RtDMonsters
Fairies, Elfs, Bosses, Locations & Tameables.
CHANGELOG
1.3.3
- Recoded all configs.
1.3.4
- Add localization to Fader
- Test Fader for possible error
- Adjusted spawn rates
- Fixed locatization on the RtD Forge
- Added vegvisir for The Spirit
- Updated Elven treasure chests
- Fixed Fae Wolf Procreation
- Updated Spirit Shrine model
- Fixed Location placement
- Updated FaeTree model
- Deletes music on locations
- Add LODS to monsters
- Removed particles from flying creatures
- Fixed broken Vegvisirs
- Fixed dissapearing locations
- Added individual config options per creature
- A bunch of other small fixes that I'm being vague about. Huh?
- DELETE CONFIG ON UPDATE
1.3.5
- Split ocean monsters into new mod
1.3.6
- Reduced DeepNorth fairy health from 250 to 150
- Removed ArtisanForge_RtD
- RtDItems now uses the blackfoge as workstation for easy upgrades
1.3.7
- Removed double znet view from DragonKingAltar support pillars.
1.3.8
- Compressed more textures
- Point no filter applied to match vanilla textures
1.3.9
- Updated all fairy spell FX to something less flashy
- Added ragdolls to humanoid deaths.
- Added new Elf with bow ElfHunterM_RtD
- Shrunk Elf Priest lightening blast
- Changed color of elf Lightening to red
1.4.0
- Increased particle size of new spells
- Fine tuned all monster attacks
- Registered all monster attacks to code
1.4.1
- Adjusted attack angle on all monsters & bosses.
- Balanced damage & health to match RtDItems & RtDSouls progression.
- Made tamed dragon boars commandable.
- Made tamed fae wolfs commandable.
- Made tamed elfs commandable.
- Fixed tameable creatures that had missing consumables.
- Adjusted AshLands wizard flight path.
- Registered all sfx, vfx, & fx to znet scene.
- New spell vfx / sfx.
- Replaced necromancer model.
- Seperated dragonking altar & necromancer alter into two seperate locations.
- Fixed missing flight take off error with dragonking.
- Adjusted Necromancer attacks to more realistic speeds.
- Added AOE damage to Necromancer, the DragonKing, and The Spirit.
- DeepNorth Spirit Boss is extremely difficult and will require a group with at least 1 healer with a t4 healing staff from RtDItems.
1.4.2
- Quick Fix on hard encoded localization for new necromancer vegvisir
- Fix on DragonKing Altar seperation from Necromancer.
1.4.3
- Renamed provided JSONs for translations so they automatically load when changed to your langauge.
- Either delete the JSONS with _RtDMonster JSONS in the title, or rename without that specific part to your language.
- Easiest fix is to make a new mod profile or delete the _RtDMonster JSONS.