйце Дракона" },
				{ "DragonEgg_desc_RtD", "Ці яйця колись були морозними. Коли землі почали горіти, яйця наповнилися палаючою зневагою до всього живого." },
				{ "TrophyDragonKing_RtD", "Трофей Драконього Короля" },
				{ "TrophyDragonKing_desc_RtD", "Голова від Короля Драконів та Батька всієї люті." },
				{ "TrophyHatchling_RtD", "Трофей Малюка" },
				{ "TrophyHatchling_desc_RtD", "Будь ласка, для майбутнього використання або для вашої уяви." },
				{ "ArtisanTable_RtD", "Майстерня Кузні" },
				{ "Assassin_RtD", "Нежитий Асасин" },
				{ "Berserker_RtD", "Пожирач М'яса" },
				{ "FallenCrusader_RtD", "Падший Хрестовий Поход" },
				{ "Wizard_RtD", "Нежитий Чарівник" },
				{ "Necromancer_RtD", "Королева Некромантів" },
				{ "Demon_RtD", "Демон" },
				{ "DragonBoar_RtD", "Драконій Кабан" },
				{ "DragonBoar_RtD1", "Драконій Кабан" },
				{ "DragonPiglet_RtD", "Драконячий Поросеня" },
				{ "DragonBoarMeat_RtD", "Сире М'ясо Драконячого Кабана" },
				{ "CookedDragonBoarMeat_RtD", "Приготоване М'ясо Драконячого Кабана" },
				{ "DemonHide_RtD", "Шкіра Демона" },
				{ "DemonHide_desc_RtD", "Зловісний, твердий і трохи блискучий матеріал, що схожий на шкіру, який випромінює зловісну ауру, нагадуючи суміш рептильних лусок і товстої, рваної шкіри." },
				{ "CookedFaeWolfMeat_RtD", "М'ясо Фейського Вовка" },
				{ "CookedFaeWolfMeat_desc_RtD", "Смачний обід" },
				{ "FaeWolfMeat_RtD", "Сире М'ясо Фейського Вовка" },
				{ "FaeWolfMeat_desc_RtD", "Смачний обід, якщо правильно приготувати" },
				{ "FaeNectar_RtD", "Фейський Нектар" },
				{ "FaeNectar_desc_RtD", "Магічна, ефемерна речовина, яку охороняють феї." },
				{ "FaeSeed_RtD", "Фейське Насіння" },
				{ "FaeSeed_desc_RtD", "Поверхня світиться м'яким, пульсуючим світлом, яке вказує на магію, що міститься всередині. Кажуть, що Фейські насіння, якщо з ними поводитися неправильно, можуть призвести до непередбачуваних наслідків, викликаючи їх магію, яка стає диким або неконтрольованим." },
				{ "FaeTrophyWolf_RtD", "Трофей Фейського Вовка" },
				{ "FaeTrophyWolf_desc_RtD", "Трофей від потужного ворога" },
				{ "FaeWolfFang_RtD", "Ікло Фейського Вовка" },
				{ "FaeWolfFang_desc_RtD", "Ці ікла збираються з фейських вовків - ефемерних, невловимих істот, що безшовно зливаються з лісами фейських царств." },
				{ "FaeWolfPelt_RtD", "Шкура Фейського Вовка" },
				{ "FaeWolfPelt_desc_RtD", "Інший світ і ефемерна шкура, наділена магією фейського царства." },
				{ "FairySilk_RtD", "Шовк Фей" },
				{ "FairySilk_desc_RtD", "Майже безваговий, з прозорим і блискучим виглядом, що мерехтить на світлі." },
				{ "ElfHunterF_RtD", "Ельфійський Мисливець" },
				{ "ElfHunterM_RtD", "Ельфійський Мисливець" },
				{ "ElfPriestM_RtD", "Ельфійський Священик" },
				{ "ElfWarriorF_RtD", "Ельфійський Воїн" },
				{ "ElfWarriorM_RtD", "Ельфійський Воїн" },
				{ "FaeWolfIce_RtD", "Фейський Вовк" },
				{ "FaeWolfIce_RtD1", "Фейський Вовк" },
				{ "FaeWolfIceCub_RtD", "Щеня Фейського Вовка" },
				{ "FaeWolfLightening_RtD", "Фейський Вовк" },
				{ "FaeWolfLightening_RtD1", "Фейський Вовк" },
				{ "FaeWolfLighteningCub_RtD", "Щеня Фейського Вовка" },
				{ "Fairy1_RtD", "Фейський Дух" },
				{ "Fairy2_RtD", "Фейський Дух" },
				{ "Golem_RtD", "Елементальний Голем" },
				{ "FaeTree_RtD", "Магічне Фейське Дерево" },
				{ "Spirit_RtD", "Дух Лісу" },
				{ "TrophySpirit_RtD", "Трофей Духа" },
				{ "TrophySpirit_desc_RtD", "Трофей Духа Лісу" },
				{ "SpiritHeart_RtD", "Серце Духа" },
				{ "SpiritHeart_desc_RtD", "Використовується для виготовлення Молота Тора." },
				{ "FaeSpawner_RtD", "Фейське Гніздо" },
				{ "Vegvisir_Spirit_RtD", "Вегвісір" },
				{ "Vegvisir_Spirit_register_RtD", "Лісовий Дух" },
				{ "SpiritShrineMap_RtD", "Святилище Духа" },
				{ "Vegvisir_Fader_RtD", "Вегвісір" },
				{ "CrystalFormation5_RtD", "Тіньовий Кристал" },
				{ "CrystalFormation6_RtD", "Тіньовий Кристал" },
				{ "CrystalFormation7_RtD", "Тіньовий Кристал" },
				{ "CrystalFormation8_RtD", "Тіньовий Кристал" },
				{ "Vegvisir_Necromancer_RtD", "Вегвісір" },
				{ "Vegvisir_Fader_register_RtD", "Король Драконів" },
				{ "Vegvisir_Necromancer_register_RtD", "Королева Некромантів" },
				{ "DragonKingAltarMap_RtD", "Алтар Драконього Короля" },
				{ "NecromancerAltarMap_RtD", "Алтар Некроманта" },
				{ "CrystalFormation1_RtD", "Льодовий Кристал" },
				{ "CrystalFormation2_RtD", "Льодовий Кристал" },
				{ "CrystalFormation3_RtD", "Льодовий Кристал" },
				{ "CrystalFormation4_RtD", "Льодовий Кристал" },
				{ "MagicLog4", "Колода" },
				{ "MagicLog5", "Колода" },
				{ "MagicStump4", "Пень" },
				{ "MagicStump5", "Пень" },
				{ "MagicLog7", "Колода" },
				{ "MagicLog8", "Колода" },
				{ "MagicTree7_RtD", "Обпалене Дерево" },
				{ "MagicTree8_RtD", "Обпалене Дерево" },
				{ "MagicStump7", "Пень" },
				{ "MagicStump8", "Пень" },
				{ "MagicTree4_RtD", "Магічне Дерево" },
				{ "MagicTree5_RtD", "Магічне Дерево" },
				{ "ThorHammer_RtD", "Молот Тора" },
				{ "ThorHammer_desc_RtD", "Сила богів" },
				{ "DragonBoarRuinStone_RtD", "Кріс П. Бейкон знайшов цей Рунический Камінь, а потім помер через кілька хвилин від того, що його з'їли." },
				{ "Vegvisir_Thor_RtD", "Вегвісір" },
				{ "SpiritThorMap_RtD", "Святилище Тора" },
				{ "Vegvisir_Thor_register_RtD", "Бог блискавки" },
				{ "MagicTreeSapling1_RtD", "Магічний Саджанець" },
				{ "AshLandsSaplingD2_RtD", "Хворий Саджанець" },
				{ "CursedKnight_RtD", "Проклятий Лицар" },
				{ "FroWood_RtD", "ФроДерево" },
				{ "FroWood_desc_RtD", "Дерево бліде та сріблясте, схоже на кору дерева, вкриту льодом, що пережило століття холодних зим." },
				{ "FrometalOre_RtD", "Благословенна Руда" },
				{ "FrometalOre_desc_RtD", "Льодяний метал, може бути переплавлений лише в печі" },
				{ "IceCrystal_RtD", "Льодовий Кристал" },
				{ "IceCrystal_desc_RtD", "Захоплюючий коштовний камінь, який здається вловлює саму суть зимової краси холоду." },
				{ "ShadowCrystal_RtD", "Тіньовий Кристал" },
				{ "ShadowCrystal_desc_RtD", "Привидний і загадковий коштовний камінь, який поглинає навколишнє світло, випромінюючи ауру темряви та таємниці." },
				{ "CinderWood_RtD", "Вуглецеве Дерево" },
				{ "CinderWood_desc_RtD", "Дерево неймовірно щільне і дивно легке, наче його порожнило полум'я, але воно зберігає силу витривалого дерева." },
				{ "AshLandsSeed1_RtD", "Вуглецеве Насіння" },
				{ "AshLandsSeed1_desc_RtD", "Коли висаджене, це насіння може спалахнути до життя, швидко виростаючи в дерево або рослину з вогняними властивостями." },
				{ "LichKing_RtD", "Дух Лича" },
				{ "DemonHorn_RtD", "Ріг Демона" },
				{ "DemonHorn_desc_RtD", "Кожен ріг демона несе суть істоти, до якої він колись належав, даючи користувачеві частину її темних здібностей та сили." },
				{ "SO_Thor_RtD", "Льодоносець" },
				{ "Befouler_RtD", "Осквернитель льоду" },
				{ "Davil_RtD", "Жах крижаної полум'я" },
				{ "Executioner_RtD", "Зрадник у крижаних кайданах" },
				{ "NorthernTroll_RtD", "Чумний троль" }
			});
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization11 = Localization;
			text = "Russian";
			localization11.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "AshLandsRock3_RtD", "Обугленная скала" },
				{ "DeepNorthRock3_RtD", "Ледяная скала" },
				{ "DeepNorthFroOre_RtD", "Ледяная руда" },
				{ "FroMetalBar_RtD", "Ледяная палка" },
				{ "BurningGland_RtD", "Суть души" },
				{ "BurningGland_desc_RtD", "Манифестация чистой духовной энергии, существующей за пределами физического мира. Говорят, что с помощью этой сущности можно призвать Королеву Некромантов." },
				{ "Fader_RtD", "Драконья Владыка" },
				{ "DragonCore_RtD", "Горящий железный орган" },
				{ "DragonCore_desc_RtD", "Этот орган излучает интенсивное тепло, как будто он постоянно на грани взрыва. Он очень ценится за способность ковать оружие, которое горит неугасимым огнем." },
				{ "DragonEgg_RtD", "Пылающее яйцо дракона" },
				{ "DragonEgg_desc_RtD", "Эти яйца когда-то были холодными. Когда земли начали гореть, яйца наполнились сжигающим презрением ко всем живым существам." },
				{ "TrophyDragonKing_RtD", "Трофей Короля Драконов" },
				{ "TrophyDragonKing_desc_RtD", "Голова Короля Драконов и Отца всей ярости." },
				{ "TrophyHatchling_RtD", "Трофей из птенца" },
				{ "TrophyHatchling_desc_RtD", "Будет использоваться в будущем или зависит от вашей фантазии." },
				{ "ArtisanTable_RtD", "Кузня мастера" },
				{ "Assassin_RtD", "Нежить-ассасин" },
				{ "Berserker_RtD", "Пожиратель плоти" },
				{ "FallenCrusader_RtD", "Павший крестоносец" },
				{ "Wizard_RtD", "Нежить-маг" },
				{ "Necromancer_RtD", "Королева Некромантов" },
				{ "Demon_RtD", "Демон" },
				{ "DragonBoar_RtD", "Драконья свинья" },
				{ "DragonBoar_RtD1", "Драконья свинья" },
				{ "DragonPiglet_RtD", "Драконёнок" },
				{ "DragonBoarMeat_RtD", "Сырое мясо драконьей свиньи" },
				{ "CookedDragonBoarMeat_RtD", "Жареное мясо драконьей свиньи" },
				{ "DemonHide_RtD", "Шкура демона" },
				{ "DemonHide_desc_RtD", "Зловещий, плотный и немного глянцевый кожаный материал, излучающий таинственную ауру, напоминающую смесь чешуи рептилии и толстой, зазубренной кожи." },
				{ "CookedFaeWolfMeat_RtD", "Мясо фейского волка" },
				{ "CookedFaeWolfMeat_desc_RtD", "Вкусное блюдо" },
				{ "FaeWolfMeat_RtD", "Сырое мясо фейского волка" },
				{ "FaeWolfMeat_desc_RtD", "Вкусное блюдо, если правильно приготовить" },
				{ "FaeNectar_RtD", "Нектар фей" },
				{ "FaeNectar_desc_RtD", "Магическое, эфемерное вещество, которое феи охраняют с особой яростью." },
				{ "FaeSeed_RtD", "Семена фей" },
				{ "FaeSeed_desc_RtD", "Поверхность светится мягким пульсирующим светом, что указывает на скрытую магию. Говорят, что Семена фей, если с ними обращаться неправильно, могут привести к непредсказуемым последствиям, вызывая их магию расти в диком или неконтролируемом виде." },
				{ "FaeTrophyWolf_RtD", "Трофей фейского волка" },
				{ "FaeTrophyWolf_desc_RtD", "Трофей от сильного врага" },
				{ "FaeWolfFang_RtD", "Клык фейского волка" },
				{ "FaeWolfFang_desc_RtD", "Эти клыки собираются с фейских волков — эфемерных, ускользающих существ, которые безупречно сливаются с лесами фейских царств." },
				{ "FaeWolfPelt_RtD", "Шкура фейского волка" },
				{ "FaeWolfPelt_desc_RtD", "Исключительно таинственная шкура, пронизанная магией фейского царства." },
				{ "FairySilk_RtD", "Шелк фей" },
				{ "FairySilk_desc_RtD", "Почти невесомый, с прозрачной и полупрозрачной текстурой, которая переливается на свету." },
				{ "ElfHunterF_RtD", "Эльфийский охотник" },
				{ "ElfHunterM_RtD", "Эльфийский охотник" },
				{ "ElfPriestM_RtD", "Эльфийский жрец" },
				{ "ElfWarriorF_RtD", "Эльфийский воин" },
				{ "ElfWarriorM_RtD", "Эльфийский воин" },
				{ "FaeWolfIce_RtD", "Ледяной фейский волк" },
				{ "FaeWolfIce_RtD1", "Ледяной фейский волк" },
				{ "FaeWolfIceCub_RtD", "Ледяной фейский волчонок" },
				{ "FaeWolfLightening_RtD", "Фейский волк молний" },
				{ "FaeWolfLightening_RtD1", "Фейский волк молний" },
				{ "FaeWolfLighteningCub_RtD", "Фейский волчонок молний" },
				{ "Fairy1_RtD", "Дух феи" },
				{ "Fairy2_RtD", "Дух феи" },
				{ "Golem_RtD", "Голем стихий" },
				{ "FaeTree_RtD", "Магическое дерево фей" },
				{ "Spirit_RtD", "Дух леса" },
				{ "TrophySpirit_RtD", "Трофей духа" },
				{ "TrophySpirit_desc_RtD", "Трофей духа леса" },
				{ "SpiritHeart_RtD", "Сердце духа" },
				{ "SpiritHeart_desc_RtD", "Используется для создания Молота Тора." },
				{ "FaeSpawner_RtD", "Создатель фей" },
				{ "Vegvisir_Spirit_RtD", "Вегвисир" },
				{ "Vegvisir_Spirit_register_RtD", "Лесной дух" },
				{ "SpiritShrineMap_RtD", "Храм духа" },
				{ "Vegvisir_Fader_RtD", "Вегвисир" },
				{ "CrystalFormation5_RtD", "Теневой кристалл" },
				{ "CrystalFormation6_RtD", "Теневой кристалл" },
				{ "CrystalFormation7_RtD", "Теневой кристалл" },
				{ "CrystalFormation8_RtD", "Теневой кристалл" },
				{ "Vegvisir_Necromancer_RtD", "Вегвисир" },
				{ "Vegvisir_Fader_register_RtD", "Король драконов" },
				{ "Vegvisir_Necromancer_register_RtD", "Королева некромантов" },
				{ "DragonKingAltarMap_RtD", "Алтарь короля драконов" },
				{ "NecromancerAltarMap_RtD", "Алтарь некроманта" },
				{ "CrystalFormation1_RtD", "Ледяной кристалл" },
				{ "CrystalFormation2_RtD", "Ледяной кристалл" },
				{ "CrystalFormation3_RtD", "Ледяной кристалл" },
				{ "CrystalFormation4_RtD", "Ледяной кристалл" },
				{ "MagicLog4", "Древесина" },
				{ "MagicLog5", "Древесина" },
				{ "MagicStump4", "Пень" },
				{ "MagicStump5", "Пень" },
				{ "MagicLog7", "Древесина" },
				{ "MagicLog8", "Древесина" },
				{ "MagicTree7_RtD", "Обугленное дерево" },
				{ "MagicTree8_RtD", "Обугленное дерево" },
				{ "MagicStump7", "Пень" },
				{ "MagicStump8", "Пень" },
				{ "MagicTree4_RtD", "Магическое дерево" },
				{ "MagicTree5_RtD", "Магическое дерево" },
				{ "ThorHammer_RtD",